Avilgus
Avilgus
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- Avilgus
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Comments
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That just show us, again and again, how devs are clueless about the game.
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Yes no doubt, that give you a huge advantage in 1vs1. Comms do the same for the 1vs4.
I've even seen streamers playing killer in stretched...like a nurse with a "4k win streak", (LUL).
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Yes but 2s seems ok instead of 5s.
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I think devs are done with Legion, they have spend a lot of time re-reworking him.
I even think they regret this killer.
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Freddy, gen control build : Surveillance + Pop + Surge + Thrilling
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Don't be "an honest player" ?
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Scratch marks bugs a lot on stairs, that make chasing survivors on The game map confusing sometimes.
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Sure, holding 1 boutton 70% of the time is more difficult.
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I would like :
- 1 daily for each role
- Weekly special quest for your less played killer to earn like 150k.
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WHY ISN'T LEGION LIKE SPIRIT AND NURSE?
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@Leonardo1ita said:
@Almo I've just watched a youtube video called "Almo the game designer" on youtube.
There I saw the scene where because you couldn't hit doctor's skillchecks you said that huntress' lullaby won't affect snap out of it anymore.
From this it's clear that this is the reason you nerfed it, in my opinion.
So I have to argue:
1 I can hit those "impossible" skillchecks, it's not that difficult.
2 Other players, comp teams will hit those skillchecks 100%, there are proofs and I can prove it.
3 Normal streamers hit those skillchecks
Why did you nerf a perk that was not only a hex perk, but completely useless against good players unless some specific situations where you could surprise people?
I didn't want to make this post, but after seeing a perk being nerfed for no reason for this (maybe) I got pissed off.
( In the case this wasn't clear, this isn't a personal attack, I just want to discuss about this. Maybe you're a wonderful person, but if Albert Einstein says 1+2 = 4 It's not, it's 3)
Now, I can understand a lot of things, thanks for the share.
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Why not ? Something like: Every 30s Wraith can activate a secondary power to walk through walls for 5s.
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Because 1 min is a lot of time for pop, not for ds.
🙂
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Keys + SWF (obviously with comms because why not ?) + New stupid-hatch-spawn-offering = Fun time
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-Survivors can put Viktor in a chest: Then he should be rescued by Charlotte or he die permanently after 60s
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"i do NOT tunnel, camp, or slap people when they are on the hook. As a survivor i KNOW how messed up that is."
Trust me, i got more "toxicity" when i follow survivor rulesbook.
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Seems like a lazy rework, i hope it's just temporaly until a proper one.
At least they didn't announce it.
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Patch after patch the devs show us how they are clueless about the game.
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Spoiler alert: Killer don't play to give you fun.
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For me "gen rushing" is just an effortless complain about survivors doing objectives effectively, the same thing with "tunneling".
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*Wrong topic, plz delete*
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Imo haemorrhage statut should be merged with mangled.
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BP eCoNoMy should be protected.
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Legion is a lost cause.
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My build Immo/Ruine/BBQ/Discordance for now
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Good luck then, just remind there is no more afking on gens 60% of the time holding M1 and doing skill checks.
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The anti-camp system for twins works even if the hooked survivor is on final phase.
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Lucky Spirit, because usually i get stuck for atleast 5s
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"18. Victor does not activate spinechill, sneaky little [BAD WORD]"
For once, i think this is normal.
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Haddonfield, Myers map and Laurie map
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90 bugs...add this new record in the 5 anniversary live stream !
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@TheClownIsKing said:
Seriously, stop being such jerks.
I just don’t get the whole “wE wAnT tO pUsH pEoPLe aWaY fRoM tHe gAmE!” behaviour of so many of you!
And then complains why "everyone" plays Spirit/PH/Freddy in red rank.
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@chieften333 said:
Not to mention sometimes you can't break shack pallet, and hillbillies chainsaw randomly overheats.
That happened twice to me, on Ormond and Macmillan
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@horrortale_sans said:
https://forum.deadbydaylight.com/en/discussion/comment/1785541#Comment_1785541
so what
play another game if its so bad
This is the most lazy excuse in the world.
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Because you are an adult (?) ?
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DH is one of the few survivor perk that require some skills or creativity to play, IMO Dead hard should not counter Trapper traps ( because Evan has already many counterplays) and need a sound effect like when survivor fall from far (sometimes you can't figure out if the survivor use DH or if he is just lagging)
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It's okayish when you are already winning the game.
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@harry14141414 said:
https://forum.deadbydaylight.com/en/discussion/comment/808901#Comment_808901
you find keys as OP as eboni moris ?
also you knw when someone is bringing a key dont you?
either dodge lobby or franklin or whatever
totally irrelevant
Sure you can find moris on lockers.
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No OoO week-end to increase surviving sTaTs ? Why not !
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The players who instant-buy any new skin (especially "event" skins) need to change.
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Nothing.
Absolutely nothing.
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There is a huge difference between reeling every time and reeling effectively.
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Just ignore those loops.
🙂
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Well said, gens-reparator main.
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Usually devs gives double xp on weekend not this kind of "experiment".
We are players not lab mouses.
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I hope devs are going to consider this idea.
Can someone tag a community manager please ?
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Keep this for reddit or twitter please.
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Inb4 "According to statistics..."
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It's even worse if the "kidnapper" runs OoO (in SWF with comms of course, because why not ?) The survivor can wallhack the killer the entire game.