What's an unpopular opinion that you hold.
The kind that will make people hate you for even having. I'll go first:
Victor should not be able to down survivors, only latch onto them. Nothing more fun than being slugged to death! Just joking.
The kind that will make people hate you for even having. I'll go first:
Victor should not be able to down survivors, only latch onto them. Nothing more fun than being slugged to death! Just joking.
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Comments
per nerfed Hangman trick is a good perk and had one of the best ability's in the game.
Exhaustion perks design is very bad.
Most of killers add-ons aren't great but could be great and creative.
The game itself cannot work as a repetitive game and the dev should always work on the base gameplay of the game or drastically change the way loops work so the game feel fresh.
Deathslinger is fun to play against.
Sprintboost is stronger then Dead hard.
Why? Are you also a milk before cerealer?
Nope, just a bad person in other ways
Killers with a strong chase are good for the game and force survivors to play differently if they'd want to win.
Also the less basic M1 killers there are in the game adds to the variety of gameplay the survivors have in the game.
Finally great skill checks bonus progression are partially responsible for gen rushes as they can shave off a surprising amount of time(Even after they been nerfed by 50%).
Perks that affect skill checks should make them significantly harder or change what the skill check is.
DS should be buffed to have tokens to punish the killer if he tunnels. If they do an objective they lose DS until hook.
Ah I see. You bite into kitkats without breaking them first.
Sometimes
Quite unpopular, is it not? Well, there are a few reasons as to why:
-I never had any problems with people holding the game hostage, which leads me to believe that it wasn't as common as perceived to be.
-Having a timer at the end of the game is not something that I enjoy. It does nothing other than encourage scummy tactics and rushed actions.
-Blood Warden value guaranteed, if you managed to catch a survivor, since doors were opened right away.
-EGC's weird sounds are extremely annoying.
-It did not exist back when I started. That is the image that I have of the Endgame.
spirit is fun to play against.
They should bring old Undying back, it brought a new meta after 1 year and half of the omnipresent corrupt pop and survivors actually started to do totems
Once you master his tonics and antidotes, Clown is one of the most fun killers to play as.
Trickster is a very unique killer power-wise.
There should be a vanilla punishment in the game for hardcore tunneling, "just do gens" isnt really a solution if your teammates dont know you're being tunneled untill after you're downed again
If you're getting looped for several minutes that's on you
This is probably mean but in the spirit of being completley honest, I think noed is very cringe and rewards bad killers.
That Perks on Killerside, especially slowdown Perks are very overrated because most teams you play against are average. My only slowdown Perk is Corrupt, then I go with what's comfy. Bbq for points, Shadowborn for FoV, Agitation for less wasted time when hooking.
And even slowdown Perks won't really help against sweat teams so yeah. I think perks aren't as needed on Killer as people think.
Then there's no such thing as gen rushing or survivors being toxic
if its a fair killer, sure, spirit is fun to verse. But that's kinda the issue, most people playing spirit arent really fair killers. They use her ability to tunnel and facecamp people.
She still has issues even if people play her fairly tho.
I think we should go back to some licenses and add more content. I think the popular opinion is we need more licenses (that are done well) but I think we have a lot of honorable franchises that should be added to. Main examples
Playing killer is way more balanced than it used to be and fine how they are. Survivors aren't OP. And im a killer main
Survivors would rather nerf spirit than learn to play against her.
Hatch is a bad mechanic.
Balanced landing should get its stagger passive back when maps are more balanced
Billy is fine, his nerf was deserved.
I guess I'll go with mine, new undying is better than old undying
Decisive Strike’s skill check should be slightly delayed so the Killer gets a chance to drop the Survivor if they picked them up by accident or are forced to grab them (ie, locker, vault, chest, “CJ tech”). But not delayed enough so much that the Killer can hook the Survivor while the skill check is running.
Nea is the cutest survivor
Exhaustion perks are completely unfair by design and only really bad survivors actually think they're necessary and/or comparable to slowdown perks in terms of genuine requirement. They're not, info perks/comms are.
True "skill" does not exist in this game because of how the game works. If we want skill to truly be a thing, DBD would have to change at it's core. How Survivors defend against Killers, etc.
Dead Hard is overrated and really #########
In soloq Self-Care is one of the best perk and is mandatory if you are not holding a medic kit
Killers should get an extra perk slot that only allows perks that activate based on gens completed such as Coup De Grace, Fire Up, and Bitter Murmur.
Dead by Daylight is getting better year after year because improved balance but above all because the constant adition of new maps, new killers and new perk.
SWF needs some kind of in game nerf or killers needs some kind of in game buff against SWF.
Felix is not hot. He is seem like loser.
Look at David, he is strong, muscular, fit and hot. I really do not know why people saying Felix is hottest male survivor. David is still here, hello.
Remove all slowdown perks and buff gen regression
I agree. Tinkerer should give the killer only one notification per gen when a gen is close to full repair and leave it to him to keep close attention to it. This perk makes it almost virtually impossible to fix anything when two people are down. (Not to mention all of the other perks he could pair it with).
Swf needs an indicator in the lobby
legion is hard to counter in solo, but with a little communication, making sure you're spread out can make using their power extremely difficult. and you should be spreading out on gens whenever possible anyway
i think the game is pretty balanced and fun, just show up here to cause a ruckus
Doctor is fun to play against.
Wake Up is a good perk and Deja Vu is one of the worst perks.
Low tier Killers like Trapper, Pig, Demo, Plag (incoming Nemesis) are well designed. Because they gives survivor something to interact with. Their power are rounded, not focus on 1 aspect.
My unpopular opinion is that holding W does not make you a great survivor, same as killer relying on bloodlust 2-3 to get 1 hit.
No Mither is fine.
The breakable walls are a good addition, but the devs in the reworks have implemented them bad and poorly.
Bubba and Wraith take zero skill to play, even at red rank.
The rank system on the survivor side unintentionally encourages a style of play that is often selfish and counterproductive to escaping.
Twins dont need any buffs or nerfs.
They need a full on power rework on at least the scale of Doctor.