Feedback and Suggestions
Our team will be happy to read these!
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I think the killer are too... OP, so please, do a global nerf for all of killer and survivor, please... The community is toxic with this OP perk and camping...11 comments 51 views last activity
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i think all of haloween music plays too short... its better at information but minimum of cool so when i pick him at the lobby i always needs full theme of him and stalking sound of here bgmstore.net/view/Vnyvq so what i thinking myers is not even middle tier for now cause his ability drain time lots and even more when he spotted survivors can spot him quick and loop him while0 comments 11 views last activity
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Once per match, when a survivor escapes a chase, succeed a Skill Check to automatically put the survivor into the dying state. Fair is fair.6 comments 81 views last activity
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First, let me say that I love this game. I love the aesthetic and art direction. I love the killer designs. I love the variety of items and add ons to customize your game to a specific gameplay. I love the hide and seek gameplay of survivor. I love the satisfaction of getting a 4 kill as killer. What I don't love though is that there are fundamentally some game design decisions that are hurtin0 comments 51 views last activity
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Is there any reason that a disconnecting killer will often result in survivors losing their ticks on their rank? Personally I dont think this should be in the game to begin with, but I would love to see any reasons to support it.1 comments 21 views last activity
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Option to reconnect to another lobby automatically when the killer lobbies give an average of red ping.2 comments 21 views last activity
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Give 1 min for a survivor to disconnect a game without penalties if the game started with only 3 survivors or less.0 comments 11 views last activity
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Hello DBD team, Just wondering, does the group have any plans for adding more types of add-ons for killers to synergize better with all the perks that are now in the game? I imagine it may, perphaps, be cool and fun to have more add-on options per killer that function with perks that are otherwise overlooked on certain killers. Do you agree? A hand clasp from across the miles, Triglav0 comments 11 views last activity
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Hey Guys, in "Fortnite" it is possible, "Rocket League" work on it and I think it is the future of gaming: crossplatforms. Many of my friends play DbD on PC. But I am a XBox One-Player. Unfortunately, we can't play together. In some games crossplay works. Can you please build crossplay-platforms to play "survive with friends" with your friends on other devices? DbD has the advantage, that it2 comments 162 views last activity
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i think all of haloween music plays too short... its better at information but minimum of cool so when i pick him at the lobby i always needs full theme of him and stalking sound of here bgmstore.net/view/Vnyvq so what i thinking myers is not even middle tier for now cause his ability drain time lots and even more when he spotted survivors can spot him quick and loop him while0 comments 21 views last activity
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whenever you got on or throught a plallet it become not-useable for 15 sec (only work on non-fallen pallet) just an idea i got and wanted people to know about it3 comments 41 views last activity
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At one point in the game, the Huntress was actually singing her whole song with all the voice variations (and laughs). It was actually pretty cool and it keeps the melody entertaining to hear ! But I think it was a bug that got fixed. Now she's singing only the beginning and restart singing it whenever she finishes a chase/hit/throw axes. Could it be possible that she just continues her lul5 comments 61 views last activity
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1) Double default range of dream syphon, but: While holding power active he moves at 100% speed and cannot "tag" motionless survivors and if survivor decides to stay still you can start dream transition by aiming at said survivor for 1.5 seconds. 2) Dream transition blocks ALL actions except vaulting/pallets/exhaustion perks. 3) Make his song 3D(like huntress), so you can at least tell2 comments 51 views last activity
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I tried a few matches with my build with only 2 meta perks as freddy, dispite killer being in a bottom of a balance i did ~18k bp, did a at least 5 hooks each time and some quality chases. BUT i DEpiped with very few emblems points all that time, no joke. And then i went LeatherFace with as$hole-camper perk set(Whispers/Ruin/Insidous/Franklin) with goal to camp very 1st person i down and i did1 comments 31 views last activity
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More information on: https://www.change.org/p/behaviour-digital-interactive-petition-for-adding-multiple-settings-and-configuration-options-in-dead-by-daylight0 comments 11 views last activity
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He is low-mid right now, and we, as a players, need a killer who can do in high ranks, so there could be 4 (wow) killers viable there. Here are some of my suggestions: The effect duration should be buffed, as basic 2s is too small amount of time. I propose the duration of 3s. Not too quick, not too long. I think you should do something with the speed of the bottle, which is too slow. You18 comments 151 views last activity
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A few streams ago it was mentioned that there's plans to rework the Trapper's addons a bit. Specifically because things like sabo isn't that big a deal. So here's my suggestions: Disarm Difficulty . While sabo is less common, any survivor can disarm a trap. The first addon could just slow down disarm time, the next adding a skill check to disarm, then a more difficult skill check. Maybe th1 comments 21 views last activity
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So as we all know, they removed survivors ability to see the player who will be our killer in the pregame lobby, yet killers can still see us. That leads to killers cherry picking their lobbies, dodging based on survivors outfits, their names, their profiles, their items. I would like to see a change where survivors are "fogged" out in the pre-game lobby, where only our outlines are visible. Y0 comments 11 views last activity
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I don't know about all you guys, but I'm sick and tired of playing survive with friends only to wait 5-10 mins only to be booted back to the survivor screen in which you have to then either back out or join your friends again. There should be a button at the end of the match to stay with them if they don't leave the end get screen cause when we play together we usually watch until the game ends an11 comments 91 views last activity
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Just a suggestion. Wait until the upcoming Escape Tournament and see how that goes before continuing to say that X/Y/Z needs a buff/nerf/rework. The whole world will see any problems with the game at the same time. Things in the public eye cannot be ignored for long. Ideally, each killer should be somewhat equally represented and perk choices should be diverse. Do I think that’ll happen? No. But3 comments 31 views last activity
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RAGE QUITs had become standard practice! Many people now believe - it's NORMAL ! Make a script developers! If someone have 3 or more disconnects by one day take back from that survivior or killer NOT ONLY two blood drops. Make them lose about FIVE ranks (or 3 or 2 ranks). Maybe it will stom them. https://youtu.be/ahxwWJ_hKwc3 comments 41 views last activity
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We all know our beloved trappy boi is outdated and he needs some strong buffs or even a rework to make him more viable (without that delicious diamond stone ofc) Here are some ideas that could make The Trapper scarier even at higher ranks. Since the traps under hook are not a thing anymore, the disarm time should be 5 seconds instead of 3. Ok here's the spicy stuff - so what if the traps s18 comments 261 views last activity
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Let new players know in a scenario that they can both heal other Survivors AND also be healed by them. I just had a game with someone brand new that practically killed himself by refusing stay still even a moment to get healed, afterwards revealing in the chat that he didn't know about that ability.1 comments 22 views last activity
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I know they plan to put this in the game eventually as i'm sure it is a long process, but when and if it does happen I am really hoping for a new leatherface outfit from the original movie at the end where hes in the black suit and tie, and wears a different mask, would really love that outfit in the game. What other cosmetics would everyone hope to see for the licensed killers if and when it17 comments 201 views last activity
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Part One - https://forum.deadbydaylight.com/en/discussion/2502/perk-balance-ideas#latest Sloppy Butcher - -Keep all other aspects the same -Decrease dying bleed out timer by 10/15/20% -increase healing noises by 15% Deja Vu 1/2/3 Generators are reveled to you until they are completed If you are working on one of these generators when they are completed, you gain a token each token3 comments 41 views last activity
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I would enjoy it if the Styptic/Syringe showed a "press space to use" below the healing progress bar, as sometimes I forget that I have it when I'm in the game. A lot of new players don't ever know how to use it (I only found out after a few hundred hours in the game, when someone told me how to use it. It's no where listed, you just have to know it from someone else.) Also, it would be nice0 comments 12 views last activity
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Hello everyone, may it can be that the ruin hex is a must have Perk in all rounds? A good or mid player without it, have a lil bit chance to hook a surv,after found him in one Minute. If the surv still a good player in high ranks, he can juke the killer 1, 2,3 minutes or longer. in this minutes the other survs rush 3 gens. Sometimes still more. The hex is also a must have Perk to conter the no0 comments 22 views last activity
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I was thinking about posting this in the Xbox bug report, but I realized that my idea is more of a wishlist. Playing with controller is harder if you are a killer, we can't move the camera faster because of the sensitivity, basically the nurse, the huntress and leatherface are useless. Console DBD should be adapted better. (My english is so bad, I know)0 comments 21 views last activity
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Can we please get a skin for the clown that looks like Captain Spaulding from House of a Thousand Corpses or Devil's Rejects? Obviously if we can't get permission could we have something that is an omage without getting the developers sued?0 comments 71 views last activity
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I think we have not been long, but many Dead by Daylight players have complained about the same thing, the developers do not do anything about it ... it seems that it is now more usual to do a rush of generators to the killer in patch 2.0. 0, the games only last 5 minutes, it is very boring for the killer but it is very fun for the survivor. This is about repairing generators only and not doin8 comments 81 views last activity
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It's been a while devs talked about this feature. Is it that difficult to code? When doors are powered, "Leave" button doesn't remove your points / pips, and the remaining survivors alive get 5000 points for escape. I'm currently learning the Huntress, and since I'm a potato with her, almost every game (yes!!!) remaining survivors hold the game hostage. Doors are open, they just hide somewhe3 comments 31 views last activity
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As of now, if you wish to purchase something in the shop, you can only see your character wearing it if you click on that specific cosmetic. There is no way too see how it'd look with a certain full set of cosmetics unless one of them is already purchased. I would really like to be able to see how two cosmetics paired would look before I buy them. It'd make me more sure that I'm purchasing someth0 comments 11 views last activity
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For a shining chapter could you add Wendy as a survivor and Jack Torrance as a killer. Please try and fit the twins in someway. The map could be the hotel. Thank you, you are a great team!1 comments 31 views last activity
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Does anyone else have this problem ? Reaching the bloodpoint cap in objective, altruism and bold too fast? When I'm capped at one of those categories, I dont want to do any of those actions anymore because im not getting BP's for it.. I'm having games where I just get myself killed so I can continue to the next match...3 comments 31 views last activity
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Let's talk about every killers who prefer to kill themself instead of survivors after few minutes in game. (All killers except Nurse, hillbilly & Huntress). How do you think we can improve them ? Add some movespeed & less pallets with random location should be good for me. The bloodlust thing don't help that much since you need to chase for a long time first to triger it, and someti8 comments 61 views last activity
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Namely Decisive Strike and Hex: No One Escapes Death Both Perks reward their user for a bad play on their own part. DS for being unable to outjuke and lose a Killer, NOED for being unable to put pressure on the Survivors and preventing Generator repair. Whereas some might argue that the former is far worse than the latter, both have a similar result: they outright deny the receiving part24 comments 151 views last activity
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Hello, if nothing happend in the future, for sure the Killercommunity will die. But that´s only my Opinion. The Reason why i make this Post is: cause i am sick and tired to see every day the same ######### ! Survivors are to ez and they have to many outs. We know it, the Devs know it, but what happend ? Is there are Challenge to survive ingame ? ( if you has a little bit experience )... the11 comments 161 views last activity
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Survivors got the ability to unhook from all angles such that the killer cant bodyblock them away from the unhook. Why can the killer only hook from a single point, making it possible for survivor to bodyblock the hook? And no, dont tell me you can just hit them, its literally not possible to go through the ######### congo line in front of me if the survivor is wiggling (not even DS needed)0 comments 21 views last activity
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Showing the survivors that the killer has Hex: huntress lullaby even before the perk is activated for the first time is just the stupidest thing ever. Survivors could just easily go find and destroy the totem before it even activates! I'd be OK if the perk would be revealed after a survivor has been hooked for the first time.2 comments 41 views last activity
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No delay when quitting from a lobby of a killer that has a red ping.0 comments 11 views last activity
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Especially when viewing headpieces. (honestly just want to see the doctor's eye spazzing out) A small but nice feature. :chuffed:2 comments 12 views last activity
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I made this post on Steam discussions before so apologies to anyone that has to read my idea again. Its been still an issue for me and i'm guessing a lot of people that play with randoms. Is that you unhook or see an injured survivor and wanna heal them but they are unaware you are behind or even close to them. Sometimes you unhook and you are chasing them for trek of the whole map lol.It doesnt4 comments 21 views last activity
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Burnt skin, pink balls for a chin and a bright pretty green zigzag sweater. With a red dreamrealm instead if chooses the minature sword glove weapon.1 comments 361 views last activity
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So here's what I thought up. Instead of being freed immediately and the killer being stunned for 3s/3.5s/4s, the killer still keeps the survivor but is extreme slowed for the same time values. Meanwhile the grabbed survivor is free to wiggle on while the killer is halted. The killer can still turn and look around to avoid Flashlights and such. Another alternative would be that a successful DS0 comments 21 views last activity
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Many of the new skins don't seem like they are ready for the game. I love how they look, and thats why I've bought many of them. BUT, with that being said, many of them need changes. One example is sword looking weapon for wraith looks weird when he wipes the blade after hitting a survivor. One of the huntress coats clips through the camera when you swing. They are just some small changes tha0 comments 11 views last activity
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So, in dead by daylight. This lovely game, there has been an on going issue since i started which wasn't too long ago where if a killer shuts the game down instead of leaving it normally. It boots everyone to the lobby and everyone looses all progression....as a decent survivor. I lose a TON of points and pips through this abuse of salty killers being bad at the game. Is there any way to implemen2 comments 61 views last activity
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So I think its been kinda argue'd to death that survive with friends is the bane of most killers, at almost any rank of matchmaking it's in. So I'm not here to argue that point, I'd rather do something a little different. So I started stream sniping twitch streamers (if the streamer is solo I will shut off the stream out of kindness) kind of a reverse survive with friends. Lets call it surv0 comments 12 views last activity
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A good quality of life update to Make Your Choice would be that when the killer downs the survivor affected by the perk, then that survivor has the Exposed status removed. This issue became apparent to me when I saved someone and the exposed status was placed onto me and then when I got downed and hooked. One of the survivors in the trial picked me up and used his instant heal on me, but the expo10 comments 151 views last activity
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Perk: While carrying a survivor, any successful hit on another survivor instantly puts them in the dying state. This would combat body blocking, but the balance is that the killer has to hook the survivor in hand before grabbing anyone else. If the killer tries to go after too many survivors while carrying their cargo, the survivor in hand will hop off. (This idea was suggested on Hybridpan2 comments 11 views last activity
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What if when a Survivor cleansed a totem, they had the chance to receive an offering? And that, at the end of the trial, the Killer was rewarded with a chance to receive an offering from keeping his totems up? The chance for receiving an offering would be increased for Survivors based off how many totems that individual Survivor broke and the chance for Killers would be raised based off how many1 comments 21 views last activity