Feedback and Suggestions

Our team will be happy to read these!
  • The big issues he has right now are a couple of things. First of all he is way to good at tunneling. i honestly think we should remove deepwounds from his grab attack because it makes tunneling way too easy. The second issue is the targeting for the grab attack, it should be made smaller for hits to feel more fair and it can be annoying while trying to lock on something past the survivor. On
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  • Why the f is there a anime caracter in dbd that fkn jums around the map like a fkn rabbit this needs a nerfs ima quit this game if not a nerf. Not cus its a big deal that i quit but actually come on
    1 comments 41 views last activity
  • Not only is it hard enough to escape in solo queue (I'm lucky if I escape 1 in every 10 games post-patch), this requires you to get a stun in the same game. I've been at this for hours and in games where I get a stun, my team refuses to do any gens to assist or I'm tunneled off hook and I can't escape. Please remove the stun requirement or the escape requirement. Together, it's just an ongoing ba
    0 comments 11 views last activity
  • We are lovers and lovers of the game (Arabs or the Middle East). Why does the world have no interest? Please pay attention to us even a little.
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  • Genuinely don't know how to play vs new killer on the new tiny maps.
    18 comments 351 views last activity
  • We hope to have a dedicated server for Arabs, not India. We hope to have a dedicated account for Arabs.🤍🤍
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  • Western meddle east players don’t have any ping advantage from Indian server
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  • DBD
    نحن بحاجه إلى حساب اخبار دبد بشكل رسمي ونتمنى ذلك سيساعدنا ذلك بشكل كبير جدا
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  • Hello bhvr we need an arabic server not an indian one and an account that brings dbd news but with arabic language BEHAVIOUR please listen to us we need you to listen to us just give us a shot
    1 comments 11 views last activity
  • Hiding and Obfuscating this information forces the killer to have negative, stressful , unfun toxic play experiences vs Sanctioned Third Party cheats that BHVR condones but refuses to balance the game around. Equivelant would be if killer had 100% knowledge of survivors location via wallhack/esp.
    4 comments 51 views last activity
  • While it hasn't happened to me directly I heard people abandoned the game while someone still has Unbreakable active and they picked them selves up while everyone else were bots. If that can happen it shouldn't prompt unless someone with it hasn't recovered for awhile or the other people are close to bleeding out. Also if Exponential is in play and active and someone is close enough to crawl to i
    2 comments 81 views last activity
  • He gets a free injure, and some slowdown with Deep Wound, but the price he pays for it is having a power that cannot directly down you. At the same time, he cannot injure you with his power as efficiently as Legion can, and Legion is a pretty bad killer. They also share the same inherent weakness in being purely M1 - safe loops and strong pallets are extremely effective against both Legion and
    10 comments 291 views last activity
  • Console players would use the slider to select the chat box. Like Club Penguin Safe Chat, there would be four pre-selected options to allow players to express themselves. Console players can select between 4 options mapped to their controller buttons. The options would be visible on screen. Button 1: Good game! Button 2: Thank you for playing with me! Button 3: This was not the game for me.
    4 comments 81 views last activity
  • The Ghoul has just come out and already needs to be fixed. What do you mean he can literally auto lock onto you from behind a wall and injure you? In all fairness, BHVR is making it almost impossible for survivors in this game now and it’s outrageous. Why did they think it was okay to bring in a character that basically auto locks? There is no countering that and no amount of looping can stop tha
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  • Currently, I'm seeing a trend among players who complain about the balance of maniacs or the difficulty of dodging them. I may be wrong, but it seems to me that it is necessary to improve the learning process.Also, on the eve of the release of a new chapter on FNAF, which will greatly attract, it will become a learning tool for new players and allow them to adapt to the gameplay faster. 1. Dur
    1 comments 21 views last activity
  • The new killer is too good. It has a dash skill that can chase long distances, has a fast cooldown and stun recovery, runs fast, and has an auto-lock skill. It is good at both close range and long range. Why bring it to make the game unbalanced?
    0 comments 11 views last activity
  • What happened to the go next prevention? It was in the PTB patch notes for the Tokyo Ghoul Chapter but when it hit live, it was no where to be seen. Did it get removed due to backlash or removed to be changed and will be added at a different date?
    3 comments 71 views last activity
  • We recently had an update that removed progress bars from actions that can't be canceled like Deathslinger reloading, Pinhead teleporting and hooking survivors. Since caging survivors in 2v8 is also not cancelable I hope the devs remember to remove the progress bar for the next iteration of the mode.
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  • For some reason the ghoul gets terrible chaser emblem progress. Normally this isn't something I even pay attention to but Ive had challlenge equipped for like 20 games to gett iri quality chaser emblems and haven't gotten any progress, however I am winning all my matches and my chases are quick (Im running 0 slowdown perks and have only lost like 1 or 2 matches) As soon as I played 2 matches on b
    2 comments 82 views last activity
  • The survivors: Shaggy Rogers Micro-History: Once, members of the "Mystical Corporation" heard a story about a local house in a forest that was shrouded in a thick, black fog in which people disappeared, and animals reacted to this place with complete panic and ran away.The members of the "Mystical Corporation" were interested in this case and they came forward to spread this mystical fog,
    0 comments 22 views last activity
  • Before the 8.6.0 update, there was a difference in points awarded for cleansing a dull totem and a hex totem. A dull totem would earn you 1000 points (Boldness), whereas a hex totem would earn you 1500 (also in Boldness). With the changes to Survivor scoring events came a buff to the points gained for cleansing a dull: from 1000 to 1500, and a change of category: Survival instead of Boldness.
    0 comments 72 views last activity
  • I don't even mind that he gets a free injury with his power hitting you directly. But he can then just leap either in front of you or behind you, cancel power during the slide, and hit you before you can make it to anything. OR, if you do manage to make the vault or pallet, he can just power behind you and vault almost as fast as you, and M1 you before you can make a single loop. By far the m
    0 comments 41 views last activity
  • I'd like to hear honest feedback from players who have mainly played as the Xenomorph. With the 8.6.0 update, the charge time for the tail attack was extended, which I feel halves the only strength this character has. I have been using this character as my main killer until now, but the increased charge time has halved my chances of attacking and significantly reduced my attack hit rate. Up un
    16 comments 411 views last activity
  • Fix this. It has been a constant for more than 3 years. It ruins the game. There is no excuse for this behavior.
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  • Survivor should never be able to outrun killer from start of game other then hope. You butchered knock out into uselessness its time to do the same with this skilless uncounterable combo.
    15 comments 161 views last activity
  • As a surv I'm mostly playing ghouls these days, and the games are frustrating and boring. He's unstoppable, he's always guaranteed to hit, he covers the map in seconds... please, to save the game, nerf this killer, or everyone who plays surv will end up abandoning dbd.
    0 comments 41 views last activity
  • Yes dear DEVELOPERS, I understand that it will be difficult to implement this system because it will take several steps.: is there any way to facilitate communication between the players in a match?( RESPONSE:Introduction of VOICE CHAT) Define clear criteria for VICTORY and DEFEAT? (RESPONSE:For survivors, ESCAPE (or for a group of ESCAPEES and THE NUMBER OF ESCAPEES); For murderers, the numbe
    8 comments 131 views last activity
  • I know how it works in DBD. After a lot of complaints, the big nerfs arrive and if we’re unlucky, the nerfed thing gets nuked. If I had to nerf him, I would first make his M2 attack a skill shot, so he no longer injures people for free and can actually miss it. Maybe we could even allow him to down people with his ability then under certain conditions. All following nerfs should be aimed at mak
    0 comments 51 views last activity
  • I suggest reducing his fatigue duration to 2.25. This will make him legitimately a dangerous threat at pallet/window loops, without actually turning him into Nurse. Counterplay would be holding W to the next loop (or running a long, safe loop where he can't hit you even at 2.25) Legion's power is a number game. It's not something inherently unbalanceable. There's nothing in its inherent design t
    34 comments 441 views last activity
  • so this ends slugging me for the 4k and making me sit on the floor for 3 minutes for me to have to get moried Malicious bleed outs And most of the frustrating parts of survivor But with anti go next I’m worried about VPN matches in particular Team mates not doing anything etc like how are you guys really gonna punish someone for not wanting a 500 ping nurse or to stay in a already lost match
    0 comments 41 views last activity
  • As a soloQ survivor main, please respect my time! How can the first survivor challenge be so difficult? Open exit gates twice?! I haven't gotten to an end game this week. Honestly it really puts me off playing the game when I struggle to progress through the tome. Skill issue? Probably, but its just frustrating.
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  • I could go in a long spree talking about all the reasons they should add ranked but I’d rather respond to comments for specifics. To quickly some it up, many people in this game have an addiction to meta or what is needed to do to win when there is no real reason to play this game like that. Adding a ranked will allow those people to migrate over there. Even just being able to brag about a specif
    16 comments 203 views last activity
  • So one of the higher tier killers needing a buff? Heck yeah cause there are some things about Pyramid Head that need addressing in the current climate and hendering his performance, particularly area denial. Let's have a look at his ability Rites of Judgment, there are some good things about it sure but there are some facts about it that are really limiting its area denial. Firstly is the fact s
    3 comments 474 views last activity
  • As the title says, I would love the addition of killer bots in the Custom Game mode and also my greatest dream for DBD is to have a spectator mode for the Custom Game mode where we players can spectate the survivor bots and killer bots play against each other. That would be my greatest wish but before that wish we would of course need killer bots in the custom game mode. I know that I'm weird lik
    1 comments 51 views last activity
  • Feedback to the Devs From me and my friend – New Killer "Kaneki" is WAY Too OP Kaneki is insanely overpowered right now. His tail dash skill is just too much it lets him move insanely fast and even hit survivors with it. The double dash makes it almost impossible to escape, and to make things worse, he can hit through walls. Like... how is that even possible? Every perk that gives surviv
    0 comments 41 views last activity
  • Honestly this little tidbit on the Steam, just casually dropping that you are to remove huge parts of map variety, incredibly infuriating! Supposedly because someone says they fall short, well allow me then to push back on that. Mistake 1: Variance is the Spice of Life Without variants, every match on a specific map will feel identical, leading to predictable and repetitive gameplay. Sure, you
    49 comments 993 views last activity
  • Oh damn, it is soooo unbalanced now that I put it written, but I hope it conveys the mood. My balancing skills are baad, therefore, for the same reason, I didn't almost put any precise number on durations, times, etc. [KILLER POWER - SWEET CREATIONS] You start the trial with [] killer tokens. You can press the (whatever) Ability Button and consume 1 killer token to create a Sweet Generator,
    0 comments 21 views last activity
  • Probably some of these are financially undoable do to copyrights acquisition costs, but I can still dream - The Twins: Arnold Schwarzenegger and Danny DeVito, from Twins (pretty obvious) - Survivor pack: People from tv series like Beautiful, Dawson Creek, Police Academy, Gilmore Girls, etc. - Survivors: a different colored bear (from Naughty Bear) for every original survivor (ok, this may not
    0 comments 11 views last activity
  • The power recovery time after doing a grab attack, and the attack cooldown itself seems to delay your chases considerably than if you were to basic attack and only use your power for traversal. The power cooldown will come back faster this way, because it recharges when you start cancelling it and continues to recharge during the basic attack. This allows you to down a survivor from healthy much
    2 comments 131 views last activity
  • After playing the Ghoul yesterday for three hours, I have to say that he is one beat designed killers in the game to play as that it. Being able to swing around the map quickly is very fun and chasing survivors with the power is even funner. Having the three dashes increases this fun and being able to learn him mechanically if very interesting. However, he is a bit too strong and is boring to ver
    2 comments 261 views last activity
  • Reading the patch notes and seeing how many of the Survivor Score events got updated I'm sitting here shaking my head that a Killer can play an 'ideal game' and not reach max points thanks to the bump from 8k to 10k max. An 'ideal game' being hooking every Survivor twice and then hooking three of them before Endgame Collapse happens and then hooking the last one after triggering Endgame Collapse
    1 comments 101 views last activity
  • Ive played 6 games against the new killer and there is no chance to do any game play, there is no cool down between attacks and i watched him cross a map in 2 swings in which he could hit straight away. I have just abandoned my first game in months due to not being able to have any enjoyable game play. With similar 'blink" type killers get a cool down between swings. This not fun at the moment,
    5 comments 111 views last activity
  • Here im not saying he is op, this is literally it. All his kit was fine on ptb, but apron addon makes him soo map indepened so kaneki just can down after down again and again. (Old apron addon effect for the note: Increases slide effect after kagune leap by 100%) All i want to say that these PTB kaneki "mains" ruined kaneki when said that apron addon should be basekit, yes it should but ha
    1 comments 41 views last activity
  • It’s happened to me so often when playing killer or survivor when I get kicked from the match because “Dedicated server not responding” and I lose all my bp and xp earned from the match as long as my item/addons. The game knows I didn’t dc intentionally since I don’t get a dc penalty, so why does it remove all my progress from the match? It sucks wasting 7-10 mins in a match only for it to litera
    10 comments 152 views last activity
  • The upcoming Blood Moon event will allow players the opportunity to contribute to generator progress without being fixed to a single location on the map. I personally welcome this change, as it means my character will be in motion. After years of sitting on generators, getting the opportunity to walk around, explore the maps, and still be productive makes me feel genuinely excited and happy. Like
    5 comments 101 views last activity
  • If a player did this it would be called what it is, ESP/Wallhack. It's INSANE that an opponent could quit the game and then 30 seconds later your totem gets cleansed by a bot with a map hack. AI needs to only find these hex totems ORGANICALLY. The way a normal player would. As if 90% of hex perks weren't already mediocre enough aside from NOED, Pentimento and Plaything. This issue needs to be
    3 comments 452 views last activity
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