Blackowt_9120
Blackowt_9120
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- Username
- Blackowt_9120
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Comments
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@Khroalthemadbomber said:
Yeah it's a bug that was SUPPOSED to get fixed when they made the Tome 3 challenges easier, but apparently when they decided to hold off on doing that they decided to keep the bug in as well.
Well I’m glad I’m not the only one :/ I guess I’ll jump on something else since that is going to take a minimum of 12 more games for me
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No. It’s not good.
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spirit can literally just go back and forth. Same with billy. hag can trap both gates. Demo can port between them. Huntress can sling hatchets across the map. Killers are heavily favored in that situation and if you’re the only one left your chances of getting out are not and should not be 50/50. More like 75/25 (90/10 on billy and spirit and the upcoming oni) your odds increase if more people are still alive.
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@Saitamfed said:
Nah, don't talk like Spne Chll is that great, unless you use Premonition with it. I only use it for the small speed boost, I turn my camera so, if I am facing ghostface there will be likely one moment when I hear the revealing sound and I can move. If it's Myers then I will see him due that he is a tall killer. If it's the Wraith I will see his foggy shape.
Something tells me that you’re in the same class of people that thinks whispers is a bad perk... I’m not trying to be insulting but I would peg you at around rank 8-10 based on a few of your comments and opinions. Your strategies might work for you at your rank, but there’s is a significant skillgap between green and red.
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@AbstractPolygon said:
https://forum.deadbydaylight.com/en/discussion/comment/841862#Comment_841862
I can now confirm I only use decisive and that is to stop tunneling.
Just to clarify, you use ds and no exhaustion perk? That means your only escape assistance is the killer not playing around ds and you being able to see them. That sounds dangerous my dude.
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@AbstractPolygon said:
https://forum.deadbydaylight.com/en/discussion/comment/841862#Comment_841862
You can just look around to see the killer coming to you? and I don't know what half those perks are in shorthand so yeah I probably do use perks other than those.
Spine chill is very useful against every killer. As for the abbreviations:
bt= borrowed time
ds= decisive strike
adre= adrenaline
bl/dh/sb( he forgot lithe and head on) exhaustion perks.- balanced landing, dead hard, sprint burst
back to spine chill, it’s one of the stronger information perks in the game. You can’t always look around and see the killer, but spine chill will always tell you when the killer is looking at YOU.
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@bubbascal said:
https://forum.deadbydaylight.com/en/discussion/comment/813613#Comment_813613
But then NOED would become even more clutch...
Maybe a second objective that has to be done besides generators would be better.
But that IS a second objective. And NOED really isn’t that big of a deal
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@LOA said:
It takes 8000 experience points to get one complete level. You average about 500 a game. You do get the 300 free for first killer match of the day and another 300 for first survivor. Seems bloody impossible. Before the rift came out DbD said you could complete the whole thing playing about 2 hours a day. I don't think so.
The event ends on the 13th.
The event ends on the 13th but it say something in the putrid serum description in the rift that they are available two weeks after the event closes. And you get like 8 tiers for completing full levels of archive challenges
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I would pay money for them. 5$ GF mask pack? Sold
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My best dbd moment was blood wardening a 3 man swf group that’s was teabagging the exit gates and Mori-ing them inches from salvation
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I think if they’d just add a relay switch to power the gates once all the generators were done that required a small minigame like connecting wires or replacing fuses it would fix a lot of the balancing issues and it would give survivors something to do besides hold m1 on generators.
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Basically you get a shard every second match you play, after like 4 matches you get back to back shards
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@DeKillerKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/802152#Comment_802152
I've been playing DBD for literally most of my days and I have only gotten to Level 15. Unless you've bought some tiers I am calling bullshit that you actually got that far that quickly.
I started on level 19. They gave you rewards for all the exp you’ve accrued since October 18
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I’m on lvl 38 of the rift and I guess im round I around until November 13th for the new archive. Chill tf out you have over 2 months to finish.
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Well, it IS called DEAD by daylight.
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I’ve been maining ghostface since he came out and I stay in red ranks. You get a few free gen yoinks nearly every game and he can be so tough to play against. He can dodge BT, instantly down people, and stalk to 99 and bounce if a survivor hits a difficult loop. His biggest weakness before was ooo and that is happily no longer an issue :)
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They’re challenges for a reason, it’s expected for the harder ones that you bring a specific build- for example the noed one- bring noed, blood warden, bitter murmur, and maybe pwyf or stbfl and bring a killer with some map presence like spirit, nurse, billy, or Freddy
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Run mad grit and save the best for last and enjoy your free 4K ;)
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Kill people
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The developers have said the Halloween event will run with the mid chapter update, and they made a point to make a *just in time {pumpkin emoji}* notification, so I would assume yes
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Ghostface
S
chewed pen, journal
A
blue lens, matchbook
B
Knife belt clip, blue crouch addon
C
everything else
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i will accept all the 4ks your protest provides to me, happily. I can have just as much fun watching your team farm you and then having an easy af 3v1 as a sweaty 4v1. I just started getting into spirit, but lemme tell you at red ranks people can still outplay you and she is far from unbeatable. I assume you lack the skill to play against her, probably because you do just give up and never learn anything about her.
People who lose often to certain killers are naturally going to hate them. I’m a ghostface main and have lost count of the salty messages from people about gf being a ‘crutch killer’ or ‘auto-win’ or something of the like because they don’t use their brain or pay attention and feel entitled to an even playing field in a game where you are literally being hunted. I PROMISE you, as bad as you think spirit is, it could be much worse. Just repeat this to yourself whenever you get frustrated - At least it’s not an omega blink p3 nurse. I have a chance.-
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No. Just no
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I naturally just assume that everyone has DS and rarely have problems with it. I run into DS4 all the time. Sometimes the play is to eat it but you can always just slug which usually wastes more time than a hook anyway. That being said trapper, spirit, and nurse laugh at DS while Freddy, GF, and pig laugh at borrowed time; know your strengths. In my opinion the OP was just wasting time since he could’ve burned all the DSs and immediately downed them again and then he wouldn’t have to worry about it for the rest of the game. By waiting a full minute you were actually just helping them.
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Look at it this way, survivors from the beginning control the flow and speed of the game. Killers are trying to disrupt that flow. Therefore killers begin the game with a huge amount of stress, and have to alleviate that by completing objectives, whereas survivors can become stressed, but only by the actions of the killer.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/776988#Comment_776988
I think Pennywise is overrated. Sure, he's got a recognition factor, but that's about it.
Pennywise is actually VERY underrated. He’s basically an eldritch god
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@Frosty said:
https://forum.deadbydaylight.com/en/discussion/comment/775412#Comment_775412
I think that would make for a great perk of his.
Blundered plunder- sometimes chasing booty can cost more then it's worth.
After succeeding in searching a chest, survivor gains the exposed status Effect for 20/25/30 seconds
https://forum.deadbydaylight.com/en/discussion/comment/775789#Comment_775789
Neither was the Wraith or Huntress until unfortunate life circumstances changed them forever. He also can carry the ocean with him in a vile, because he does make plans fall in the movies. This was just a cool idea tossed out there, one which would be waaaaay cooler then pennywise,not to mention I think Davy Jones is public domain unless they did copy the "pirates of the Caribbean" version and brought Jack sparrow in as a survivor.
wraith and huntress are original characters. You honestly think Davy Jones would be cooler than the eater of worlds and face of the deadlights?
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Is missgamer your psn name? I don’t think I’ve run into you yet. Fair warning, if you click me or bring object of obsession chivalry dies
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He isn’t a horror character though, and his ‘power’ has more to do with the ocean, of which he dies without and which the entity’s realm doesn’t have. I would rather see pinhead, pumpkinhead, chucky, the thing, the alchemist, a vampire, a werewolf, the saboteur, pennywise, the firefly family, or some other horror franchise or original characters. Been a while since we’ve had an original
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@Gesteppie said:
Just throwing the idea out there, but I reckon Davy Jones based of the Pirates of the Caribbean would make an awesome killer :)
Please no
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@Ebisek said:
https://forum.deadbydaylight.com/en/discussion/comment/773078#Comment_773078
OK, but here is another problem. I have 4 perk slots.
Borrowed time for cases when killer camping the hook.
Decisive strike for cases of tunneling (also very often).
Unbreakable for avoiding sluging.
And last slot for calm spirit to fix broken doctor ability when you stacking though the doc is walking in different direction 30m away of you?
Please add new perk to fix the hits over pallets and desync with server. Everyone will buy this new DLC to carry these perks to fix broken game.
Hang on—you’re bringing a perk to specifically counter doc, who doesn’t show up very often, and NOT running an exhaustion perk? Borrowed time, I get it. Decisive strike, I definitely get it. Unbreakable, I understand. Calm spirit, ######### are you thinking? Wouldn’t you rather have sprint burst, adrenaline, dead hard, lithe, or balanced landing? Something that’s actually going to create distance? What rank are you?
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All these people saying that pgtw is better than ruin...if I rolled my eyes any harder they would pop out of my face. No other perk in the game has the ability to create as much time as ruin. POP lets you fight for generators one at a time and you get the maximum benefit for it when the gen to done, additionally it requires you to hook someone to activate for a limited amount of time. Ruin is fighting to stop generators from being progressed the entire time it’s up.
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With the coming undetectable buffs to stealth killers and instaheal nerfs to survivors it won’t be as broken. If you’re running OoO you should expect to get tunneled to death, it’s just the way it is
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Just saying, it’s a 4v1 game, so shouldn’t a single killer opinion be equal to 4 survivor opinions?
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Yeah, but you make sure where you can. The best games are when some smart ads survivor brings a lerys or hnl offering and you get to punish them for it
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There are methods for the madness of adept killer achievements. I have been busting a few of them out since rank reset. Gotta day, most frustrating one so far isn’t even an adept trophy- it’s been myers 4k. I’ve played 4 games where I kill 3 and the 4th hides in a locker the whole game to avoid being killed to be a douchebag. I’m still working at it but should have had it 20 games ago.
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Because.
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Wraith- instantly come out of stealth
Trapper- starts with 3 traps
clown- bottles have a plague- like effect that does one state of damage once you inhale enough toxin
doctor- hitting a survivor with the stick increases madness tier by 1
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I’m excited for ghostface.
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demogrrrrr-gon’s shred has what seems to be a smaller hit box. Worst one for me as a killer main :)
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I like the idea IF it fixes the camera where you can’t see over or around the cover you’re pressing against
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I’m a killer main and this seems pretty unfair even to me. They already lost instaheals I think they should keep keys. My only issue is when you’re both waiting for hatch to open after last hook I think killer should have priority
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Maybe they can could merge wglf with some other useless perk no one ever uses
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@UlvenDagoth said:
Meh. You don't NEED to kill everyone friend. I know it feels good, but it's silly to think you will kill everyone. This is a horrible idea for balance, and is really to hard on Survivors.
https://forum.deadbydaylight.com/en/discussion/comment/767339#Comment_767339
Also, no, it's cause back in the day Survivors had the world. I can show you proof if you like. Alot of there "nerfs" were removing broken parts of the game.
i can be happy with a 3k. I can even be happy with a 2k if that’s what I earned. My issue is with situations where the last survivor is rewarded not for beating me to a hatch, or finishing objectives, but for getting lucky because the killer has been forced into a powerless position. You can’t chase them off, you can’t down them, it’s 50%- which basically means it’s survivor favored
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@manzari said:
I keep getting a NAT Type error when I'm about to find a lobby as both killer and survivor, it happens 60% of the time, this wasn't an issue for me before you guys change the style of swf lobbies, or maybe it's the servers, don't know what it is but please fix it cuz everytime I'm playing with friends, they go in the lobby and tell hey Where are u? I say I'm loading, it ends up loading forever then back to pre-lobby with the NAT error.
For NAT type errors you can fixthat yourself. Go to 192.168.1.1, that’s what most router are. Set up a dmz and static IP address and you should be good to go
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@TheBean said:
@Blackowt_9120 What you are asking for is when both killer and survivor are at the closed hatch, waiting for the 3rd to die on the hook. Who gets the prompt first? You are asking that the killer always win that situation.
Yes. You can’t hit them or they get it. That situation, and ONLY if there are incomplete generators that let the killer get a chance at priority.
meaning that if the exit gates are powered, it’s still a coin flip situation.
and being as survivors can have perks and items that let them find the hatch as well as keys could be brought or found that let you open it and escape instantly, it wouldn’t be unfair and you aren’t handing the killer a 4K.
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@TheBean said:
@Blackowt_9120 yeah.. asking the devs to put in a few second delay so you can win the battle between survivor and killer at the hatch is asking the Devs to hand you the 4K.
Just slug that 3rd survivor and go find the 4th survivor if you want your 4K so bad. IF you didn't catch that last survivor from going out the hatch... then did you deserve it?... cause there are ways to stop it from happening depending how sweaty you're getting.
Also just to point out.. just like survivors escaping... You either make it out... or not. You either get a 4K or not.... If you didn't get the escape, then did you deserve it as survivor? As killer, if you didn't get the 4K cause you didn't play it right, do you deserve it?
No, it really isn’t. A few second delay or even a ONE second delay wouldn’t effect the survivor finding the hatch first and escaping. What it would effect are games where as a killer you can’t hit a survivor or do anything other than hope you win a coin flip.
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@MrPeterPFL said:
You got 3 kills..... you won
9/10 times 3 kills doesn’t get you an adept achievement. Also at that point you’ve earned a 4K. Why should it get to the end of the game and suddenly be an even playing field?
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@TheBean said:
Crap happens... Can't always get your 4K... There are ways around that as killer, don't ask the Devs to hand it to you.
I’m not asking anything to be handed to me, but if I outplay 4 people over the course of a match AND there are still generators to be completed AND we’re both waiting for it to open then killer should absolutely have a few moments to close the hatch before it can be used by the survivor.
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I see it as a service to the survivor community to play as viciously as possible because that makes people better. I don’t go out of my way to tunnel except with ooo(but sometime you get off a hook and run into me, that’s fate screwing you over), and I rarely camp unless its the right move.