faithfulknight
faithfulknight
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Comments
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@sizzlingmario4 said:
He got a few changes:
- Guards kicking a gen remove 5% progress, up from 2.5%.
- The orb survivors see when a patrol path is being created shrinks with distance. After 10 meters, it disappears entirely.
- When creating a patrol path, if your path is longer than 10 meters, the Knight temporarily gets 5% Haste after you finish creating it to help catch up faster (duration depends on the path length, anywhere from 2 to 6 seconds). Additionally, for paths longer than 10 meters, guards that detect survivors will take anywhere from 10% to 25% less time to move to where they first saw the survivor and begin chasing (depends on the length of the patrol path).
- There is now a 10 second limit on creating a patrol path, you cannot just stay in path creation mode indefinitely anymore. This was changed to prevent Knight players from using it to hide their terror radius for excessive amounts of time.
- The Healing Poultice addon's duration was increased from 3 seconds to 5 seconds.
That's it? All the other addons are untouched? Lol. I guess I'll be farming green addons then.
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@Ginnypig said:
I dont know whats going, but 9 out of 10 matches are done in 5 min when i play killer. Yes, its against swf mostly and there is a hardtunnel cause there is just no time enough to get the map across do anything else really. Somethimes it feels like i just cannot catch up even with bloodlust.
The information from an swf is just insane. I feel like its getting worse.
I have almost 3k hours, i have no words. Should i really only play nurse to compete???
It's best to not play this game at all.
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@Seraphor said:
Ruin meta was better than Eruption meta. Change my mind.
Yes at least you could cleanse the totems now I haven't seen a single killer use a totem perk.
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@RainehDaze said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315035#Comment_3315035
I just think the buffs are kind of a poor way of incentivising the playstyle they want; the guards chasing slightly less stupidly would also help with setting up longer paths..
(Mostly, I don't want buffs, I just want QoL fixes for activation jank)
Jailer was stuck in a gen last time I played him in PTB.
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@Canas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305294#Comment_3305294
lol I remember seeing the trailer for the Switch version of the game. They desperately tried to avoid showing off any violence, it was really pitiful to watch. Nintendo basically reduced the game to a Scooby Doo caricature with the killer chasing the survivors or pulling them out of a locker, that's all their audience got to see of the game.
They tried to make it child friendly because it's Nintendo Switch? 😂🤣
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@TragicSolitude said:
BHVR can't even be bothered to add needed controller options like dead zone and response curve settings, nor can they give the really absolutely necessary brightness/gamma setting for Switch handheld. It's abysmal. Optimization is one thing, it's difficult (and it should have been contracted out to professionals), but these missing options imply they don't even care about their customers on console. They never should have ported the game to consoles. They don't deserve console players' patronage or loyalty at all.
That's without going into how upset I am about the basically canceled Switch cross-progression. I was really counting on that. It killed all faith and any remaining trust I had left for BHVR.
What I question myself all year is: "Why is there no setting to disable aim assist?"
@MrPeanutbutter said:
There really is no excuse for this game to not run well on older consoles. It’s a six year old game, for crying out loud. It’s very well known in this community that the optimization for this game is piss poor compared to most other games.
Yes, but what can we do? I just read now that Pulsar made a thread, that is extremely popular in the past, blatantly ignored by the developers? What hope is there for this game to have any optimization?
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It's a troll account.
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@SluggedSurvivor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305068#Comment_3305068
I agree. There’s nothing on ps5 yet that I have to buy one. I can wait another year or two.
I'm flabbergasted that people here are literally defending BHVR for their poor optimized video game, and then also tell or suggesting people to buy a PS5 just so you can play dead by daylight. 1 game. There are even people who said that this game is getting worse on the PS5. It's absolutely ######### mental.
I should of never bought the DLCs. I'm the biggest dumbass in the world.
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@xfireturtlex said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3305068#Comment_3305068
That's gotta be the trolliest comment I've ever seen. PS5 has a bunch of games that are pretty awesome, with more in the pipeline. Not to mention almost every PS4 game, including DBD (which also has a free upgrade to PS5 version), plays significantly better. Once you get a PS5 you'll never want to go back. It's that much of a difference.
My friends can play Elden Ring with tons of AI and a huge map on the PlayStation 4 Slim but Dead by Daylight can't even handle 3+ zombies and small maps in the game? Give me a break. PS5 only have 6 games in total and that is Astro's Playroom, Demon's Souls (2020 video game), Destruction AllStars, Final Fantasy XVI, Horizon Call of the Mountain and Ratchet & Clank: Rift Apart. Everything else is playable except for Dead by Daylight, that is, mind you, made in 2016.
The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes.6 games for a new console. You have to be more realistic, please.
You, sir, are the troll here.
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@xfireturtlex said:
The older consoles just can't handle things as well. There's not much BHVR can do about that with current staffing levels. Looking towards the future, once you get on next gen things run pretty smooth. A lot of people aren't there yet, but stock is starting to show up in stores. Hope you can upgrade soon.
Why should I buy a PS5 just to play Dead by Daylight? PS5 doesn't even have games.
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@C3Tooth said:
https://us.v-cdn.net/6030815/uploads/7OMU9S1RO7D0/image.png
You never hear him killing someone because his scream overlap his victim.
Same goes for map wide terror radius. ######### undetectable.
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@[Deleted User] said:
can't wait for knight to be nerfed so we never see him played <3
okay?
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@Xendritch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303806#Comment_3303806
It's been this way for years. As long as there's plenty of people that only play one side I would assume it'll never end.
With a name like BillsHere101 you would suspect he would make "buff survivors" topics lol.
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I am more amazed by the amount of Us vs Them topics on this forum.
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how did this topic go from knight to twins to sadako lol
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@Krazzik said:
Interested what people's "If you could make any change in DBD what would it be" answers are.
Mine was nerf Dead Hard :)
Improve matchmaking.
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Quentin.
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@Xendritch said:
Okay them asking about Eyrie in the survey means for almost certain that map is gonna have some changes on the PTB I feel like.
Hype! \o/
I'm surprised garden of pain isn't in that list.
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@Marik1987 said:
We do it simply:
I think his best addon is probably the brown "Map of the Realm". I run this addon together with the yellow "Dried Horsemeat" most of the time.
The "Double Guard X-Addons" are ok, i would recommend the Assassin-one over the other 2, so "Treated Blade".
The green Addons are all bad, no one cares about Hemmorhage or Blindness. Oblivious ok I think, Undetectable ok I think, but I would not run the green ones.
The purple Addons are not worth running, the Iris are more meme.
So almost all of his addons are bad?
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so they can do it but why did they stop doing this?
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@VikingDragonXii said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3298544#Comment_3298544
Yea I agree....but sadly nothing can be really done about SWFs especially when BHVR won't admit the advantage SWFs have or show stats on how well SWFs actually do
Isn't it possible to separate from soloq to swf stats? i thought it would be easy to do that
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@TotemSeeker91 said:
Ah yes, stats, so reliable...so I guess we're buffing nurse as well since her avg is something stupid like 45%?
You're comparing Nurse with Knight? Are you having a laugh?
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@Roaroftime said:
The killer is just another way of devs promoting unfun and unhealthy gameplay towards survivors by making his power perfect for camping, I don't know what they were thinking letting guards patrol occupied hooks when dredge can't even teleport to lockers near a hook? Make it make sense. I love the new survivor perks though that's the only positive of chapter 26...
arent there killers who can compete better at hookcamping than knight? i thought that his guard go away once you unhook them?
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knight need a lot of updating i wish they would give him buffs along the way in hotfixes
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i like it! i also would say that his guards need updated. longer chase or speed?
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@DEMONANCE said:
doubt it but we shall see in the midchapter.
do u know when that is?
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@Shroompy said:
I think hes fine where hes at, his playstyle is just not very appealing to the masses. Kind of like Hag.
why? i think he really need help
