Alice_pbg
Alice_pbg
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easy combo. people get annoyed because they get combo'ed. nothing special
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No.
The good hex perks take a while to become useful. By that time they will be cleansed
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2462071#Comment_2462071
And to add on, a perk that "rewards" doing poorly can work, I guess my choice of words before was poor but what I mean is the effect shouldn't be the difference between winning and losing the game 90% of the time.
For example Rancor, doesnt have an over bearing effect and the obsession is well aware that they need to gtfo as soon as they can once the exits are powered. Its not really something you earn, but the majority of the time as survivor it is your fault if you let this perk affect you
Kindred, the perk you brought up, has an effect that doesnt really affect the other side, as a killer you arent gonna be maulding at the fact that a survivor has Kindred. Its a simple information perk, doesnt really affect much in chases and usually is only active for a couple seconds at a time
The difference with noed is that the majority of the time this perk alone can be the difference between winning and losing a match. and 99% of the time its used by newer players, who then climb up the ranks too fast, and then complain that games are now too difficult.
You have never used kindred have you?
That perk gives insane value. It's the best information perk in the game.
If the killer tries to trap around the hook, everyone sees it. Where the killer goes after the hook, everyone sees it. If the killer is facecamping, or patrolling around the hook, everyone sees it. If spirit is phasing, you can tell. Who should be going for the unhook, easy to tell. In some maps like the game and midwich, depending on where someone is hooked, you might aswell have a map wide aura read on the killer.
Kindred is so busted that even on a swf with comms it's worth using.
99% of the time I see noed, they get 1 hook. And if people can't get the totem, they leave.
Noed is only an issue when you decide to be overly altruistic
(And that's when it actually does anything in a match)
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2462071#Comment_2462071
Tell me which is stronger, Kindred or NOED?
The difference as well is one in a chase aiding perk, while the other is an information perk. Youre literally comparing Apples and Oranges here
Kindred. By far! It's not even a contest.
I am comparing the "need to be earned" aspect, and showing you that it applies to perks on either side and that is not an aspect we should care about
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2461604#Comment_2461604
It isnt a rule that exists youre right, but its still unhealthy design
Why should a perk reward you for doing poorly? Why do survivors get punished for doing their objective? Isnt that the reason DS got nerfed? Because killers were being punished for doing their job well?
Tinkerer also has the exact same issue, its not just NoED
so is kindred.
why are the survivors rewarded for someone going on the hook?
and several other survivor perks...
being earned isn't a thing that exists, get an actual argument against stuff you don't like
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@Shroompy said:
Still rewards the killer for essentially doing badly
For how strong of an effect it has, it needs to be earned, not given
that is not a rule that exist, and people only wanna apply it to noed
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2460115#Comment_2460115
Whispers, Nurse's calling, sloppy butcher, bitter murmur, Iron grasp, & NOED.
all of them are using these 6 perks...
nurse's and sloppy are just a great combo on him.
whispers and bitter murmur fill the same role of finding survivors, and bitter murmur combo's well with NOED.
so everyone is using a decent combo on wraith... must be bots I guess...
except for iron grasp, don't even remember the last time I saw that in a match.
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@GoodBoyKaru said:
If you rescue a survivor who is trying to kill themselves on first hook, they won't return to playing the game just like you want them to. They want out of that game and they will make an effort to get out of it, no matter what, and they'll be spiteful about it too.
Dropping all pallets on the map? They'll do it.
Fail every skillcheck while following someone around even if they didn't save? They'll do it.
Spam loud noise notifications near you? They'll do it.
Lead the killer to you by "accident" in a chase? They'll do it.
They'll do more, too, but this is the most common things I've seen and had done to me because someone rescued them from the hook.
So, please, stop saving people who are trying to kill themselves on first hook. Your 1500 altruism bloodpoints aren't worth the entire team being jeapordised even more than if they'd just died. Because instead of the game becoming a 3v1, it becomes a 3v2, and that's infinitely harder to win.
Record them, report them, I don't care, just please let them move to another game instead of having them ruin the one they're stuck in. I'm so tired of it.
I want my stack of wglf. and I'll take it.
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Easy one
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You think that because it's easier to remember when you reached lvl50 without seeing bbq than the time you got bbq3 by lvl 15.
It's just how our brain works
From the internet
Researchers say negative emotions like fear and sadness trigger increased activity in a part of the brain linked to memories. These emotionally charged memories are preserved in greater detail than happy or more neutral memories, but they may also be subject to distortion.
Feel free to look up more about it, it's not a theme I particularly wanna read about
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yes. several times.
they happen when you actually play trapper a bunch. because statistics.
it's fun
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@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/2455079#Comment_2455079
https://forum.deadbydaylight.com/en/discussion/comment/2454986#Comment_2454986
No. It is not. Keeping the game hostage is ensuring there is no was for a game to finish (ie: 1 survivor remains and killer body blocks them in an area before the hatch is closed causing no way to progress unless the killer attacks you and he doesn't).
Players will not be punished for playing immersive instead of gen aggressive.
There is no way you know they did nothing.
'Bond' will show only if you're close.
'Aftercare' could show everyone... But only if they've been hooked, healed or healed you.
'Empathy' could show you everyone but only if they're ALL injured which would disprove the claim they're sneaking around well enough to stop game progress entirely.
So it seems they were not as gen aggro as you, you then died from being careless and being found over and over, and now you want players with a smarter strategy banned. Correct?
here's my low effort meme
Image 38ol48 hosted in ImgBBedit - and the clear one. just in case
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yes
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that's called keeping the game hostage, so yes.
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no one is responsible for the enjoyment other people get from a game.
as long as he doesn't break any actual rules, he's allowed to play as he pleases.
so yes, it is ok to have this mentality.
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@Edilibs said:
One of if not my last post here.. You guys are bringing up reasons to why he wasn't top 3 and im saying he very much was top 3 and i stand by what i say. To make comments like "i dont understand the game because of x, x and x" is just ignorant because i've been playing this game for 3 years and although im a killer main im just really good at the game period (both sides) so im gonna ignore this.
Bottom line, its argurable whether Freddy was top 3 after the rework, i stand by what i say that he was and i can bring up counter points to your posts individually but im not gonna do that because i feel like it will go in a loop and be a waste of time. Best ingame slowdown next to Pig. Non nerfed snares (which people cliam is not a big deal because he still gets looped like a typical m1 killer lmao whatever) Pop, Thanatophobia, Sloppy Butcher lol, od addons but you know...none of that stuff mattered against optimal survivors slamming gens that are taking forever...You can take these things into account but not other things like gee i dunno "The Freddy being mastery or optimal" so his opinion(s) that are backed up with good validations cant be argued. So yeah go ahead and think he was a mid tier killer all you want. People arent even being reasonable giving me (him) the benefit of the doubt with the exception of he very few here (i see you). but i can at least go well he "may" have been top 3 "OR 4, so all in all yeah, im done. The mentality of people in this thread (mostly) is....nah im done
you are the one who created an opinion discussion and got mad when people disagreed.
were you just expecting people to go "yeah, your friend is way off" and you could show it to him? that's sad...
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2453122#Comment_2453122
No he didn't! He was that was for quite some time after he got reworked. It was way more than a week.
https://forum.deadbydaylight.com/en/discussion/comment/2453116#Comment_2453116
I hear you but i explained why he "was" top 3 so again this is argurable which i mentioned previously. Im saying people are delusional for ignoring key factors that are either overlooked or ignored but at the same time i apologized for that with a "my bad" so there we are! )
https://forum.deadbydaylight.com/en/discussion/comment/2453126#Comment_2453126
This is what you said: He’s CERTAINLY NOT top 3 after the recent nerd to his add-ons and snare placement.
My topic in summary was that reworked Freddy was top 3. Based off your response your saying it as if im talking about Freddy the way he is currently and im not so we're not in agreement because we're talking about two different things.. If you were talking about the topic then you'd say "He CERTAINLY "WASNT" top 3" then I'd say to you this is argurable.
https://forum.deadbydaylight.com/en/discussion/comment/2453129#Comment_2453129
The person that said this didnt elaborate on why he said what he said and when i brought up reasons why he never replied back. Freddy was a little better than Billy imo. I put Billy after the Freddy rework top 5 though which is still top tier. I personally think Hag is overrated but still top tie, i just dont agree that she is as high as people have (and still do) put her. I brought up the reasons why he was top 3 (which is argurable) you just chose to either not read fully or at all and instead just looked at the title. If you didnt "just" do these things you would not say " I need to prove he's top 3, not the other way around": Thats why i always tell people READ before you reply!
https://forum.deadbydaylight.com/en/discussion/comment/2453132#Comment_2453132
If you think Freddy was weak after the rework I dont know what to tell you...Actually i have no comment to this. Moving on
your only argument for him being top 3 was forever freddy. and my argument was that forever freddy was just boring to go against.
Personally I never had any issue with it, just made the games longer than necessary. (cue you saying, "they weren't good freddy's then")
which is why I said you need to prove he's top 3, because forever freddy was annoying, not overpowered.
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it all depends on the power.
Nurse isn't S tier because of mobility, it's because of how lethal she is. and how she can ignore pallets and windows.
neither is spirit, it's because of how oppressive her power can be.
both powers also being means of mobility are a massive +. but it isn't the mobility itself that makes them S tier.
but considering how mobility is super important in this game, the power would need to be AMAZING for it to make a killer S tier without extra mobility
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your friend is correct. rework freddy was never top3. ever.
because 1, billy wasn't nerfed by that point. 2, hag was always better than him. 3, blight was released at some point.
and because I saw your other comment, you are the one that needs to prove he's top 3. not the other way around. make your case for him being top 3 and we'll read it.
but even when you look at tier lists back then, he wasn't #3. he was just very boring to go against when he stacked slow downs...
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nothing will beat the addon that basically instakill 1-2 survivors in a match. it's super strong.
nothing else just wins you the game like it. it's on a league of it's own
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@Bjario said:
Buy a ps5 and get on with it. If I kept the same pc for 5 years it would also get old. I wouldn't expect gaming companies to update the game just for me. Unpopular opinion
I expect companies to make their games work properly on the devices it's sold on.
but hey, I will take the ps5 you seem to have extra. or is so easily affordable that telling people to buy one doesn't come off as privileged to you...
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@Ohnoes said:
https://forum.deadbydaylight.com/en/discussion/comment/2449555#Comment_2449555
Why? Is it better to give it to BHVR's for cringey cosmetics that make the world seem like an anime?
because change.org just takes the money and doesn't actually use it in favor of whatever the petition is.
also, don't put words in people's mouth
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@Shaped said:
Does anyone actually likes how legacy looks or they just want what they can't have?
it's ok... I don't dislike it, but I doubt I would use them over something else I might have... except for jake, I don't like any of the cosmetics I have for him, but I also don't play him 🤷♀️
also, yes. of course someone out there thinks legacy looks really cool and wants it purely for that. and I do think there should be a way for that person to get it.
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quick reminder. don't give money to change.org
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@stormy_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2445781#Comment_2445781
lol u so funny
sure all do that ... but problem is .. when u don’t have time ... last 10-20 sec. then ... its over
DEAD
if it's the last 10-20 second and you don't know where the gates are... it's on you
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lies... that's way too many hags. hag players are only a legend and don't actually exist
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nope... I've seen several different top 5's... all they agree on is nurse and spirit being #1 and #2
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the only killer I ever saw bring a lery's offering, was a michael meyers using scratched mirror...
who thinks lery's is a killer sided map?
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@psionic said:
https://forum.deadbydaylight.com/en/discussion/comment/2447661#Comment_2447661
I don't think a religious person would care about the representations of DbD. And to be honest, the game itself is already the representation of almost everything any religion would go against
if they went after a card game and dnd... they could go after dbd. religious people can be quite, let's say, over zealous...
@psionic said:
https://forum.deadbydaylight.com/en/discussion/comment/2447635#Comment_2447635
Indeed. But they lack the gameplay.
If we can kick Victor, why can't we banish to the hell the possessed girl? I want it so badly.
why do you want a killer that you can straight up defeat?
if we ever get a reagan or another possessed person, they are not gonna get exorcized
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Plague - Am I a Joke to you?
edit - Literally hellraiser too
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2447201#Comment_2447201
I think most things the Entity does is banned under those conventions tbh
I doubt they cover transporting people to other dimensions and feed on their hope
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2445753#Comment_2445753
I still haven't seen a single person ask for this, and I've asked for links.
Asking for the survivors to not be able to switch is absurd, just like I commented there, and this whole thread here is a disingenuous and pointless.
It's just like End Game Collapse. It's not enough that they can close the hatch now. It's not enough that killers can open the door and start a timer, and that they get free kills because of it. Survivors shouldn't be allowed to 99 the gates, according to a lot of killer mains.
It's not enough that killers can see who is in the lobby, and what they might bring. Survivors have to have their items locked in so killers can prepare. But by that logic, remove Plunderer's, Appraisal, Pharmacy, and chests entirely, while we're at it. Survivors might get something the poor killer didn't plan for!
Personally, when I make a last second change to my item, it's to take something off I looted out of the last game and forgot to unequip. But I guess killers want more toolboxes and flashlights and keys in the game?
imagine reading the thread you post in...
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2443633#Comment_2443633
Why? Because some don’t like it?
I’ll complain about it, when the game allows us to see who the killer is we’re facing, so we can properly prepare too.
@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/2443251#Comment_2443251
But if it is about choice, why is it fair that you can decide to go against keys or not, but survivors are not allowed to choose to not go against certain killers or perks or addons?
There is a disparity, that doesnt seem fair to me.
So maybe its just about preparation, not choice? And you just misuse the system for your advantage.
but I mean... You literally went there just to strawman and gaslight people... why should I expect you to pay attention to it?
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I hope they do it with bush models that don't exist in the game and kinda stand out. just to be extremely obvious it's a costume. but will trick someone once in a long while
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bots don't place good traps. just obvious ones.
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yes. everyone else's deadhard freezes my game a bit...also bloodlust... I don't actually try to use deadhard myself so idk if it freezes aswell. gonna assume it does.
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easy one
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2446036#Comment_2446036
Multitask? Thats rich coming from wanting a pilar of light to show you the way.
you literally said a small white light would stop you from paying attention to a survivor...
also... your comeback doesn't work... if there was a literal pilar of light showing the way, it wouldn't stop me from doing other stuff at the same time
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...what?
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2445988#Comment_2445988
You don't get ######### over by geography or floors. You get ######### over by BHVR and their inability to fix deadzones. No shining light is going to prevent that. Besides, if you are good with Nurse you don't want to be looking at a candle but at the survivor you are chasing. You will never be good at Nurse if you divide your attention.
people get ######### over by geography all the time, they feel like they charged enough to blink to the other side of a thing, and then they don't. it's normal stuff... seeing the light not cross the thing shows you need to charge more...
you can't multitask?
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@Clowning said:
https://forum.deadbydaylight.com/en/discussion/comment/2446006#Comment_2446006
I mean, yeah, maybe? Could've also hit the girl on the right and it would've been a down, too. But then again, you've only had a split second to react.
It's times like these I really wish we had some sort of a replay feature, like in DotA for example, where you can watch the entire game from someone else's perspective, slow it down and all that. Because that timing was so darn tight.
What I think happened, is that I hit her and she left the map almost at the same time, both happening before the server could react, so the server went "oh she left" and cancelled my spear. which feels pretty bad when I see the shot land, she doing the "I got hit" animation, I get the bloodpoints for it... aaaaand she just leaves...
after the shot landed, I would have enough time to react. the shot itself was a split second decision, which is why I didn't hit the nea that was just standing there, probably would have worked normally.
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@Clowning said:
No reason to. Besides, I doubt you'd get the hit in, those two would anchor her in place between them and break the chain.
if you pause the video, one left when I hit the shot. 2nd, I could 100% pull them close enough to where I would have time to pick one of them back up
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@stikyard said:
I think it's dumb to negotiate a contract in which we can lose a map.
Many people paid for that DLC and we shouldn't lose content we paid for.
I think BHVR should take this experience as a lesson. If we negotiate for licensed content, we should be able to keep the content we paid for.
I understand losing or not renewing for future content but, the stuff we have should be locked in.
the map is free. we never paid for it
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- I rather rework hawkins into a map for either Blight, twins, trickter, pinhead.
- Then no one will have demo. because it won't be demo anymore
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even the parts that don't come from the mask?
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2444485#Comment_2444485
Once you learn Nurse, your proposal only brings distractions. Nurse does not need an light to show where you will blink. You instinctively know. High skill killers take effort. If you can't put in the time there are 23 other killers to choose from.
or... you still can tell instinctively where it is. but now you won't get ######### over by geography or floors.
no reason to create barriers of entry on nurse.
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no it isn't.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2445927#Comment_2445927
His actual model is Bald
and what is the white thing that looks and behaves like hair?
well... behaves like yamaoka hair at least...
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what is the white thing in the oni if not hair?
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@Rey_512 said:
If you completely ignore the gameplay in the video, the tier list isn’t too far off in accuracy for console players.
no
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It's not hard to go around the map and find the exit gates in case something happened and you missed them


