last_juggernaut
last_juggernaut
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- last_juggernaut
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@luvcraft said:
I hate getting tunneled when I play as survivor, and I'm sure everyone else does too, which is why I always try to be nice as killer and go out of my way to NOT tunnel. And I appreciate other killers who do that too. But it occurs to me that by being nice we're being counterproductive; if tunneling isn't constantly happening, then survivors aren't running into it and complaining about it as much, so the devs aren't pressured to fix it. Whereas if EVERY killer was constantly tunneling, the survivor players would all be up in arms about it and something would get done.
I have been tunnelling & camping since 2018. True toxic killers don't need a reason 🤣
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/comment/877486#Comment_877486
Taking him into a new direction what does that even mean.
No body asked for that #########. It was a low key NERF and they did him dirty. New direction my arse. Survivors bitched about mirror Myers enough and the spineless developers of this game gave in.
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/comment/877027#Comment_877027
Again, I don't see a problem. You are real fired up aren't you?
You are either trolling or just being a part if the problem. If you don't see a problem in a killer who starts the game severely handicapped being detected at 36 meters away then you are a prime example of mentality that's causing the decline in this game.
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@Resurrect said:
I rely heavily on spin chill because I am that bad, but I agree that killers who are supposedly undetectable are anything but so long as you have a perk. Which is a bit unfair in my opinion.
Finally someone who plays survivor isn't brain dead. My respects.
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@The_Sharp_Ninja said:
Myers is more balanced than he was before, plus bringing spine chill is a waste of a perk slot that they could use to increase progress in a game. I main him, and I still get consistent 3k's and 4k's. All you really need to do is get better at him, because you apparently haven't given him enough time to get good perks and strategies for you to win. God forbid I actually have to try to get something good out of Myers.
I'm Rank 1 Michael. Been maiming him since I got this game. Killing with him isn't my issue. That's not what I am getting at. His immunity removal wasn't necessary at all. That was my point. Maybe you should read my comment.
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@tiamod said:
I’m a Michael main and I still get 4K scratched mirror games 7/10
Not the point. I can win games, the very fact that he was denied his base kit for no reason at all is ######### ridiculous.
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@MrPenguin said:
Oh no, the perk that exist for the sole reason of giving you a warning works against Myers. Please make it so he shuts down a whole perk just by existing. No. If someone takes Spine Chill over the meta (adrenaline, dead hard/SB/BL, Decisive, and borrowed) then the least it can do is, you know, work.
You must be ######### joking. Myers was always immune to any and all detection perks. For a reason . He is severely handicapped at the start of the game in Tier 1. He is supposed to ambush you. God forbid there is one killer that can actually ambush you without letting you know that they're coming right? Oh the audacity. How dare he?
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@Captain_Spaulding said:
https://forum.deadbydaylight.com/en/discussion/comment/862507#Comment_862507
My guy I would let it go. You can't drag yourself down his level. His stupidity will beat yours any day. Just do like I did and take a long break from DBD cause trust me..it's going downhill. They haven't brought many new people in even with free weekends. No one wants to play gen sim.
Ya... unfortunately he can't seem to fathom one version of an undetectable stealth killer is not overpowered. This game is going downhill, I've noticed the same.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/862301#Comment_862301
Ah yes, grabbing people off gens and hitting them without them being able to see you or run you is totally fun, for you cause it has no counter. The devs decided to change it, you can't do anything about it
His entire kit was built on that. Ever heard of stealth? How dare I hit you without letting you know first right? The audacity.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/862291#Comment_862291
How was he nerfed to the ground? Now you have a perk that can counter him, 1 perk out of so many. He's fine, now you just have to think more when you play instead of getting free stalk/hits
Where is the counter to SWF comms then? If everything needs a counter, why keep SWF? That by itself is a huge one sided advantage.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/862291#Comment_862291
How was he nerfed to the ground? Now you have a perk that can counter him, 1 perk out of so many. He's fine, now you just have to think more when you play instead of getting free stalk/hits
Wow it's unbelievable the level of entitlement. Like seriously... It's a ######### horror game for crying out loud. He is a killer who is supposed to ambush you. God forbid you get picked off while doing a gen right? How dare the killer do that without letting you know that he is coming for you. Right. Gotcha. No wonder this game is going downhill fast. Especially with mentality like yours and the developers of this game severely regulating killers so they can promote and encourage 4v1 bullying.
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It seems as if the developers of this game not only allows but also encourages in game bullying and harassment. The constant unnecessary nerfing of killers in the name of balance is a prime example.
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@Khorzad said:
Yes, it should be reverted or at the very least, change the Mirror-addon to make that immune at the very least. It take a lot of the fun of the build when half of the survivors that you face run way when you are trying to ambush them. And no, “moonwalk” is not a good or a fun way to counter Spine Chill, specially in a Mirror Build. Your main strategy is looking at people!
But even in EW1 is still bullshit, because a spine chill user is always going to know that you are there if you try to stalk them no matter what, and because you are slow as a snail, that takes a lot of valuable time in the early game, so it should be reverted.
Exactly my point. But, apparently survivor mains thinks nerfing a killer to shreds is balanced.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/860730#Comment_860730
Well that's just your opinion, but this was for the better. Now Mirror Myers is balanced cause it has a counter. Normal Myers isn't even worse, you as Myers spend little time as T1
What's the point of playing a game if everything is basically the same. Just a different packaging. You hear or detect the killer, you run. You loop. Mirror Michael was different. That's what made him scary and dangerous. It was extremely fun as him and against him. Or are we not supposed to enjoy our game time?
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/859713#Comment_859713
In Hawkin's you litterally have ambience noises all over so you can't hear anything, plus gen noises muffle the footsteps. Again, in the maps all Mirror Myers used, you couldn't see anything. It was clearly broken if the devs fixed it. You no longer have an almost guaranteed game, now you have to mind game SC users, the horror /s
Btw asking everyone to just buy headphones shows how broken it was. I shouldn't need anything outside game mechanics to counter something
Such entitlement. You never have a guaranteed game. Even with old mirror build I had bad games at times. It happens. So it's okay to have a guaranteed bad game ? Why am I supporting this game then if that's all I am getting?
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@Seiko300 said:
The change was made to make him more streamlined alongside other stealth killers. This also makes it easier for new players to understand how the game works
It's fine the way it is.
LMFAO that's the poorest excuse to change a killer's base kit without warning.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/860730#Comment_860730
Well that's just your opinion, but this was for the better. Now Mirror Myers is balanced cause it has a counter. Normal Myers isn't even worse, you as Myers spend little time as T1
That's just your opinion because apparently nerfing a killer to the ground is balanced. How about play a generator simulator instead then?
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@Captain_Spaulding said:
https://forum.deadbydaylight.com/en/discussion/comment/859972#Comment_859972
Nah they only want you to run straight at people and get looped to oblivion and back. They don't want anything else. God forbid survivors have to do ANYTHING other than run in circles and drop the occasional pallet and do gens. God ######### forbid it. Thanks BHVR.
I personally much prefer stealth than going in half cocked and get hit by pallets. I want to strategize, see and not be seen. Choose my moment to strike. Make them so paranoid that they fail skill checks. But hey...
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@KaceSpireh said:
https://forum.deadbydaylight.com/en/discussion/comment/859750#Comment_859750
I played Jumpscare Myers and got spotted by the OoO, the same happened when I played Ghostface today, had my aura revealed during Undetectable, Feelsadman
######### is stealth any good then? I can understand certain perks trumps others. GF can cancel.out of stealth and still retain his speed etc. But, Myers ? Seriously? He was the only one in this game who trumped any and all detection perks. But, couldn't have something like that now could we? Survivors need better chances and can't be bothered to look around when they're doing gens.
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@Creepingcam1070 said:
https://forum.deadbydaylight.com/en/discussion/comment/859917#Comment_859917
After undetectable and oblivious were added in almost every game there is at least 1 person with spine chill.
Yes and that's being generous. Those perks just went up in value.
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@Creepingcam1070 said:
https://forum.deadbydaylight.com/en/discussion/comment/859896#Comment_859896
I dont think hes bad but it can be a slog at some point to get to T3 when they all run spine chill.
He's screwed at that point. Also, more people run SC and premo than a lot of people on here would like to admit. Especially with the new status effect update it's been more and more.
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@Creepingcam1070 said:
https://forum.deadbydaylight.com/en/discussion/comment/859854#Comment_859854
I would never do that, I'm not that shallow of a person. I do agree it removes a lot of his stealth.
Yes and with his snail pace, no lunge and no bloodlust gain in Tier 1, you're really screwed in certain scenarios. Even powering up feels like a grind with him now due to this. No wonder the number of Michael players have dropped significantly since the update. They took away his strongest weapon.
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@Creepingcam1070 said:
I still can do jumpscare myers because they know I'm facing them but they don't know my direction so I can still get them.
But for your question yes it should be reverted.
Yes, it's do able. I am not debating that. But, it significantly nerfs his stealth ability in all given situations which was completely unnecessary. Thank you for atleast not teling me to git gud LOL
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@Raptorrotas said:
Unlike other stealthers he cannot cancel it , thus he needs to be able to ambush people. There wasnt a reason to deny his old complete immunity, it was just a part of his kit, like spirits random twitch.
Exactly, he had it because he had to many negatives to start the game. Now there are all negatives and no positives. He needs his old EW1 back. That was the best version of him. Why even touch something that wasn't broken in the first place?
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@KaceSpireh said:
Did you know OoO works against T1 Myers when it shouldnt
Since when? Last I played mirror was before update and it didn't affect him. Is that a new thing now as well?
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@last_juggernaut said:
https://forum.deadbydaylight.com/en/discussion/comment/859325#Comment_859325
Right... So just go ahead and ruin him because RNG of those maps with Myers in them in exceptionally high right?
There's 3 maps which has very low LOS. RNG of those plus mirror Myers is exceptionally low. Yet, survivors couldn't be bothered to have something to put them on edge. Everyone wants an easy walk in the park. Why bother playing a horror game then?
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@Captain_Spaulding said:
https://forum.deadbydaylight.com/en/discussion/comment/857476#Comment_857476
you mean other than looking around or hearing his loud ass footsteps or his constant loud breathing? Buy a ######### pair of headphones. Myers is completely ######### since this update. Not a single person is playing him anymore and god forbid there's actually ONE jumpscare killer in a HORROR GAME.
Exactly my point. It's a horror game. God forbid you don't hear or get notified of the killer coming at you. How could someone have the audacity to interrupt your gen time...
This update made it so he is completely unplayable and it shows. No one is using him. He needs his immunity back. That is what made him so unique. he was one of the most balanced killers but with this status update he got completely ruined for no reason.
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@Uxoricide said:
https://forum.deadbydaylight.com/en/discussion/comment/858639#Comment_858639
@Adeloo Nope, not since the update, my spine chill pops of on him on T1
Exactly, his old version, he was the only one who was completely undetectable. Added to his allure. Now he is just another killer who has been toned down.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/857902#Comment_857902
Yup, look around in Lery's, or The Game, or Hawkin's, with walls taller than Myers...
It was broken on maps with no los checks around gens, you guys just don't wanna admit it
Right... So just go ahead and ruin him because RNG of those maps with Myers in them in exceptionally high right?
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/857078#Comment_857078
This gave bs-mirror a counter in games with little to no los check, that's why the change happened
YA that's one of the stupidest reason for it. If people are so worried about it, all you had to do is look. How hard is that?
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@[Deleted User] said:
This, uh, is not how polls work on here, unless you were doing to manually count all the responses...
Yea I couldn't figure out how to make the actual voting button thing lol
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@Wuhelm said:
He still has no terror radius. So what is your complaint again? "Survivors have a way to see me when I have no terror radius so unfair". I mean come on man listen to yourself
You do realize Spine chill has nothing to do with TR right? His entire power is based on looking at people, which is completely nullified in this case.
He had the immunity for a reason, he is slower than a turtle and has no lunge, bloodlust, if survivors are so bothered by his spook factor and cant handle paranoia of a horror game, maybe they should play something else.
I am not even worried about terror radius, M&A can work wonders on him, but to have a severely handicapped killer detectable at 36 meters away is a horrible idea.
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@Wuhelm said:
So to sum up your wall of text "Myers now has a counter, please undo it". I love killers and I 99% side with them but this post is just silly.
Myers always had a counter, all you had to do is look around and listen carefully. But, people couldn't be bothered to do that so completely ruin one of the most fun killers in the game? Right. That makes so much sense. Because, God forbid someone interrupts while a survivor is immersed in fixing a generator. How dare a killer sneak up on them without a notification? Oh the blasphemy of that...
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Not just the audio changes, I'm not sure if anyone noticed but the killer colour palette have been changed. Everything is way too bright now and hurts my eyes after about an hour. Especially the new map. It's crazy bright. This needs to be reverted back to the old structure. Also borrowed time now being bullshit status effect is absolutely stupid. Why change something that wasn't broken?
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Yes I understand what you are saying. Didn't mean any offence. However, I always use scratched mirror on him along with jewellery box. Lery's or Game map offerings. M&A, STBFL, PWYF and NOED. I'm rank 3 and easily get 4k about 98% of the time. The only issue are SWF teams which is IMHO very one sided and unfair because of steady communication between 4 people. I manage maybe 2 sometimes with those games. Yes, his T1 is considered weak. However, I absolutely never chase. I let them loose me, while hiding behind something. Use my mirror to find where they are, once they feel comfortable. I come out of nowhere. Ebony Morris work devastatingly with this build. I never charge up EW tiers. He CAN be Godlike, or more devil like LOL, if played correctly. The difference is you have to completely change your play style. It's more hunting your prey vs chasing and catching like what usual games are. Once you get a couple of them, everyone panics and nothing ever gets done. Fear is a beautiful thing. Especially, when you know where they are at all times, but they don't. No heartbeat no red stain. Their world crumbles pretty quick. But yes, I NEVER EVER go in without scratched mirror. Also PWYF and STBFL helps immensely when someone tries to be a hero. Makes you stronger in turn. Most likely causing their team to die. I prefer that kind of gameplay vs the usual find and chase.Poweas said:@last_juggernaut said:
Whoever says Michael is mid or low haven't played him like he is supposed to be played. With him you don't chase. You hunt. There's a difference. I've done it all the way up to rank 1s. There is no answer when you use scratched mirror, M&A and some speed perks on him. You can see while not be seen. Pick people off and hide and bait. You don't even need to charge EVIL within to get 4ks. Add PWYF and/STBFL and he flies through the map when needed. There's no looping him because he doesn't chase you. Just wait and watch till they think they're safe and then strike when they least expect it.I'm offended you think that I don't play Michael, I used to main him back before Hag got buffed. I've seen his potential, I've seen how strong he CAN be. But the fact that he's got a cap on stalking severely hurts him in some games. Also nobody wants to go a whole game in EW1 (assuming you don't have scratched mirror) you're just too slow, PWYF takes far too long and your map pressure may be good but they can just do open gens. He's mid tier and even with PWYF and STBFL, you're wasting a lot of time getting into a chase with the obsession for ur PWYF tokens. But Michael with STBFL is OP, bring a green mori, hook obsession once, get all ur tokens up, find him or her again, use tier 3 to down. Mori and u got 6 tokens for the rest of the game. He's not top tier tho he's 1 buff away.
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Of course. He is one of the best and most effective killers in the game. Played correctly. I always run scratched mirror, with jewellery box. Monitor and abuse, PWYF, STBFL and NOED. ADAPT TO a different play style with him. Don't chase. Just hunt. Hide behind walls etc. Wait for survivors to feel comfortable and get them out of no where. After you get a couple all he'll breaks loose and they start panicking. Mostly tries to hide and save their own skin. It's beyond fun. He can be God like if played correctly. I'm rank 3 and easily get 4k in a match with him.
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Myers main here. I like to do it a little different. The point is to noit chase, but hunt down unsuspecting survivors. I tun scratched mirror along with jewellery box. M&A, PWYF, STBFL and hex devour hope. Bring in an ebony mori for extra salt. It's surprisingly brutal to almost no end. People panic, stop doing gens, mostly try to hide. But in vain. You can see at every moment what's going on and who is your next victim. Plan and execute. Never chase. If someone detects you. Let them run away, hide behind and use your wall hack till they think they're safe and then get the jump on them.
PWYF and STBFL will makes you faster if you play them right, chase your obsession and gain some stacks and watch Michael sprint through the map. Also helps if your obsession is extra altruistic or someone is being a hero. In turn they're just making you stronger and faster even at EW1.
Takes a bit to master that style of gameplay, but once you get it you'll be unstoppable. No matter the rank. -
Whoever says Michael is mid or low haven't played him like he is supposed to be played. With him you don't chase. You hunt. There's a difference. I've done it all the way up to rank 1s. There is no answer when you use scratched mirror, M&A and some speed perks on him. You can see while not be seen. Pick people off and hide and bait. You don't even need to charge EVIL within to get 4ks. Add PWYF and/STBFL and he flies through the map when needed. There's no looping him because he doesn't chase you. Just wait and watch till they think they're safe and then strike when they least expect it.
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Whoever says Michael is mid or low haven't played him like he is supposed to be played. With him you don't chase. You hunt. There's a difference. I've done it all the way up to rank 1s. There is no answer when you use scratched mirror, M&A and some speed perks on him. You can see while not be seen. Pick people off and hide and bait. You don't even need to charge EVIL within to get 4ks. Add PWYF and/STBFL and he flies through the map when needed. There's no looping him because he doesn't chase you. Just wait and watch till they think they're safe and then strike when they least expect it.
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Michael with scratched mirror and M&A is beyond lethal in Haddonfield. I've pretty much 4k in every map with him except for the ######### swamp. I can't even find my way in there sometimes.
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I always camp with Michael. I run scratched mirror, with M&A. I'm all the way up in the red ranks, you'd be surprised hoh many people just come running in to save just to get screwed over. Oh and I also run PWYF+STBFL on him. Be as hyper altruistic you want to be. Either way you're making me stronger by letting me build up tokens just standing there, while the rest of the team try to run and save etc.