What's your biggest pet peeve?
When a survivor uses a fog vial outside of chase I just want to reach through the screen and slap them.
It's a giant "HERE I AM" flag.
When a survivor uses a fog vial outside of chase I just want to reach through the screen and slap them.
It's a giant "HERE I AM" flag.
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Comments
Theres a few that change on the season but a consistent one is that dolt who chases chases with a flashlight and fails to save or at worst hinders the runner every. single. time. Id get trying once or if the down is right there going for it, but going after a chase in progress repeatedly. AND failing repeatedly? As a killer they have my disdain, as a survivor they have my hate.
The lag. Feels like most matches recently have some type of stutter problem or sometimes everything locks up. Even worse i've had multiple server errors sending me back to the menu mid game, which still lags and freezes sometimes.
Fog Vials are just good enough to use under the hook &/or out of chase.
The Fog particles requires a lot of graphic resources & this feature is very greedy for that low visual effect & gameplay improvement…
They may be just practicing. It's difficult to get those saves. But, it's also frustrating when they aren't contributing to the team.
It's not even worth trying as soloQ.
It's far better to be able to run the killer and complete objectives than waste both for a 20 second~ish save.
Teammates who fast vault a window at the start of the match.
As Killer spawning in the center of the map.
Shanoa and Simon Belmont being cosplays instead of legendary skins 🥲
The Escapists in 2v8 keep popping their fog vials at match start and summoning the killers so yeah that's a new pet peeve for me.
Chucky
When survivor in chase takes killer right to hook
Players who stand up from a Gen when the Killer has Pain Res and no Dead Mans Switch. The Gen will not be blocked and the Killer also does not get a direction from where the scream came from, yet they are wasting time. Bonus points when the Gen does not get completed because of that.
Mostly my pet peeve now is playing DbD and not having fun, which is most of the time. Other players can do things that make it worse, but it really doesn't matter when the sparks of fun are already so few and far between for me now.
As for Fog Vials, I think they're almost useless in chase. They have a very low success rate. But you get 150 Survival points for using one, so whenever I see a Fog Vial, usually in a chest, I'll immediately use it and put in back just to get those bloodpoints. I can definitely understand people misusing Fog Vials as I rarely try to use them "properly."
A scenario where there are 2+ gens left and the Killer keeping slugging to get a 4K.
I have to wait until I'm slugged for the 3rd time before I can abandon the match.
that's some 1v4 No Mither habit for me...but there's literally no Lethal in 2v8!
My other is when survivors in chase run towards a hooked survivor.
Even if the tile set is bad they are literally making the situation worse.
this happened to me a couple days ago. It was three people around me while i was hooked so the doctor had no reason to leave. I was about to scream at my tv for them to (politely leave the area)
I was only upset for like twenty minutes afterword.
Justified crashout?
Cosplay skins in general, ok, they don't get the ok from the license holders to make them actual characters, but then don't bother making them cosplays at all, e.g Tokyo Ghoul cosplays are hideous
Thats the most confusing part of the cosplays, why would license holders give the ok for Richter or Alucard but say no you can't use Simon, BUT you can make a total goofball out of Trevor by making him dress up as Simon. Which ends up making me think it was cost saving on bhvrs end, because they tried to put in too much stuff in one sitting.
But yea i'd rather they didnt put the cosplays in at all if they cant afford to bring the character in first.
Pet peeve...
I'll keep away from things that relate to bugs/game health/balance because otherwise this could be an essay.
One of my biggest pet peeve is that Killer licensed skins (entirely different characters, like Birkin, AoT skins, Rize, Look-See etc.) and most Ascended skins don't have special Mori animations.
Even the Attack Titan skin, which was already on mobile AND had a special Mori back then, has no Mori animation and not even exclusive SFX… it feels cheap for the price.
I've got one for the community and one for the game itself.
For the community, it's a pet peeve of mine when people say "M1 killer" when all they actually mean is "weak killer". Situations where killers like Pig are used as examples, but killers like Spirit, Pinhead, and Singularity aren't, due to Pig being weak historically and the others being strong as opposed to whether they're designed around M1s.
For the game, it's a huge pet peeve of mine to be the one hooked in the endgame and for my teammates to awkwardly linger just outside the killer's effective range, either staring at them or pointing/vaulting to get their attention. Commit to the save or leave already, this is wasting everyone's time…
Having the pallet drop animation start on my screen, only to get knocked out of it because apparently the killer had already stepped through, even though they clearly hadn't. Not even talking ping hits here.
Gotten to a point now where I feel like I shouldn't even bother trying to vacuum for a stun.
Yeah there are some issues with pallets the last few months, so many times I am mashing the button and the pallet just does not drop.
I have another one: Teammates continuing to cleanse a Dull Totem at the start of the match, even when gesturing like mad for them to stop - and I have Inner Strength or a boon equipped.
People who still have that stupid pustule flower and won't finish the quest.
It's ending 2027 so get it over with.
Hit validation being killer sided, like gosh dang it we have dedicated servers now? Why are things worse than when it was peer to peer?
The big ones for me are:
Slugging for the 4K to deny hatch spawning. You already won. Unless you're doing an adept just… Why? It's really not that serious.
Getting unhooked in the Killer's face (I better be about to go to second stage).
If you're gonna 99 the gate, you better be stood by it and be ready to open.
Chain blinding the Killer being a thing. Yes, Ace/Adam/Ada I get it. You're very good at playing Survivor and there's skill expression in being able to do so and all that, but it feels so bad when you're not a headphone gamer. Please just let me see where I'm going so I can play the damn game.
That one person who follows you around all game to trip all your traps when you play Trapper. Please, stop. No more. Playing Trapper is already hard enough.
Not just the last few months. it's always been if the hit connects on the killers PC it counts. I cant count the number of times I've been hit after stepping away from pallet drops, 5+ from vaults or even 15 foot knifes when a power falls short. All cause the kill had high ping for a east lobby.
It's a different issue I'm referring to - that the pallet is not dropping at all even when I have the prompt for plenty of time. Only started happening recently.
William Afton having that goddamned axe.
I waited 10 years BHVR, and you spackled Xenomorph Tunnels in paint and gave him a throwing axe. All the cool ideas and mechanics that could've come from a FNaF chapter, just to fall back on an easy archetype cause they know it would work. Reusing half the Greenville maps and leaving out the Springlock rooms is also criminal.
Man, I'm gonna miss this place. Going out as one salty sailor.