AcelynnBen
AcelynnBen
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- AcelynnBen
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Comments
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im not talking about the DC here, after the game is done either u win or lose, it doesn't show u anything
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@Akumakaji said:
Yes. And like every three month when they attempt their murderous rampage, they will fail again. This BHVR guys are like a Saturday morning cartoon villain.
Oh wait! Maybe, juuuuust maybe, they aren't trying to kill their game?
so...uhhh where is the facecamping and gen rushing patches?
do we always have to wait until players start leaving before fixing it ?
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@mineralfanatic said:
How many 'dead game' or 'devs will kill their own game' posts are people going to make? This game is still standing after 6 years and it won't stop any time soon.
yea its standing and it also never hit above 100k for 6 years....in steam at least and im not saying its dead, because console players exist
but the fact that it never reached above 100k in one platform says a lot for a game with so much iconic killers
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@ReverseVelocity said:
https://forum.deadbydaylight.com/en/discussion/comment/3256047#Comment_3256047
Believe it or not, it is in fact possible to have both chill and intense games as killer or survivor.
i will give you my account gl chilling on any killer lol
edit : maybe dredge since i never touch him
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he actually looks like he belongs to the timeline he is from
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i would rather they have that, then a medkit or repair tool or worst a flashlight lol
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tbh with so many aura reading perks its almost impossible
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3256026#Comment_3256026
It was literally the first 5 seconds of the match, so the bloodpoints aren't really important ^-^
https://forum.deadbydaylight.com/en/discussion/comment/3256038#Comment_3256038
I usually get a message of someone DCing during load. I ended up restarting the game for safety.
oh nevermind i thought that was like after playing the full game
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@ReverseVelocity said:
Didn't you make a thread a couple of weeks ago complaining that the game was too hard even though you 4ked?
oh im sorry, do you get your blood pressure while playing survivor and win?
no its always just simple just hide or lose chase
so why the hell does every killer have to get a heart attack to win, look we talked about this in that thread if u wanna keep talking about it go back to it
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dw i think u get the levels and bloodpoints
don't quote me on that tho
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the problem is not adding jason
its the contract holders, its a troublesome contract to get hold of and the 2 who own it or something are still fighting over it
just like slenderman
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ask every hypocrite who says they are having fun
and also procced to throw every vile word at the killer because he was playing nice the whole game and tunneled at the end
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i got an idea, play it on as a low tier killer and see how "killer" sided it is
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you can play in fullscreen?
and fullscreen option doesn't even work for me
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3250263#Comment_3250263
and what did they do once you cotton on to what they were doing?
nothing they kept trying.....didn't even try something new just kept trying over and over
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@Aven_Fallen said:
First of all, I am quite sure that you are a Killer who encountered two Survivors who where using Head On to you and not a Survivor who experienced that they cannot do all Gens due to those players.
When it comes to reporting - hell no, for what? Everyone can play as they like. Obviously, if they dont want to contribute to the team, they should maybe not play a Multiplayer game, but if we start reporting people who use Head On to annoy the Killer instead of doing Gens, where should we stop? Reporting someone for using Self Care in a corner? Reporting someone for not being efficient on Gens?
yes i did face them as killer, and im not saying playing with a certain perk is reportable but tbh once i realized what they were doing, they were basically useless, and since i knew they can't do anything i mostly injured them and went to pressure the gens on the other 2 survivors that are being useful, so you could see my point here no?
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yes you can switch back the files
and Vsync basically locks your fps to your monitor Hz
when you disable it you allow the game to run in higher frames
and tbh most of the time its just problematic soo you should be fine dw
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i think they might like moving you to another region as you said to shorten the queue time, which tbh doesn't make any sense why do that, just give the players a server selection
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@MeanieDeeny said:
https://forum.deadbydaylight.com/en/discussion/comment/3249861#Comment_3249861
It’s obviously not fun for the killer.
when was there anything fun for the killer in dbd lol
beside the stabbing animation its just an overloaded time of doing stuff lol
and the moris of course
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@Sharpefern said:
https://forum.deadbydaylight.com/en/discussion/comment/3249867#Comment_3249867
So funny you should mention this. One of my friends played a game of killer where they were up against this, shes a newer player and didnt quite understand what was happening.. But in addition to all 4 running head on and having flashlights all 4 had vigil so they got their exhaustion perks back in like 15 seconds. She won but straight up did not have a good time and needed to take a break after that game. I mean being stunned 100 times (possibly not that much of an exaggeration) in a single game even if you win can just be painful.
and BHVR thinks that mmr is good for this game
mmr can be manipulated and can hurt a game quite a lot especially for something like dbd being 4 v 1, but the thing im annoyed about is, when the killer just nods, that's a bm but survivors stunning the killer 600 times and clicking is not?
i usually nod when i outplay a survivor since im mostly on low tier killers....and they dc, like does nod say IM GONNA CAMP YOU NOW
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3250040#Comment_3250040
I've seen some use it to decent effect and occupy the killer for a while.
They're less useless than Elodies who go through every single chest on the map twice or bodyblock squads who think landing two healthy people on the floor for one wiggle off is a good trade.
Saying players should be reportable for engaging in gameplay is pretty crazy.
i asked, not said.
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@Laluzi said:
By this logic, anything other than gen jockeying should be reportable. Going for flashlight plays? Reportable. Chest goblin? Reportable. Doing bones? Reportable. Just being kinda bad in general? Reportable.
If the survivor's not actively trying to sandbag their teammates, or doing literal nothing, it's aboveboard.
?????????????
you do know these duos are BASCIALL USELESS, doing nothing but going down RIGHT?
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the only reason barely any killers use it, its because first u need to rely on survivors to cleanse a dull totem or hex
2 u need to walk to it (waste of time)
3 if u want full effect u need to pressure the game as hard as it can with a full hex build to get the best out of it
yes it would be good but if it was automatic, hell it would be broken af
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3249760#Comment_3249760
Hit injured survivor with Lithe doesnt matter, because they're already down and not able to use Lithe. Chase end.
Hit healthy survivor, best they can go is to another titles for looping, which is the whole point of weapon cooldown + speedboost in the beginning. Plus you cant make vault speed bonus from Blood lust because you hit them.
Not hitting survivor without or with Lithe means they play well to make success of that vault.
The only time you can make good use of BL vault is both of you still at the same loops for too long without getting hit. Means survivor is doing good
So...why do you want Blood lust as reward for your failure and punish survivor for playing well?
i think u missed the point, if u swing and miss that's ur fault, this whole change would help in tiles that are dumb to run, the whole lithe and other perks was an example for the other person who said that bloodlust is a crutch for killers, and sometimes not hitting someone in a loop doesn't mean they are always good but more of you either suck at looping or that loop is bs
i can loop the killer around in coal tower, does that mean im good?, no, but cuz i main killer i know the weak points and i take advantage of them, and mess up 3 seconds later lol
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@Veinslay said:
I feel you, OP. Being run into multiple Head On stuns a game by SWF is one of the most annoying things in this entire game. SWF doesn't give any advantages tho is what I'm told
didn't say that lol
and yes i did get stunned at the start but once i knew what's going on it was easy to bait out
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@IlliterateGenocide said:
After seeing this and ur last thread. I'm gonna assume you are trolling
assume what u want
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@steezo_de said:
The game is still totally winnable if the other 2 are gen jockeys. You don't want to stop people from trying to have fun in the game and force them to play for real. Killers will have a 20% win rate if that's the case. Please.
But sure, report away.
my man why so agro, i didn't report anyone, im just trying to see what view point of everyone else....relax.
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@VexTheHex said:
Entity forbid Survivors get bored of holding M1 and staring at a hook and actually do something fun for once.
i do get your point
having 8k hours of dbd, you would seek fun, but why not do it with a 4 stack, since you all would be in agreement that losing is fine instead of ruining it for the other 2 survivors that are actually trying to play
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good lord
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3249286#Comment_3249286
Hitting survivor with Lithe at window.
1- If you hit survivor with Lithe at windows, Bloodlust would disable, you would get no vault speed bonus from Bloodlust though
2- So injured to down doesnt matter. Case closed
I have another 2 questions about not hitting survivor at window.
3- If survivors not getting hit at vault and have Lithe, does it matter?
4- If survivors not getting hit at vault and not have Lithe, does it matter?
if they have lithe again depending on the map they could make your life hell, because of the speed
even if they don't have it sometimes i can work out, again its all about map design
and with a blood lust instead of hitting them in the window vault it (because you have more vaulting speed then hit them so even if u lose bloodlust u are still behind them and you won't gett slow down by the window )
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3249006#Comment_3249006
https://forum.deadbydaylight.com/en/discussion/comment/3249248#Comment_3249248
https://forum.deadbydaylight.com/en/discussion/comment/3249044#Comment_3249044
Killers are unbalanced at everything (see official stats). There are still maps like midwitch or shelter woods. Keep us some maps where survivor at least stand some chance the way they are. You are winning more then is fair already. 3 out of 5 is killer's kill. And you want to buff killers even more. Why?
ah yes because stats and charts mean everything,
so uhh nurse has a 25% kill rate so she needs buffing right?
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3249281#Comment_3249281
- If I was hit from heathy to injured with Lithe on, does it matter?
- If I was hit from injured to down with Lithe on, does it matter?
from injured to down no
from healthy to injured again depends on the map
since you know BOONS exist, and if the killer doesn't want to chase u, cuz PRESSURE then u are free to go
and even if a boon is not there, there is still medkits, teammates and perks to heal you so not only did u cover some distance and the killer dropped chase but u are free to heal unless they have nurse's calling which in that case gl
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3249246#Comment_3249246
If you success hitting me at window, does Lithe matter after I vault?
depends on the map, sometimes it won't matter sometimes it would
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yea no.....that map is so dumb
and weird enough m1 killers tend to get better killers than some killer with fancy powers which is really just weird and tbh the map is overloaded as hell
a house a shack and a jungle gym, hell why not add a stairs to that bus with vault up top too....
its basically haddonfield and springwood made a baby
hell i would rather play on either of those maps than garden of joy
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@BrightWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/3248639#Comment_3248639
Especially for low mobility killers, I play Trickser a lot and it feels like such a slog to get anywhere on the larger maps because I can't cover as much ground as say Blight, Spirit, Legion or Nurse.
Like the most I feel I can do is hope the survivors trap themselves into a 3 gen situation or play arround the last gen pop, depending on how good the survivors are.
at least you have a bit of range in your attacks, i play pig and sadako and sometimes i drop chase simply because i can't deal with whatever jugle gyms bs the survivor is going, not because im bad but because its a waste of time and i need TO PRESSURE THE DARN GENS
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@Steakdabait said:
I don't think buffing a mechanic that punishes survivors for playing good and rewarding killers for playing bad is a good idea.
survivors have speed PERKS, those are not crutch?
the fact u can out ran a killer by simply vaulting or dropping from a high place or oh yea WALK, is fair but the killer getting more speed because they can't catch the survivor in let's say midwich elementary is being bad
i really like this argument
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3248975#Comment_3248975
Looping Badly for so long that you get a free speed boost = Playing Badly.
welcome to bad map design
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/352833/vaulting-speed-should-stack-with-bloodlust
Bloodlust is already a mechanic that rewards a killer for playing badly. they don't need to make it stronger. in fact it should be removed
catching up to survivors = playing badly
makes sense
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@SoulKey said:
You know, windows are meant to be a way to make distance for survivors right ? Why would you feel like they should work in your favor ? :)
What's next ? run through pallets with bloodlust ? :D
Plus you have perks to get that benefit, if you can spare one of your slowdown perks for it.
only in bloodlust, not outside of it
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@Blizwise said:
https://forum.deadbydaylight.com/en/discussion/352833/vaulting-speed-should-stack-with-bloodlust
So why not increase pallet breaking speed too?
vaulting is suppose to give the survivors that extra time, you know cause you already move faster then them.
when it comes to vaulting you either force the triple vault fast so they can’t no more, or you bait the vault and get the hit.
if the player vaulting is your weak spot then you should run something to either speed your vaulting up, or block vaulting.
sounds of more a you problem then a general problem to be honest.
but I run clown to they vault into my cloud 🤷♂️
........uh
yea...alright
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@hatchetChugger said:
https://forum.deadbydaylight.com/en/discussion/352833/vaulting-speed-should-stack-with-bloodlust
If you think vaulting as a killer is useless outside of perks you are extremely incorrect.
ah yes that ONE vault that might get u something because they don't have balanced landing...yes vaulting is very useful...
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/352833/vaulting-speed-should-stack-with-bloodlust
Bamboozled says differently
please READ DAMMIT
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3248507#Comment_3248507
https://forum.deadbydaylight.com/en/discussion/comment/3248515#Comment_3248515
I neither use Lithe nor Nurse regularly. It’s just that vaults are one of the few permanent survivor defenses on maps; and Bloodlust needs nerfs, not buffs.
bloodlust was so useless and now that its actually a bit useful u wanna nerf it, what?
and i think you forgot that perks exist to help the survivor, survive without having to rely on vaults.....
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@Whoudini said:
https://forum.deadbydaylight.com/en/discussion/352833/vaulting-speed-should-stack-with-bloodlust
Bloodlust should not even be needed as a mechanic but its there since map design is not good right now. They should be fixing maps, not buffing bloodlust even more.
i kinda disagree and agree, there are some loops that are impossible to get and a simply map rework won't fix them
and well loops are part of this game soo......if they somehow overhaul the game completely then yes it should stop existing
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@Maelstrom808 said:
As killer I tend to use vaulting as a means of forcing the survivor in a particular direction, rather than actually catching up, if that makes sense.
i could kinda see that from some perspective, but let's say shack as an example, vaulting the window with no perks wouldn't do anything or force the survivors to change directions
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@GoshJosh said:
No.
scared they will catch up to your lithe? lol
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i highly recommend putting on corrupt it helps a lot with the set up
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when they buff her then complain about this, until then don't complain about the one viable game style that works 40% of the time and is very hard to pull off
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low fps on my side
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that title would go to sadako, and i know this because i play both pig and sadako

