Acromio
Acromio
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- Acromio
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Comments
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Why does this surprise you?
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Survivors never liked being challenged and having to adapt to/find new playstyles, so expect both killers to get trashed like Billy and Nurse, sooner or later.
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Decent survivors have no counterplay. Change my mind.
https://www.youtube.com/watch?v=CEB9Rh6AtbI&list=PLoJokCjX7gozpIVDM1qjmXSC7M1SXSP3COh, wait. You can't.
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Either give him 115% movement speed or remove the possibility of survivors breaking free.
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Play Nurse.
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@yeet said:
all of the people in this thread going "be thankful they're only punching you in the face instead of punching you in the face and kicking you in the nuts"
it's pathetic and embarrassing
^
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@BubbaMain64 said:
https://forum.deadbydaylight.com/en/discussion/comment/1443902#Comment_1443902
It's called pressure, mind games and chase perks.
Things that either don't exist, or that most killers cannot do because of how terribly designed they are.
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@FootMan2893 said:
https://forum.deadbydaylight.com/en/discussion/comment/1440606#Comment_1440606
Actually completely and utterly wrong. https://www.youtube.com/watch?v=v_vLlMdu1Sc
Watch this, educate yourself, and come back
That's... not education, lol.
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@RepliCant said:
Theory: BHVR overdid the Billy nerfs on the PTB so they could tune the numbers back to please the community being upset about the Billy changes. Instead of you know.... just reverting the change all together since nearly all feedback is negative.
This. It's the same logic applied by tRiPLe-A publishers. Do y'all remember Gamblefront II?
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@darwinsbrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1445359#Comment_1445359
Well if a couple of killer main streamers thought Billy was balanced it must gave been true. Bottom line guess who knew base kit Billy wasn't balanced. The devs. Be thankful they backed off as much as they did.
He doesn't have to be thankful about anything. They're not doing him a favour.
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@Hoodied said:
Try being grateful that devs even changed him and are listening to us instead of yet again yelling at them.
Now like I said 20 times, this is a PTB, EVERYTHING IS SUBJECT TO CHANGE
For what? They're not doing us a favour, you know?
Besides, as others have already pointed out, these minuscule qol changes are not addressing the problem: the goddamn cooldown. The Hillbilly, or any killer for that matter, shouldn't have one. Period.
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He's laughably bad.
-A Kekslinger main.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1423851#Comment_1423851
https://us.v-cdn.net/6030815/uploads/HQSROS0ST9N6/no.png
And I'm glad the devs are seeing this the same with removal of ruin, great skillcheck progression etc etc. Look at league, the easiest champs in the game are the best performers, you don't need everything to be complicated as hell. Once the devs go even more casual the game will be a hit.
Unlucky for you, repeating a lie won't magically turn it into the truth. ;D
DbD is competitive by design, whether the devs want to admit it or not.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1423758#Comment_1423758
It's a party game not a tournament.
It's a competitive game, whether you like it or not. An extremely shoddy competitive game, but it still is one, and should be balanced as such.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1422022#Comment_1422022
The good billys 4k in almost every game, you think that's fair?
Because most survivors can't even tell a generator from a pallet.
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Never. Survivors love it, and as long as survivors are happy, all's right with the world in the devs' eyes.
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The OP's post is flying over so many heads, lmao.
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I don't believe for a second that it's ever gonna hit the live build. And if it is, it'll be a miracle if it stays that way for more than a month.
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They can't, they have 12 more wig subscriptions to make, and then 12 more, and so on.
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"Excuse me, waiter, there's some Five nights at Facoceri's in my bullying simulator."
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For real, guys... How did you not see this coming? They've been consistently trashing every killer that could even so much as represent a *slight* threat to their precious wig subscription-buying survivors.
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I don't believe for a second that it's ever gonna hit the live build. And if it is, it'll be a miracle if it stays that way for more than a month.
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Reminder that survivors are boosted 99% of the time. 😉
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May I ask you why are you bothering? They don't listen anyway.
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When survivors cry. That's when they listen.
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For real, guys... How did you not see this coming? They've been consistently trashing every killer that could even so much as represent a *slight* threat to their precious wig subscription-buying survivors.
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Don't bother, they don't really listen to killers, they just pretend to.
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Lol, they're destroying him. Is that not enough?
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Reported for playing well.
Aaaah, survivor entitlement at its finest.
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Who?
Anyway, it's nothing new, really. OoO Is busted just like every other survivor meta perk.
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Hit, hit and teabag.
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@immortalls96 said:
Hillbilly hasnt had his camera fixed in months and still has a longer stun because of animation issues..
I thought I was going crazy.
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DS is fun and fair.
/s
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Because "boring/unfun" is the new buzzword to get a killer nerfed.
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If you cheat a skin, there's no guarantee that you won't cheat other things, so...
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He's one of the worst killers in the game currently. The only thing he has going for him is the possibility to avoid some of the survivors' second chances, but it's just that: a possibility. A possibility that any survivor with half a brain cell will deny you.
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They're gonna nerf him, so you better get used to other killers.
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Excited to see how creative they'll have gotten with hitting Pyramid Head with the nerf bat.
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Shift+W. It's that easy.
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Short answer: no.
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He needs back his immunity to detection perks.
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@Name_Unavailable said:
https://forum.deadbydaylight.com/en/discussion/comment/1325433#Comment_1325433
If you dont tunnel you wont see DS or BT.
Oh, ok, so you're telling me I shouldn't play efficiently.
K.
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No, it wasn't. Consider this: when someone, during one of the fall 2016 dev streams, asked the devs what they thought about pallet-looping, they answered that they didn't even know what it was.
What is commonly referred as "pallet-looping" is an exploit that takes advantage of the survivors' smaller collision to circle around debris, or, in general, tiles encompassing pallets, pretty much nullifying the killer's higher movement speed.
Most games would classify pallet-looping as "hitbox abuse", and fix it accordingly.
At one point killers started doing a similar thing, namely phisically blocking the space for unhooking. Survivors cried, and that was taken away, whereas pallet-looping is still in the game to date, in spite of being the exact, same thing: hitbox abuse.
A big part in the game-breaking pallet-looping we have today is played by the completely unnecessary pallet omegabuffs introduced in the dreaded patch 1.1.1. : both the time-window and the range for a pallet-stun were made absurdly generous -to the point where killers can be stunned through walls and around corners.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1317445#Comment_1317445
I will let you kill me if you nod and twerk for me while moonwalking.
<3 <3 twerking ghostface.
I'm the legendary Buttdancing Ghostface. ༼ つ ◕_◕ ༽つ
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I tunnel and nod at every survivor.
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I personally really like to do yes-yes with the snout to downed and trapped survivors, and if you do that without a good ol' tunnel it feels less satisfying.
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@Vampire said:
DS, Borrowed time and now this
good thing pyramid heads power can just yeet em onto a hook
That will probably get changed, so be prepared.
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As if he wasn't bad enough, lol.
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@Zixology said:
Fun Fact: If you don't immediately go after people who were just unhooked or picked up off the ground, you end up making their DS, BT, and SG completely useless! It's like you get to delete a perk slot from the survivor!
Fun fact: if you suicide on hook the killer can't use their mori!
