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DetectiveBingBong

DetectiveBingBong

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DetectiveBingBong
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  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1534491#Comment_1534491

    I've put like 800 hours into this game as a PC player. I've run into people clearly using cheats maybe 2 or 3 times. It's really a non-issue, and if you ever happen to come across a cheater, there's a handy dandy report button.

    The handy dandy report button that does practically nothing?

  • @MongolPSR said:

    just like its unfun for a killer to play genrush the game its unfun as survivor to play worm simulator 2020.

    Personally i feel it's easier to stop someone from slugging than it is to stop a team from genrushing.

  • @csandman1977 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1417969#Comment_1417969

    You are new. Everyone here has been new. One of the most exciting things for me when i started out was learning what perks others were running. Everytime i was able to determine in game what i was going against, it felt good. I felt like i was making progress. Learning.

    My best advice for a mew survivor i can give, is to play killer. The experience of being on that side, offers so much information. You get to learn about killer powers, perks. You get to see how survivors counter your perks. You see how hard it is to hide behind a tree unless you are a blendette.

    Also watch killer gameplay. Some streamers go out of their way to teach things. Tru3talent, int3ract, skorpionz, even monto and puppers are really good.

    This is a notoriously hard game to learn as a beginner. It almost goes out of its way to not hold new players hands. For me, that was fun part.

    This guy gets it. I only play survivor on the rare occasion my friends come back to this, and when I do I use it as a way to learn what techs and tricks you all do. Treat it like a spy mission, you'll learn so much more.

  • @Artick said:

    Are you talking about 360s? LMAO. That's been in the game since day one. Stop mindlessly lunging and actually aim. It's that easy to counter and it only works against bad killers in the first place.

    Imagine saying moving your character in a circle is an exploit.

    Imagine acting like a big shot instead of trying to ensure you're on the same page as the OP.

  • @Mandy said:

    @DetectiveBingBong sadly no, whilst I would love to see a way where you know your report was acknowledged, we don't currently have a system for this. It might be something that's changed in the future but I don't think it's high on the priorities list at the present time.

    What could be a higher priority than the peace of mind of the people who send in the reports, though? The effect of knowing that their outcry was heard would surely lead to better relations between the community and the company. As it is, BHVR is losing the faith of the people, at least from what it seems.

  • DbD doesn't feel, seem or play like horror anymore though. Survivors aren't scared and Killers aren't very scary anymore. Besides, if you go and read the lore of Springtrap, he's very much a fit. A relentless monster of a man who, in his words, "Always comes back?" What people gotta realize is, the horror of old? Scream, Friday, all that stuff? That doesn't get the people going anymore. The new horror genre is for people younger than us. People who don't know why being a teenager foolin around at a camp is dangerous, or why you gotta stay vigilant in the showers, or why you shouldn't answer the phone after watching a strange tape. The genre has moved on, and if we want this game to survive, maybe it's time to get more modern. Demogorgon was a solid addition, why not an animatronic with a child killing psychopath's soul?

  • @HarleyQuinn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1419974#Comment_1419974

    Lol. I love Sephiroth and Final Fantasy but they definitely don’t belong in DBD. It’s a horror game.

    It stopped being horror a loooooong time ago.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1419963#Comment_1419963

    🙄

    @SirCipher The reports are forwarded to the ACM's for investigation, they will review the chat logs and decide what action to take...that could be a temporary ban or a permanent ban depending on the circumstances (previous temp bans etc).

    All reports are looked at and dealt with and action is taken on them providing that something bannable has actually occurred and there is sufficient evidence. You do not receive notification of what action was taken though.

    I get that whole "You don't get to know what we did" thing. But do you guys even send a "Hey we did something" to people, just for piece of mind?

  • @NinjaDette1 said:

    Do you really think the Devs would ban people for clicking flashlights😐.They are apart of the game if you can not handle the truth don’t play DBD.Flashlight clicking is not toxic anyone who says different is not right in the their mind.

    Actions don't have to be toxic. It's the intention behind them that gives meaning.

  • All of you need to cut this nonsense out, because if the devs take it seriously and Wraith gets some sorta cooldown imma be livid.

  • @Carpemortum said:

    I mean you're playing Bubba. You cant really expect to do much better than that past green ranks. Possible? Yeah. But its ######### Bubba. Smart players wont let him get anywhere.

    Plus you GOT TWO KILLS.

    You had LITERALLY THE BALANCE THE DEVS WANT while being outranked, and you're complaining?

    Cry me a river..

    I mean, that doesn't change the issue. Matchmaking is busted and things need better balancing. People shouldn't have to play the top 5 to rank up.

  • @Widden_G2 said:

    Using noed and still complain lmao

    "Your valid point is made invalid by the tools provided by the game that you use."

  • @HuntressMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1411549#Comment_1411549

    "but, bu..t franklin's doesn't instantly rermove keys!!!!!" - killer main

    You're in a lot of threads being very toxic. Don't think i've seen a single positive, non killer hating thing from you. In regards to this thread though, keys are annoying to deal with, Ebony Mori's are a bother, but Franklin's is a waste of a perk slot unless it's a meme build.

  • @BadMrFrosty said:

    Can we discuss how a lot of killers are silently accepting of the fact that they're carried through some games by garbage servers and perks that don't function? No? Not talking about that? Got it. I'll be over here, 10M away from a window waiting to get hit. Or I'll be using DH which may or may not work and exhaust me anyway.

    What are you on about?

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1411653#Comment_1411653

    Spirit is not balanced when all you have to do is Stand Still for a free hit.

    Or have good heaphones to determine a 4k from a 2k.

    Sorry mate, but standing still? That's called a "Mind Game." And sometimes it fails.

  • What a thread title.

  • @HuntressMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1411549#Comment_1411549

    "but, bu..t franklin's doesn't instantly rermove keys!!!!!" - killer main

    You're in a lot of threads being very toxic. Don't think i've seen a single positive, non killer hating thing from you. In regards to this thread though, keys are annoying to deal with, Ebony Mori's are a bother, but Franklin's is a waste of a perk slot unless it's a meme build.

  • A Friend and I experimented, and we learned that the blinding effect takes place even just before you get the points for blinding, pretty consistantly. So it's a little less time thab you think.

  • Whatever the reason, it's annoying and should be stopped. I rarely play survivor, and when I do my death usually comes from me trying to be altruistic.

  • @alaenyia said:

    I am not buying that a guy named "JediWithASniper" is a survivor. This is a straight killer name. And his commentary sounds like a killer trying to make it sound like 'some survivors' are A-Ok getting tunneled and slugged every game because it is a challenge. There is no fun or challenge to being tunneled off your 1st hook to death. I don't mind mori's and I am a survivor main, they are not in every match and you still have to ut in at least some work to use them. I like a good challenging match too, I like it when they are 20 min of hard fought back and forth between killer and survivors. But killers no longer seem intereseted in this kind of game. So it is stay at the hook, tunnel and slug, over and over in every match. If they last till 10 min it is some kind of miracle anymore.

    Excuse you? You don't speak for all survivors or all Killers. I'm a Killer main (Wraith of course) and I just want a match that takes skill, effort, and brainpower to win. And if i'm being greedy, I wanna stop being called a tunneler and a camper and a tryhard when I get more than one kill.

  • See, but it's a fair assumption. Red Ranks should mean you worked hard to get up there and you have some measure of skill, above most other players.

  • Ah, the wonderful toxicity, rearing its head and howling with the full force of its frivolity.

  • Know that your sacrifice allowed your friends to escape, and the Killer to miss out on points. Tarry not on the down side of things.

  • @BigTimeGamer said:

    this is extremely rare

    and even when it does, who cares? its not like it ruins your day to lose 1 kill, unless you have issues needing to be resolved

    Just like how you play this casually, maybe they don't. Everyone has their own style. Personally I hate it too. If I work hard then I feel like I ought to be rewarded. DCing for hatch is pretty much a slap in the face, especially since most survivors like to tbag before hopping in.

  • @Galklife said:

    another post made by someone that is salty because he got rolled over by swf xd

    1 of 10 games hurts his butt so hard he has to cry over it on forum

    You know, in my time here, it's always the ones who make posts like this who are the first to say "I quit" after an update doesn't go how they like, or they get mori'd one too many times. You don't have to be an antagonist to get your point across.

  • @designator said:

    It is year 2022. Survivors now spawn in the dying state. Killer mains unanimously declared unbreakable a crutch and it was promptly nerfed. Now the only way for survivors to escape is if one can find the hatch before the killer finishes sacrificing the other 3.

    I'm sick of people acting like Killers getting any sort of buff or complaining about the balance means we want an easy game where we don't have to do anything but press a button or two. If I wanted to press a button or hold one I'd play survivor. This game is reliant on skill. I want to be able to use said skills and have it mean a 2 or 3k, rather than try my best and just get teabagged and decisived.

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/140873/game-is-beyond-stale-for-killers

    Ruin is still good. It’s useful in combination with informational perks like surveillance. Tbh it doesn’t need a buff. I think killers are still OP they have so many good ad ons and ebony Mori. I know you want your 4K every game but please understand that each of those 4 survivors are real people too that want their share of an enjoyable experience playing the game. And it’s not enjoyable when you can’t get any gens done fast. Good killers can take people out of the game JUST as quick or just keep survivors on their toes healing and rescuing so gens don’t get done. You got thanat, dying light. Ruin is a crutch. Get good at actually being a killer.

    There's usually one person that spits this drivel. No one asked or mentioned getting a 4k every game. OP literally just wants to be able to try new things and not get basically punished for it. Should we be annoyed that survivors want to escape every match? And ruin isn't a crutch. It's a tool to slow down gens so that we don't get smacked with three gens popping in less than a minute.

  • @Aaron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178065#Comment_1178065

    Lol who's really trolling now? You really expect your wife to take you seriously with that attitude? If you even have one. Not making a competition here but since you're trying to be the 'bigger person' so bad... I'll let you have your moment. It's okay son.

    Guy. You're going to get in trouble, you keep acting this way. And for what? You're going out with nothing to show for it.

  • @Aaron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178060#Comment_1178060

    I've literally been playing all night.. Two nights in a row. For the past 5 days. It just gets old. In what way does it not make sense? What part don't you understand? You're prolly a killer main so.... In the words of the joker "you wouldn't understand."

    I said good day, sir.

  • @Aaron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178053#Comment_1178053

    Did you forget your obnoxious remarks you just made? Seems like the only reason.. The only reason I can think of you saying such a thing is to troll... Or you're a killer main that hates survivors guts. did a survivor juke you 10 times in a row? Did a survivor break your poor little hook so you decide to face camp as a typical killer? Who hurt you my man? Who hurt you?

    Okay. Clearly you're a troll and this whole thing is bait. I bid you good day sir.

  • @Aaron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178000#Comment_1178000

    My post makes sense, I guess you're just upset I called out somethings you don't agree with. No need to be a d*ck. Just give some input, isn't that what we're here for?

    The problem is it doesn't make sense. Have you been away from the game and forums?

  • @ViciouscirceBU said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178048#Comment_1178048

    I meant in general like what would classify a perk as a meta perk for. both sides

    Uhh, NOED, I guess? I don't really know the meta for killers seeing as my most successful matches are either perkless or adept. For survivors, all the perks I mentioned, as well as unbreakable.

  • @Aaron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1178044#Comment_1178044

    Right back at you, how bout you do that, instead of complaining to the devs to buff your favorite killer and what not. Couldn't get good so you beg for survivor nerfs lol geeze Louise get a grip of yourself.

    Uhhh......what even are you talking about, champ?

  • Meta Build for........

    Killers: Varies between Killers. Be specific. You egg.

    Survivors: Decisive, Dead Hard, Deliverance, Sprint Burst, Adrenaline, Self-Care, Borrowed Time. Pick 4.

  • I'm prescribing you 30 SMs of "Git Gud."

  • Rip and tear until it is done, my Killers. Whatever it takes.

  • @toxicmegg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1128671#Comment_1128671

    funny because i mostly only see killers complaining here..

    "nerf instaheals! nerf toolboxes! nerf DS! nerf BT! nerf adrenaline! too many pallets! nerf balanced landing! nerf gen speeds! nerf dead hard! nerf unbreakable! please make survivors spawn in the dying state because i can't down them in 10 seconds!!!!!!"

    i think killers have gotten so much buffs and survivor stuff nerfed but nothing is ever enough for them. they want everything to be as easy as possible. no effort at all just ez 4k every match please devs other survivors did their objective while i camped so gen times need to be nerfed!!!!

    "oh my god one survivor escaped this game needs to be fixed it's completely one sided"

    "oh now they nerfed an obviously broken killer.. what are we going to do now, this game is so survivor biased"

    "nooo my crutch perk got reworked guess i'll leave the game instead of adapting"

    Gen speeds have been atrocious for a while. Ruin was vital to counteracting that speed for the slower killers. The fact that there was an overall upsurge in 3 or so gens popping after the ruin rework shows this. A lot of killer nerfs or reworks are based around "how fun it is to go against" i.e. Doctor, Legion. Dead Hard just needs to be fixed, not nerfed. Most people want Unbreakable to not mix so well with Decisive. Most of us have just noticed that the devs seemingly try and do more to make the game fun for survivors. That being said, I don't care about kills, just how fun and interesting the match was. If I get a 4k because the survivors sucked i'm unhappy. If I get no kills and the survivors were genuinely skilled, then i'm satisfied, and can use the match to see what I need to work on.

  • Wraith. I stick around because i'm not gonna let some brats ruin my fun. If I can overcome all their second chance perks, the gen speeds, and every other advantage to come out on top, then I am decisively better. And if I can't I at least make sure the match was memorable. Not everyone escapes, and they'll all have a few new scars for their next match.

  • @Seanzu said:

    I've noticed only killers come to the forum and brag about running mories/slugging 4 man/making survivors bleed out/etc.

    Don't think I've ever seen a survivor post bragging about tbagging/flashlight flicking/running 4 toolboxes/etc

    Just avoid him until endgame collapse then Dead Hard the Entity, gg ez.

  • Your job is to kill them all. Thus, rip and tear, until it is done.

  • Honestly I play Killer mostly, only using Survivor to observe the strategies of other Survivors/Do Challenges. In my opinion my duty is to do whatever it takes to keep people from leaving. It is their duty to do whatever it takes to escape. Sure DH, DS, Adrenaline and whatnot are annoying, but those are the tools provided. I don't mind losing if I get outplayed, and I don't like winning if it's too quick. All I want is a show of skill on both sides, and I feel it's rather difficult to get that nowadays.

  • @PepegaClap said:

    https://forum.deadbydaylight.com/en/discussion/comment/1125367#Comment_1125367

    Again you're assuming they're a newcomer. You have no clue how long they've played killer to be rank 16 and also have no idea how much survivor they've played. So much assuming, not a good look. But not many "newcomers" would be on a forum of a game and reading back their post talking about experienced players likely not liking their idea makes them not seem very new. Tea bagging has been around since video games started lol, love how this community gets pissed about it in 2020. No one cries about tea bagging in COD forums, etc. And if saying someone is weak minded and they need to get over something as small as tea bagging is sending an ill message then you clearly have never seen an actual ill message. 2020 soft cupcakes all over the place I see.

    You are disgustingly pretentious. No matter what I say you'll twist it to your backwards logic.

  • @PepegaClap said:

    https://forum.deadbydaylight.com/en/discussion/comment/1122257#Comment_1122257

    Personally don't do it unless the killer did something to deserve it. Happens to me when I play killer too. You missed my point that it is weak minded to let it get to you and then jumped to an assumption that I do it. Also you do know about sitting at an exit gate to make sure you can save someone if they go down or need to take a protection hit right?? Nice assumption and neglection to realize what my post actually was.

    Rather, I was giving you a dose of the inflammatory drivel that you spouted. You send an ill message to newcomers.

  • What i'm seeing a lot of is "Oh well shouldn't have slugged lmao git gud," as if kost of yiu don't realise that 1. The other survivor may have inadvertantly revealed themselves, making it far more prudent to retreive them rather than waste time hooking, 2. Person one doesn't have to be on the ground to DC for Person 2, 3. We can do whatever we want for the 4k as long as it's within the confines of the ruleset. Your feelings have nothing to do with my modus operandi, especially if no matter how fair or polite I play i'll just get called trash and scum and be told to get good anyway. 4. There is no fourth point. Blood Warden, NOED, Rancor and Nemesis is a fun build.

  • Apparently if I down someone then down the person behind me, and then down the two that come in flashlights clicking trying to save, i'm scummy. So people's definition of scummy in this game is just kinda silly. For sure though, DCing is scummy, otherwise there would be no penalty.

  • @Spooky13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1122290#Comment_1122290

    Why should that matter? I'm a maniacal killer who was told to kill these 4 people by some eldritch demon. I'm supposed to kill them by any means necessary, not frolic and pick flowers with them.

    This guy gets it.

  • @PepegaClap said:

    If you're too weak minded to see someone tea bag you after they've beat you then you shouldn't play this game or any competitive games for that matter. Go play a children's game.

    If you're so simple minded so as to want to sit an additional 3 minutes in a game just to try and tilt the killer that you already beat then you're just a toxic timewaster. Survivor queues suck as is, why waste more time?

  • @senki527 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1115595#Comment_1115595

    no, killers are just not satisfied with 2 or 3k's. they want their 4ks every game it seems

    Also, why should Killers settle for 2ks or 3ks? Our goal is for no one to escape. Your goal is to get out alive. Is it unreasonable for you to want to escape every game, then?

  • @FearedbytheGods said:

    https://forum.deadbydaylight.com/en/discussion/132446/this-forum-is-so-biased-towards-killers

    I love those 'I play both sides equally' players, like you said it gives them pause to launch into 'the problem with survivor is....'

    Quick history lesson :3

    Since release, killer has been buffed, survivor nerfed. This is important to understand and through examples you’ll see why that has happened. It shows you why the game has had the trajectory it has and why we are now in our current quagmire, as you said the biased forums.

    It all started at release with the introduction of swf and the 2 escapes, 2 kills devs unit of metric. You don’t have to like the metric but it’s whats given the survivors all their nerfs and all the killers current buffs.

    The devs failed to understand that people would want to play with friends in an online game (serious), what we got was ‘lobby wars’. Where survivors would join different lobbies looking for their friends and leave if they couldn’t find them. It was horrible trying to find games. Hence why we got swf, that completely unbalanced the game by creating coordinated survivors that could communicate. The devs have been nerfing survivor ever since and completely crippled solo survivor play.

    It also important to mention marketing and advertising. There’s nothing special about survivors, they are just reskins with some new perks that all play the same. THATS IT. EACH killer has its own unique play style and as you see from their advertising, its always new killers they promote. Survivors get a mention, but its never really the selling point. 

    DBD reddit, back in the day was all about poking fun at survivors and giving you the impression that every second game is SWF and heavily biased against killers. Which was a lie. OP SWF games are maybe one in 30 games with most swf games being friends who are just wanting to have fun and usually end up wiping. But there was no push back, the killer echo room there would down vote anything survivor sided.

     Killers now are up around 70% kills due to the trajectory of the game and the devs metric system.

    That coupled with the points I mentioned previously meant that a lot of survivor mains left the game. Which is kind of obvious, I mean you understand the devs unit of metric, sure, but you just watch nerf, after nerf, after nerf as it all gets taken away. Why would you stay for that? 

    Its kind of miserable.

     What has this created? In short. Entitlement. Killer mains know if they whine, they get what they want. 

    THIS is the environment the devs have created and what you see on the forums.

    What a foolish notion. If all it took was whining on our part, DS, DH, BT, UB and so many other perks would be nerfed. And to address that other guy, we don't all want 4ks every game. I just want some fun and a challenge, instead of flashlights, tbags and getting punished for playing the game I love. I'm sick of being told "lol ur trash" by people who the game essentially hand delivers victory. If I hook all four and one gets away because deliverance, that person shouldn't think "haha outplayed git gud" they should think "phew, barely got out of that one. Good game." I think the real issue is that you survivors have lost your fear and the horror aspect has been lost.

  • @RakimSockem said:

    See there's one thing you said that I disagree with and that makes this whole argument not worth having to an extent:

    "I have to slug to ....."

    No. You don't. Just hook them and if they get hatch, they get hatch. As killer, you're faster and have a higher chance of finding it first anyway.

    This was kinda the same attitude or ideology that caused hatch standoffs. Hatch standoffs were for the most part, completely on killers desperately WANTING (not needing) their 4k. If they didn't want a standoff, just hit the person and let them leave or run around and search for the survivor before they find hatch if you find it first (this was before hatch closing so it's a moot point now).

    Slugging is fine. If it wasn't we'd have a penalty for it. Don't be mad at killers doing whatever it takes to win. Furthermore of course we don't need the 4k. What's the issue with striving for excellence? What's wrong with aiming for the best possible outcome? Even if I don't get it I aim for it because that should be my goal. I want no one escaping, and every single one sacrificed without a single gen or door complete. Even though it isn't possible I want it. So i'll slug, i'll patrol etc.

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