Feedback and Suggestions

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  • Chapter highlights - Killer and survivor perks focus on hiding and seeking other targets - New mechanics to lockers interaction and ways for survivor to hide Mechanics Lockers can now be "investigated", which makes: 1. the new killer cannot trap the locker 2. Huntress cannot reload on this locker 3. Reveal items inside a locker (like a chest) (also for the trap from the new killer
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  • Can The Demogorgon's Killer POV Chase Music be changed to the survivor chase theme instead of the medium distance terror radius? I know the bwaaaamp bwaaaamp bwaaaamp bwaaaamp is supposed to emulate it being a monster but like the survivor chase music's a BOP like its like bum bam bum BAM bum bump bum bam bum BAM bum bump bum bam bum BAM bum bump why do i gotta miss out on that man
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  • So to make it short I watched a lot, like a lot of crypt tv recently and am I the only one who thinks that these Creatures would fit perfectly into DBD? My favorite would be Estelle (the Chainwoman). ON the other hand even a sunny family cult skin for legion would be so fitting
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  • I enjoy the cosmetics you guys release, but PLEASE do not move to making solid outfits you can't mix and match with. I have a lot of fun using different cosmetics together, and not being able to do that is boring. I understand it's probably due to the graphics needing to layer together and whatnot, but I would GREATLY prefer being able to purchase pieces separately and wear them as such. I also h
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  • Why did they change the neon on both party crasher skins now they just look dull and weird it was my favorite skin in the game who cares if it was "extremely bright" that's the best part of the skins and they change this right after they add bunny skins that are bright and bigger than legion I want the skin to be reverted back to bright neon skin please thank you.
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  • recently everyone was given the event cosmetics from the lunar event and the summer bbq event as compensation for a bug that happened a few years ago (TLDR at the bottom) this in and of itself is not bad its good actually i love having more kate cosmetics they also did this with convention exclusive cosmetics as well to stop the black market sale of the codes which again was great the problem
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  • I am here to express my general anger towards this whole player level situation. I've found myself constantly wanting to get my player level higher, but it just dawned on me that there's absolutely no benefit to doing so in the long run. Obviously I can't prevent it, but the whole concept just seems rather lackluster to me now and I could care less about it. **Let me better explain myself: **
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  • So I'm "new" to the game in that I started playing back when the Nurse was first released and then stopped after a bt because I got busy with school. I came back a little bit before the SIlent Hill release, so I'm new in that I don't have much play time, but I've played the game back when it was very different and I've found the game to be a lot more interesting and fun! The changes to the way yo
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  • It is a most honest and sincere question I feel should be asked to you, the community. What would it take for YOU to leave Dead by Daylight? For YOU to play something else, what would your breaking point be? This is not to promote leaving the game, it really is just the simplicity in asking this question out of curiosity for the response. I will not argue with your replies, and I would polite
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  • Lately,i've been very happy about the balance changes,but this time i'm not very positive about the Hillbilly nerf.First of all,I don't think that a hole new mechanic to his base kit is a minimal change.The hole heat up mechanic will affect his gameplay so much not only for the players that don't perform very well with him,but even for the more experienced ones.For example, many times you have to
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  • I think they should change the skin of throwing hatchets along with the main weapon skin of Huntress. It would look sick if they do that. I think they should do this to every killer. Like Clown, If you have a skin of his main weapon, therefore his aftertonic should have a new label attached according to the main weapon skin. Same goes for Oni. If you have a weapon skin, his mace should look diffe
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  • So I tried searching it to see if its been suggested but all I saw was a bunch of suggestions about reworking Legion. I'm not suggesting that. I was honestly surprised when I discovered that this is NOT how Legion worked, because it seemed way to obvious a feature to not implement. Basically, "Legion" implies, and is supposed to be, a group of killers who assault the survivors quickly and vici
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  • They are both so unfun to play against and give the side that bought them an unfair advantage. Get rid of the keys opening hatch. And make it so moris can only be used when the survivor is on last hook but they also act as if they are a hook so they give pop and other perks that activate after hooking a survivor.
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  • A lot of people share the opinion that Discordance level 1 is a better perk then Discordance 3, as you get more notifications with Discordance level 1. However, it gets quite annoying when the blood web forces you to get Discordance level 2 and level 3. So as Discordance level 1 is a better perk then Discordance level 3, therefore I think their values should be swapped over.
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  • My idea is really simple, when an injured survivor steps into a bear trap they get afflicted with the deep wound status effect. If a survivor with deep wound steps into a trap, the deep wound timer acts normally, so the survivor must escape fast, otherwise they'll get downed. What do you think?
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  • Hey y’all. I put this up awhile ago but never really got the feedback on the idea as I was hoping (and a lot of people who commented misunderstood what I was attempting to say with the idea). I’d love it if people would be able to give feedback on the perks and map ideas and etc. mentioned here. Thx 😊👍🏼
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  • The fact that being sent to a cage counts as a first hook needs to change. If you can't use Ds, kindred, bt, with the cage then it shouldn't count as a hook. If you get hooked after the cage, that should be your first hook otherwise pyramid head literally makes several perks completely useless. Deliverance, bt, Ds, kindred, camraderie, etc. Why even have these perks in the game for us if we
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  • So I received a bunch of Salt for the following situation. I Mori'd a survivor that was going to the hatch. Let me just put it this way. It was a flashlight abuser for a survivor. I couldn't hold back. In all fairness though. Wouldn't it be nice if the hatch had a towering beam of light. glowing from the hatch for the survivor and the killer both to find. When it is active or something. So it f
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  • I love that perk, it's great to have other people finding you while working on generators so you can get ######### done faster. Suggestion: The Aura of the Generator you are currently repairing or Survivors you are currently healing is revealed to all other Survivors located within 32 metres . Make healing show other survivors your aura too, so they can come help you, since, you know
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  • The title, have the perk have it's own separate cooldown of 40 seconds at tier 3. Nothing else about the perk would be changed, just the timer not effecting exhaustion. HO as is is too situational and inconsistent for it to be actually effective so I don't know why they decided for it to be exhaustion based, plus if a killer uses Enduring the stun's effects are so minuscule that the perk doesn't
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  • I saw one of the quotes read about the Wraith’s Mori “being moved” and they said “ring a bell?”; could this be a hint that the Wraith could be getting a new Mori soon? 🤔 Perfect timing with Tome IV tbh.
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  • Honestly the yellow offering has 0 use out of it and needed to be changed. Also mori should be applicable when the survivor is on death hook (post-struggle phase). There is a reason for this, it won't break the game mechanic and let players enjoy their time in a trial since they have to get hooked twice and then final mori, same as the executioner final judgement. This will not reward bad kille
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  • I play on a 2k Monitor, so everything used to be a little bit smaller, and i really liked it that way. But ever since the update, now everything is really big, and i really want a way to change it back to how it used to be.
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  • First of all, good job on the cosmetic! It looks beautiful but I'm just curious if the headpiece to it will ever become separate from the rest of the cosmetic, I just feel like it would be nice because in my opinion mix and matching cosmetics is what makes them nice and original to the player.
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  • - 300bp for all Great Skill-Checks. - 500bp in Boldness for Resetting a Pallet. - 500bp in Survival for wiggling out of a Killer Grasp if they drop you, auto-freeing you. Plus the wiggle points up until when the killer decided to drop you free. - 500bp in Boldness for using Dead Hard while a killer is perfomring an Attack during a Chase with you. - 500bp in Survival for picking yourself up of
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  • Wondering if Fire Up stacks with Brutal Strength and if it does, is it worth the perk slots?
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  • Could there be a small bloodpoint bonus for getting trophies on dbd? e.g. between 50,000 and 100,000 depending on the difficulty? I feel like it would give a reason for trying to get adept achievements for characters, especially the ones that you don't need for platinum trophy on console.
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  • please flying killer in game
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  • Can the Devs make outfits like prestige and the event clothes on claudette and deathslinger appear in the outfit box?
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  • I feel like Calm Spirit could use the same kind of tweak that Lightborn's getting. Calm Spirit Your calm spirit can overcome the urge to scream and You no longer alert Crows. After suppressing a scream, reveal Killer's Aura for 1/2/3 seconds.
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  • Hey Forum! Nothing of massive value to share, but wanted to express my dismay and disappointment at the premise of "Set Cosmetics". I've been playing this game for well over 3 years now, and can proudly say I've bought every single DLC, and a rather sizeable collection of cosmetics for the characters I play. I have no issues handing my money over to BHVR and coming back day after day for anothe
    Mod
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  • The Slayer When you are playing him he carries 2 daggers, the left one is for his power and the right one is for basic attacks. They would be ornate and look identical. Movement Speed: 4.6 M/S (115%) Terror Radius: 32 Meters Power: Living Weapon - You may drop one of your daggers on the ground, marking the spot it lands on. While the dagger is not in your possession, Survivors that ever come
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  • When low ranks and high ranks swf together, they should be put in high rank games. I got a rank 1, 2, 3, and 17 in the same game, when I'm rank 15. Mixed swf ranks should always be put in high rank games, so low ranks don't get stomped on.
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  • I am pretty sure we can all agree that the pigs current red addons are weak for their rarity. I suggest that they get replaced with traps used in the saw movies such as The screw helmets. The benefits of using this addon would be the screws tightening every 45 seconds causing the survivor to scream. The drawback of this of course would either be the fact that the screw helmets cannot kill (unle
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  • The endgame in this game is so boring and repetitive to the point where you just stop playing
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  • Either this or make another entrance. Most killers should just outright lose their power when they're in the basement (with exceptions, give nurse regular movement speed, hag can teleport to traps outside the basement, and I guess trapper can keep traps down there). Since they're reworking leatherface to be slightly less campy, this would also help curb some of the toxic camping that happens in g
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  • I can already say this. The Knock out changes are basically nerf to already not very good perk. Why? it says that only "basic attak" downs will work with this perk. That is already the issue with some perks that would be good but the basic attack requirement makes them useless on most of the cast(Gearhead, Surge). Most killers rely on their powers to get downs and using their power to get downs
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  • Broken Key. I think the broken key is fine as it is. Objectively, it is the weakest key although, at least to me. A change I'd propose is to actually be able to find parts of the key, and turn it into a dull key. To do so you would have to search a minimum of two chests (there would be like a 15%/20%/25% chance to find a piece), complete the equivalent of 1 full generator, and save one survivor
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  • So I'm "new" to the game in that I started playing back when the Nurse was first released and then stopped after a bt because I got busy with school. I came back a little bit before the SIlent Hill release, so I'm new in that I don't have much play time, but I've played the game back when it was very different and I've found the game to be a lot more interesting and fun! The changes to the way yo
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  • It would be awesome to have the possibility to put the Entity Crown on every head cosmetic in possession, not just the stock one
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  • Anyone else thinks that the ultra rare addons the death slinger has are garbage? Most of the very rare addons that the death slinger has are garbage too with the exception of prison chains, can you devs change the death slingers ultra rare addons and most of the death slingers very rare addons please, i feel that the death slingers rare addons are better than his ultra rare and very rare addons w
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  • The point of the Undetectable status effect is for the killer to not be seen by any survivor when he approaches then, but when he gets the first hit, the survivor runs away and the chase music starts for the survivor, even tho the killer is still Undetectable. The chase music completely counters the Undetectable that the killer have, as the survivor already know he is after him, so it would be a
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  • It doesn't need to be 100 percent of the time. But allow for add-ons to spawn in chests by default. Because of the recent change to add-ons survivors won't be able to keep the add-on unless they have ace in the hole. This allows chests to be more rewarding safely because the add-ons can't be kept.
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  • For some reason killers can still hit you through your dead hard. Proof: https://streamable.com/mmumzf 🙈
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  • Super simple change to make Deliverance an all-around more viable perk: When you have Deliverance ready to go, and the Killer has hooked you, change the color of the hooked aura from red to yellow or white so that other players can know that you can unhook yourself.
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  • Franklin’s Demise Your vicious attacks make the Survivors drop their item on impact. The lost item will be consumed by the Entity after 120/100/90 seconds if it is not picked up before the timer runs out. Reveal the aura of items on the ground within 32/32/32 meters in a white aura. The aura of items fade to red until they are consumed by the Entity. One effective cou
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  • Hey everyone, hope you're all okay in these times! Lately I have been with a lot of free time due to the quarintine so I've been imagining a Competitive mode for Dead by Daylight, of course this is just an idea and it could be totally not viable in the current state, but it's fun to look into the future and imagine something like this in this game. I would like to apologize in beforehand for an
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  • Most of all basic attacks cannot be dodged; the exhausted icon appeared. I have no idea why.
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  • Bought mettle of man from shine of secrets for 2000 iridescent shards but when I did it a black diamond went over the perk. My shardes were gone and I have Steve prestige 3 all perks so it should've come up in my next blood web. It didn’t. So i don’t have it as a perk but It said I did in shine of secrets and took my iridescent shards. Please fix this
    Mod
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