Davidjzuniga
Davidjzuniga
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- Davidjzuniga
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Comments
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@ThePenguinator01 said:
I don't know about anyone else but lately everygame I play as a survivor the killers camp the survivors on the hook. They say that they get less points and xp for doing this but that isn't a severe enough punishment for camping as it makes it almost impossible for other survivors to save you. Literally, they won't even try when they know the killer is camping because they don't want to get hooked either. The solution to this issue that is growing is simple: For the first camping offense the player that is the killer loses 25,000 bloodpoints and xp. This will then go up to 50,000 bloodpoints and xp the second time. This rise will continue until a loss of 250,000 bloodpoints and xp is reached. If they camp again after the 250,000 mark is reached then they will lose their rank, all perks, and equips and be knocked be to starting rank with that killer only and not the other killers. What does everyone else think? Do you believe this will solve the issue?
Ight cheif im a survivor main and i find camping absolutely disgusting but thats a little extreme my guy.
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/805382#Comment_805382
That's two killers out of what, 12? Get real.
Yea the two most used killers in the game beside nurse. But thankfully shes been balanced :)
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@coppersly said:
We gave you so much feedback on not only how unfun this change was (and how annoying the constant ding is) but also how about half of the addons you changed are going to be just as unused and useless as they were before you did this :/
You also stated you didn't want to effect muscle memory in her kit but at least 3 addons change this still, and you also said you wanted to avoid the scenario where a lot of addons were never used but HERE WE ARE. LOTS OF FEEDBACK AND ALMOST 0 CHANGE LATER.
Lol quit crying. Insta heals got nerfed into the ground to the point that they arnt even useful anymore. And the most OP killer in the game got balanced. Its a fairish trade. Deal with it and stop crying that you cant get easy 4ks anymore
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/805351#Comment_805351
Homie... ruin does nothing. I play both sides and I can definitely say that ruin is almost laughable at red ranks.
Spirits and billys use ruin every game and they have insane map control. Isnt that a bit overkill? Yet survivors just have to live with it because killers expect a 4k every game
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/805351#Comment_805351
Homie... ruin does nothing. I play both sides and I can definitely say that ruin is almost laughable at red ranks.
Good. Ruin is a crutch perk thats used by every single killer anyway.
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@CookieBaws said:
https://forum.deadbydaylight.com/en/discussion/comment/804293#Comment_804293
I don't care about 4k, all i care is even odds on basic m1 killers.
I don't have time to chase, to patrol... anything basicaly. I mean cool if you banging gens off like macnine gun, but don't fault the killer if he goes toxic then.
What else are survivors supposed to do? Run around and let you chase and kill us? No. Stop complaining about the survivors main objective. There isnt anything else to do but gens so stop crying. Making things fair for m1 killers makes things unfair for killers like spirit and nurse. Killers already have the advantage if they aren't going against a SWF team.
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@Skrill0x said:
Rather, why does ruin not do its job? I've had 3 games in a row now where gens had been done in under 6 minutes and ruin stayed up throughout 4 out of 5 gens. It doesnt slow anyone down anymore, i dont know why. Maybe toolboxes need a nerf
Oh another killer wanting survivors to be nerfed into the ground. Ruin slows the game down by a lot more than just a bit. Just get good.
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Oh look another killer who crys cuz he doesnt get 4ks every gane and wants survivors nerfed into the ground
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@SpaceCoconut said:
How big of a deal would it be if the Entity blocked a vault after 2 vaults instead of 3?
Just curious.
Lol thats the stupidest thing ive ever heard. Survivors are already getting nerfed to the ground as it is so please stop with the bait
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/800389#Comment_800389
They’ve been listening to feedback for a while, MoM, DS, Nurse, pallet vacuum, legion, bnp and insta-heals all nerfed and they’ve continuously made the grind easier.
They listen to feedback.
Im sure they do
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@[Deleted User] said:
survivors complained about nurse the devs did their job
killers complained about insta heal devs did their job
both of them are op and the devs nerfed them I don't see a problem
They nerfed insta heals a little to hard. Theyre practically useless now
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@premiumRICE said:
I think the changes were on point
You high?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/798231#Comment_798231
If people actually tried to learn how to play against her, they might find out how to win.
Whats there to play against? Just watch a mindless killer stand still and wonder if she's phasing or if shes just standing still. If you run, she phases, if you don't, then she just stops standing still. Shes literally mindless. All she has to do is stand in one place to mindgame. I understand that it takes skill to actually chase and down with the phase, but its really not that hard once you get the hang of it and then she becomes ez mode. Im a P3 spirit so you can't say I dont know how to play against her.
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@BunnyTheHutt said:
I hope they don't kill her base kit. I only want her addons too be changed, not her kit. But with how they butchered Nurse I'm gonna assume she's screwed.
Lol "butchered" nurse. All they did was nerf omegablink. Stop crying. She was the most op killer in the game she deserved it.
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/798561#Comment_798561
"If you play him well he's OP asf"
😗
He's not op i guess but with the right add ons and a competent player, hes beyond annoying and op
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/798561#Comment_798561
"If you play him well he's OP asf"
😗
Forever freddy is op af.
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@DeKillerKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/798480#Comment_798480
What players like
https://forum.deadbydaylight.com/en/discussion/comment/798561#Comment_798561
says is what worries me. Any killer is OP in the right hands, and his addons are by no means overpowered. Three of them are just an alternate playstyle. And it's only really OP if you stick to one, boring, build.
That one boring build is the build that i get every ######### time i play against freddy
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@DeKillerKiller said:
New Freddy. I love OG Freddy so going from that to New Freddy was hard for me. I thought in the beginning his rework was garbage, I felt like giving up playing as him.
But I kept playing the game as him in spite of that. And now, I think I've gotten quite good at Freddy.
I'm in no way anywhere near God Tier players. I make mistakes, some more costly than others, but I still have fun while maintaining a steady amount of kills of our favourite resident claw boi.
I hope he isn't getting nerfed anytime soon, as I heard he has the highest lethality rate of any killer.
Cuz hes op af. Thats why.
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Lol ok. Freddy is not in a good spot. Hes annoying as hell and his add ons are overpowered. Hes op af in the right hands
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Freddy is unbalanced in general. Teleporting to ######### gens is op in itself. But freddy was bad before so i guess he has to be overpowered now
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@beatddb said:
It is insane how broken that map is, its been 3 out of 5 matches where a survivor used the Haddonfield offering and they were all using balance landing, I guess everyone knows how that went out.
Apart from being broken, its just really bad and not fun to play on on both sides, so why dont you just disable it temporarily?
Lol get good and stop crying ya baby killer
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@YamiTheFurry said:
https://forum.deadbydaylight.com/en/discussion/comment/798146#Comment_798146
Shouldn't killers have the advantage in a 1v1?
Sprint has more than an advantage
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@Boss said:
You can still use Styptic Agent last second to take a hit during a chase if you know you'd get hit anyway and then use the on-hit sprint burst to re-gain distance, right?
They both still seem to have good uses to me, but if you don't want them, then don't buy them. 😊
True I guess but you have to time it right. If the killers on your ass you can't just stop and start healing cuz he will down you with his lunge faster than you can get endurance
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@Mtom912 said:
They’re not as useless as every other ultra rare survivors have, but personally I’m going to be avoiding almost every single purple or pink item/add on/ offering in my blood webs from now on
The other pinks and purples are fine its just the syringe and styptic agent that are garbage now
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@Elk said:
I think Syringe can be a good add-on. If you think ahead, you can get some use out of it. Styptic could of had more seconds, but it is more situational. It is like Borrowed Time, but sadly shorter. It can work though.
Extremely situational.
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@Nobsyde said:
Slightly unrelated question:
if I am already somehow healed and use a syringe, will it still take 16 seconds or the progress will be considered, thus lowering the time to complete the heal?
No clue. Might test it here soon
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@kermit_snacc_choke said:
Syringe is basically the perk second wind but a lot better, just take a poop med kit and it's basically a free extra perk.
Styptic tho is trash tbh, should've stayed at 15
Yea endurance for 8 seconds is not useful whatsoever. The only time i could see this being useful is if you need 8 seconds of invincibility to get to the exit gate and even then thats very situational. Im thinking that they should create something new for rare and ultra rare addons for the medkit and make these not as rare if theyre gonna bury them this far into the ground.
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@DelsKibara said:
There has to be some compensation for this. There has to.
Youd think that but the devs aren't even extending the event for us. They said it themselves
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You've gotta be joking. The hatch opens when there is one survivor left whether or not the gens are done. If the gates didnt power then it would literally be a death sentence for the last survivor alive. How bout you actually play a survivor game before posting bait like this. ECG is already killer sided enough.
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@Gibberish said:
Even after its nerf D.Strike is still one of the most powerful perks in the game mate.
It does not need a buff in the slightest. If anything it still needs another nerf.
Its only powerful if you tunnel
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@Cetren said:
He wasted 60 seconds. Assuming one person came to the rescue, that should be two free gens. That's shifting the game in your favor, not in his. Plus, as long as there is an obsession in the game, he doesn't know for sure whose running it. If he does that for everyone he downs of the hook, that's up to 4 minutes of free time for everyone else! Never seen someone complain about free escapes before.
Free escapes for randoms sure. For the one being affected by it, its just a depip and wasted time watching the killer stare at you. Not everyone plays SWF
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@FriendlyGuy said:
Okay. If it wastes an entire perk slot, how bout not using it?
So dont use a perk because killers are toxic and wait out the 60 seconds?
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@KillermainBTWm8 said:
Honestly the perk could use another slight nerf due to killers having issue with not tunneling and still getting hit by it. It's a perk if you find it's not good enough now just use another one.
It only lasts 60 seconds. Just dont go after the survivor you just hooked for 60 seconds and then you wont be punished.
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@MisterCremaster said:
He is likely standing over you waiting for it to go soon because you took advantage of the fact that you're immune for a a full 60 second and taking advantage of the fact that its broken. I'm so tired of hooking a guy near a gen, having them get unhooked and hopping on the gen in front of me. The perk can be for 60 seconds, but hoping in a locker, healing, doing a gen, etc but should cancel it.
If you're flaunting your DS, im going to make sure you die. I'm unconcerned about "winning". Winning to me just turned into watching you die.
I dont flaunt it. I run away while the killer is tunneling me and then get downed. Then, because the killer tunneled, they know that theres a chance that they will be punished for tunneling so they just wait it out so they dont get stunned. Making the perk useless and only stalls for 60 seconds if the killer is staring at you.
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@Loey said:
DS should be activated for as long as you are in the radius of terror as the perk of Adam Francis Distraction. It would be better this way for people who use it.
That wouldnt be a bad implementation. Thank you for offerings to rework the perks and not just saying git gud
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@[Deleted User] said:
Well thankfully for you, it isn't! Just hop in a locker and enjoy your 60ish seconds of immunity.
Technically its not "immunity". You can fail the skill check. And what does going into a locker do? The killer knows your there and will just wait 60 seconds.
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@Frosty said:
Not only is tunneling made up, but asking for a perk that is already used and abused beyond belief to be buffed because now you don't like another completely legit aspect of the game is ludacris
https://forum.deadbydaylight.com/en/discussion/comment/769314#Comment_769314
Ya, if this situation bothers you enough, then it may be worth it to equip its counter. Being able to pin point certian areas of your round which you wish had gone differently, and actively bring a way to make these changes, is just one of the many perks in this game.
Explain to me how tunneling is made up? The definition of tunneling is going after the survivor you just hooked in an attempt to kill them much quicker. Theyve made perks to literally counter it and theyve nerfed perks and made them anti tunneling perks. Hows it used an abused? You tunnel, you get punished. Simple as that.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/769307#Comment_769307
He’s throwing the game just to kill you, DS is still doing it’s job.
60 second is barely enough time to do anything when your playing with randoms. Randoms do not have the coordination to just go do gens or have 2 people do gens while one comes for the save
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/769314#Comment_769314
I love how not only do you insult me, but you pick one thing out (a perk that is widely regarded as useful) to trash. I am starting to think you will not change your narrow view...
I didnt insult you. I insulted your argument. And did i ever call unbreakable trash? No. Its a good perk but useless when the killer is standing over you
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@UlvenDagoth said:
Pack it up people. No need to give this thread attention if they wont listen.
Nobody needs to give you attention
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/769307#Comment_769307
Then he's giving up the other gens. Well done, your sacrifice will be remembered.
Lol u ever played with randoms?
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@premiumRICE said:
DS is fine as it is.
Ur entitled to your opinion
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@GennyFromTheBlock said:
I agree.
DS needs changed that if you are slugged, the timer doesn't go down.
However, if you are healed to full health, DS should deactivate.
Thats a great idea actually and id be completely fine with that
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@malloymk said:
Agreed. Just shorten the timer.
Yea id be completely down for the timer to be shortened and the timer stop if the killer is directly on you waiting for your DS timer to run down while in the dying state.
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@UlvenDagoth said:
Well this is because 60 seconds is very long and being stunned and letting someone start a chase again is TERRIBLE for a Killer. Slugging is literally the only way around it other than keeping count for every survivor in your head cause you don't know who has what.
Alot of people seem to think DS is immunity to the Killer for 60 seconds. If you get unhooked and get in my face, you are laying down for a bit. Bring Unbreakable.
Lol your argument is garbage. "Bring unbreakable". So i can get up and then you instantly down me because your standing over me waiting for my DS timer to run down? Unbreakable is extremely situational. You want me to use an entire perk slot for that?
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@GrootDude said:
You aren’t being tunneled if the killer leaves you to go find others which is the whole point of slugging.
He doesnt leave. He stares at me and waits the timer out