Stop demanding spirit nerfs

Yeah I get it shes hard to go against big deal she has counter play you guys just are too stubborn too utilize it! You just killed Billy stop trying to kill Spirit.

Comments

  • @Rey_512 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438177#Comment_1438177

    Well it wouldn’t matter what the skill of the Spirit it, this is simply a visual mechanic that you claim is easy to spot. Just post a random video of someone going against Spirit and timestamp a section of the video and what I should look for.

    https://www.youtube.com/watch?v=8IqdOnb2HbM


    At 4:08 You see she begins her phase and lifts her arms up reseting her animation that means she is now completely in Phase mode.

    https://www.youtube.com/watch?v=3-kGA5KyQuk

    At 12:52 as well you can see her begin her phase during her raising armed animation.

  • @[Deleted User] said:

    Name a good counter or more against a Spirit who runs Stridor and listens for footsteps / breathing.

    Gen speed.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438572#Comment_1438572

    Wouldnt hurt to be swf also stridor doesnt counter iron will stacked with no mither or with the active effect of off the record,

    So you're basically saying always run at least 2 perks to counter a killer you may not even go against. Nice good balanced.

    Killers can see survivors in lobby in an attempt to ready up, survivors don't get that option.

  • @DeanWinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438890#Comment_1438890

    Did I say that? No. You’re putting words in my mouth. I said she needs some tweaking. Keep on coming with the salt, princess.

    Lol its what you're literally asking for. Spirit is great because she requires you to actually abandon your hold W tactic and actually focus/read the killer to outplay her what you're asking is for her to easily be read and giving her anything beyond what she has now will just push her down SEVERAL tiers its why she wasn't A or S tier in PTB

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438902#Comment_1438902

    So you're basically saying always run at least 2 perks to counter a killer you may not even go against. Nice good balanced.

    Killers can see survivors in lobby in an attempt to ready up, survivors don't get that option.

    You don't need either to counter spirit you just have to know more play styles than running a pallet.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438901#Comment_1438901

    Lol its what you're literally asking for. Spirit is great because she requires you to actually abandon your hold W tactic and actually focus/read the killer to outplay her what you're asking is for her to easily be read and giving her anything beyond what she has now will just push her down SEVERAL tiers its why she wasn't A or S tier in PTB

    Again, did I say that? I didn’t. I said she needs to be tweaked. You should actually read the response before going straight into attack mode.

    That is not what I’m asking for. I am asking for tweaks to make her easier to counter and not just a total guessing game. At least they can give a tell that she’s shifted modes. Does tweaking mean make her useless? No. I didn’t specify changes. I don’t want her to become absolute garbage but as it is right now, playing against her is like a deadly game of hide and seek. Get found and you’re pretty much #########.

    It’s really annoying that you twist everything into making your beloved killer the victim, as if I’m asking to completely ruin her. I’m not. Try listening to people’s opinions instead of auto-defending.

  • @DeanWinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438924#Comment_1438924

    Again, did I say that? I didn’t. I said she needs to be tweaked. You should actually read the response before going straight into attack mode.

    That is not what I’m asking for. I am asking for tweaks to make her easier to counter and not just a total guessing game. At least they can give a tell that she’s shifted modes. Does tweaking mean make her useless? No. I didn’t specify changes. I don’t want her to become absolute garbage but as it is right now, playing against her is like a deadly game of hide and seek. Get found and you’re pretty much #########.

    It’s really annoying that you twist everything into making your beloved killer the victim, as if I’m asking to completely ruin her. I’m not. Try listening to people’s opinions instead of auto-defending.

    Except she literally already has that so not much more to give her besides a blaring siren that says "SPIRIT IS PHASING!"

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438949#Comment_1438949

    Except she literally already has that so not much more to give her besides a blaring siren that says "SPIRIT IS PHASING!"

    Alright, apparently you’re too uneducated to know the difference between “tweak” and “nerf” and frankly, I don’t wanna waste my time with words falling on deaf ears. Good day 👍

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438916#Comment_1438916

    You don't need either to counter spirit you just have to know more play styles than running a pallet.

    Yeah except the "counters" you listed are at best inconsistent or at worst false.

  • @DeanWinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438958#Comment_1438958

    Alright, apparently you’re too uneducated to know the difference between “tweak” and “nerf” and frankly, I don’t wanna waste my time with words falling on deaf ears. Good day 👍

    All I see is that you got proven wrong and you mad now lol

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438930#Comment_1438930

    Yeah except the "counters" you listed are at best inconsistent or at worst false.

    Except they're not and you just wanna remove viable killers.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438962#Comment_1438962

    All I see is that you got proven wrong and you mad now lol

    you literally don’t listen to anything because you’re so far up spirit’s a** lmao everything people argue you can’t acknowledge

  • @Siberia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438970#Comment_1438970

    you literally don’t listen to anything because you’re so far up spirit’s a** lmao everything people argue you can’t acknowledge

    Ive yet to have been given any actual arguments tho

    "SHE HAS NO TELLS!" Okay now I've shown that she does

    "NO SHE DOESN'T HAVE ANY!!!!" Not sure what else to say except she does

    "SHE DOESNT HAVE COUNTERS!" Okay I just listed some

    "NO YOU'RE DUMB AND WRONG!" Okay how?

    "YOU'RE WRONG!!!"

    Thats pretty much how every interaction I've had has gone

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438902#Comment_1438902

    So you're basically saying always run at least 2 perks to counter a killer you may not even go against. Nice good balanced.

    Killers can see survivors in lobby in an attempt to ready up, survivors don't get that option.

    If you dislike it enough 2 perks are a small price to pay instead of complaining and spending hours of your life on the forums just to tell people this 2nd best killer btw is not fair

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438902#Comment_1438902

    So you're basically saying always run at least 2 perks to counter a killer you may not even go against. Nice good balanced.

    Killers can see survivors in lobby in an attempt to ready up, survivors don't get that option.

    Most people already run iron will as a default adding the other one for aura blocking most of the time isn't bad heres a build for you that is good that you will complain about anyway

    Iron Will

    Object of obsession

    Off the record

    Decisive strike/Unbreakable/Spinechill (more up to user)

    This build works in that you never have injured sounds when off the record is active nor does object reveal you while knowing where the killer is. giving you large periods of one sided viewing and depending on the 4th perk invincibility against being slugged or tunneled but not both.

    Here is a completely viable solo and even better team build to use

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438964#Comment_1438964

    Except they're not and you just wanna remove viable killers.

    Lol I posted a video done by Scott that proves her tells are inconsistent at best and at worst false or unviable.

    And those videos you posted as "evidence" of her tell(s) when phasing, one you can't see ######### on (also from the PTB) and the other is disproved by Scott's video.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438916#Comment_1438916

    Most people already run iron will as a default adding the other one for aura blocking most of the time isn't bad heres a build for you that is good that you will complain about anyway

    Iron Will

    Object of obsession

    Off the record

    Decisive strike/Unbreakable/Spinechill (more up to user)

    This build works in that you never have injured sounds when off the record is active nor does object reveal you while knowing where the killer is. giving you large periods of one sided viewing and depending on the 4th perk invincibility against being slugged or tunneled but not both.

    Here is a completely viable solo and even better team build to use

    So now you're saying to viably counter Spirit, one killer, you may need to run up to at least 4 perks as part of your mandatory build. Because she has no viable tells. 3 of which require paid dlc or getting lucky on the shrine. And if you're already in a chase what good will Spinechill do for you really? Unbreakable has one use, you get back up she slugs you again. You run No Mither you basically gave her an insta down, and she can still see your scratchmarks or hear you breathing in a locker.

  • Nerfs are for puss**s. Maybe their should try to juke the spirit instead of camping the pallet and spreading their cheeks.

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439049#Comment_1439049

    So now you're saying to viably counter Spirit, one killer, you may need to run up to at least 4 perks as part of your mandatory build. Because she has no viable tells. 3 of which require paid dlc or getting lucky on the shrine. And if you're already in a chase what good will Spinechill do for you really? Unbreakable has one use, you get back up she slugs you again. You run No Mither you basically gave her an insta down, and she can still see your scratchmarks or hear you breathing in a locker.

    Do you suffer from delusions of grandeur that you would be the best player in the game had spirit been nerfed hard enough and are upset to the point that you don't even bother reading other peoples points you just complain until they give up and you think you got your way. Not only did I say it was a build that you could use, I gave you arguably one of the strongest builds to swf the other thing that counters spirit.

  • She already got nerfed a while ago.

  • @Babyyy_Boyy said:

    She already got nerfed a while ago.

    @Babyyy_Boyy She didn't get nerfed. Her prayer beads did and her window vault that was impossible to know if she vaulted until she was already on the other side and ready to hit you was changed so you could see her vault. Her power was never changed nor the reason why those who don't like playing against her.

  • @ClickyClicky said:

    I think Freddy needs to be next. Specifically the oblivious status. So many of them proxy camp and tunnel, as survivor you shouldn’t have to run across the map to wake yourself up and then back again before you’re allowed to use BT.

    No they dont need to nerf any more killers. They need to stop nerfing things and fix their braindead maps and SWF. Then they can try and balance killers

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439073#Comment_1439073

    Do you suffer from delusions of grandeur that you would be the best player in the game had spirit been nerfed hard enough and are upset to the point that you don't even bother reading other peoples points you just complain until they give up and you think you got your way. Not only did I say it was a build that you could use, I gave you arguably one of the strongest builds to swf the other thing that counters spirit.

    Thanks for going to insults, feels great. No, no I do not. I read your points, I didn't agree with them, I didn't know it was a requirement to agree with any and all points you make great one. Again, why should we have to run a certain build just on the possibility that we MIGHT get one killer out of like 20. Also again, 3 of those perks are from paid DLC. What if you're not playing SWF, what if you're playing solo q? What if you don't WANT to play SWF. SWF should not be the counter to a killer.

    How about you drop the ######### attitude and people might be more willing to listen to you.

  • i don't think the spirit can last long.. devs don't care about balance

  • @kate_best_girl said:

    Yeah I get it shes hard to go against big deal she has counter play you guys just are too stubborn too utilize it! You just killed Billy stop trying to kill Spirit.

    the nerf is needed a good spirit who decides to play scummy has 0 counterplay, spirit has no counterplay at all there are only gimmicks you can try that are mostly not gonna work against an spirit with decent ears and decent headphones also slighty experienced. she deserves A GOOD nerf, billy didnt need it, but her? she definitely needs a nerf, they are extremely unfun and unsatisfying to go against since is an unenjoyable guessing game all the time being 75/25 to her side of course.


    after all she didnt get a major nerf now we can see her vaulting, so? that wasnt the big problem, never was. Now she doesnt touch survivors while is phassing is not like ifthat is changing the situation in the slightest, you never relied on that to find survivors except for certain very specific situations, and almost never. she still didnt get a nerf to her ability and she needs it.


    also some people say yes you can know when she uses her ability, no, you dont u just can guess she is using it because there are some clothes that doesnt even have glasses like the previous rift ones and still you jsut cant pay attention all the time.

  • @AVoiceOfReason said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439099#Comment_1439099

    @Babyyy_Boyy She didn't get nerfed. Her prayer beads did and her window vault that was impossible to know if she vaulted until she was already on the other side and ready to hit you was changed so you could see her vault. Her power was never changed nor the reason why those who don't like playing against her.

    Thank you. This is what most people want, like what they did with the window vaults, give an indication she's vaulting. Do the same with phasing. Boom.

    But according to everyone that will make her F tier unplayable killer. If the reasons she's A-S tier is because people can't tell when she's phasing that's an inherent problem with her design, and could be addressed. But no. Spirit fine, survivors dumb.

  • This already happened, why are people whining again?

    wait, because they got their way with Billy, had to move on to the next killer.. i guess they're ok with Freddy then if they're back to whining about Spirit (lol).

  • the only people who are defending her are the spirit mains who wants to win without 0 effort over and over again no stop. thats the problem, she needs major tweaks because she is extremely unfun to go against and has 0 real counterplay, the other killers have counters, she doesnt except if she is unexperienced, but eventually the player is gonna learn the gimmicks and probably just getting a decent pair of headphones and will be easy mode in every trial, survivors need telltales, she is almost or even more unfun than going against an sluging nurse.


    no counterplay (no real counterplay at least)

    0 tellatales (unless using default skins, but there are ones where you cant see the glasses and still most people dont even know and they shouldnt know either, there should be a very reasonable telltale that you can see all the time even if u are far as every other killer)

    and probably something more, because even if the survivor knows she is using the power that doesnt mean anything she is still overpowered when using her ability, maybe a nerf to her base is needed aswell, she shouldnt have existed to begin with same with nurse since both of them removes the entire skill part for survivors, when is about the killer being bad and not about survivors winning chases because of their skill we have a problem, thats why i dont play both killers i hate to go agaisnt them, and when i played her back in the day she was for real, easy mode, she doesnt even require real skill to use it at a decent level, is not as bad as freddy but is close in terms of skill.

  • @[Deleted User] said:

    Name a good counter or more against a Spirit who runs Stridor and listens for footsteps / breathing.

    Iron will/Off the record/Spine Chill/Exaust perk.

    Iron will/Dance with me/Lithe/ Off the record.

    Iron will/Ds/SprintBurst/Fixate.

    Iron will/Fixate/ExaustPerk/Spinechill.

    No mither/Iron will/DeadHard/SpineChill = can work but risky.

    Off the record/Iron will/ Object of obsession/Sprint burst or dead hard.

  • spirit dont need nerf. billy dont need nerf but sadly he was nerfed. the game is getting boring with all those nerfs. thew new killer pyramid head is too broken on loops so use lithe verse him with medkit. all killers can be countered.

  • The only "Nerf" I want is when she begins phasewalking her Husk glows white (Like when Survivors are hit with Endurance Status) for a second, no extra sound cues or anything else, just a simple tell so you know she's phasing if you can keep an eye on her so you can adjust what your plan is.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438090#Comment_1438090

    Well considering the devs are trying to make more mind games rather than safe pallets so..I mean consider what you have..1..shes blind, 2, scratches are delayed..knowing this can allow you to use them misleadingly..especially since you'll know when stridor is in game as you'll be louder as a whole than normal, she cant phase forever so she will usually choose a point to come out..usually early to try and counter survivor jukes..now..using these , you can cause her to lose distance and meter..prolonging the chase

    that may work... against an extremely unexperienced spirit.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438012#Comment_1438012

    1. Just playing immersed. Sorry your loopy loops wont have much effect on a good Spirit.
    2. If you pay attention she has tells when she begins her phase. Her animation resets its extremely easy to spot if youre paying close attention to her
    3. Have basic map awareness and know where to run and when.
    4. Always keep an eye out for vaulting windows this is her BIGGEST counter as most windows she will always have a difficult time keeping up with.

    hahahahah wow how much fun am i gonna have in this game hiding for 3 minutes then sitting on a gen for 80 secs wow so much fun!!, it doesnt matter if shes phasing then your #########, you cant go to loop you cant hide because of stridor people are gonna quit this game if killers like spirit keep getting put out, vaulting windows just wont work cus she will hear you on the other side of the tile so she just backs round. this is why people dc against spirit, I T S B O R I N G . . .

  • @seki23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438103#Comment_1438103

    that may work... against an extremely unexperienced spirit.

    That or you just dont try

  • SO is about this basically.

    perks should never be the only "counter" to a killer, most killers do have a telltale when they are using their ability.

    myers-you can see him stalking

    nurse- you can hear she is using her blinks (even if she actually doesnt have a real counter play, a good nurse is as bad as a good spirit to go against since the only real counter to nurse is line of sight wich a good nurse knows how that works so is not gonna work)

    -plague piking and the big noise when she grabs the corruption

    -hag you can see her using her traps, crouch, etc

    -ghostface you can see him and hear him when is stalking

    -pig roars when she is gonna use her ability

    -huntress needs to hold the hatchet and also makes a sound when is fully charged also slowns down massively

    -freddy go and wake up eachother or miss skillchecks or play safe.

    -doc the shocks mechanic has counterplay by keep running, dropping pallets early, just learn how his shock works. good docs know how to use shocks but you can always drop those pallets earlier or keep running

    -trapper i hate him but he is mostly weak overall 0 map control aswell and pure RNG based

    -wraith makes a big sound when he cloaks and uncloak

    -clown drop pallets earlier when you are done 5 gens will be done if survivors are decent enough

    -legion spread

    -billy no need to explain, he makes soudn when he is about to use his chainsaw... his crack billy and insta saw addons were kind of stupid but base billy is very loopeable and now he is way weaker.

    -leatherface he got buffed quite a lot still he has to play the mouse and cat game with loops wich means he is loopeable, also you can hear him when revs the cahinsaw

    -demo you can see his portals and break them also he needs to cahrge his power slowing himself down and his power can be evaded sicne he can only go in an straight line.

    -piramid head you can see when he is trying to use his ability also you can avoid his range attack by watching at the floor and quick reactions but i do think taht his fake should get nerfed quite a bit is very strong

    -death slinger line of sight, he is strong and very annoying to go against yes, but has 0 map control also can be looped by dropping parlets earlier also line of sight without outpositioning yourself makes sense and is strong, he makes a sound when he is aiming for quite a long the quick scopes should may get adressed eventually but still you can play safe and drop pallets earlier he is loopeable and has telltales.


    so in summary? EVERY KILLER has a real and relatable way to tell if their powers are being used, SPIRIT DOESNT have a real telltale is a guessing game if she is not close to you especially if she is using certain skins.


    she needs tweakign as the rest of the killers this is the truth.

  • Spirit is the only Killer that can get a down by just standing still. It's complete BS.

  • @Ghoste said:

    Spirit is the only Killer that can get a down by just standing still. It's complete BS.

    that is jsut a part of the problem. if u have a flashlight you can actuall check it and if she is very close you can see the glasses but other than that if she is using some skins and you dont have a flashlight you really cant tell.

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439093#Comment_1439093

    Thanks for going to insults, feels great. No, no I do not. I read your points, I didn't agree with them, I didn't know it was a requirement to agree with any and all points you make great one. Again, why should we have to run a certain build just on the possibility that we MIGHT get one killer out of like 20. Also again, 3 of those perks are from paid DLC. What if you're not playing SWF, what if you're playing solo q? What if you don't WANT to play SWF. SWF should not be the counter to a killer.

    How about you drop the ######### attitude and people might be more willing to listen to you.

    Heres the thing thats a general build I specifically made it a general build that works against 17/20 killers 100% of the time maybe if you read it which you would know because you "read it" instead of gazing at the first point then just slapping your wrong button. It could be more tailored towards spirit then it is but as it stands that build is great regardless of killer.

  • You can't say we killed Billy when almost nobody asked for him to be nerfed. People want Spirit and Freddy to be nerfed because they're braindead af.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439198#Comment_1439198

    Do you even know the interaction between Iron Will and Stridor? ...

    Off the record? Great, another timer, silent for x amount. Great, 1 perk slot wasted.

    Bro like how did any of this counter the situation i was suggesting, please explain. Did you even bother to read my comment?

    i was 1 of the best dbd players but just removed this crap already and i dont plan to get back to it, so nerf or do whatever the ######### u want. i dont care anymore. this game is trash.

  • @kate_best_girl said:

    Yeah I get it shes hard to go against big deal she has counter play you guys just are too stubborn too utilize it! You just killed Billy stop trying to kill Spirit.

    We didn't kill Billy. The devs did that.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439198#Comment_1439198

    Do you even know the interaction between Iron Will and Stridor? ...

    Off the record? Great, another timer, silent for x amount. Great, 1 perk slot wasted.

    Bro like how did any of this counter the situation i was suggesting, please explain. Did you even bother to read my comment?

    spirit have sound bugs against iron will even with stridor, if u run fixate u can always run until ur out of position for the spirit to see u then u walk around and make sure u dont step on grass. u can also walk then start running again.

  • @Rey_512 said:

    The only tweak she needs is a bigger visual tell when she’s phasing. Nothing crazy, but enough to prevent the stupid “standing still mindgame” at pallets for attentive survivors.

    NOTHING else needs to be nerfed. She already has a cooldown on phasing and she’s 110% movement speed.

    You've mostly got it. One more change needed -- Stridor should not work on Iron Will.

    It's bad enough that we have to run a perk to counter her (Iron Will), but then she can just run another (Stridor) to counter it.

    Honestly no killer should require a specific perk to counter. They should be counter-able without. (And don't tell me to mind game, vault, or be stealthy -- that goes for all killers).

  • A killer that has an stable counterplay WITH PERKS is a killer that needs a change. Perks like iron will are perks, an addition to a player that makes him more powerful in certain situations. For example, you can outplay a Hillbilly being perkless if you have enough skill, but if you play perkless against a spirit and it has quality headphones or if it slaps you, you are basically dead in less than ten seconds.

  • This might be the most biased post I’ve ever seen on this forum.

    Every point that was fairly given to OP was shot back with an aggressive “no YOU’RE wrong” response.

    If your going to post on the DISCUSSION forum make sure that you’re actually up for a discussion and not just dying on a hill for every point you’ve made.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438020#Comment_1438020

    No shes perfectly balanced people don't like her because the most common method of play, looping has no effect on a good Spirit.

    Which means you can't do anything. Loops are how you counter killers. Standing in a field or crouching in a corner not only kills you, but also your team. If you unhook there's a good chance the killer is coming back to pressure you and your teammate. So if you can't loop her she basically wins for free. But if you don't take pressure off your teammate then you're down another man, which in turn makes the match easier for the Spirit. You don't have anything to react to and she always knows where you are. How is any of this balanced? It's death no matter what.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438964#Comment_1438964

    Except they're not and you just wanna remove viable killers.

    Tell counters for spirit if you're so experienced. COME ON, OPEN MY EYES!!!

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438012#Comment_1438012

    1. Just playing immersed. Sorry your loopy loops wont have much effect on a good Spirit.
    2. If you pay attention she has tells when she begins her phase. Her animation resets its extremely easy to spot if youre paying close attention to her
    3. Have basic map awareness and know where to run and when.
    4. Always keep an eye out for vaulting windows this is her BIGGEST counter as most windows she will always have a difficult time keeping up with.

    Oh she counters looping and shuts it down..so we have to do something.. other then looping well good thing looping isn’t the only defense a survivor has against...OHH WAIT!

  • @kate_best_girl said:

    Yeah I get it shes hard to go against big deal she has counter play you guys just are too stubborn too utilize it! You just killed Billy stop trying to kill Spirit.

    Just leave it alone! Trust me! Survivor's are use to killer's being loopable that they hate having to change tactic's to deal with a killer! They don't wanna look at it from the other side of the glass. I main Spirit because she deals with looping in a different way rather than dealing with it the same way 90% of the killer roaster does. Survivor's consider looping fun, but to most killer main's it's not fun because majority of the killer roaster has to deal with it the same way!

    I hate to put it to you guys this way, but I don't think BHVR can nerf Spirit without defeating the purpose of her. Y'all want to be able to interact with Spirit but that's not the purpose of her. The purpose of Spirit is to trick survivor's and how can she trick survivor's when she gives information. On top of that, why is it that every time a killer gets nerfed you survivor's are quick to tell killer's adapt, but when y'all can't adapt y'all scream and cry nerf?

    This entitled ass community man!

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