ariannadiangelo
ariannadiangelo
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- ariannadiangelo
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Also I will copy one of my comments over as well:
Artist's power now basically does not work on maps that aren't perfect squares. I want to stress the severity of this bug by listing all the maps that are perfect squares, to give you all an idea of just how much this affects Artist.
Maps that are perfect squares:
- Badham*/**
- Midwich**
- Shattered Square
- Lery’s
*=has a basement that almost certainly is affected by this bug, but hasn’t been tested yet
**=is a multi-story map and thus already challenging for Artist
So of ALL the maps in the game, four total are perfect squares and thus unaffected by the edge map bug. (unless aiming at exit gates).
Maps that likely aren’t affected, but could be at certain angles:
- Nostromo
- Toba
- Forgotten Ruins*/**
- Haddonfield**
- all Withered Isle maps, except possibly Greenville Square
- Dead Dawg
- all Forsaken Boneyard maps
- Family Residence
- all MacMillan maps except Suffo Pit and Groaning Storehouse
- Temple of Purgation*
- Torment Creek
- Rotten Fields
- Father Campbell’s Chapel
- Blood Lodge
- Gas Heaven
This is an unacceptable state to leave a killer in and needs to be patched urgently.
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As an addendum to this post, I also detailed these issues on Reddit: https://www.reddit.com/r/deadbydaylight/comments/1np7e7e/this_patch_introduced_a_number_of_bugs_that_make/
Artist is unplayable with these bugs. This needs to be patched ASAP.
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Literally back to back matches on The Game. Jill brought an offering for my first match, and my next match immediately afterwards was on The Game with no offerings. Please fix this.
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Here's my screenshot of getting repeat maps. Got The Game twice in under an hour. Incidentally, I've also had this happen with Midwich. I'm wondering if maybe a realm having only one map in it contributes to this?
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Can confirm I have had this issue as well. Instantly queuing after leaving the last match, still getting repeat realms/maps.
If the threshold for "no repeats" is something shorter than an hour, imo that is way too short. The average match is like 15-20 minutes if it goes until endgame, and queues have been longer lately. If your threshold for a map repeat is "last played this map less than 5 minutes ago" but queues are 6+ minutes, then the system isn't going to account for the fact that the last match you played was in that realm/map, but you were stuck in a queue waiting for your next match.
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Can confirm that I encountered this bug as well. For some reason can't upload my logs here, but I do have a video clip of proof of my challenge not triggering after using a key to open both chests. It seems that whatever the key is coded to do now, it is not the same interaction as "opening a chest".
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@Cataclysimz said:
No way these screenshots are recent, this isn't how the fog looks now after they gutted the vials.
This was taken the day before the patch, but the changes really did nothing to make this bug any better. Here's a comparison.
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@aadm_aquino said:
Hey! After releasing the 9.0.2 update, this challenge was supposed to be fix today. But unfortunately, when I was playing a match, it is still not completing the challenge. Even doing several attempts. Could you check it out, please?
Seconding this as well; was so excited to finally finish Tome 15 since this is my last challenge from it, and it STILL doesn't work :(
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Just had this issue as well myself across multiple matches. Please fix this, because I don't want to play SM more than I already have 😫



