let killers abandon after gates open.
Im so sick of having my time wasted by survivors who dont want to leave and just hide around the map. just let killer abandon when the gate open the game is over most of the time and its a choice just like the survivors have if they get slugged to much. why is survivors time respected but not the killers.
edit: the match would still keep going the killer would just be replaced with a bot.
Comments
The developers didn't even consider allowing the assassin to leave the match without penalty if they haven't hooked anyone for a long time, but the enemy can leave the game if the generators haven't been activated for four minutes. The most puzzling thing is why there are so few complaints about this when the whole world is complaining about "tunnel thinking."
Should have been a thing since they added abandon once all 4 survivors are down. Till this day I don't know why people are so against the idea of the killer being able to abandon once gates are powered. I've seen "well the game isn't technically over" when I've seen people abandon even though there was plot twist and unbreakable but the last person downed is who had it or people still have self unhook attempts.
Killers can abandon if it takes survivors 10 minutes to break a 3 gen. I had a killer abandon after the gates were open and I was on hook. Apparently the 3 gen we had took 10 minutes to break. I guess the killer got the abandon option and it didn't go away even when we finally finished the gen and an exit gate was opened. He downed and hooked me as the gate was being opened. Left me to chase someone out and then abandoned as my other teammate was coming to unhook me. When the game just ended and the scoreboard didn't show a DC I was so confused until someone told me the 10 minute no gens completing gives killers an abandon option that doesn't go away.
Thats way longer then most games go for.
You would still be able to get adpet it would just replace the killer with an ai bot like it does for survivors. Just litteraly make the kilelr walk around and m1 they dont even need to use the power
The game not being over is always such a stupid argument those type make.
Yeah thats how it usually goes. They get their 1/5 solo q escape so they gotta take it out on the random demo gorgon player in pallet density.
The other one i cant stand us when they say to just push them out like the survivors dont hide to waste killers time.
It's literally 2 minutes and you can open the gate yourself to start the timer. Press Tab and go to the bathroom or make a coffee :)
Its only 4 minutes you can just push tab and go do somthing else. No when queue times are over 5 minutes adding 2 extra minutes to queue times is not acceptable and shows the devs dont respect the killers time like they do with survivors.
A lot of entitled killers wanting a free dc without any penalty for being sore losers in this thread.
This is completely wrong? Survivors dont get to abandon when no Gen is completed for 4 minutes. Killers get to abandon when no Gen is completed for 10 minutes, simply to allow them to leave the game if the Survivors are holding it hostage by only hiding.
The difference is the KIller has way more control over what they can do when all Gens are done. The Survivor has no control at all when they are slugged.
If the Gens are done, the Killer can either keep playing or open the Gate. And if the Gate is opened, they only have to wait 2 minutes (being afk, breaking Pallets, farming BPs by using their Power…), but doing so is their own decision. They can also force the Survivors out. Yes, the side who is always pondering about playing the big and scary Killer MIGHT see Survivors teabagging, I know, horrible. But if you are over 14 you should not have a problem with that and be the adult, if the Survivors are not the adults.
Survivors on the other hand can do nothing when slugged except for moving around at the lowest speed possible. It would be more compareable if Survivors could do more, e.g. speeding up their bleed timer by speeding up their crawl speed or something like this. But as of now, a slugged Survivor has to wait for 4 minutes without any way of either speeding it up or doing something else ingame.
There was another post where people asked for the survivor to abandon when a mori/hook animation was performed in them. And it was somewhat well received.
This would be the equivalent for killers. And im on it.
so do you think survivors are poor losers when they abandon?
I'm of the strong belief killer bots need to added before something like this is implemented.
The game simply ends when the killer leaves no matter what the survivors may be doing. If their was killer bots when killers dced would have much less of a issue with it even if they can only m1 they just need the stop the trail from ending.
yes its the same but for some reason killers are sore losers but with survivors its just respecting their time.
just make the killer bots just be walk and m1 its not that hard we already have bot trapper just turn off ability and put that bot on all killers till they make proper bots.
Comments like this (and the fact that my opposition to DC-ing gets downvoted) explain why the DC penalty is so badly needed. Way too many people don’t care if they ruin the game for others. Disconnecting as killer ends the match for everyone and BHVR should not be obligated to spend a huge amount of resources to program bot killers because some people can’t handle losing in a video game. Disconnecting as survivor ruins the match for their teammates. Either way, you’re ruining the match and I’m glad that there’s a system to keep people who constantly ruin other people’s games from playing the game.
I mean, I would not be against it if Killers can abandon when gates are open. But I just think it is not correct to compare the situation of a Survivor slugged with a Killer waiting for the EGC to end. One is 4 minutes without any option to do anything, the other is 2 minutes while actively choosing to wait 2 minutes.
To your last part - I run Unbreakable and Deliverance, so technically, when all 4 Survivors are down, I could still do something. But even then I think it is not horrible that Survivors get to abandon here. Sure, it would be better if they would check the Perks and see that someone might turn the game around, but realistically, even with Unbreakable and Deliverance ready, the game is over at this point, since the Survivors will very likely not come back from four people downed at the same time.
if survivors get to abandon to not give killers the satisfaction of a mori/hook, killers should be able to abandon to not give survivors the satisfaction of watching them leave.
There’s no good reason for it not to be implemented.
I saw someone say “because adepts”. But my counterpoint is they can make it count as an escape as to not mess with adepts, this also would have to be implemented for challenges and such that require escaping, the ONLY problem I foresee is hatch escape challenges and some challenges where you have to stay and let other people leave before you, but they’re so far a few between they shouldn’t hamper a QoL change like this.
This is always a strange thing to say. The Killer is the one who wants to see the Mori, the Killer is the one who gets to see the Mori. There is nothing taken from them.
So you’d be ok with getting rid of the survivor abandon feature as well, I take it?
why are yo uacting like the game ends just put the trapper bot mind with no ability in the place of the killer that bot already works just do that and make killer bots that use the abilities later. so the match would keep going so survivors can do what they want for the 2 minutes and escape for the adept.
And if the killer is swapped with a bot when he abandons, the survivors will be the ones who want to see the killer watching them leave, and they will see the killer watching them leave, but just a bot. There will be nothing taken from them.
No, I think that the game is over because they literally can't do anything to progress the game. Where as killers still have the potential to get a kill. Killers want to abandon when gate is open because they're sore losers.
Killers can still go around and potentially get a kill. Survivors on the ground or hook can't do anything and is pointless to stay. They've lost, and you're just keeping them in there for whatever reason.
Though abandoning after getting knocked down after 3 hits seems kinda much . Should only be when everyone is either downed or hooked.
the game is basicly over and its a choice on the killers side if they want to go for a kill let them if they dont and want to go to the next one let them. your clearly a survivor main who just wants to keep wasting killers time ow have them watch you leave for some sick reason. just take the win its not that hard to be a nice person and respect the killers time.
and survivors can get hatch so whats your point both people can do stuff so why is only one sides time respected and the others is not.
If the killer doesn't want to go for the kill then they can eat the DC penalty and not give an option that encourages others to just give up and promote bad sportsmanship.
And you're assuming wrong of me entirely because I don't agree with you. I don't teabag or anything at the gate because I don't want to anger the person I'm playing against. I don't want to be the reason why they're having a bad day. I even give pity kills if they killer wants it. And believe it or not, I don't want my time wasted either, so why would I stick around? I want to get into the next game as soon as possible.
But you just resort to your "us vs them" tactics and continue on with the propaganda that all survivor mains are just the worst human beings on earth.
then survivor's should have to take the dc penelty if they want to go next its that simple stop with these rules for one side but not the other
they why not let killers leave they art being sore losers they just want to play the game and not have there time wasted
this is not anuse vs them its a respect problem because survivors do have there time respected while killers doesnt if they added this it wouldn't be fiar.
They get to abandon because they literally can't do anything to progress the game. What aren't you understanding? The game is over at that point. Killers still have agency over the match, you're just being a sore loser about it and want to quit when things aren't going your way.
Isn't that what survivors begged for, and got, with the Abandon feature?
You can abandon from just being slugged so no its not because you cant make progress i have been slugged because of altruism and gotten the abandon option. And why is it a sore lower that I just dont want my time wasted by a survivor hiding or waiting on hatch or gate to tbag at me all im asking for is my time respected on killer like its respected on survivor.
Because literally unable to do anything for 4 minutes was terrible game design.
Survivors can't do anything on the hook or on the ground. The game is over. You all keep overlooking that fact. Wonder why…
Your team can save you and you can do as much on survivor as you can on killer when a survivor hides all you can do is move around and hope somthing happens. Also anti slug perks are a think and I have gotten a bot up and out the gate to make the game a draw yet the person was able to abandon so again your weird fixation on the game not being over when survivors can abandon before the game is over like be consistent on your stance should.
You get the abandon feature when all remaining survivors are slugged/hooked, in which case you cannot make progress at all and thus the game is over. Do you even play survivor? Doesn't matter how or why they're all downed, it's the fact no action can be taken to continue the game.
Killer wanting to abandon because the gate is open is being a sore loser is because you, as the killer, can still move around and go for a kill or get points in any manner you wish.
I've said this so many times in this thread, and you're so unwilling to understand, and you're just repeating the same thing over and over again.
this is a bad argument.
I’ve seen so many times where survivors abandon and one or multiple have unbreakable or I get unlucky hook spawns and a bot gets to wiggle off, lest we forget 4%’s yeah they’re less common because you need a luck offering but it’s not an impossibility to get one; also keep in mind hatch exists, too many times to count I’ve seen a hatch spawn on top of a bot because the survivor was a ‘sore loser’ and abandoned too quickly.
Just because everyone is down or dying doesn’t mean the game is over or they don’t have any agency.
You’re saying you don’t want an us vs them, but your argument is fueled on it, with rules for me but not for thee.
If survivors get to abandon when everyone is slugged, killers should get to abandon if survivors are just camping the exit game with no chance of turning it around if they don’t have endgame perks, simple as that.
It’s good that we can agree that survivors shouldn’t be able to abandon simply for being slugged multiple times. I also agree with you that there is a big difference between the situations that most people are pointing to here (killer being able to abandon at endgame vs survivors being able to abandon when everyone is hooked/slugged). The feature is really intended to prevent killers from forcing survivors to bleed out for up to 4 minutes and survivors not being able to do anything about it. Killers aren’t forced to wait out the endgame.
You also get the abandon feature after you have been slugged 3 times so again the survivor can abandon before the game is over why cant killer also i have litteraly gotten all my team back up with unbreakable because the killer slugged all of us and we won yet I had the abandon option for the entire game.
All of your arguments are so bad…
First off, unbreakable is one use only, so I don't know where you're getting "multiple use" from. Unless you mean if all 4 have it, but even still, it's a one time use for each. Once it's gone, it's gone. Relying on luck to get the unhook is just wishful thinking. Wiggling off is such a rare thing, too, and even so, you don't get any protection; the killer can just get you down again within seconds.
But thanks for bringing up perks, because killers also have perks to slow down the gate from being powered up and other catch up perks! NoED, Remember Me, No Way Out, Blood Warden, etc.
"Just because everyone is downed doesn't mean it's over or they don't have agency"
Yeah..it literally does. If you think i'm wrong, I challenge you to play survivor, and run No Mither with Plot twist, and don't let anyone heal you. Tell me how much you contributed to the game. I bet it's not a lot.
Unbreakable! Plot Twist! Tenacity! Conviction! Up the Ante! Slippery Meat! Vigo's Jar of Salty Lips! Black Salt Statuette! Salt Pouch!
All of those things I listed are ways survivor has agency when they're on (first) hook or on the ground.
They just don't want to use them.
Bit a survivor can force a killer to have to wait out the end game collapse by hiding on the map. I have had it happen to me multiple time and guess what it feels worse then when im slugged on survivor because i dont get an indication where the survivor is all I can do is move around the map so just like a slugged survivor.
Unbreakable: One time use!
Plot twist: Also one time use!
Tenacity: Not sure how useful crawling 50% faster is when you still can't do anything
Conviction: Only up if you've healed someone, and only lasts a few seconds and then you're back down
Up the Ante, Slippery Meat, and other luck offerings: Making an entire build just to get off one ONE TIME is not that great. And again, this is for the first hook so of course you're more likely still in the game.
Survivors making the killers wait for 4 minutes is such a jerk move, and I'll never condone that behavior. We're all just trying to have fun, and if you're a person who derives enjoyment from making people mad…I don't wanna talk to you.
I'll cut the bickering with you and plainly say that my big worry is that killers getting the abandon feature when they still can do something is only going to encourage rage quits. It doesn't feel good having the game end and my victory taken from me because the killer had a tantrum. If my worry is unfounded, then I'll wipe the egg off my face and admit I'm wrong in all of this.
So you know what? I say we should at least try it. See if the increase of rage quitting at the end rises, or not.
you play survivor? lol if someone running No Mither no can heal you anyways.
I think you missed the point to where they're not allowed to get up, but thanks for playing. You contributed a lot here. Proud of you.
Your victory wouldnt be taken from you the killer would be replaced with a bot you would get your BP and win its would just let killers have there time respected the same way survivors is.
And if someone's going to rage quit would you rather just lose out on pd or play against a bot and get more bp. I know which one I would pick.
1st off, I was talking about multiple survivors having unbreakable not multiple uses. You didn’t even quote me correctly XD. And yeah it’s anecdotal but I’ve had many many games where I go the whole game without seeing an unbreakable until the end game screen, it’s really not that uncommon to see a bot Stand up while I’m trying to go around and hook everyone.
2nd off I clearly stated no chance of turning it around if they don’t have endgame perks. Like you just didn’t read what I wrote.
3rd I don’t what you’re getting at with that no mither plot twist point, you’re actually just crashing at nothing.
Survivors could stealth and get hatch while slugged or try to crawl into hookless areas of map for potential wiggle off into hatch, even if killer dont pick survivor in such areas and hovering nearby im remember cases of hatch spawning right on top of survivor location so if you know hatch spawns it could be a consistent option for win too.
So no, game is objectively not over for slugged survivor even without unbreakable, power struggle etc. youre just expecting killers to waste their time and pray for opponent mistake at gates while you clearly not willing to even think about putting that amount of effort in same scenario at other side.