Trashmaster
Trashmaster
About
- Username
- Trashmaster
- Joined
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Comments
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Generally aiming right in front of a survivor is what seems to work best, if that's possible. The spear still is a projectile and takes a moment to catch the hitbox, and also the hitbox itself is badly synced so on the server side it has already moved when you shoot
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@LethalPugy said:
This gives me flashbacks to the moonlight offerings that made it impossible to see if people stacked them. Please i’m getting nightmares.
Moonlight offerings were fantastic, wish they could be added back
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@Nathan13 said:
I played on Lery's once with Bubba and it was absolute hell lol the chainsaw is almost pointless.
The chainsaw allows you to run around most objects there, just like how it works with some classic maptiles. If the map generation doesn't massively screw you over, you should win quite easily
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I do have to say the update is actually not bad at all. The game isn't completely broken or crashing, the new perks seem to actually be working, the trickster is...okay I guess?
This chapter really needed a map for it but oh well
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While alert is a fantastic perk, it just doesn't quite beat kindred, and it's hard to find space for all these aura perks
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Why play any other ranged killer when the huntress exists?
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This could easily be fixed by adding the "new" tiles to the old maps, the horrible TL-wall chains would be extremely unlikely with just 2-3 more tiles
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2063913#Comment_2063913
I know but i don't play Legion too often and Plague even less because i hate how clunky her power is :|
Clunky doesn't quite describe the feeling of puking on someone for 2 seconds straight and they don't even get infected, it's completely broken
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Myers. Very basic killer with a very basic ability, also has an actually functional ability unlike ghostface which is a huge plus
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I have no idea. Nurse has won me matches easier than any other killer in the game, and generally I play it less than once in a month because it is so ######### boring. People just can't time a simple ability I guess?
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Honestly, the bloodpoint ranking was a better system but I guess soon ranks won't really matter.
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@Decarcassor said:
The reveal mechanic work. You are just doing it wrong.
You need to center your camera on Ghosftace while most of his body is visible. As in the center of your screen. Just "looking" at him does nothing if he not at the center of your screen. Usualy this mean you need to lower your camera angle a little bit compared to own your normaly play.
Seriously, its not hard at all.
The ghostface doesn't actually need to be in the center, which makes the mechanic even more annoying since it'll trigger when you'd rather not be found.
It's also a total coin flip whether the reveal completes properly or not, and usually the reveal happens when the killer has already been behind some corner for a full second
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@Karao_Ke said:
Playing stealthy can be executed against pretty much any killer that isn't a Doctor or an Oni with Infectious Fright. Though I will say, playing "too stealthy" can definitely end up sabotaging your team.
Don't want to commit to a gen because you're on last hook, so you crouch away? Great, get back on it after the killer starts chasing me.
Blowed up a gen so you crouch away and let your teammate(s) take the blame? So be it, but you're eventually going to get everyone else killed playing like that.
I'll always stealth. It's the doctor? Well time to just keep distance, even if I get static'd I can just sneak away if he's not using restraint.
The oni? Pretty much the same thing really except that he doesn't have extra effects from madness.
The legion though, ######### the legion.
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You will take save the best for last, being a full M1 killer doctor benefits from it greatly. For other perks you actually have choices.
- Infectous fright, iron maiden, make your choice, deathbound: meme-tier scream build
- Fire up, bamboozle, brutal strength, stbfl: the anti-meta build, you'll get genrushed to hell but can be very enjoyable
- Pop, stbfl, thanatophobia, bamboozle: actually effective build, punishes bad survivors hard
- Sloppy, coulrophobia, distressing, thanatophobia: just a very annoying build, you can expect DCs if you manage to secure 3-4 gens
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Well we should probably look at the other content of the chapter as well, not just the killer.
Sanctum of Wrath
- Great work on the main structure, actually pretty balanced building for once
- Doesn't heavily favour a playstyle or a killer
- The strength of tile combinations varies greatly
The perks
Oni's perks are mediocre at best, and Nemesis is pretty much meme-tier
Yui's perks are actually quite strong but hard to use properly since they depend on the killer
Considering that most chapters have something that really stinks, Cursed Legacy is pretty damn strong with it's "pretty good" and "meh" content
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Fire up is only 20% at max, maybe some day we will see 25 but for now it only finds itself in meme builds
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The removal of directional lullaby was absolutely idiotic, that is for sure. The whole point of it was not to be a direct upgrade to terror radius but now it is just that
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While literally everyone claims thst the doctor rework was a noticeable buff, I would say it was a nerf.
Play with your food used to be great on doc, but now using shock therapy takes a token even though it isn't even an attack.
Madness used to be stronger though it was also harder to get it up. Static blast always puts too many survivors to madness 3, allowing them to just drop down to madness 1 in a few seconds.
Well at least extending the shock range doesn't kill the charge speed, so that's cool I guess
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Most underrated killer?
The clown. Sure not the strongest killer, but combined with some big brain plays the clown becomes quite powerful.
Most underrated killer perk?
Lightborn. This damn thing basically gives you free hits on idiots who just keep trying to blind you, also pickups are absolutely chill with it.
Most underrated survivor perk?
Fixated. Gives you just a little bit more to make some amazing plays and can waste the killer's time massively
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Probably because of 3 things.
1. Survivors have probably played against the nurse hundreds of times and have successfully evaded even those who are actually really good at the killer. They know what to do and where to go since nurse doesn't offer that much in gameplay variety
2. Nurse doesn't have an instadown ability so even if chases are short, just dead hard can extend them massively
3. Many of the add-ons change the nurse in ways that mess with player muscle memory, making them more or less trash
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Hearing chests opening from 30 meters away like it was right next to me, truly a masterpiece of a game
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@Phasmamain said:
I heard she was very weak in ptb since the vacuum sound was directional
Originally there was no sound for the haunting at all, so everyone just died in the ptb and nothing was learned. Might have been a bug though, because it was ridiculously busted
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Imagine not binding everything but movement to the mouse
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No, not really but it's all because of the dedicated servers, you'll see the vomit hit survivors but it doesn't actually hit anyone. Other times you'll have hits register about a second after you hit them
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Can't really use the chainsaw to down survivors? That's fine, just use it for the mobility until you get used to the saw
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It's one of the brightest maps in the damn game with easy to see through fog, how do you see that as dark?
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@Azxx93 said:
https://forum.deadbydaylight.com/en/discussion/comment/2003559#Comment_2003559
Dude like a day before trickster was in ptb I was l ik ke "I would love to see a new range killer because we only have 2" then BAM ranged killer
The hell you mean? We already have 4 ranged killers + doctor and clown with ranged abilities that don't do damage
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Yea that seems about right, Ace belongs right in the super toxic tier though
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I really can't remember the last time someone was actually using insidious. Every camper knows that it is much more effective to just stay ~25m away from the hook, or simply play huntress or hag
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@Zucker_Schock said:
https://forum.deadbydaylight.com/en/discussion/comment/1995836#Comment_1995836
Tell me about the ways in which Huntress is far above Deathslinger without the addons.
1. Instant damage, deathslinger will always have to reel and swing
2. Effectively unlimited range. Though with range hatchets are easier to dodge, potentially insane with aura reading
3. Doesn't need to reload all the time and hatchets have a very low cooldown
4. Massive hitboxes, while they can be a downside the absolute size of the hatchets heavily favours the huntress on dedicated servers
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Huntress is far above the deathslinger in about every single way, and has some disgusting add-ons while deathslinger mostly has total garbage
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Lmao
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I dunno about you but I haven't seen a slugger in months, this challenge is total ass to complete
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@Lexilogo said:
I'll actually break the mold here and say that Wraith's always been kinda dopey and bizarre. With other Killers you can usually categorise them into horror archetypes, but Wraith's just the one that goes invisible, I guess?
Wraith has always been the lamest among killers and that probably won't ever change
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There's only one thing you can do, play a top-tier killer. The game being balanced around trash survivors and A-tier killers is ass but guess that's how they want to keep it
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/1979003#Comment_1979003
Your opinion isnt automatically correct. You are entitled to have an opinion - but that doesn't make it correct.
You completely missed the irony there, opinions are never correct
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@KiwiCoattails said:
I see Trashmaster is living up to their name with these bigoted views. 💀
Naturally my opinion is always correct
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Oh my, it appears that I have poked the toxic among us.
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/1978826#Comment_1978826
I've already replied to this but I have to reply again because this is making me viscerally angry.
If a man and a woman are together and one is sterile (for whatever medical reason) they are not a family? Even if they adopt or have surrogates?
What if a man and woman had been married and had kids but the woman needed a hysterectomy? Do they suddenly become un-familied?
If a same sex couple adopt or have a child via surrogate - do they not qualify as a family in your mind?
There are many different types of families in this world. Your definition of what a family is is narrow minded and just blatantly false.
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1978826#Comment_1978826
Quite simply to have a "real" family, you need at least 2 people of opposite gender who are willing and able to have a child.
You mean biological family. Adoption isn't fake, and a sense of family goes beyond mere biology.
Biological family is the only true family, other people are always involved but that doesn't mean they're a part of it. If family is not defined by blood it effectively ceases to exist. There also needs to be a secondary boundary here though or all living beings could be considered family.
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1978826#Comment_1978826
I'm sorry what do you mean a real family needs 2 people of opposite sex, this isn't the 1800s honey.
Also, not in the lore?? Nurse has a husband, David has an ex-gf Felix has a gf and is expecting a child, Julie and Frank are a thing and their entire tome was just further solidifying that fact. Still nothing for the gays though.
Oh David does have a mention of an ex in the tome, and nurse was married. I have pretty much ignored them so I guess you're right about that.
What is up with the legion is...well it doesn't seem like a serious relationship but absolutely could turn into that.
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To be fabulous you don't need to be homosexual, simple as that.
Defining any character's sexuality in this game is not only pointless but also feeds the toxic part of the community, which seems to already bother a whole lot of people
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Very possible that they simply limit turn rate on PC so you can't benefit from high sensitivity, same with oni. And I actually hope they do it like that, benefiting massively from different settings just ain't right
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That's how you abuse multiple universes in lore, you can make things as confusing and messy as you want. And it automatically makes sense
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I dunno, the game seems to be extremely stable for me since the last patch. Before it would crash twice in an hour at worst
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Lmao all wraith can do is woosh away with his bell, myers is an absolute machine compared to him
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There are actually a whole lot of objects in the game that killers can swing through, but most of these just never come into play
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Because you're not using no mither
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Because Myers is a weak killer, simple as that
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/229994/breaking-ghostface-out-of-stalk
You have to see more than 33%of him and be in the 32m range to reveal him
Well that's how it is intended to work but actually the reveal only happens when you can't even see the bastard
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1. Raise hatchet
2. Aim hatchet at survivor
3. Throw hatchet or cancel throwing hatchet if the survivor got behind a corner
4. Repeat
Huntress is just too easy
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Hopefully they finally get that open handed change in
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It's about as bright as before but damn it really is foggy now, even the basement is gray