Popcornchicken11
Popcornchicken11
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- Username
- Popcornchicken11
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Comments
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Has happened to me a couple times before. Don't know what causes it
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1550071#Comment_1550071
oh shoot you right you right!!!
https://forum.deadbydaylight.com/en/discussion/comment/1550127#Comment_1550127
Yeah deffinately feel this clunk is going to be fixed post ptb/mid ptb, much like p head/ghostface or hillbilly. either way though he seems fun, and honestly its very much like the killer idea i had for reworking bubba (though i much prefer reworked bubba to what my idea was in that his tantrum made him a ping pong ball of spinning death.) he's fun, just requires a lot of getting used to and feels quite clunky atm due to hitbox finickyness and lack of turning ability in his base kit.
I don't actually care much for viability (if on launch he isn't viable) as long as he's fun to play. And as it stands, with it little bit of refining, I feel like he is gonna be really fun to play and ping pong surviors. He has a lot of build potential and his perks seem fun, so I can wait for him to be released. Looking forward to seeing the p3 and other skins they come up with for him as well
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@Pricefield said:
https://forum.deadbydaylight.com/en/discussion/comment/1550090#Comment_1550090
The thing is he is just so cluky ot use when he doesn't need to be. If anyone get you near a tight loops its almost nanosecond reaction time ti make use of it. He doesn't need this many penalties, and unlike deathslinger it isnt a chore to line up a hit to the survivor
that's fair, he is a bit clunk,but I feel like that may be fixed after ptb (similar to pyramid head). Plus, even if he is a bit clunky on release, he has addons that increase how controllable the rush is, so I feel like it might just take some getting use to. But yeah, he definitely isn't for everyone but I feel like he has potential
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@Pricefield said:
https://forum.deadbydaylight.com/en/discussion/comment/1550029#Comment_1550029
I mean Blight has th epwoer of run in zig zag and hope you bump into someone. Legion is actually fun
I Think he's fun, and I dont like playing legion. Its just a different play style. I feel like I play him more like demogorgon than legion tbh
Edit: I feel like playing him in a similar vain to deathslinger with stbfl is gonna work really well, tho I haven't tried it yet. Get the initial hit with regular m1. Then rush them to catch up really fast.
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@Maelstrom10 said:
Honestly im in absolute love with his addon design. love the aspect of him taking from other killers, and also the two animals "rat and crow" come from the fact that those are the only two living things besides survivors/killers in the entitys realm!
also the sample tag? comes from all the blight skins! if you look on the injection needle, it has his tag!
What About the vultures :c
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It means you're faster
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You can disable cross play, it just doesn't work if you're in the character select screen im pretty sure
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1543689#Comment_1543689
I think you triggered the survivor main. I like the idea. It would punish survivors who try hover around in a match when they can just leave. And, to add more, if they are still inside the gate when the perk activates, they would be forced out, or trapped inside unable to enter the match. It would really make survivors more wary and give them less reason to remain in a match to just T-Bag
Exactly, but I kinda feel like it might be a bit too strong in solo queue or low ranks, were people just open the gates. Low rank survivors might be confused as to why the gate closed when they went for a save or something so I could see a problem with it there. I just like the idea that if a team gets too cocky trying to go for a save then you can maybe give them a bit of a scare at the end lol
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@Artick said:
What about you stop asking for more crutches? EGC isn't supposed to give you free kills, it's supposed to prevent games from dragging out too long.
If the gate is open, you already lost, there's still a small chance of catching someone. Plain and simple. Do better next time.
0 to 100 real quick there. Literally just a fun idea I thought of.
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As far as I'm aware it's fine, but I won't say for sure. I hope you get a definitive answer
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/1539387#Comment_1539387
me too, I'm more excited about this than the SH dlc.
I'm just hoping no major bugs pop up when they're implemented lol
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Honestly jekyll/hyde, Wolfman, alchemist, or whatever I'm still excited to see what comes of it
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@VolantConch1719 said:
For a while, I was saying Candyman, even staking my profile on it being Candyman.
Now I'm almost certain it's the Alchemist, but a bet's a bet.
I honestly think it was gonna be candyman before the movie got delayed to December
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I'm really enjoying cross-platform, you get people from console who have different playstyles and strategies and it mixes it up more. Plus, I'm getting games faster and playing with different people so overall I commend the devs for this. They did a pretty good job this time
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Imagine all the skin possibilities that would come with a werewolf killer
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I can honestly say from playing today that this is false. I got 2 free escapes due to ds, neither of which were due to tunneling. I just got downed at the gate after saving someone else. They either had to let me leave by crawling or pick me up and get hit with ds. I only played like, 5 games and two if my 5 escapes were do to ds. Partially due to mmr giving me rank 20 killers tho
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/181042/are-killers-bad-persons
Plague, Wraith, Nurse, Hag are examples of good people who are twisted by the entity. If you read the Plagues Lore she should honesty be a survivor.
Bubbas Not bad either, he's just been controlled by his family, and now the entity. Huntress could also be considered not bad since she's basically a child-minded individual
Edit: same could probably be said for billy since he was locked up for so long, and definitely spirit since she wasn't a killer at all until her father murdered he (though he lore could point otherwise i guess)
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I've only been playing solo queue since the mmr came out, and its been super easy because the game is putting me with good teammates and rank 20 killers.
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I never thought about a cabin in the woods chapter. But I would totally be down for that
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Ace for survivor and bubba for killer
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Old nurse pallet break animation was better, to me at least
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Community killer would be cool
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Personally I would want to see more lerys, but a lot of people hate that map :c
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I think so, especially with fixated thrown in to the mix
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@DarkMagik said:
If your a streamer & if their stream snipping then yes,but in your case no.
Pretty sure the devs said like a year ago that stream sniping isn't even banable, even though I personally think that's dumb
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@LethalPugy said:
https://forum.deadbydaylight.com/en/discussion/comment/1492812#Comment_1492812
Nah cause i’m pretty sure she’s bold at the back. It’s clipping issues. And about the pants. They had to move the charms up with them. There are a lot of differences for sets. And they have their reasons.
I Can agree with this, other than killers weapons. Those shouldn't have clipping issues at all and therefore should be unlinked from the head and torso pieces
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Fun discussion are always my favorite
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You can't technically, but I'm sure they'll give it to everyone after a year or so
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Dare devil would be nasty with doctor, I love it
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Prolly imho the most entertaining dbd video ever https://www.youtube.com/watch?v=dQw4w9WgXcQ
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Have fun on Ormond lol
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No one talking about mostly shirtless clown tho
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Gear head is op guys, there's no indication if the killer has it, they can just tell what gen you're on... actually, so is discordance, because if multiple people are on a gen, then the killer just knows where you are with no indication.
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Honestly would looove pumpkin head. Totally forgot about him until this post, but those movies were just the right amount of campy for me.
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I too am an ace main, and while I'm not a huge fan of the new cosmetic, I'm still looking forward to it since the headpiece seems like it could go well with some of his other outfits. On a side note, I also think the one with the pink goggles is 10/10 solely for the meme. Still hoping for the og suit that was released back before they had a ton of cosmetics to be unshined, no clue why it looks so reflective
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Technically you can get up to 11 stacks if you change obsessions, but yeah
@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1479405#Comment_1479405
3×3=9 meghead!
Seriously, dying light is only good in legion to trick people into healing.
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/1473030#Comment_1473030
Yet you're ok with all the characters from children movies/games like Pig, Pyramid Head, and Ghostface?
Are you seriously considering the Saw movies as children's movies lol. I can kinda get pyrimid head and Ghostface (thought not really) but saw is most definitely not for kids. The scream movies are partially parody and silent Hill is a video game, but both are still arguably not for kids. The most valid of those would be pyrimid head, but even then...
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I think it might be a little to strong , but i still think its a good idea. Makes the ranged attack more enticing if they aren't already tormented
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Yeah it tye one upstairs in the little side room off the hallway
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Discussion do tend to have people who disagree, or it wouldn't really be a discussion.
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Honest question, how long have you played this game?
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I actually really like this, there isn't anything groundbreaking or overpowered, but it gives him a nice boost. The increase to things in tier three could work well with a build like fire up, brutal strength, and bamboozle to create a super snowball perk set. Honestly just seems like a fun way to improve Mikey overall
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My friend has actually gotten a 3 day ban for something similar, he was lagging because he had crap internet back then and he got reported by a whole team. However, the ban got repealed after about a day and a half. Hope it works out for you
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Technically the max chest is 12 if its temple of purgation or midwich because they both have a base chest spawn of 4.
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I enjoy it personally, so I vote yeah
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F.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1420039#Comment_1420039
At BHVR we care about your feedback! You speak and we listen! After the results of the latest community survey, we have realized that the struggle phase could use some improvements. For us, fun and keeping players engaged are the top priorities when deciding what changes to implement in the game. Therefore, when you are on hook, you will no longer have to repeatedly mash a single key! We are introducing a new mechanic where you will have to quickly alternate mashing between two keys instead!
We are confident that this will be a welcome change and we look forward to your feedback about it in the upcoming ptb!
This Is straight up something they would do. They're would prolly think something like, "people don't complain about wiggling, so we can do something like that!" Without taking into account the time differences between the two actions.
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I like both these concepts. Using the totem on could be fun in a build with inner strength and detectives hunch or something.