Feedback and Suggestions
Our team will be happy to read these!
-
This is an observation I had yesterday while playing against a clearly new killer. They didn't appear to be camping just to be an #########, it seemed that they simply didn't know any better. Then it hit me, I myself didn't know what camping and tunneling meant when I was new and I only learned from the community. There aren't clear signs that outright say "hey don't do that" when there absolutel5 comments 51 views last activity
-
While I like the look of the new settings menu, there is no need to make it separate from the match details screen. I personally use the tab key for survivor event powers, and obviously the new update would force me to change that keybind. At the very least, make it a setting so people can choose to have settings and match details separate/merged together.0 comments 41 views last activity
-
Me and many people like fun perks for a little bit of change to our games. Mirrored Illusion is one of the most unique perks rn and honestly has much potential. The current state is very underwhelming and has no reason to use it. no killer falls for it bcs it has an obvious glow, no movement, no sound and easy to see trough. on top of this it has no penalty for the killer actually falling for it4 comments 71 views last activity
-
There needs to be some way to authenticate a player's feedback from the PTB, because even in the dedicated space for collecting PTB feedback, there are all sorts of takes from people who, in their own words, haven't played on the PTB. That seems kind of counterproductive, no? Maybe collect feedback from an interface that's directly tied to the PTB version of the game where players can submi0 comments 21 views last activity
-
Some might disagree but I will say. Can the repairing and healing be a tad bit faster. Not hyper speed but! Faster than it is cause it seems like its way to slow. Not to make the game to easy for a survivor even though it truly isnt lol but! Maybe a 3 or 5 second aura here and there. Sorta like a SONAR. I know killers have it cause the amount of times I get seen from far away & behind walls0 comments 11 views last activity
-
I thinking about this: The killer is moving around, but in the map there are some "stone angels" too and you can teleport to them like the unknown. The angels just there and moving closely to the nearest survivor like nemesis zombies but only when you not watching them. So it's a nemesis zombie, unknown teleportation, ghost face reveal mechanic combined and they do killer instinct or make survi0 comments 1 views last activity
-
TL;DR: Penalties for leaving matches will be the reason I uninstall. I leave when the match sucks and nothing is going to stop me from doing that. Hitting me with a penalty is just kicking someone that's already down. The bots are better than the average survivor anyways. Maybe focus on playability that will make the game more fun instead of penalizing people for it not being fun. Forfeiting h5 comments 61 views last activity
-
It's not a secret that gen speed went a little bit our of hand. While increasing repair time would be pretty boring, adjusting the time it's possible to decrease that time is a must. Same with altruistic heals that are completely out of control while self-healing might need a very slight buff. Autodidact → Decrease healing penalty back to 25 %, max healing progress 60 % →50 % Bardic inspiratio3 comments 51 views last activity
-
Do not balance the game around killrates. A lot of players die when they should not. Balance the game around the optimal players. Why? Balancing for the casual players means in high level play it's insanely lopsided. There are times a killer deserves to lose if they are playing poorly. Same goes for survivors. Do not make people the game cater to bad decisions. Add Tutorials, redesign thin5 comments 202 views last activity
-
Reverse Bear Traps are the core of Pig's power and game-play identity and I'll ALWAYS stress this; the primary focus shouldn't be Ambush. Amanda's most unique and crucial tool for controlling the tempo of the trial? RBTs . I don't understand how this isn't talked about much. Her RBT kit isn't meant to be an insta-kill mechanic; no, that's not what we (The Pig community) want. They are su3 comments 61 views last activity
-
0 comments 2 views last activity
-
With the intent of going into the gam faster you've made it that the game auto-enter in the lobby asap It would be cool to be able to deactivate this as soem players, like me, likes to just stay on that menu and just listen the background ost0 comments 1 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
Honestly Overall i like the current design idea as a way to encourage players to interact with chests more as a side objective, currently though i feel it's boost threshold to item charges is at a degree it only really works for toolboxes at a net time loss. My proposal is boosting it to be +100% charges on an item, to effectively give the perk much more synergy, reaching a 2 heal threshold so0 comments 1 views last activity
-
Please give feedback, specifically if your someone who down votes, it helps people understand perspectives of others better to make more universally agreed upon changes Rite of judgment: increase base movement when first using rites from 3.68 to 4.0m Increase normal rite speed from 4.2 to 4.3m Punishment of the damned: Increase its base travel speed by 6-8% Increase its width slightly7 comments 82 views last activity
-
In the ptb notes, furtive chase is completely changed back to its previous iteration without its down sides, and reduces terror radius by 10% every time the obsession is hooked, up 3/4/5 tokens, which doesn't do anything for most killers, the reason why furtive chase is good rn on live servers is bc it provides a good bonus for hooking the obsession that non tunneling should probably look like th2 comments 161 views last activity
-
Feedback wanted, please dont just downvote and not give your feedback please, id really appreciate it! Portals: Slightly decreased time to emerge from and enter portals Decrease time to open portals Slightly Slightly increase time to seal portals Reduce the cooldowns for upside down travel, as it is quite unreliable due to how long its cooldown is from time to time Increase upside d3 comments 81 views last activity
-
Please provide feedback, id really appreciate it, I'd really want to know what people think of these ideas and want people's inputs on it, thanks for taking the time to read, and hope you all have a great day or night! Uroboros infection has 3 stages: Stage 1: infected: the infection itself is slow when it's passive, however, doing any conspicuous action like repairing generators, opening exi3 comments 81 views last activity
-
the game being decided within the first 50 seconds is incredibly boring3 comments 71 views last activity
-
Distortion used to be a reliable tool for stealthy survivors, especially newer players or those who struggle in chase. The current version, which ties token regeneration to being in chase, punishes the very audience most likely to equip it. There's a weird mismatch between perk design and player behavior. Meanwhile, the aura reading on the killer side continues to proliferate and expand. Dist5 comments 41 views last activity
-
The male body models for survivors are generally bigger and bulkier than the feminine ones, and I feel that middle ground of both more bulky women and "twinkier" men is kind of lacking. We get "horror movie gals" and jock shaped gruff dudes every other update already... give us some anime convention cosplayer or college theater group dude or something I know with this player base you'd make DOUGH0 comments 21 views last activity
-
In the description of Power Struggle says you can drop a nearby, standing pallet to stun the Killer and escape their grasp. But it never mentions that you need to MANUALLY do this with your action button. I feel like it should get updated to say: "press the action button to drop a nearby, standing pallet to stun the Killer and escape their grasp."0 comments 21 views last activity
-
Short version: A second type of aura read where the footprint of the killer (and possibly survivor) is shown instead of the entire highlight. Explanation: Sometimes you have a perk - for example Still Sight - that works really well at revealing the killer. The problem is sometimes seeing the whole killer suddenly revealed very obviously can bring a player a little bit out of the experi0 comments 11 views last activity
-
Zeke and Julie from the SNES games Zombies Ate My Neighbors and Ghoul Patrol! With their experience against monsters and the supernatural, I think these two would be a welcome addition to DBD. It's a shame they haven't seen a new game since 1994. Some perk suggestions for this character; Good Neighbor - Each time a survivor is rescued from a hook, repair speed is increased by 2% (Max 12%)0 comments 12 views last activity
-
Just remove this update because it's awful. As a survivor, it's so easy it's boring, and as a killer, it's so difficult. Personally, I know hundreds of players who, like me, say that if this update comes out, we won't play anymore. Releasing this update is suicide and the death of the game.0 comments 21 views last activity
-
This is personal feedback, but it takes into account the opinions of many players I've seen commenting on 2025 and its various problems. We'll separate and comment on them by category. I sincerely hope this post is seen by a high-ranking member of the Behavior team, as the goal is to make the game better for everyone. 1- Events with little innovation and useless offerings: 2025 ended up being5 comments 161 views last activity
-
I have been playing with only Myers since the latest buff he got, playing many hours every day, testing different add-ons and builds. Here's a few things that I believe should be changed in his kit (I'm already considering the fact that the camera movement will no longer be restricted in mind, which will be a buff). Basekit: -Change the stalking sound to be played when Evil Incarnate is fully19 comments 493 views last activity
-
⚠️ Sound the alarm! Pig Nerf!!! ⚠️ Fun fact, Pig's Jigsaw boxes do not count as a Conspicuous Action, meaning OTR and Decisive Strike stay active while doing a box. This also applies for Borrowed Time ofc, but obviously this is usually too short to matter. However with the new anti-tunnel changes coming in, Survivors coming off hook with an RBT on their head, even at base speeds can take a quic10 comments 151 views last activity
-
MMR matches you with better player the more you win on both sides. The higher the rank the more likely you will face swf and top tier killers. So the more you win, the more miserable your games gonna be. To the point where some killers can't overcome certain spot where their strenght isn't enough to compete current or higher lv without playing extremely competitively and some simply won't be able8 comments 61 views last activity
-
6 comments 51 views last activity
-
I am an outfit creator for dbd. I would like to know which one of these two color palette suits her the most, because I'm a bit confused. Sorry but I don't want to show the full outfit of how it looks like because I don't want to spoil the idea so I'm giving you a a little example to see which one is the best And this is something I am preparing it for the cosmetic contest next year, that's w17 comments 141 views last activity
-
BHVR, I'm sorry to say, but the most recent Dev stream was the most "one sided" stream I've seen in a REALLY long time, for real. I cannot express my frustration more. Subject: tunneling (also slugging). If the previous PTB at least had a compensation to killers not tunneling. It was small, but it was there. Now, in this PTB, it's "mask off", completely. Insane measures against tunneling, with21 comments 523 views last activity
-
Hello DBD team, I am asking if a feature will be implemented in your game that will allow players to Zoom-in or expand the size of rewards in the quests menu concerning mainly badges and banners. Also, I am asking if there will be a feature that allows players to buy or earn badges and banners from past rift Passes, perhaps you could create another shop window for this? (EX: Wanted the Delicate0 comments 11 views last activity
-
The ghost face base kit You have 10% haste when in night shroud. To make you more sneaky decrease night shroud cooldown to 15 seconds (was 17) This should have been the cooldown when he got his buffs When survivors are hooked or if their downed they can't expose you. I think it makes no sense because a survivor shouldn't be able to get you out your power when their downed or hooked The ghost3 comments 71 views last activity
-
Seen only like 2 nemesis in 4 weeks and it's sad to see his zombies are still bugging out. I was on a generator in Shelter Woods and this zombie detected me, moved towards me and as soon as he gets close, the zombie is doing like a dance move going back and forth repeatedly. Then the second match was in Eyrie of Crows. Corrupt started so I moved around to get to a unblocked generator, zombies st6 comments 51 views last activity
-
Generally gotta ask, So where is the Mega drop code for Switch Players for Rift Fragments? We get no rift frenzy and currently I’m on tier nearly 75. Yet only 21 hours and 41 minutes remain with no code in sight. How is this fair exactly Behaviour!? Can you stop alienating your loyal DBD fans on Nintendo Switch it’s disgusting. First with alienating us with Crossplay/Cross Save and now ev8 comments 291 views last activity
-
I wanted to give a moment of feedback on the Haunted by Daylight merch, and merch in general: Ignoring the fact that the Haunted by Daylight Collection was supposed to stay up until 12pm EST today and there was a big countdown timer with time left on the clock, but the drop closed several hours earlier than it was advertised to (why post a specific time that a merch drop ends if you're just gonn0 comments 21 views last activity
-
So, Survivors are getting a whole bunch of anti-tunnel buffs in the form of a 30s of hook Endurance, Haste and Elusive, and even Wicked aura. This is a very strong set of changes for Survivor side, and for your average killer, will be a major incentive not to go after the Survivor off hook, especially when you factor in your anti-tunnel perks on top. However if these changes comes to pass, t17 comments 241 views last activity
-
Wordy title, eh? Couldn't think of a better one. I saw an idea on the forums a while back (don't remember who said it, my apologies) that really got me thinking about new ways to tackle anti-tunnel as a concept, retaining options and agency for killer while lessening the strength of tunnelling so drastically it wouldn't be seen as the optimal play anymore, basically only something you'd do if fo14 comments 201 views last activity
-
Ok bhvr we see that you care only about killer side, but lets not talk about new killer buffs but lets talk about perks. Based on your information… OFFICIAL information: W*F happen here? so you dont give us anti slugging and you buff nurse calling either way? Also on survivor sides we also see some weird changes:8 comments 302 views last activity
-
https://deadbydaylight.fandom.com/wiki/Scourge_Hook%3A_Pain_Resonance The rework proposal: On every hook (up to 12 ) the Generator with the most Progression explodes and instantly regresses by 10/15/20 % of its total Progression. If the same survivor is hooked twice in a row, the perk deactivates for the rest of the trial.3 comments 41 views last activity
-
I recently played two Houndmaster matches and I won both, but I just didn't like it because it felt so frustrating. She has been out for one year, I can't believe she is in this state. In both game my dog got stuck while pathing in Search Mode at least once each, and multiple times each when I was just walking around. (Why can't you make it just that tje power just works if the dog is considered3 comments 61 views last activity
-
This has been a thing that DBD players have been BEGGING for a LONG time. I don't know why they haven't added it yet?4 comments 51 views last activity
-
Just had first game with new Mike Myers killer (i was survivor) i have to say since they removed the symbol for insta down ability when he has it its truly unfair for us Deaf people as w/o the symbol i have zero way know its active . would greatly like Bhvr put it back on screen when he is in one shot down mode please (Micheal Myers no longer shows 1hit downs symbol . unfair to Deaf players as16 comments 211 views last activity
-
Hello fellow players and BHVR team, I've been playing Dead by Daylight with my girlfriend for a long time. We don't need to talk about camping and tunneling, because unfortunately nothing has changed in that regard, and it's very frustrating that some killers continue to do it and ruin the game for survivors without getting nerfed in any way. Another thing I find very annoying is wriggling out1 comments 42 views last activity
-
Basically the title, the hit box is the big problem overall, it hit the corner of a wall but the axe was lodged into air, meaning, it was stuck on nothing, and recall time and is too slow for it to be viable for a special ability, this might just be me, but it doesn't feel worth using bc of how Long it takes to get the axe back and how bad the hitboxes are0 comments 21 views last activity
-
please add this achievement. it's such a weird outlier that it's not in the game. thank you!0 comments 1 views last activity
-
Are there any plans to unlink The Ghoul's Awakened outfit? I'd really enjoy using the Bloody One-Eyed Ghoul with the rest of the Awakened outfit or vice-versa! Love you guys <30 comments 11 views last activity
-
The last time I talked about which colour outfit suits Mikaela the best? Teal or purple? As this is something related for the cosmetic contest next year. But something just came to mind. How about an midnight indigo color? I think this one suits her well and more than the other two colors. And since I'm creating this outfit with the midnight indigo color I feel it suits her well. However, do y0 comments 1 views last activity
-
i was thinking that pennywise should be a new killer! he can use his balloons to track survivors, when he creates a balloon they have a rage of how close you can get towards it before it follows you and when it gets close the balloon pops then highlights a survivor for a few seconds. he could use Georgie as a proxy to spot survivor's but georgie has a balloon and it will pop when he gets close0 comments 1 views last activity
