Astel
Astel
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Comments
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3650014#Comment_3650014
Apply that same logic to the 4-man SWF then.
Maybe Killers just give up and don't know how to play against them.
How are killers supposed to know survivors playing 4-men SWF or not?
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Skull Merchant 70% kill rate
I am not sure I should be surprised or not
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Self Care, Botany Knowledge, Deja Vu, Dead Hard
Stable healing is always important for SoloQ, and Deja Vu for gens, DH for chase (also can work for anti tunneling)
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SB basekit? Did I understand correctly?
About noise notification, killers will be able to know whether survivor is unhooked or not by icon anyway
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Champion of Light, Residual Manifest, Flashbang, Blast Mine can be the main perks, and Background Player if you are enthusiastic in saves. Wiretap can also be considered if you decided to run Blast Mine.
Flashlights are mandatory of course
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Legion's Joey has beaver tattoo
Adam has watched Trickster's show in Seoul with his students
The code that is in Jonah's lore actually leads you to the abandoned city in Chile
The first killer that Rebecca faced in the Fog is Oni
Doctor was meant to be Chinese, and his lore was the doctor who tried to cure game addiction by giving electric shock to the brain. There was a doctor in China who actually tried this in real life.
Leon has the shortest description among all the survivors, and that description seems pretty effortless...
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@LapisInfernalis said:
Actually it was added, because it was very strong while using medkits. It made healing times very short.
But medkits were nerfed now to be used pretty limited times compared to before, so I think it wouldn't be problem unlike before
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Thanks again!
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Ehhh I think this perk is fine as it is
About combination with DS, I think we can talk about it when the time that DS is buffed actually comes
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Classic BHVR
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Can get some QoL buff & changes but AFC is mostly fine as it is and working as intended imo
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Thanks!
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@camping_site said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642528#Comment_3642528
Survivor main with Plague in profile. Sure.
Judging someone with their profile is pretty silly
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Off the Record and DS are anti-tunnel perk, while Plot Twist is more like self healing perk.
I think you cannot compare those perks and Plot Twist.
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I mean, there are people who struggle against Freddy
There are countless people who lack the understanding of game, which resulted the bad status of SoloQ.
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Hook grab is gone
Anti-Facecamp Mechanic is introduced
Anti-3 gen is introduced by limiting to damage gens by 8 times per gen. Instead, basekit genkick damage is increased to 5% and gen tapping is also removed by requiring survivors to repair 5% to stop regression.
From the killers you don't own, I think Wesker is the most fun killer
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I don't think so? I saw some people posted Youtube videos with no problem. And there is also button to put media like youtube video in the post. I think you will be fine.
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Wow that's a lot! Thanks!
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The great literal lines gave me Adrenaline
I tried to think about one For the People, but this is my best though I hyperfocused
Damn this is terrible but there is Nowhere to Hide for me
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I think Slinger is too high. He has some limitations that weakens his performances, like poor standards of add-ons in overall, and being 4.4m/s.
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They are pretty underwhelming in overall.
Champion of Light seems fine though cool-down might be bit long.
Boon: Illumination is very bad. It should additionally show the aura of dull totem, hatch, and exit gate imo. Also, maybe it can give speed boost for unlocking chests and gen repairing speed that is revealed by this perk.
Deadline is also poor perk. I want this perk to also have when you are healthy, and have bigger value when you are injured. So, it is like this:
Healthy -> 10% skill check possibility increase, no missed skill check penalty.
Injured -> 15% skill check possibility increased, 50% reduced missed skill check penalty, causes skill checks in random places.
In overall, this chapter is not attracting at all to the people who are interested in perks rather than "Alan Wake" itself
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It is good but would be better if it can be increased to 120
The increased FOV also increasing the possible blinding angle is ridiculous. Nobody should be punished for using option for accessibility. The blind angle should be fixed value.
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@ThanksForDaily said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3645310#Comment_3645310
Never needed a nerf??? The perk was simply busted for a long time.
This sounds like "SB is busted" to me
As much as SB is not busted, STBFL is also not busted and not needed nerf.
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Nevermind, it is said that it goes live today.
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I know about that DLC thing.
I thought you were just generally asking discount period
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I expect that time to be next anniversary
Though that discount would be temporary.
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I think the exact date is not revealed yet. But it would be soon I guess, hopefully.
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I don't think you're overreacting. I think that kind of behavior is not good to see and your complaint is justified.
Survivor cooperating with killer, betraying the teammates for their own benefits is reportable offense as I know.
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The specific plan about badges and banners for each killer is not made or announced yet, so nobody knows.
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There's no way to but it right now, and nobody knows whether BHVR will bring it to the store or not. It is very cool cosmetics though.
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@Chiky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3643492#Comment_3643492
Are you 100% sure it's just animation?
I can't tell with complete confidence i saw the regression happening, but I'm almost sure the anti tap progress thing resets if you havent reached the bar and the gen gets blocked
I am pretty sure. I once saw someone testing about it, and every gen regression perks didn't work when the gen is blocked. Once there was a bug that Pain Resonance can damage the gen that is blocked by Deadlock, but it is fixed a while ago.
Also, DBD wiki explains: If a Generator was regressing at the time of becoming blocked, it will not lose any further progression until the block is lifted, at which point the regression will resume.
Blocked Generators are also immune to immediate Regression penalties.
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Blocked gens don't regress
The spark is just animation. It actually doesn't regress.
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But that would definitely mess up matchmaking system.
And did you get Chucky? I think I didn't see him more than a month.
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You forgot to remove waking up feature for poor Freddy
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I have a strong sense that Sloppy will be placed with Ruin and CoB after next updates
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3642048#Comment_3642048
For every 1min, you spend 30sec in lockers. That's how you counter UW.
They didnt tell you would be able to do Gen and escape though.
As I know, you don't need to spend 30 seconds. Just avoiding one time will make you not scream for left seconds.
I might be wrong though.
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I think that is standardized format.
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@BooperDooper said:
It's pretty much every match that the first downed survivor is tunneled out, and it happens so quickly a lot of the time. I know people would like to run fun perks or their comfort perks but right now tunneling is at an all time high and matches are becoming 3 mans too fast, you can only do so much to help in solo q to help out that teammate, you need to help yourselves with OTR or DS or DH, whatever you think would help you.
Running these perks obviously doesn't prevent tunneling, but it can certainly help run the killer longer therefore wasting time for teammates to finish gens and potentially getting you out of the exit gate. And if you end up wasting too much of the killers time they may just leave you for someone else or to patrol gens.
Just consider it yall
That is why I run DH always
@I_CAME said:
Gating necessary perks behind DLC is not a good idea. Who would have known?
David for DH is free survivor and Zarina for OTR also can be bought by shards.
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3641467#Comment_3641467
I noticed this too once I think. My first Survivor was on scourge hook but it didn't trigger Pain Ress. My quess is maybe when gen has 0% on whole map, it doesnt activate then.
Do you think this is a bug or intended feature?
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@xerox8521 said:
Perk triggers the first time a survivor is hooked on the scourge hook. If the first hook is not a scourge hook but the second time it is it will still trigger. You can also trigger it as sacrifise hook.
I know that. That survivor was hooked on Scourge hook on both first time and second time. But Pain Res didn't activate on the first hook.
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Who the heck is Pestilence?
And pre-buff Grim Embrace was garbage. Not a good perk at all.
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Hunk. I would love it more if devs give him new voice and chase theme.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3638811#Comment_3638811
His basekit got nerfed?
I think he got shadow nerfed. I don't know exactly but I heard that rush tokens are now not charged during the animation when he breaks pallet with M2.
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@KateMain86 said:
Can you make these changes not live please? This killer is beyond broken now. Every hillbilly match is just endless chainsaw spams. They don't even use basic attacks anymore.
I cannot understand how killer using their own power as much as they can is bad thing
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Nah just cancel all the nerf that STBFL got. It didn't deserve any nerf in the first place.
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3638657#Comment_3638657
Not 8 for sure, then they would disappear after a few seconds and I could kick again. Same thing with the Generator in the street.
Damn I don't know either than.
Devs should have explained about this system with more detail.
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3638651#Comment_3638651
Oh, so this means I kicked it too many times?
I think so
Did you damage gen about 8 times?
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That is new anti 3 gen system that is newly implemented.
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No, it would be totally impossible to kick gens by any means when you reach 8th limitation as I know.
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There would be people who would cheat anyway no matter whether MMR is good or not.
Nothing can justify using cheating in any cases.