ygnea
ygnea
About
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- ygnea
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Comments
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play claudette and play stealthy, i got it first try personally. wasn't very difficult.
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@MarsAttacks said:
https://forum.deadbydaylight.com/en/discussion/comment/912959#Comment_912959
What a silly statement usually if it gets to that point the killer is camping whatever survivor they have hooked if any
If you're camping EGC doesn't affect you at all lmfao? What is your point?
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Not a necessary change needed at all. If you want the EGC to start just open the gate yourself.
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Complains about moonwalking??
You're nurse with good add ons and a mori, and meta perks too. What is going on in this post.
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I don't get why killers dodge SWF in the first place. It usually makes the game more interesting in my opinion. Just use it as a learning opportunity instead of being afraid and always dodging.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/900957#Comment_900957
I want a DS change too, but the argument for that is going to be "Well why should I lose MY perk because they made a mistake"
If someone goes down you aren’t tunneled. DS is supposed to be an anti tunnel perk, but it isn’t used as one. That’s why killers hate it so much. You can hook another survivor and down the original survivor and still get ds’d because you “tunneled.”
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/900908#Comment_900908
It dosen't need a buff in place of that nerf, it just needs that nerf. I am tired of survivor powers getting buffed and nerfed at the same time while that rarely happens to killer perks.
It needs a buff if it’s getting nerfed. It’s supposed to be a strong perk. There’s no reason the way I said it should work shouldn’t work. It would simply be anti tunnel perk that way.
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Just make DS deactivate after someone else gets hooked, and make it permanent until someone else gets hooked instead of timed. It’s literally the simplest fix ever.
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@TheCrookedMan said:
https://forum.deadbydaylight.com/en/discussion/comment/900506#Comment_900506
I like how this is completely ignored
cause everyone knows it’s not true lmao
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I do think gens can fly by, but if you lost it was probably because you didn’t have enough pressure.
Even if a few gens pop before you get a down you can snowball that down into immense pressure where no one is touching gens. Once you have that first down the pressure starts to build up if you play correctly, get it?
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Use head on and only care about getting locker stuns. That makes them game 10 times better.
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The only killer I've had issue with is spirit. The sounds the map makes are so loud it makes it really hard to track survivors usually especially if they have iron will. Other than that it's a very killer sided map.
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Step one: buy headphones.
Step two: profit.
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You didnt play the event, you didn’t earn them. You don’t get the cosmetic. Not a hard concept.
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No one is talking about cause like 1% of the player base plays wraith, lol.
Jokes aside there's no reason to nerf wraith.
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Probably. But behavior doesn't care about solo survivors for some reason.
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@Galklife said:
"they didnt listen to PTB feedback" yes thats why BoP and Nemesis legion "Old legion" wont come back, well thats clear sign they listen to good feedback from PTB
about bugs well i got used to it PTB there is sh ton of bugs, launch ton of bugs (less but still a lot) and then 3 patches of bugfixing
+ there is a lot of bugs that didnt happened in PTB so how do you expect PTB to solve them?
Maybe by not releasing patches with game breaking bugs? Like every other game ever?
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Its pissing me off how they aren't even mentioning it. Bhvr is constantly leaving their players in the dark about bugs and it's starting to really irritate me. Fix this ######### bug it is game breaking and makes this game miserable to play.
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It looks good for aesthetic sure, but if you get plague or legion it is so hard to see. It needs to reverted.
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@DeathReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/886828#Comment_886828
nah dude you're proving my point that you want to just have what you got and not give equal rights to other humans that play Dead By Daylight
Dbd communists LOL
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KEKW
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Every game has event exclusive cosmetics that were exclusive to the event and are no longer obtainable after. Just get over it.
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Demo is almost perfect in terms of balance. He doesn't need a buff you just need practice.
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I don't see why people care about the rift so much. There's literally no benefit to it besides cosmetics. Nothing in the game will change if you don't hit tier 70. The grind is there for people who want the cosmetics and want the bragging rights. Nothing will change if you don't hit tier 70.
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I love when people use the word "infinites" in 2019. Someone didn't play on release.
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No thanks, I don't play to hold m1.
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Try new builds, and try playing the other side.
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@Andreyu44 said:
Its a joke of a outfit anyway
I'm starting to wonder why you even play this game. Every post I've ever seen from you is just complaint after complaint. Maybe find a new game? You seem unhappy.
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/876697#Comment_876697
Devs making a paid game,with paid dlcs, with 10$ cosmetics,with 10$ Battle Pass where you have to grind your ass for BPs and shards...
Yes ,thats crazy :)
Every DLC is purchasable with shards, except licensed dlcs because they can't. Battle pass gives you nothing, and pays for itself back. Paid game because how dare devs want profit?
If you think cosmetics are too expensive and don't want to support the game then just.... don't buy the cosmetics....?
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@Andreyu44 said:
He is very popular and devs are greedy so they look for quick cashgrabs.
Devs making a video game and wanting to make profit off of it?? What??? That's crazy.
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To put it simple: hitboxes.
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*laughs in macro*
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BW would be busted if it got buffed with EGC.
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His add ons need to be looked out, his charge time add ons are crazy and def need some tweaking and a nerf before launching to live.
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Yui is one of their best looking characters they've released in my opinion, her nose could use a little work but other than that I think her design is awesome, the art team always does a great job.
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Might be out next rift or just never. She didn't get one.
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It's easier to nerf something than buff something, it's that simple. If something gets too nerfed sure it's unfun and weak, but it doesn't break the game in the way that something overpowered does.
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@Deltin said:
https://forum.deadbydaylight.com/en/discussion/comment/865142#Comment_865142
listen to yourself, you sound like a 14 year old. and NOED is not unfair. if anything it's worse than adrenaline. because after the gates are powered adrenaline will allways activtate. But if the survivors get all the totems NOED won't activate. How about we make survivor totems for adrenaline, ds & dead hard. Then let's complain again :)
Oh god he complains about exhaustion perks too.
Lets just say the legion avatar is not at all surprising.
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@Deltin said:
https://forum.deadbydaylight.com/en/discussion/comment/865133#Comment_865133
""Just get good at the game" - a noed user 2019." - A survivor main that complains about 5 little bone totems.
Ah yes, just because I think noed is an unfair and crutch perk I'm automatically a survivor main. I def don't have almost 2k hours playing almost nothing but killer. Hurr durr survivors, how dare they think stuff is unfair!
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@Deltin said:
https://forum.deadbydaylight.com/en/discussion/comment/865127#Comment_865127
well first off, you get 1k boldness points for each totem, also if you actually pay attention you can learn totem spawn location which can help with finding ruin or devour. so just try to get good at the game and not cry to the dev's for not trying :)
"Just get good at the game" - a noed user 2019.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/864675#Comment_864675
Shoddy logic there ygnea. The Killers have not failed until the survivors have successfully escaped. Powering gens is only one part of the escape process. Therefore, it doesn't buff killers for failing.
If all gens pop and you still need a crutch like noed to help you win, you've lost the game. Sorry not sorry.
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@Deltin said:
https://forum.deadbydaylight.com/en/discussion/comment/864675#Comment_864675
or just do the second objective and not be a daft [BAD WORD]
Ah yes, the second objective that does nothing for you. The only way it can come in handy is to prevent noed, and guess what that's not even a 100% chance! Have fun looking for totems and cleansing them to prevent a perk that might not even be there. :)
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@PandaChris said:
https://forum.deadbydaylight.com/en/discussion/comment/864675#Comment_864675
Adrenaline and keys/hatch mechanics would like to have a word with you
Adrenaline is a reward for doing your objective, just like devour hope or other perks are. Who said I'm for keys? This isn't even about hatch. Nice argument bro.
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Ghostface is in a fine spot, his power is just stupidly inconsistent which makes him both boring to play as and against imo.
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@[Deleted User] said:
"What, you mean I might get punished if I finish all 5 generators in only 4 minutes and ignore the secondary objective? OP!"
Yes, let's punish survivors for doing their objective and buffing the killer for failing theirs! Epic! :)
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/864481#Comment_864481
I wouldn't say "afraid." But if you do not understand why it can be a miserable experience, you probably haven't played killer much. "Learn to play better" is far from helpful.
It happens more than enough to be an issue. Not to mention games against toxic SWF can REALLY stick with you.
I play killer way more than I play survivor. Learn to play better isn't helpful sure, but it is the truth. A good killer will still dominate a SWF 90% of the time.
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I don't understand why so many killers are afraid of SWF. You all act like the second you get a 4 man SWF, which may I made is really rare, you automatically lose the game.
Learn to play better, learn to adapt. Sure SWF does have an advantage to solo survivors I'm not going to deny that, but it doesn't mean they're not possible to kill. If anything SWF is a lot easier to snowball in my experience as they're usually way too altruistic.
One thing that I always remind people of is their good experiences. How many SWF have you really had a super bad time with? Maybe a couple? How many good games have you had? Dozens if not hundreds? Remember the good games, not the bad ones. Learn from the bad ones instead of dwelling and yelling for changes.
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Idk why they don't just give up on dedicated servers, they've made the game so much worse.

