Feedback and Suggestions

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  • Hey! :) Im back with some more ideas for Legions add-ons. Killer Instinct Detection Range Add-ons Never-Sleep Pills Each successful Feral Frenzy Slash slightly increases (+3%) your movement speed for the duration of the Feral Frenzy. Caps at 4 instances of +3%. Susie’s Mix Tape Each successful Feral Frenzy Slash moderately increases (+4%) your movement speed for the duration of the Feral
    3 comments 41 views last activity
  • I'm writing a video on the treatment Evil Dead got in DbD right now and there's segments dedicated to Ash's perks, covering them and their genuine place in the game, as well as what possible changes could be made to them. I'd love to hear what some other people think. Especially in regards to Flip Flop and Buckle Up, as I think there's just a few tweaks needed to whip MoM into shape.
    24 comments 281 views last activity
  • Here's a good idea, let's make some perks activate when exit gates open, then give survivors absolutely no incentive to open them until the exact moment they want to leave. Survivors should lose all progress on the switch if they release it. Increasing the time it takes to power it up is not a solution. Maybe the gate could take 10 seconds to open instead instead. Either way, If there is anythi
    15 comments 341 views last activity
  • An idea for a Survivor perk that functions similar to Whispers for Killers, but with the intent of finding totems. Would really appreciate feedback on the strength and implementation of the perk. Macabre Collector: A fascination from your past life has awakened a sixth sense in the Entity's Realms. When you are within a radius of 35/25/15 meters from a totem, Macabre Collector activates. Your to
    7 comments 61 views last activity
  • It is incredible how much you devs torture us casual players with the amount of grind on the Rift. People who don't have much time, money or in the worst case either are just being treated like a punching bag. It is really really revolting to see how much you try to get out every last penny out of people stressed with school and work. It is truly dispicable to see how you force people to grind y
    0 comments 12 views last activity
  • I like his design, I really do. Problem is, those tassels constantly give his position away. They clip through things, they extend way far behind him.... The only costume of his that doesn't do it is a buy only costume. (The original look.) I'm not buying a new skin because of bad costume design. Make give the tassels some weight at least, so they don't flow all over the air?
    11 comments 181 views last activity
  • The amount of value that is obtained from getting a second chance is immense and the opportunities that arise from knowing that you have immunity are immense. There is a reason that these perks are so common. They erase any mistakes that were made and/or the outplay of the killer. I don't have an issue with the exhaustion perks but things like Borrowed Time, Deliverance, Decisive Strike, Soul Gua
    0 comments 11 views last activity
  • If Legion is only going to get an add-on pass with 0 basekit changes then allow me to make a few suggestions. Filthy Blade - Increase time required to mend to 3.5. Up from 2.5. (This is the same as Deathslinger's purple add-on; just some small standardization) Nasty Blade - Decrease rarity from Rare to Uncommon Stab Wounds Study - Increase Time removed from DW timer to 15 secs. Up from 5 secs
    0 comments 12 views last activity
  • Make the perk usable while injured as well (would put user in the dying state). It's still a 1-for-1 health state trade that could be strategic. A 90-second self-applied broken state is punishingly long. The values should be dropped to 90/75/60, or possibly even lower.
    1 comments 11 views last activity
  • OK, look. Ormond already kills my framerate. I have a barely functioning laptop, but if I change some graphics settings and set it to the smallest windowed view mode I can, I can get a consistent 25fps on Killer and 20fps on survivor (3rd person view adds to the fps issue). On most maps, I'm fine. On Coldwind, I can't see 2 millimeters in front of my own face, so screw those maps. On the new Badh
    Mod
    7 comments 131 views last activity
  • As it stands, the only reason to play a certain survivor is purely cosmetic- a stark contrast to Killers, who each have unique powers and playstyles. The argument could be made that you get access to each survivor's perks, but with patience and a few bloodpoints you can just earn them through the shrine of secrets. Dollar for dollar, you just get more for you money buying a killer than you do buy
    3 comments 21 views last activity
  • Screenshot would be so much better without HUD
    0 comments 1 views last activity
  • So, I visited the resource https://deadbydaylight.gamepedia.com/Emblems. Hunting Category There is exact information on how the hunter emblem is earned: how many chases do you need to conduct / win and how long in total do you need to run to get each of the emblems? Is it true that in order to get a higher emblem, I actually have to find a survivor, and then turn away from him / lose sig
    0 comments 41 views last activity
  • Why Prestige skins are only avalible in the original outfit? I think could be nice if they add Prestige skin to all the outfits and skins (for example i'm Prestige 3 with Bill, I could be able to play Bill with the blood Prestige style on the christmas sweater.... or i'm Trapper Prestige 3 and could be able to use the blood Prestige style with outfits and guns skin I bought) not just for the ori
    0 comments 31 views last activity
  • Just that XD, it's anything important, but could be nice if when you are in queue you can watch the shop. When you are in queue and you have got all your perks and addons selected, maybe you can wait for 1:30 - 2 minutes (or more) doing nothing, in that time could be good if people watch the skins or characters and even be avalible to buy it
    0 comments 21 views last activity
  • I can't put my finger on it, I used to do fantastic against her but more recently I've noticed that Spirit slaps. I think this is the problem: Wraith has a small frame to let survivors escape while uncloaking Nurse's blinks can be dodged Billy can be dodged Oni...well...it's difficult to but he can be escaped But not Spirit, there's 0 time frame for survivors to deal with it and phasing is n
    13 comments 121 views last activity
  • I’m not a super good killer by any means, I’m only a green rank and I play on console so my experience is drastically different than a red rank on pc, but playing as a console killer is next to impossible due to the limitations of a controller, especially with the cross-platform system consistently matching me up against survivors on pc. Using a controller makes it harder to chase and hit survivo
    80 comments 7,861 views last activity
  • Forced Penance Those who stand in the way of duty will suffer harsh judgement. Survivors who take a Protection Hit are inflicted with the Broken Status Effect for 60 / 70 / 80 seconds. Affected targets suffers moderately (+5%) from an extra Hindered Penalty when they are broken. (note: they move at 95% for 60/70/80 seconds). This perk should make broken survivors affected by for
    0 comments 21 views last activity
  • It's not even that it's bad, it's that it's so bad, why even act like there's a system at all? 4/10 games I went against a full team of rank 1-3 survivors as a rank 11 killer. (definitely seemed like at least 2 in each game were grouped but I have no idea of knowing for sure.) How in the ######### is that any kind of functioning matchmaking?
    1 comments 2 views last activity
  • Nothings been said about the disaster that was MMR or going back to it. It's about time to let us change our killers again.
    13 comments 231 views last activity
  • Auras are only revealed when both the killer and survivor are looking at each other, if one looks away then the aura goes away. Not really sure how good or bad this would be since I thought of it as I was slipping into unconsciousness from sleeping pills.
    6 comments 71 views last activity
  • We're up to 83 survivor perks and 75 killer perks. 23 playable survivors and 21 killers. I avoid unlocking teachable perks because I've had it take over 100 levels to get tier 1 of the main perk I want before I switched platforms
    2 comments 22 views last activity
  • I was thinking that something that has always been an issue regarding survivors is their lack of uniqueness. You either pick the one that looks the prettiest to you, or you pick Blendette. In either case, Blendette is the only survivor that's technically beneficial as it actual provides something other survivors don't have. HOWEVER . What really got me thinking was "How do you make a survivor u
    0 comments 1 views last activity
  • I play mostly on console but I own the game on Steam and Xbox windows as well. I Don't understand why progress between xbox console and xbox windows is not shared? On console I have over 1000 hours and lots of cosmetics, on xbox windows I have the same name and everything, but no progression, no cosmetics, nothing. I'd like to play on PC if possible but I dont want to lose my progression and cosm
    0 comments 11 views last activity
  • For someone who's disliked the appearance of Ormond for a while, I was really excited to see the outdoor part of ormond after seeing the concept art of indoors. Unfortunately I still think it has the exact same issue as the first, its very strong light blue tint and the lack of horror elements. I'll bring the original concept and for comparison of what could have been Original Concept:
    1 comments 111 views last activity
  • By "swap" I mean that when stunning with a pallet, the cooling speed increases, and when the flashlight shines, the speed of starting the saw increases for 30 seconds Why is it worth doing this? No one will shine a flashlight at the killer sawing the pallet with a saw (since Billy uses the saw to bytes and close the survivor, he has to saw the pallet). Or change the effect so that the cooling sp
    0 comments 1 views last activity
  • Legion could use some buffs / QoL changes, so I have a few ideas on how to change them and their add-ons! Feral Frenzy Tracking While in Feral Frenzy you can see Scratch Marks and Blood Pools. It doesn't give Legion any advantage to see Scratch Marks and Blood Pools while in Feral Frenzy, so why not just remove this restriction? Also with this change Feral Frenzy could actually be used f
    27 comments 351 views last activity
  • Buff, Slowdown perks become more effective alone Nerf for each addition slowdown perk you have they are less effective Example of perks alone Dead mans switch after hooking the obsession this perk activates for 35/40/45 seconds or half as long on a non obsession while activated if a survivor stops repairing a not fully completed gen it becomes blocked for the rest of dead man switches duration
    33 comments 621 views last activity
  • Please consider turning back on whatever protection you had against Smurfing prior. To give you an example of how bad it is right now, I tracked the last eleven matches my girlfriend played. She is trying to get into the game but quickly losing interest. In those eleven matches she pulled only three that were Rank appropriate for her. The other eight were ALL Smurfing; see below: (2) of thes
    2 comments 21 views last activity
  • Devs please remove barbecue and chilli perk. Killers have it today now and that perk is too strong
    8 comments 171 views last activity
  • I find it really fun to make new and rework older perks in order to make the game more fun and potentially change the meta so from now on every once in a while i will create a new perk or rework an old one just for the fun off. Hopefully the devs will take these ideas and implement them The first perk I will take about it vigil. Vigil is a perk in which I think its forgotten and outdated so I ha
    2 comments 51 views last activity
  • Yes, there's no more god loop with the breakable wall on the side, but still. The rework just put way too much safe loops on the map while it still have 4 god pallets(one in each house and two inside the school, I'm not uncluding shack pallet, shack pallet it's fine ). Playing the map with any killer dependant on using only his basic attack just ends up in an awful experience. Yesterday I playe
    0 comments 51 views last activity
  • I honestly feel like most of survivors need alot of work done to them, for instance when playing as ash, as you are opening the exit gate his wrist just destroys itself and flattens it completely, his face also just does not look good, in your experience what other survivors need a rework?
    1 comments 41 views last activity
  • Make the clown see through their bottle mists more clearly. Why is arguably the lowest tier killers only power in fact more helpful for survivors at times, making them totally disappear from view. The Clown doesn't have much, just this little fix.
    5 comments 61 views last activity
  • I'm sure this has been requested many times but I am finding my survivor games to be quite unenjoyable post cake fix. As a rank 1 survivor I am forced into the sole matchmaking system where rank 1 killers are running pink mori, tunneling survivors, and rushing for 4K games at 5 gens when survivors are trying to farm some. I would like to have the option to be matched with others players who just
    5 comments 231 views last activity
  • Who has ideas for cosmetic items for the survivors? I’ll start. I think Kate Denson should have a pink tutu and ballet slippers, I’d love to see Kate Denson do some Pirouettes in that. For Adam, I was thinking of a Chicken suit for comic relief. What are your ideas?
    20 comments 161 views last activity
  • And if it made them not to change their position after being hit at all, it would be just perfect and basic attack requirement would even be justified
    0 comments 11 views last activity
  • With this new Undying + Ruin meta, Inner Strength basically won an indirect buff and I started using it again, but as soon as the placei in my build I remembered why I stopped using it. I believe that certain changes in this perk would make it more pleasant to use Inner Strength The heal time starts when since you interacted with the locker, as it was in the past This means
    2 comments 81 views last activity
  • Also make it so multiple survivors on a gen is also slower as well, 33 seconds shaved off for 2 survivors is way too much, especially if the penalty is negated by Prove Thyself.
    29 comments 1,591 views last activity
  • I play survivor and killer, enjoying both side. And I think we can all agree to the fact that : Pallet loops are either too short or too long When I play survivor and i'm being chased, I can find pallets that allows me to keep the killer for 5minutes Which should not happen and isn't healthy for the game because the chase is too long : The chased survivor loose too much points in objective an
    2 comments 51 views last activity
  • Before leaving for good i wanted to bring an idea that could benefit on aiding with the balance of the game. For some reason i believe devs could be having a hard time balancing all this possible combinations of the build system. If that is the case, wouldn't DBD benefit from a "Build Cost"? Let me elaborate. Let's say you can't have a higher Build Cost than 100. Equipping Perks, Items, Addon
    0 comments 31 views last activity
  • I think everyone who is in red ranks know the problem that you face the same build every match. My idea is a Perk cooldown. When you play a Perk you get a cooldown for this perk after the round. When you win you get a cooldown for 2 rounds and when you lose only 1 round. Maybe this will fix the boring meta build problem.
    1 comments 31 views last activity
  • You should be able to have the ability to ‘bloody’ from the prospective ranks you have on said killer or survivor on any cosmetic piece of clothing you have purchased. It’s discouraging using purchased clothing when it’s so visible to the survivor or killer. Especially as survivor. I find myself using my basic bloodied rank clothes instead of fun looking cosmetics to avoid being seen. But this
    0 comments 11 views last activity
  • I see lately many threads requesting to balance OoO, DH and many more but not the crappiest one, right? how about making this perk strong or meta? 1 Hook in the basement: 2% speed up and reveals survivors location for 20/30/40 seconds 2 Hooks in the basement: 3% speed up and reveals survivors location for 20/30/40 seconds 3 Hooks in the basement: reveals the last survivor locat
    4 comments 81 views last activity
  • You can see the spirit while phasing while outside of her husks terror radius. It wouldn't be all the time, but every few seconds you would see her phase into reality. This allows spirit to keep what makes her unique, while giving survivors more information that they can use in chase.
    1 comments 21 views last activity
  • The new executioner the oni and mike with his unlimited Evil within and the legion feral frenzy is 4 kills movement that should be nerfed no killer should be able to move that fast on foot for that long
    9 comments 201 views last activity
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  • Obviously SWF can not, will not and should not go away. However, it's arguably the strongest Survivor perk in the game. The ability to communicate and coordinate with your friends as you play against a killer is a huge advantage that unbalances the game against the killer. What I would propose is provide the killer with up to three buffs depending on swf composition. So if there's one group of
    2 comments 21 views last activity
  • Short but easy point, please make tunneling banable to people rank 15 or 10 below or just in general. Even letting the killer be able to not play the game for said amount of time would be perfect better than allowing the killer to go for a survivor right off the hook. Jeez.
    Mod
    26 comments 371 views last activity
  • Now this is not mainly about Michael Myers himself that can be worked on by the devs themselves. I personally think that Evil Within needs a different concept. First off we need it to be a unique ability compared to ghost face. Now we have to keep the stalking part included because it is based on that, next it needs to have some significance to it compared to the other characters. Here are sug
    0 comments 31 views last activity