VideoGameMage
VideoGameMage
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- VideoGameMage
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Because your blinding a zombie which is in line with what bhvr wants flashlights to do. Bhvr just wanted to streamline flashlights and get rid of the lightburn mechanic. Your not light burning a zombie.
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It's been a day how have you've been going against seal team six swfs with COH already? This is why nobody takes these forums seriously.
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Yes your the only one and for good reason.
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Glad they acknowledged pain res but ignored self care.
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@TigerSnake said:
Meta shifts are fine, but nerfing all the good perks till there’s virtually nothing left to run is dumb, especially when they’re really not giving us any alternatives.
I don't understand why people don't get this. This midchapter nerfs a lot of things, including a lot of meta perks and didn't even give us any perk buffs to lessen the blow.
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Not them nerfing self care again.
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Don't worry, you'll be complaining about gens getting done in five seconds once everyone realizes gen progression and toolboxes went unchanged.
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That's what I also realized. People are excited about the healing and gen regression nerfs thinking it will lead to a chase oriented meta but they left gen progression perks unchanged.
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I can't really tell what you reworked from some of these perks and some of them seem like unnecessary nerfs? Except for dark theory, which is too big of a buff.
Your version of cut loose just seems like something that dance with me should be instead.
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@RaSavage42 said:
That's good I guess... but why did they need to remove Incapacitated from it though
Like before the perk update it wasn't used as much... all they needed to do was to turn down the Incapacitated status effect
Because incapacitated as a status effect is too strong to be on a perk an old eruption showed. It should be like hindered and killer instinct, relegated to add ons and killer powers only.
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@Sava18 said:
Bruh, people don't realize survivors should have had this info in the first place.
Right, they were so stubborn about not adding info for years until they realized they had to. 7 years later btw. It'll take them another 7 years for them to buff killer accordingly too (I'm mostly joking).
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They need to fire whoever came up with "% of current X progress" as a way of nerfing crap. It was ok for boil over, but then they did it to pop and now eruption. Nip it in the bud before it gets out of hand please.
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I want the midchapter perk balance patch to be more about them toning down some of the meta on both sides, and reverting some of the harsh nerfs of the meta shake up patch.
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There are killers that are in greater need of a buff than knight.
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Bhvr seems open to non horror settings but only for skin collabs, rather than chapters (aot Collab). Would be jumping the shark a bit if bhvr started doing non horror licenses, some people already thought they were pushing it with stranger things. I wouldn't mind terrifying/horror themed creatures from non horror media but I don't want things like Darth Vader or a star wars chapter in dbd. Dbd isn't Fortnite at the end of the day.
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Like someone else said I hope we receive another boon and scourge hook perk in the next chapter. No more boring gen perks please! But keep the aura reading perks coming.
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They aren't going to revert anything, the devs decided this game needs to become more balanced and competitive so they're changing things accordingly. Solo q buffs came first now they're working on killer/perk rebalancing. If you can't handle this rough period while they fix things at a snails pace I suggest you stop playing killer.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3336258#Comment_3336258
Inner Healing wasn't gamebreaking either, but that got killswitched.
It was pretty game breaking imo but I do find it funny how it got Killswitched quickly even while most of the devs were on vacation, but sloppy butcher is still happily in the game 5 days since the bug was found.
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I'm not going to complain about Feng anymore but could they at least not just give the same five survivors cosmetics all the time? Like I get it, Feng is their cash cow so they must spam her with skins. But we absolutely do not need a meg skin every other patch, especially since they struggle with making her skins look good. I don't care about Dwight, I'm starting to get sick of Kate, Nea is well Nea. Mikaela has been in this game for one year and she's already surpassed some of the older survivors cosmetic count. Would it kill them to throw Zarina or Elodie into the mix every once in a while?
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3334466#Comment_3334466
It wouldn’t be this bad if everyone just accepted that solo queue needed this change.
See that's the problem people in this community has. When one side gets something people immediately go "but what about meee".
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I would love if they did event specific game modes. People have been hoping for more game modes for the last 7 years this game has been a thing, but for bhvr it's a matter of splitting the queues that they're worried about. Honestly would people complain if the main game mode during a special event like Halloween or Winter event were replaced with a new game mode completely for the duration of the event? Wouldn't hurt to try.
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What's funny is how they had a functioning mmr system in the beginning, but made it useless because people complained about long queues and sweaty matches.
Like they might as well go back to old ranks. But they spent at least two years on an mmr system so they won't do it. Bhvr works under sunk cost fallacy. If they spend too much dev time on it, they aren't going to give it up. It's why they're still working on finisher Mori because they announced a Mori rework years ago, and they're not letting the dev time go to waste.
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Dragons grip's cool down is too long.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/363237/otzdarva-on-tunneling-being-worse
TL;DR: Killers got everything they asked for and are failing to realise that none of it was what they wanted.
I mean, it wasn't just killers. I think when the perk overhaul was announced, everyone went in having expectations (including me).
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@Science_Guy said:
No, losing matches because teams had no viable way of communicating vital information was not fun or immersive.
Maybe it made sense back in 2016 when this game still played like a stealth game, but 7 years later we're way past that. Modern asymm games allow voice chat/ping systems, so I guess it was time for bhvr keep up. Plus, people wanted this game to become balanced and are now complaining when bhvr attempts to balance things out.
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I heard it takes forever to genuinely drop your mmr once you hit the soft cap though.
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@Marik1987 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3334302#Comment_3334302
Name them.
I wonder Freddy, Twins or Trapper is in the list 😆
Myers (Mikey is outdated would prefer a rework) , Trapper (it's 2023 and he still can't start with his traps?), Pig (I swear she needs a faster, less clunky m2 so she can have an actual chase power), are the main ones I want to see buffed. Twins I feel just need to be less clunky, that "bug" they had on the PTB should have been kept with some tweaks and for goodness sake bhvr let them have more than two good add ons. Freddy I honestly don't even know what to do with him. An ass on pass would be a good start since all of them are ass. Maybe another rework.
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Certain killers need a lot more than shadowborn basekit.
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Better together too.
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A year ago when bhvr announced the HUD icons to bring solo up to swf level. They mentioned how balancing killers for them were tough because of the discrepancy. Now that it's been reached, I wonder what buffs they have planned.
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There are lesser holidays they could make mini events for. Valentines day, Mardi Gras/Carnival, Holi, Easter, etc.
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@Snowflake_Syndrome said:
Thank God this thread isn't about Yoichi. Recently made him my main since they're extinct. Don't regret it one bit.
Woe unto the person who mains licensed characters that aren't from resident evil.
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@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3332491#Comment_3332491
Have BHVR work out what they're going to do that makes up for regression not existing in any capacity first?
Soooo, more objectives for survivors? Basekit corrupt/their early game collapse idea that they scrapped?
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@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3331824#Comment_3331824
That wouldn't fix how fast gens can go, though.
And what would you have them do to fix gen times then? 100 second gens are out of the question imo. Personally, I think they shouldn't have given up on the early game collapse idea they said was too powerful on trap based killers. It might have been too powerful back then when solo q was as weak as it was, but with the HUD icons (and with an update adding gen progress to the HUD) I think we're ready for some ambitious buffs on the killer side.
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Love when someone is hooked, I'm the only person on a gen, which is something the HUD let's people know now, and there are two healthy survivors not going for the save and the person goes second stage. Like just how? Nobody was getting chased so what were the other survivors doing? Now I feel like a dick, for assuming my other teammates would get the unhook while I was working on the gen.
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Feng's cosmetic count surpassed Claudette and Jake. Meg is sitting at having the most right now but Feng is quickly catching up. In just one patch this year, Feng got 4 skins in one patch. Kate and Meg had all the cosmetic love last year and I guess Feng took that personally. At what point does Feng getting a skin all the time becomes absurd? In my opinion, when they decided Feng should get cosplay skins so they can sell the same skin twice by using the "SHES A GAMER" excuse.
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I felt the same about the deck the trials outfits. Like why did these pretty dresses need dirt on them? Wish bhvr would give us "pristine" options for certain cosmetics.
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COH and dead hard should be looked at. Prove thyself by itself isn't really problem, just like with gen regression perks, it becomes excessive when combined with toolboxes and other gen speed perks.
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@Emoba said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3330537#Comment_3330537
Lie. It's literally impossible to run out of event offerings in this game, to the point where we get more of them than we can use.
For you maybe. But my blood webs barely gave me that many envelopes on my Ada.
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Honestly think the only problem perks are dead hard, eruption and COH.
As far as buffs are concerned, I want them to take time to undo some of the harsh nerfs they did in the perk overhaul patch over them buffing new ones.
Ruin back to 200% regression but keep it deactivating when a survivor dies. Return self care's heal speed to 32 seconds, they took away it's medkit efficiency, that's a big enough nerf. Iron will should lose deactivates when being exhausted or put it back to 100%, Revert thana to it's pre overhaul patch status it didn't need to be buffed anyway.
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Because I ran out 😔.
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@dspaceman20 said:
I'm all for making COH more balanced but can yall do it in a way that doesn't make it useless
I don't know if that's possible. You could nerf it so the self healing is for the person who brought the boon only, but that defeats the purpose of a boon empowering your team. Take away the self heal and it's just a meh healing perk (it would put it on the same power level as the other boon perks though). Take away the heal speed and it's just old self care. COH doesn't need a nerf it needs to be reworked to something else, but there's only so much you can do to a perk dedicated to healing. Maybe if they took away the heal speed and self care aspect and put a medkit efficiency bonus instead? But that would just make people complain about medkits, and people already find medkits too strong.
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@LuthirFontaine said:
Man I must be playing in the wrong games as survivor haha I've seen killers get 4k a few times since patch
My games are about the same they were pre HUD update but according to the forums, the icons turned survivors into seal team six. I'm not going to act like these HUD icons aren't a big deal but guys it's been two days. Our games were sweatfests before, the icons didn't change that.
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@C3Tooth said:
Im fine with them delete Coh if they bring back Selfcare, Botany, Pharmacy; and buff Solidarity, Reactive healing, Resurgence prevent Haemorrhage effect.
I just want base self care back at 32 seconds. There was no need to nerf the heal speed when they admitted the problem was higher mmr survivors using the medkit efficiency bonus to squeeze out maximum use of their medkits. Which they removed from the perk, the heal speed shouldn't have been touched.
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Didn't they say a small perk rebalancing is coming and used eruption as an example? So why are you assuming they're just going to touch eruption and nothing else?
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I agree, mini events would be nice. Imagine a Valentine's day mini event. I feel like it would put too much on their plate though.
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Vittorio and Claudette's skins are the only thing I like in the rift. I don't care about the ugly green St.Patrick's day recolors (why did Kate get two? Is she Irish or something?) or any of the valentine's day recolors.
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@HamsterEnjoyer said:
What's up with the care for Haddie? She hasn't even been OUT for a year and everyone is screaming and crying for a Haddie cosmetic when Jeff and Adam haven't gotten any in over a year. Haddie is not only unpopular, but she's still a newish survivor so ofc its gonna be longer before she gets more outfits. Vittorio's tome was made before even he was AND he's a wildly popular survivor already so ofc he's gonna get some focus
Jonah wasn't played as much when he launched, but they still released skins for him and it didn't take 8 months either. He even has a recolor in the current rift. The killer haddie came with also isn't played as much, but it still received 2 store skins and was featured in the winter event tome with a neat cosmetic. Just seems like bhvr just launched her and then proceeded to forget about her, and is surprised she isn't being played. Why would players care about haddie if it seems like bhvr doesn't.
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@Rogue11 said:
I'm shocked they didn't give her a rip off copy of one of the new RE skins too
Maybe they thought Feng getting 6 skins in one update would be too much. As If getting 4 is any better. As a haddie enjoyer, it is a bit irritating that Feng can get 4 skins in one patch, but wanting at least 1 haddie skin 8 months after she launched is asking for too much.
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I am also curious as to how they plan on buffing killer. Will they finally make all killers at least A tier?