Amanova
Amanova
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- Amanova
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Comments
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@[Deleted User] said:
Agreed. i hate this brainless killer so much.
They shouldnt give a stealth killer a good one shot antiloop. it’s just frustrating.
Map dependent too. If you get indoor like hawkins or lery’s it’s an easy wipe against soloq and difficult for even swfs. Outdoor map he’s very mid. eats pallets and gets genrushed.
I would compare him to clown. Best counter is a swf and rushing gens. Boring killer for sure.
That's right, a disgusting killer, we have to rush gens (and pray for bigger outdoor map with good pallets) and hope that when he use a dash he'll make a mistake so unfun. And I won't even mention that wallhack addon that can be abused in indoor maps - it's just real cheating and a huge advantage: it's very easy to tunnel with it, knowing where the survivor who was just unhooked is.
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it should work twice and disable killer power for at least 10s so no longer zooming Spirit at you after that
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@azaxydbd said:
they need to make loops safer like it was before, the dead zones and small looping tiles are free downs for most killers, especially myers, but well i will be fine either way since i barely touch soloq.
That's right, they nerfed pallets so much that Myers can easily zone constantly, especially if he has a build for it, then good luck holding him for more than 10 seconds.
@Classic_Rando said:
There really aren’t that many complaints across the community about Myers being too difficult to loop. I would certainly rather face him than the killers that are consensus A-tier. Just because you are having issues against him doesn’t mean that the rest of the player base is. With Ghoul and Kaneki we saw tons of community content showing how broken they were. Just not seeing any of that with Myers. If fact most of the stuff I see for Myers shows that he’s not that good.
Nonsense, you just want him to stay that broken he is literally 0 skill killer! Yesterday I played 20 matches as a survivor at a high mmr, and out of 20 killers, 9 of them were against him. And you know, no one escaped. Half of them were survivors who simply gave up. It's clear he's impossible to counter without chain loops or pallets, he eats pallets like crazy (especially with green brush addon), definitely a problematic killer. All these "weird" killer tiers you say, almost all of them can be somehow countered or not have such lethal power than requiers 5s-10s to fill. I'm even willing to play against Ghoul, in those 20 matches, not a single Ghoul. Ghoul doesn't have a free one-shot 0 skill dash power like Myers and has to down survivor with an m1!
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@TheArbiter said:
Speaking of this, what happened to that explanation they promised saying they would outline how they use the killswitch 🤔
They start working when everyone is shouting about it on yt :)
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@runningguy said:
you are right new reworked myers is boring, i miss the threat of tombstone….something that gave a reason to fear a killer than can and will kill you if you get in his face. But currently op and in need of nerfs? no. before the latest buffs, rework myers was a joke. He was so easy to counter i had countless matches and never lost 1 as survivor v myers. my first loss against myers came after the buffs but i still win a lot of myers matches. i think any nerfs to myers will result in me getting another long win streak v myers.
I agree with you, the old Myers was better and it was more fun to loop than this terminator with the pig's dash - at least she doesn't down survs with one dash. I hate one-shots, especially on killers with high ping, it's literally an advantage for them.
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yep it's very bad chapter shouldve at least released new killer so we can enjoy it, this year is so dull for dbd, btw they killed styptic too, they really need to revert syringe too because i'm not a fan of exhaustion perks
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It's super easy to tunnel now since they nerfed pallets, soon none survivor queue for a slop match
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4031795#Comment_4031795
https://us.v-cdn.net/6030815/uploads/OOI71I9JGWB7/1000000097.png
https://us.v-cdn.net/6030815/uploads/5GBPPFYJAWMU/1000000098.png
https://us.v-cdn.net/6030815/uploads/ELGQLEKLOWEQ/1000000099.png
I'm gonna be real. This is exactly what I expected to happen, but man, this is bad.
The double asylum pallets were horrific, but this is just as bad. There's nothing out there lol
Zero other pallets within 32 meters.
Lmao what is that? Hahaaah, devs do you even test your upcoming chapter updates at least a week prior? Don't you have a good killer mains and survivor mains to test there in your team or they just wait for salary?
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Surprised? I'm not, because killer mains always get what they want even with one post, and when survivors create a post, it's always ignored unless it's a massive one.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4031785#Comment_4031785
Apologies! That's on me for my poor wording. We absolutely want any and all perspectives on this - both Survivor and Killer. If you've got anything specific that's not feeling great to you, I can pass that on to the team for you!
check sizzlingmario4 screenshot do you think that pallet is balanced? It's a dream for ranged killers!! I bet you made you max 5 "okay" pallets on a maps you mentioned in this patch just as I said
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they don't care about survivors fun, especially solos, it was clear as a day that all of this will be reverted just look at complaints everywhere youtube, forums, yet when survivors wants it they gets nuked by killer mains instantly and devs favors them as usual
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@IrisLP said:
I can't believe what they did to syringes and styptics. They're one of the few useful tools for solo queue, especially for tunneling. They're killing solo. Well, I'll stop using the medkit and use brand new part every match. I wasn't using it because rushing is so strong, and I understand the killers' complaints, but tunneling is awful, and solo is running out of tools, so I'll have to use it. If they want to nerf it later, I don't care, as long as I'm going to use the thousand+ I've accumulated with different survivors and rush perks. If my games start lasting 4 or 5 minutes, so it be.
What I am absolutely sure of is that swf are going to abuse syringes and the killers are going to cry again, so how do devs plan to nerf them then? By removing them from the game? lolSo true, yeah, they will destroy toolboxes too, you will see as soon as our favorite yt content creators start creating videos on that regard and then the forums will be flooded with complaints (because only killer mains sits here and on steam) about them
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@ThatRyanB said:
Hey folks! With regards to the pallet density changes, as you dig into the changes, if you run into anything that you're not digging please do let us know. We can make sure the feedback is shared with the team.
Importantly, the more specific you can be, the better. If there's a specific loop or tile that you feel is too strong, let us know which one it is - bonus points if you can provide screenshots!Too strong? So the killers' opinions are more important to you again. Better yet, make five pallets so the survivors down in five seconds, okay? Because the killers fun is more important to you!
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yeah I wanted it as a perma, but maybe limited per day?
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no it's fine skill issue
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One sided update to please killer mains as usual, what's wrong with anti slug and tunnel? They will get used it to it stop being so scared, be bold bruh!!!
What's wrong with styptic too? You killed it literally!
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True in my mind most killer buffs never got reverted properly if it's not super op, but when it comes to survivors it's always bad changes, mods you should stop listening to killer biased players already, and do an actual survey in game for casual and console players since console players couldn't participate in ptb
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@Balrog said:
Is this referring to Abandoning? If so, that is intended.
Then this makes no sense why we should stay on a useless match and lose our items?
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any news?
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then basekit DS too please that works 2 times :)
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No it's awful
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Never, and now they wanna nerf pallet spawn to please killers, gonna uninstall soon this one sided game
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True, so broken, I hate devs, only cares about killers fun!
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because they don't care about survivors in general especially solos, prime example is new overbuffed Shape which will be buffed in next PTB even more yet has 0 addon changes which buffs him even more with new changes, 80s insta down with addon is ridiculious
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4017479#Comment_4017479
You can still stun him while he is lunging.
The only thing you can't do anymore is avoiding him by taking 2 steps to the right.
This doesn't change much, he already recovers from the stun faster and can quickly zone you with the enduring perk and guaranteed to make insta downs even in medium loops
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never, they don't care about survivors at all, prime example is new overbuffed Shape, my teammates now give up against him, so boring to loop him, just predrop and run where is the fun chases and 50/50? Yet another Clown, Pig, PH boring zoners
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@ArcT said:
It is not normal to have multiple gamebreaking bugs every single patch, BHVR, let alone introduce them as your attempt to fix existing massive bugs.
Do you really have so little quality control?
During your SECOND attempt at "Project: Health"?
Exactly they even overbuffed Shape (you have to predrop pallet or ur dead so boring) so he can run mindbreaker and instantly use insta down on you without giving you chance to run, apparently devs still deff about state of soloq survs where stealth killers is just their curse, mindbreaker too
P.S thanks for instant downvoting killer main with 0 braincells
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@Rokku_Rorru said:
I really enjoyed playing against a myers post the hotfix patch, so I'm excited to keep playing more against him.
Not fun at all! You have to predrop pallets now similar to Pig/PH, there is no room for cool mindgames, or greeding pallets just another boring ass overbuffed killer (for those that have 0 braincells) we have to go against🤬
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You need no skill to play him now, just tested, even Krasue needs a skill to actually aim from a far or at good tiles since they removed auto-aim, thank you devs again for overbuffing killers and ignoring state of soloq survivors when they actually really struggle against stealth/insta downs, only strong swf can have a chance to escape new Shape, even though he can still get 1k thanks to broken insta down, that killer is just guaranteed win against randoms/duos and 1k against against very strong swf, braindead killer with braindead buff
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they made him broken, my solo teammates couldn't handle him, honestly, he was fine prior this patch and required skill to use his m2, thanks devs you always know how to upset your players
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@CompetitifDBD said:
You would be spending alot more bp if this wasn't a thing
Read my post above, there is a different proposal there.
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@Mr_K said:
Mechanic is outdated.
Oh so what's the modern standard we should be looking at? Or you just want everything in the web and making a suggestion but adding dramatic flair?
There's nothing "outdated" by the mechanic. You aren't ment to grab everything or there would just be a points shop. You go for what you want by sarificing other choices.
The secondary effect of your suggestion is going back to a painful grind to leveling by effectively doubling the mount of BP needed to complete the webs.
The suggestion to shrinking the amount of noded in the web makes your suggestion a zero sum of what we have now which makes zero sense in wasting time developing.
What a pessimistic post, all of this is solvable and won't require much time from a programmer, just remove the entity blocker and reduce the bloodweb as if it was already eaten by the entity blocker, bulk spreading needs to be improved, I prestiged 5 times through bulk spreading and I only have 12 iri addons, it's just terrible when by manually spending we can get more of them!
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4014987#Comment_4014987
is the killer replaced by a bot when they abandon after 10min of no gens being done?
Nope, but we need them, cheaters can turn themselves into a bots so why game itself can't do that if killer dc or abandon? Even if the killer bot is dumb at least we can do our challenges)
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Survivors have hatch challenge or some other endgame challenges so no, YOU CAN ABANDON ONLY IF YOU ARE BEING REPLACED BY A KILLER BOT, END OF IT!
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I ask you to consider my proposal, since I currently have 6 million bloodpoints and I don't want to waste them on bulk spending since it will mainly buy trash addons/items, which are terrible. I ask you to simply remove the entity blocker and reduce the nodes so that we can calmly use the bloodpoints on bulk spending and not regret that they were wasted. Guys let's upvote it!
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Good idea, hooking last survivor is kinda boring
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No idea why it got buffed when anti-tunnel isn't there yet same with Ruin, yet all nerfed survivor perks went to live from ptb, I guess devs are not working hard on survivor stuff and focused more on killers…
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Define who is weak? Don't count SM please she is gonna get reworked, all others killer are fine if mastered enough, you can't expect to win every match with some "niche" killers like Hag or Trapper, they are strategic killers not chase oriented but they can still shut down loops with their trapping powers
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He is fine for me no changes are needed, just master him :)
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Can you buff it already so many patches and not a single word about it! Do you even care about survivors devs?
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It's still bad and no feedback on my from you about it!!
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@MoZo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011569#Comment_4011569
i just checked and they added back the deactivation during the endgame. Weird they didn’t put it in the patch notes.
So it's even more trash now, BRAVO BHVR 🤡🤬
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011698#Comment_4011698
Any other nerfs you want to stack on, like maybe a permanent 30% repair speed penalty, or having it only work on the second hook?
His posts are always too "serious" and more like a "bait", I think the number of downvotes speaks for itself🤣
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So true, fully agree with all of you 😻
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@TheGoon224 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011588#Comment_4011588
Honestly so far no complaints about Krasue my games against her have been pretty fun and she no longer feels as oppressive as she used to be with her infection and considering that part 1 of the nerfs reduced the glowing mushroom count just to make it so that being hooked removes it. honestly that buff to her makes a lot more sense now that we have now that we have the other half of the nerfs. Really the only problem I have with this chapter overall isn’t even with Krasue it’s with Myers and how much weaker he feels after the rework.
Can you stop asking for killer buffs and actually play well? All killer are fine if mastered enough! So sad that the mods only listen to killer mains like you, super awful…
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@ProfessorAutodidact said:
But doesn't this make Decisive Strike just always the better option and Off the record kinda useless? Might as well fall down and stun the killer and try to run for few seconds than just get endurance bit later and get downed again.
Yeah OTR is trash now...
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@Mandy said:
Off the Record was always on our list for changes, even without the tunneling solutions tested, we were aware on how the perk was able to be weaponised and felt that 80s Endurance was a pretty long length of time, it's part of why when adding it back, we've halved the duration so it is still strong in a situation where a player is being tunneled but it will be in a healthier position which won't allow it to be weaponised in the same way.
What about buffed ruin/oppression then, why did they go live? What about buffed for no damn reason Oni orbs after hooking survivor too? Makes no sense! Yet nerfed version of pain res/pop didn't go live and all other changed survivor perks from ptb went live, double standards and cathering towards killers. Btw Krause still didn't nerfed enough so that nerf means nothing
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011493#Comment_4011493
idk man sounds like a simple skill issue on your part. your best bet against onis are sudden changes like moving to the right to hide behind a door frame or simple things like that. And now that every map is gideon you can even pre drop every pallet to waste more time.
Even if there are a little more of them, it doesn't matter to him, they are all mindgamed by his power.
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@OneGoodBoyDemo said:
A power that can't be countered ? So the Oni has a secret ability to pass through pallets and windows?
I always suspected that Oni was Sally behind that demonic mask.
Apparently you live in a magical world, accept the fact that his power can't be countered by new flicks and only baby Onis miss
@SpringMyTrap said:
oh no oni gets 3 more orbs per hook which amounts to 5 orbs or roughly 12.5% of the power overall, that's so much, oh no..
Yes it's too much he will have his power whole match
@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011382#Comment_4011382
and look the "uncounterable" power is countered by hiding behind a rock
Only baby Onis can't hit behind a rock
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Never, and they buffed Oni for no reason thanks to that