Discussions
339,005 discussions.
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Most will generally say she's still too strong yet ever since her last nerf she's been hovering around a 46% kill rate. Far below what the devs want killers at. Why do we think that is?53 comments 733 views last activity
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BHVR! why are you making BALANCED perk that convices people to go for the obsession (different guy that was not hooked/unhooked) a stealth perk? Furtive chase was really balanced and somewhat good for synergies with friends till the end/nemesis? This became one of my favorite perk after the buff, now you are killing effect that was so enjoyable for me! I was playing save the best before the39 comments 682 views last activity
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In the PTB the perk furtive chase has been nerfed, going from a speed and undetectable perk to a terror radius shrinking perk, and its effect will max out at a 50% decrease of the terror radius size, so for most killers its 32 → 16 meters if I am not mistaken. How does this work with the monitor and abuse perk, does it mean the terror radius is decreased by 75% so normal killers with these perks1 comments 12 views last activity
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Match starts. Survivors split and work on 4 gens. One gets found and gets chased. At this point, from my observations, 3 gens almost always pop at the same time or very soon after the down Here, 1 survivor on hook, 3 free. If they just decide to crank a gen, and the next chased survivor can survive 90 seconds (or less depending on perks and time to travel) the other 2 gens can be popped and i27 comments 701 views last activity
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One of the absolute worst ways to balance dbd, in regards to keeping new players and improving the experience of the AVERAGE player, would be to focus on feedback from players that are at the absolute height of the player skill set. Because their experience in the game on a daily basis is going to be miles away from what most players are going to be experiencing. A soloq low or mid tir survivor i6 comments 171 views last activity
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Hello DbD Team, I am a returning player who first started in 2017, and I wanted to share my feedback I would appreciate it if you would consider a slight increase in the spacing between pallets, and in exchange, increase the number of available windows. Many current maps feel very tight, yet they seem to lack enough structures (loops) to facilitate chases. Windows are a particular concern; m0 comments 1 views last activity
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mine was legion and that was looks alone19 comments 151 views last activity
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This is an observation I had yesterday while playing against a clearly new killer. They didn't appear to be camping just to be an #########, it seemed that they simply didn't know any better. Then it hit me, I myself didn't know what camping and tunneling meant when I was new and I only learned from the community. There aren't clear signs that outright say "hey don't do that" when there absolutel5 comments 51 views last activity
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ik that it takes a while to balance killers in 2v8 but i think artist would be fun. i dont main artist but its a fun killer to go up against and i think she could work well with some minor tweaks. lmk yalls ideas for her and other killers cause i love 2v80 comments 81 views last activity
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SUMMARY OF THE ISSUE: While playing against Springtrap on Forgotten Ruins, I screamed as he came through the door and when my teammate looked into the cameras, the HUD of the cameras appeared on my screen where I couldn't see any skill checks or progress bars PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was checking cameras, got jumpscared by Springtrap as he exite0 comments 11 views last activity
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We're on the same game version as everyone else is, 9.2.3, so why am I only being matched with other Switch players?14 comments 2,741 views last activity
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As a new Killer I feel so screwed next patch.. not only is there a ton of pallets now but also survivors are getting hard buffed. I already dont have any killers prestiged, I have no good killer perks because they take forever to unlock on other killers, but im also playing against thousand hour survivor 4 man groups with the best perks, then when I lose they message to flame me and tell me h0 comments 31 views last activity
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While I like the look of the new settings menu, there is no need to make it separate from the match details screen. I personally use the tab key for survivor event powers, and obviously the new update would force me to change that keybind. At the very least, make it a setting so people can choose to have settings and match details separate/merged together.0 comments 41 views last activity
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Currently, there isn't much that justifies Blighted Springtrap being Ascended rarity. When compared to a skin like Inoculated Xenomorph, another blighted skin, Springtrap's variation seems a little underwhelming. Aside from VFX and SFX and the arm on the abdomen, there isn't much to justify the cost. Maybe adding a voice filter could help to make it feel more unique, more deserving of ascended ra1 comments 151 views last activity
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I may be going insane or delusional but arent the new quests more grindy since the last battle pass ? Daily quests jumped to 4, but the objectives got much harder (10 skill checks instead of 3) and now require 1-2 games. That in of itself is fine but i looked at the milestones and they changed the rift fragment amount on them ? Now each level gives exactly 25 fragments whereas before it was first2 comments 31 views last activity
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SUMMARY OF THE ISSUE: Tome 4's Handyman challenge reads as follows: Despite fully depleting a map to 0 charges this match and escaping with the perk equipped, this challenge did not trigger. I believe that maps are still being counted through their old system of depletion rather than charges. I would guess that keys likely do not work for this challenge2 comments 171 views last activity
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Players who spend more time in chase are more likely to be sacrificed. (lowers MMR.) Players who try to save their teammates are more likely to be sacrificed than those who play selfishly. (lowers MMR.) The abandon feature lets survivors void games they would otherwise die in with no change in their MMR. Players who hide all game are more likely to receive the abandon option thus are more fre17 comments 431 views last activity
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In the PTB the perk furtive chase has been nerfed, going from a speed and undetectable perk to a terror radius shrinking perk, and its effect will max out at a 50% decrease of the terror radius size, so for most killers its 32 → 16 meters if I am not mistaken. How does this work with the monitor and abuse perk, does it mean the terror radius is decreased by 75% so normal killers with these perks5 comments 121 views last activity
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Not sure if you're aware of this BHVR, but the Dead by Daylight photos on the PS Store haven't been updated and is still currently using screenshots/pictures of the game from 5-8 years ago, this is very confusing to new players/casuals thinking about buying the game0 comments 41 views last activity
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Me and many people like fun perks for a little bit of change to our games. Mirrored Illusion is one of the most unique perks rn and honestly has much potential. The current state is very underwhelming and has no reason to use it. no killer falls for it bcs it has an obvious glow, no movement, no sound and easy to see trough. on top of this it has no penalty for the killer actually falling for it4 comments 71 views last activity
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i saw a bunch in 2021 and now i havent seen none.0 comments 21 views last activity
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SUMMARY OF THE ISSUE: While playing The Nurse , blinks frequently behave inconsistently: Chain blinks sometimes if blinked at the last second , causing a visible stutter blink, which results in fatigue instead of a normal teleport. The nurse occasionally snaps backward to her pre-blink position after appearing past a wall and even mid-swing. Exiting a blink near obstacles can auto-8 comments 351 views last activity
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Buenas noches con todos, voy a opinar con respecto a las últimas mecánicas que van a colocar en el juego con respecto al anti-todo (juego ambos roles): En primer lugar hay que dejar en claro que las estrategias de tunelear, campear y slugear son "mecánicas" de varios videojuegos multijugadores. Por otro lado, la finalidad principal de jugar de sobreviviente es la de reparar los 5 motores y esc0 comments 1 views last activity
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For those unaware Devs made a change if a Survivor has endurance if Pinhead lands a Chain on them it doesn't work on them. Which Devs intended to stop Pinhead from tunneling unhooked players however you can now Deadhard chains and if you have activated Mettle of man chains Don't work until you hit him to deactivate MoM. Updated: So Pinhead is even worse then I thought if the unhooked does the23 comments 451 views last activity
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Am I the only one who feels like all these changes are only helping swf and that solo queue continues to be crippled? Many would think the syringe is a big change, but honestly, only swf will think that. In solo queue, I use the medkit on my teammates, and the pixel I save for the syringe I use for two things: If someone is being tunneled, I give it to them so they can quickly regain health (w24 comments 471 views last activity
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There needs to be some way to authenticate a player's feedback from the PTB, because even in the dedicated space for collecting PTB feedback, there are all sorts of takes from people who, in their own words, haven't played on the PTB. That seems kind of counterproductive, no? Maybe collect feedback from an interface that's directly tied to the PTB version of the game where players can submi0 comments 21 views last activity
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Some might disagree but I will say. Can the repairing and healing be a tad bit faster. Not hyper speed but! Faster than it is cause it seems like its way to slow. Not to make the game to easy for a survivor even though it truly isnt lol but! Maybe a 3 or 5 second aura here and there. Sorta like a SONAR. I know killers have it cause the amount of times I get seen from far away & behind walls0 comments 11 views last activity
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Hi! Hope everyone is doing fine. This is not a "Us vs Them" post but i have a genuine question for the devs and the community: Why perks like Sloppy Butcher, Gift of Pain, Deathbound, Leverage and many other perks and killer addons that are meant to slowdown heals are handicapped or just plain nerfed while we see every patch new perks to make healing even more fast than before? I'm not agains7 comments 141 views last activity
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I feel like many balance problems the game currently has honestly depend on the completely lackluster tutorials and guides it offers. Many mechanics and general rules of this game are now clear and well-known to everybody who has played this game for a while, but honestly this game is not intuitive at all for new players, and the overwhelming amount of perks and killers (and some gameplay-chang10 comments 181 views last activity
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Something happened to me a while ago that's still bothering me. I don't have a main survivor; I always play in rotation because I like variety. When I went into the queue that day, it was Sable's turn in my rotation. I don't usually read the pre-game chat, but for some reason, I did that day. And I'm glad I did, because otherwise, the match would have been a nightmare for me. Apparently, the oth17 comments 361 views last activity
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REALLY bright lights near exits on midwich Switch Ive noticed this occurs near the exit gate areas on midwich, though at times, I can see it in the courtyard and also the science room above one of the exit gates (the one with the pallet and the hole) It's been in the game for a little while now. I dont know if its a switch specific issue or what. I've also noticed that when im near these li0 comments 52 views last activity
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SUMMARY OF THE ISSUE:I had 100 pill bottles as nightmare and they are gone. Also my bloodweb showed 3 Momento Mori and I only got two. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO:I don't record but 100 bottles just gone? PLAYER LOGS: I don't know how to upload a log. Player logs are required from PC players only.1 comments 21 views last activity
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If you want a Permanent 0 meter Terror radius with Chucky look no further with new Furtive Chase with Monitor and either Silk Pillow or Strobe light Addon you can have a permanent 0 meter terror radius.0 comments 61 views last activity
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SUMMARY OF THE ISSUE: Blighted Springtrap's teeth stretch whenever he open his Skull's mouth. PLATFORM: Every STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Some of the tips of his bottom teeth aren't weightpainted to his jaw bone, causing them to stay in place when the jaw moves down IMAGES: The Red2 comments 61 views last activity
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Platform: Steam DeadByDaylight.log2 comments 21 views last activity
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Buenas como ya es costumbre vengo a dar mi opinion sobre la nueva PTB, gracias a todo el que este leyendo esto y a los devs por tomarse el tiempo tambien de hacerlo. Empezamos con el Antitunnel. Comparado con la PTB anterior la idea es menos invasiba para el killer y esta mejor ejecutada pero creo que se le sigue beneficiando poco al killer por no tunelear, igualmente no importa de esto hablar0 comments 81 views last activity
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I thinking about this: The killer is moving around, but in the map there are some "stone angels" too and you can teleport to them like the unknown. The angels just there and moving closely to the nearest survivor like nemesis zombies but only when you not watching them. So it's a nemesis zombie, unknown teleportation, ghost face reveal mechanic combined and they do killer instinct or make survi0 comments 1 views last activity
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SUMMARY OF THE ISSUE:go to do a level on the blood web on dwight, finish level on bloodweb, gives me the same exact level on the blood web, consuming my bloodpoints and not refunding my bloodpoints PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:went to level up bloodweb on dwight and started accuring out of knowhere after doing a level on bloodweb and keeps resetting VIDEO: PL1 comments 11 views last activity
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TL;DR: Penalties for leaving matches will be the reason I uninstall. I leave when the match sucks and nothing is going to stop me from doing that. Hitting me with a penalty is just kicking someone that's already down. The bots are better than the average survivor anyways. Maybe focus on playability that will make the game more fun instead of penalizing people for it not being fun. Forfeiting h5 comments 61 views last activity
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Why would you guys make an iri medkit add-on that it's only useful if you are running 7 perks, out of 149? Literally less than 5% of the survivor perks (Not counting the perks such as Adrenaline since it most definitely won't change anything) So any survivor player who doesn't run exhaustion perks get screwed? If you really want to nerf the syringe, make it so that the timer to instant heal i17 comments 681 views last activity
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Seeing this with pinhead on the ptb where survivors with elusive and endurance can literally solve the box for free everytime because he cant chain them. And when ya think about it a bit deeper. Its just weird killer powers are excluded from the conspicuous stuff. Is a survivor grabbing the box not asking to be considered back in the game? Or a survivor EMPing the one in chase against singularity5 comments 141 views last activity
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Content: Fixed the issue where there were still too many killer players.0 comments 41 views last activity
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this system needs to be much more agressive. if youre not in chase, healing, on a gen or doing anything that progresses the game, the crows should appear MUCH FASTER. the amount of people that play this game as if it was no mans sky and do nothing but explore the world is crazy. THIS is something you should tackle3 comments 81 views last activity
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It's not a secret that gen speed went a little bit our of hand. While increasing repair time would be pretty boring, adjusting the time it's possible to decrease that time is a must. Same with altruistic heals that are completely out of control while self-healing might need a very slight buff. Autodidact → Decrease healing penalty back to 25 %, max healing progress 60 % →50 % Bardic inspiratio3 comments 51 views last activity
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Do not balance the game around killrates. A lot of players die when they should not. Balance the game around the optimal players. Why? Balancing for the casual players means in high level play it's insanely lopsided. There are times a killer deserves to lose if they are playing poorly. Same goes for survivors. Do not make people the game cater to bad decisions. Add Tutorials, redesign thin5 comments 202 views last activity
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I have hope! The more I think about the current attempt to naturally make the killer spread hooks, the more I like it and I think that it's an idea that will change the meta in a way that will benefit both killers and survivors. It will not restrict the "agency" of the players (other than shift incentives), and simultaneously mitigate the edge case pain point of aggressive tunneling (that they o5 comments 161 views last activity
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Recent discussions with @cogsturning and some other players has made me wonder about what some actual good QoL changes might be. The most debated topic: Tunneling. As has been the case ever since the 9.2.0 PTB, the discussion around tunneling, prevention of said tunneling, and not being too punishing has been like a rollercoaster to say the least. My refined idea of anti-tunneling would be s25 comments 303 views last activity
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I've never really posted on anything like this before, but I'm looking for people to play survivor with! I (23, F) wanna play survivor with people that don't take the game too seriously and are here to have fun and chill. I have roughly 300 hours in the game, and I'm not the best at looping, but I do try! Also prefer if you use discord, just so we can have comms and make callouts. If you're inte1 comments 151 views last activity
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I main the dredge and legion and I'm debating what licensed killer i should get IM NOT PLAYING BUBBA, but let me know I'm thinking about springtrap, pyramid head or xenomorph or demogorgen what should i do (maybe ghostface or myers dunno…) lemme know in the comments3 comments 31 views last activity
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Reverse Bear Traps are the core of Pig's power and game-play identity and I'll ALWAYS stress this; the primary focus shouldn't be Ambush. Amanda's most unique and crucial tool for controlling the tempo of the trial? RBTs . I don't understand how this isn't talked about much. Her RBT kit isn't meant to be an insta-kill mechanic; no, that's not what we (The Pig community) want. They are su3 comments 61 views last activity