Why does pig have such a high kill rate?

Bildschirmfoto 2020-10-22 um 13.30.19.png

Any theories?

This is just uncanny to me, the fact that she has a higher kill rate than FRICKING SPIRIT is weird.

Tagged: Trusted

Comments

  • Probably cuz both sides dont care as much while having pig. Ppl Boop the snoot against pig and let themselves die. And sometimes u just want to see your own head pop cuz it's a little rare. I think the opposite happens for a lot of dislikeed killers though. Ppl give up or are already tilted against them, while the killers become more confident and try hard.

  • Use pig. Attach trap. Chase that survivor. Crouch /look away occasionally to lose chase for the trap timer to run but still tailing said survivor. Get kills.

    That's my experience with pig.

  • Cause she's a boss duh

  • @cannonballB said:

    She's an interesting killer. I don't find her fun to play but I think it's because I'm not into the ducking crouching killers as much.

    Her power set is interesting. Also is the growl just to let you know someone is pouncing on you?

    I think so, but also in the movies there's a growl during scenes where you see the pig kidnapping victims.

  • @lowiq said:

    Mechanically easier killers have higher win rates. Which is also why you see Freddy / Doc / Bubba at the top. It means people that don't main these killers can easily play a few games and win without learning a ton of mechanics.

    Another way to look at it is, if you have someone who doesn't main huntress and plays her for one game, that player will probably get a 0K, which significantly drives down the huntress average. Whereas, someone who only plays Freddy once probably still gets a 3/4K.

    Also pig is very good at slowing down gens, which can be devastating in solo queue. Probably also why Freddy and Doc are at the top.

    I wouldnt say pig is mechanically easier, I think she's one of the harder killers to use to gain hits. Best you got is her undetectability, but even that is far from good compared to other killers with undetectability because she gives away she's uncrouching decades before she can actually hit you. Besides, mechanically seen, nurse is also much easier. Its literally just hold m2 longer to go further.

  • Context for statistics only matters in the case of Nurse apparently, so we'll never know from the devs POV.

    Generally speaking, people often play what is strong, or what they're best at, or what they do the best with. Since no one really picks Pig, that means anyone who does in large capacity will do well with her, especially when you consider people don't often own Pig because her perks aren't great and nor is she.

    The one thing you should understand about a lot of statistics is there are a ton of variables in play. If you look at a statistic, and look at the KR number, and you think about nothing else and that is where you base your opinion, then you're really ignorant. So, good on you for asking a legitimate question, sir.

    To me, the majority of killers in lower KR/Mid KR in red ranks compared to the ones at the highest KR, bar Freddy and Spirit, are actually surprising. I think that speaks volumes towards how these devs balance the game and my own personal experiences on being R1 for 3 1/2 years. If you told me, statistically speaking, Doc is S Tier, Nurse is F tier, and Hag is mid tier, I'd question your sanity.

  • @Darkskies said:

    Lol Pig op plz nerf!!!

    Would be very interested in how many of those kills was head pops.

    As a pig main this does not surprise me tbh but a little thing to note is that I have experienced after a good boop session survivors will stay in the match to die to the egc to honour the boops. This happens alot to me personally its very sweet.

    Proud of my girl tho ๐Ÿท๐Ÿ…

    At red ranks, not very many. Forcing trap kills and using Ambush more than an extremely rare mindgame or opening hit hurts Pig far, far and away more than it helps.

    Pig shines in being versatile with perks. You can just eat pallets, you can run all hexes, you can run a standard stalling build--they're all equally as effective. Hexes are potentially very good with her, since survivors will usually need to prioritize traps over dealing with them.

  • @Sonzaishinai said:

    Luring survivors to boop your snoot to then betray then and kill them is a tacktic that never fails

    You absolute monster! Us snoot boopers just wanna be wholesome uwu

  • @Todgeweiht said:

    https://us.v-cdn.net/6030815/uploads/0UL157TTWQNC/bildschirmfoto-2020-10-22-um-13-30-19.png

    Any theories?

    This is just uncanny to me, the fact that she has a higher kill rate than FRICKING SPIRIT is weird.

    Im a pig main and i think she is the best killer. The traps help so much. Im a red rank with her and i usually get a 3-4 k with her. I use double gears and slows the game down so much. I dont shoot for head pops but i usually manage one.

  • @IronWill said:

    From experience I can tell why. Legit 99% of all Pig players I face play the same. They will down someone, put on trap and hook and then they will either directly tunnel that person off hook or simply camp the boxes.

    The RNG part of the masks neds to go, same as her ability to see the boxes. Freddy can't see his "boxes" either so why can she? After "fixing" those 2 issues, give her some buff but atm she is just as annoying to face as Hag imho.

    Im a pig main and i do not camp or tunnel. I do not camp boxes. I look at the traps as giving me breathing room. I dont gotta worry about that guy for a little and i can go look for sombody else. Pig is awsome...i also dont usually play stealthy with her.

  • @Eninya said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703643#Comment_1703643

    At red ranks, not very many. Forcing trap kills and using Ambush more than an extremely rare mindgame or opening hit hurts Pig far, far and away more than it helps.

    Pig shines in being versatile with perks. You can just eat pallets, you can run all hexes, you can run a standard stalling build--they're all equally as effective. Hexes are potentially very good with her, since survivors will usually need to prioritize traps over dealing with them.

    Im a pig main at red ranks and what i do is use my traps for some breathing room and i am rarely stealthy with her. I use double gears to buy myself time.

  • @shane32 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1705284#Comment_1705284

    Im a pig main at red ranks and what i do is use my traps for some breathing room and i am rarely stealthy with her. I use double gears to buy myself time.

    I like running 6 boxes for the hilarity, but if you're trying to actually kill someone, using Tampered Timer with Crate of Gears if the best bet. You also have to be willing to play super scummy, by running survivors off of particular boxes, or carrying and hooking them far from it, repeatedly.

    All of this assumes that the timer is activated, though.

  • You get people in a reverse trap when the last gen is getting repaired, open the gate, and if they just try and leave their head, y'know, does the thing that kills you. It's happened a lot to me, but I don't die without booping the snoot AT LEAST once >:)

  • @Decarcassor said:

    Pig has a cult following of very dedicated and very good players. Thoses Pig mains who consistently play her at red ranks are really good. I wonder what the Pig stats are when you look at all ranks ?

    BHVR mentioned this in their stream. Pig's kill rate is 62.09% across all ranks and 73.11% at red ranks.

  • TaKe AWaY hEr bEaR tRaPs

  • @Sonzaishinai said:

    Luring survivors to boop your snoot to then betray then and kill them is a tacktic that never fails

    You're evil! :(

  • Also if i remember correctly the stats they showed during the recent Q&A stream they said are stats only from the day the blight was added in up until the day of the stream. They arent stats starting from day one

  • @Todgeweiht said:

    https://us.v-cdn.net/6030815/uploads/0UL157TTWQNC/bildschirmfoto-2020-10-22-um-13-30-19.png

    Any theories?

    This is just uncanny to me, the fact that she has a higher kill rate than FRICKING SPIRIT is weird.

    Because she has everything. Anti-loop? Check. Slowdown? Check. Adorable? Check.

  • @lowiq said:

    Mechanically easier killers have higher win rates. Which is also why you see Freddy / Doc / Bubba at the top. It means people that don't main these killers can easily play a few games and win without learning a ton of mechanics.

    Another way to look at it is, if you have someone who doesn't main huntress and plays her for one game, that player will probably get a 0K, which significantly drives down the huntress average. Whereas, someone who only plays Freddy once probably still gets a 3/4K.

    Also pig is very good at slowing down gens, which can be devastating in solo queue. Probably also why Freddy and Doc are at the top.

    Docs more of a noob stomper than anything. You can make literal infinites if he's bad, and if hes good you can just genrush to get out.

  • @TWiXT said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703637#Comment_1703637

    Don't even get me started...

    ...

    Dangit, Ok gonna just say this: I HATE DEATHSLINGER!

    Not for the reasons people on the forums keep whining about either, but because, of all killers, he's literally the most LENIENT. I'm gonna let that sink in for anyone reading this for a moment, because if the Player complaints on these forums are to be believed, he's one of the worst things to happen to DbD because "He has no Counter-play"... (frustrated Groan)

    If he actually had no counter-play, I would be right there with them posting comments and ideas for how to balance him, but truth be told, I despise his heavily survivor favored base kit:

    He is the only killer in the game that features a whopping 5 separate slowdowns just for using his power to secure a hit on a survivor! At most, other killers only feature 3 slowdowns: The basic attack recovery, power usage, and power cooldown/stun time, but Deathslinger adds to that list Reloading time, AND reeling the damn survivor in, which can take up to 5 seconds. In this game, the killer role is always a battle of efficient Time Management, and the longer you take to down a survivor you're chasing, the more time the other survivors have to complete their objectives, so while other killers can regularly take down a survivor in 15-20 seconds, Deathslinger can take a minimum of 26 and a maximum of 40 to do so. Add in the fact that his Slower than average movement speed already gives him little to no map pressure, and in my opinion, you get the WORST killer in the game.

    Yet Here we are, just like with the complaints I've listed against the Pig, players will furiously ######### and moan about how "DeAThSliNGR iz OP, pLz nERf!" in post after post, and I'm tired of it. His only advantages are his TR and performance in a 1v1 scenario, but even then, despite taking so much longer to down a survivor than any other killer on the roster, because of how his power makes survivors feel helpless in the 1v1... He's obviously "OP" and needs to be "Reworked"! (grimace)

    I apologize for the off topic rant, I just get so frustrated sometimes when it comes to some players mental gymnastics when they make posts to complain about perceived imbalances. Even here, in this post it'll be no different. I listed those complaints against Pig because, In my past experiences on this forum, it always devolves to them no matter what anyone says, or what counter points anyone argues, so I figured I might as well just get them out of the way before this becomes a cluster ######### of comments and replies all leading to the same inevitable complaints. All because these players simply refuse to accept that they might just have to adapt/change their playstyle a little in order to win against her.

    Slinger isnt op, hes just not fun. People want him to be more fun in a chase, since currently he has no counterplay. And he doesn't really need a nerf, just a rework. Like maybe remove quickscope but make him 115.

  • facecamping works Bubba boyz

  • I'm surprised more at Myers' kill rate. He's not exactly very strong nowadays, and he's pretty irrelevant due to ghostface being him but better in most ways.

  • Boop the snout?

    I honestly don't know. I just really hope they don't ignore changing pig cuz of this. She really isn't any good.

    In most situations anyway.

  • because these stats are absolutely meaningless, and the devs have just inadvertently gave the playerbase an insight as to why this game is so poorly balanced.

  • 2 out of her 3 perks are pretty decent, especially when you combo them with other perks so there's that increasing her usage.

    Also people when facing Pig do so with a bit of false confidence. I mean IT'S PIG! She's on the bottom of EVERYONE'S tier list, right? How powerful could she be?

    So because of that mentality, people tend to forget that they have an exploding mechanism on their heads that'll kill them if they don't take it off. They'll work on a generator, let themselves get healed back up to full, maybe even pull off a rescue or two. All the while that timer is ticking down. Then they realize they done ######### up, sprint to the nearest Jigsaw Box, and have their head explode whilst I just stare in bewilderment.

    I REALLY wish in my recent days of playing Pig that I could say this is an exaggeration, and while it's not 100% accurate, it's close to being about 85% of my matches. People die to Pig because they forget that Pig can passively kill them lol.

  • @Todgeweiht said:

    https://us.v-cdn.net/6030815/uploads/0UL157TTWQNC/bildschirmfoto-2020-10-22-um-13-30-19.png

    Any theories?

    This is just uncanny to me, the fact that she has a higher kill rate than FRICKING SPIRIT is weird.

    Pig is AWSOME!

  • They adapted and most of them probably main her. Along with new perks to help her better

  • Because us Pig players are total grease machines who will show no mercy unless booped. ๐Ÿท๐Ÿฝ

  • Checking the boxes and interrupting a survivor before they can get the trap off is much faster since you get an instant re-hook or you can crouch and wait until they die. That's why Pig has a high kill rate. She isn't hard to play when you play her like that and you get a 3k-4k almost every game if they try to gen rush you. It's a lose-lose. If they take too long, pop goes the weasel the gens or use ruin and pop together. You'll be surprised how many times you win.

  • Because her hit box is broken & 9-10 pigs camp in crouch around the hook and tunnel the hookee.

  • @Johnny_XMan said:

    She gets more kills because too many people trying to boop her snoot only to find out it was a trap all along and end up dying.

    ok I kid.. I kid ๐Ÿ˜‚

    Story of my dbd life. ๐Ÿ˜ญ

  • @TWiXT said:

    1. Her RBT's ensure that a survivor stops focusing on doing gens and has to run around for up to 2 minutes trying to get it off of their head.
    2. If they don't get the RBT off of their head before the timer runs out, it kills them.
    3. Pig can bodyblock the jigsaw boxes to ensure an RBT will kill a survivor.
    4. Jigsaw boxes skillchecks are affected by Unnerving presence.
    5. She's stealthy.
    6. If she has 2 or more survivors with ticking RBT's she can focus on the survivors doing gens instead which stops survivors from doing them efficiently, resulting in slowing the gen progress to a crawl, and hands her an easy win.
    7. RBT's = same slowdown as "old" Ruin, except it can't be destroyed in the first minute of the match, and it's her base kit so it doesn't take up a perk slot.

    "PiG OP, pLZ NeRf!"

    well she might be op tbh .

    if balance for killers is a ~50% kill rate , like the devs have said. then yes , she might need a nerf a long with other killers.

    as a killer main & pig main , i never need to use regression perks to slow down the game and get a 3k/4k . when i do use ruin or w.e its usually a guaranteed 4k since the game gets slowed down like crazy . im super welcome to a nerf since i've been hard stuck rank 1 and i've grown bored of constant 4k's when i play pig tbh.

  • I'd be very interested to see the perk choice breakdown of Pigs relative to her kill rate. That can go a long way towards explaining kill rate. My theory is that most players who take Pig at red ranks are extremely confident/competent with M1 killers.

    To me, her kill rate says less about her and more about the players. Plus I've had players die to EGC just because they want to boop the snoot.

  • @ky_quilt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703571#Comment_1703571

    well she might be op tbh .

    if balance for killers is a ~50% kill rate , like the devs have said. then yes , she might need a nerf a long with other killers.

    as a killer main & pig main , i never need to use regression perks to slow down the game and get a 3k/4k . when i do use ruin or w.e its usually a guaranteed 4k since the game gets slowed down like crazy . im super welcome to a nerf since i've been hard stuck rank 1 and i've grown bored of constant 4k's when i play pig tbh.

    Instead of offering my actual mental thoughts towards your statement, I'm going to be polite and simply say, no. Just no.

    She is certainly NOT overpowered. And after pretty much a straight year of nerfs due to normalization, she doesn't need more.

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