Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
- Visits
- 3,645
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Comments
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I don't have any issues with a 2 person SWF. But if it's a 3 or 4 person SWF then that's when it becomes a problem.
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When I play Artist, Spirit, and Plague, I tend to get a decent amount of rage quitters. I don't usually get any when I play other killers, though.
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I disagree. I would rather play on Haddonfield and Swamp than play on RPD.
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Leon.
Leon has always been my favorite Resident Evil character, so I always let Leon live when I can.
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Yes and let's give the survivors the ability to create a portal to escape while we're at it. /s
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He's very unfun to play against and has little to no counterplay in a 1v1 situation. It's basically old Legion all over again.
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It's a secret room you can unlock by completing the generators in the Music Room and Chemistry Class. It only opens when the endgame collapse starts, though.
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For survivor, Dead Hard.
For killer, Scourge Hook: Pain Resonance.
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I hope they make the new wiggle mechanics optional. I don't particularly like skill checks for everything and I prefer the current way the wiggling mechanic works.
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It's a little over tuned.
The healing speed increase is kind of crazy (especially when paired with medkits and other healing perks) and 16 seconds of self care with no limit is a bit too much.
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The old versions of the maps. They were so much better looking than what they were updated to.
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We would be missing 2 maps, which means less map variety. Less map variety = boredom. And besides, who knows how long it will take to actually fix these maps.
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Honestly, I'd rather have wiggle stay as it is. Something tells me the skill check thing is going to backfire.
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Artist. There's just something I really like about her lobby music.
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I agree, it feels like you can't do anything if you don't play an anti-loop killer.
It doesn't help that the game is basically balanced around anti-loop killers instead addressing the map issues.
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Ruin wasn't really nerfed, if anything it was given a buff.
As for Dead Hard, I highly doubt that it will get nerfed, especially because of the recent DH validation.
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Honestly I'm not really expecting anything good for the mid-chapter.
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Like: Artist, Pig, Plague, Clown, Ghostface, Blight, Demo, Pyramid Head
Neutral: Oni, Doctor, Myers, Nurse, Wraith, Spirit,
Hate: Bubba, Trickster, Hag, Pinhead, Nemesis, Twins, Huntress, Trapper, Deathslinger, Freddy, Legion
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Yes. That would make the perk more useful.
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I have trouble sleeping at night, so I typically play DBD around 1-2 AM.
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Yes, I want SBMM gone.
But even with a petition, it's never going to leave the game. The devs have worked a long time on it, so I doubt they'll remove it.
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Blight is fine as he is. He's one of the most balanced killers in the game.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2725163#Comment_2725163
What does QoL mean? Honest question
Quality Of Life. Basically changing things to make them better.
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@ThanksForDaily said:
Yes, this have been said many times but you deliberately added one more.
"Devs look, killer is hard. Nerf survivors."
Ok, when in this post did I say nerf survivors? Nowhere. So don't even try to make it a "Us vs Them" thing.
All I said was that killer needs some QoL adjustments and things on the survivor side needs BALANCED, not nerfed.
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Haddonfield needs reworked/rebalanced, not completely removed.
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He's fine as he is, but he can be a little annoying to face sometimes.
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Infuriated/annoyed. Half the time my teammates are sitting on gens or just hiding around the map when this happens. If I do end up getting saved, I don't help anyone else for the rest of the match.
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The whole point of Hex Perks is that they are high risk, high reward. If anything the totem spawns need changed (especially the very obvious ones)
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Or just delete the other 4 variations of it and rebalance the map. There is no reason for 5 variations.
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Another reason why COH needs nerfed.
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Because apparently killers aren't allowed to have any fun.
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I was actually excited, but it turns out it was a joke. 🙁
Ok, but all jokes aside I was actually thinking "Wait, what?". Well played.
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This bug has been in the game for a long time and surprisingly still hasn't been fixed. This and the free Iron Will bug should have been fixed a long time ago.
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Not the right solution to the problem. If the DC penalty is turned off then players would disconnect left and right (much like they did before the DC penalty was a thing).
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2723143#Comment_2723143
Actually no. Huntress before the dedicated servers was fine.
Then she started to throw trucks.
From my experience, I've had problems with hatchet hitboxes before dedicated servers. The problems just worsened when dedicated servers got added.
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Her hitboxes have been a problem since she came into the game. I highly doubt they'll ever be fixed.
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Obvious choice would be Tombstone Piece, but I would say Iridescent Flesh for Bubba.
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Because of MMR not actually being MMR. MMR is based on escapes/kills and nothing else, not skill which it what it should be based on.
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I read this as 52 meter radius and was thinking "Wait, what?"
But back on topic, I think his TR is fine as it is. He needs fixed in other ways, though.
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- An LED ring light: Not sure what I'll use it for yet, but it changes colors and I love it nonetheless.
- A light up Bluetooth speaker: I've been needing a speaker so I can play music while I clean my house 🤣
- A husky and penguin mini plushies: I've been wanting these plushies for a while now and I am so happy that I have them now! (And they are very adorable, by the way!)
- Air dry clay: I like modelling things out of clay from time to time, so I loved this gift.
- A whole lot of makeup, purfume, etc: It's always good to have self care products, so I loved these as well.
- Games: I got Gears 5, Fallout 76, and Borderlands 3.
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I don't mind going against high mobility killers. Nurses are a 50/50 for me, though.
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Removed - RPD, Rotten Fields, Shelter Woods, Wrecker's Yard.
Reworked - Haddonfield, Swamp, Red Forest (mainly map size), Fractured Cowshed, Rancid Abattoir.
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Probably not, but I really hope so. They are annoying to deal with and COH needs toned down in general.
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Honestly I don't think they know what to do with Nurse at this point. Hopefully her bugs will be fixed.
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Actually most Nurse players I run into are very chill and not arrogant at all.
Also Nurse is not an easy killer to play.
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I try (emphasis on the word try) to ignore it when I can.
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They just took away every aspect of Deathslinger that made him good. Should've just nerfed ADS and left everything else alone.
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She's really fun to go against. I love that she has different counterplay and dodging her birds are always fun.
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Trickster just needs his whole power reworked.
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Yep. Downed this t-bagging Meg with Corrupt Purge. She ended up DCing when I took her to a hook (she was on death hook). I have to admit, I laughed a little.