wisdomwielder
wisdomwielder
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- wisdomwielder
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If you want to disincentivize tunneling. Like what you did with borrowed time back in the day. No flimsy gen kick bonus that a third of the roster can't benefit from. Almost every killer worth their salt runs Pain Res, and it's still the top used perk in the game, even after all the nerfs over the years— and for good reason. It fills out a game in the mechanics of this game. All it needs is1 comments 31 views last activity
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No one likes to be punished, especially by the game itself for playing ""incorrectly,"" or doing your objective optimally. It's why everyone hated the 9.2.0 PTB; players should not be punished for capitalizing on another player's mistake or misplay. Killers love Pain Res. Despite its many nerfs over the years and its arguably effectiveness, the perk remains a staple of killer builds to this day10 comments 131 views last activity
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SUMMARY OF THE ISSUE: Sometimes, when a survivor steps into a trail of torment, killer instinct lasts until I hook them again. Also, some of his sound effects are gone or occur intermittently, including the feedback ping on a successful hit and the heartbeat for killer instinct. PLATFORM: Steam PLAYER LOG: DeadByDaylight.log0 comments 21 views last activity
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Just wanted to acknowledge the quality cosmetic descriptions in the new rift and in the store cosmetics. They each tell their own little story to give a bit of context about their lives or why they might be wearing that particular outfit. As someone who always enjoys hearing more about my favorite characters and their lives, it's very much appreciated, especially for characters with limited lore.5 comments 72 views last activity
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It is blatantly obvious that whoever wrote "Tales from the Horror: Through the Void Darkly 2" from the current Tome is not a professional writer. The grammar and structure of the piece is improper, cumbersome, and difficult to read, as if this assignment was given to some overworked programmer. It all around lowers the overall quality of the archives and gives me the impression that BHVR is okay0 comments 21 views last activity
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I think he could look quite good in something like this!1 comments 31 views last activity
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PC Seems to happen randomly after the update. https://youtu.be/NzwVvxGMI7I0 comments 31 views last activity
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I'm not sure if it's just server lag, or Made for This making it easier for survivors to dodge his Punishment of the Damned... either that or somehow the attack hitbox is smaller or the wave travels slower than before. Survivors are much harder to hit than before, and it's been seriously putting me off of playing him as of late. It feels really bad to play as him right now. Any another Execution0 comments 51 views last activity
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Alright, we've nerfed Nurse, we've nerfed the 3-gen perks, and we've nerfed Dead Hard, but now the next thing on the chopping block should definitely be Blight. Here, I'll address what's wrong with him and suggest some fair changes that could balance him out. (Disclosure: I do not think hug tech or any other techs that you can do with him should be removed. They are a part of what makes Blight fu4 comments 111 views last activity
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Now that the Nurse cannot use starstruck with her power, there is no reason for Awakened Awareness to not have the lingering effect that it had on launch. Please buff it again.0 comments 21 views last activity
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There's a reason tunneling is so pervasive, and it's literally because it's the most efficient and surefire way to win. Getting someone out early destroys the survivors ability to complete objectives. Slowing the game is by far the most valuable part of any killer's strategy. So, what if there was a way to accomplish this without killing someone early? Perk Idea: When a survivor is freshly ho8 comments 151 views last activity
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At higher skill games, this perk is basically glued to your build so that you can have a leg up on first chase without having to worry about generators popping. Even with all of the newly announced changes, I still don't see this perk coming off of my build because I still need it for that early game pressure and to force survivors deeper into the map. I think a mini corrupt intervention should0 comments 21 views last activity
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PC I play PH a LOT and I've noticed that rites of judgement attacks that usually land aren't landing anymore and are VERY delayed. I believe this is due to the travel speed of the damage wave being changed after this last patch. It is much slower than it used to be. Please change it back!0 comments 31 views last activity
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I like to run practice chases against certain killers to improve my skills and with the Mori change, if the last survivor gets downed... No more 1v1. Usually the chase can go multiple times depending on the killer, even for hours if pallets don't get broken, but with this new change, every time a chase ends, the game will also end and we'll have go back to menu and stare at another loading screen4 comments 201 views last activity
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M1 bug, where you can't swing out of your power immediately, is MUCCHHH worse, and is the most important issue with her at this time. Doing short blinks to get through objects is much harder and is not successful most of the time. I used to be able to do a short blank looking at the floor to go to the next one and I don't think that's possible anymore. I'm not sure if this was intended as I think11 comments 201 views last activity
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It is well known that the ability to heal and reset yourself without another survivors help is one of the most impactful things a survivor can do in this entire game. That's why medkits are considered so strong, and why Circle of Healing, in my opinion, completely breaks the balance of the game. We have regressed back to the days of old 2017 self-care (there was a reason that perk was meta!), whe13 comments 122 views last activity
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Big buff to solo q while keeping the perk mostly as-is: "When Head-On is ready, teammates within a 30m radius see the aura of your locker."33 comments 171 views last activity
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All platforms Cama activates normally as if person was on hook while they are in a cage.0 comments 31 views last activity
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Full disclosure: I have been playing since 2016 and own all of the DLC for this game. I only started getting characters with shards once Oni was released. I feel that I have been complacent and unaware, like a frog in pot of water steadily rising in temperature. Only after recently introducing a few of my friends to this game have I realized just how bad it has gotten... With the upcoming rele74 comments 4,941 views last activity
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Yes, the ancient evil has been nerfed, but in a way that is both not fun, not fair, and not useful to anybody. Forcing an already slow killer to reload every hatchet is insanely clunky and a lazy nerf. Many people suggested that it only work at long range (like over 24m). This is a great change, since it can be really hard to hit hatchets at that distance, and would give survivors a chance to do2 comments 41 views last activity
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There are some good things about the upcoming PTB but there are also some blatantly tone deaf and straight up bad changes. Some of the most obvious ones are some basekit and add-on changes to Huntress and Demogorgon. This was not what the community was asking for. Everyone wanted iridescent hatchets to only work at long range to reward skill. Everyone agreed on that. With the proposed change, its4 comments 61 views last activity
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Literally everything he is capable of, other Killers can do better. I got a couple good knife throws over a short loop for 0.2 of an injured state when I could have gotten a full injured state with Huntress or Plague's corrupt purge. I catch someone in an animation with a few knives that don't down them, but if I had been playing Huntress it would have been a down. Hell, half the time it's usuall1 comments 11 views last activity
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Simply give survivors a perk notification when they are within range of it's aura reading. (Like Leader) This would undoubtedly make totems easier to find, but the trade-off is fair since it may just end being the wrong totem. This may also cause a new discordance situation (wherein the first tier of the perk is better than tier three since it has shorter aura reading range, so something may nee26 comments 181 views last activity
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When Felix was a kid, his father was abducted by the Entity when he and several other members of their secret society saved Felix and his friends from the same fate. Years later Felix was abducted anyways in the same spot. The Observer seems to have been rescued by the Entity from the Void for some reason to view other people's memories. He seems to have no memory of the time before this or of h3 comments 681 views last activity
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I was playing survivor with some friends the other day, swinging on a hook with the killer hanging out nearby, when I heard something odd--- or rather didn't hear; the terror radius. While I was on the hook, I could not the terror radius at all. And do you know what happened? I couldn't tell my friends what the killer was doing unless I could see them directly. I could provide almost no intel to6 comments 221 views last activity
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Platform: PC I went to grab a Jake and the game got really confused. https://youtu.be/n-aPrgyiqAo0 comments 12 views last activity
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Platform: PC Bloodlust effect creates a 'psychedlic filter' effect when it activates, obscuring vision. The effect varies from map to map, the worst being MacMillan estate maps.5 comments 31 views last activity
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Everyone's favorite resident psychopath, Danny Johnson, is technically an original character that has nothing to do with Scream. Thank The Entity for that, because I would love to know more about him. He seems like a really interesting character just from the little bits of lore we get, and I would love if we could get a Tome entry for our own Ghostface. TOME WHEN??6 comments 312 views last activity
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I've seen exactly ONE in the past week or two and I didn't even really get to play the match because we had a DC and we all ######### up and went down in 30 seconds. I honestly wish I had a chance to try and juke him. It's disheartening really... he was pretty fun to go against wherever I played survivor on the occasion. I never really liked playing him myself, but I hope Billy mains weren't too39 comments 621 views last activity
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I play in the eastern time zone on pc. Usually what happens on a daily basis is that in the morning and afternoon, there seem to be fewer killers and more survivors. As a result queue times for survivor is very short and killer is long. In the evening it is reversed. The longest these waiting times used to reach was one to two minutes (before MMR). Now it is reaching upwards of 5 minutes or longe2 comments 31 views last activity
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It doesn't matter much right now, but once the MMR is in a better place I think that for every person in a swf group, their rating should incur a multiplier. I think it's only fair considering that they all pretty much get a free 5th perk slot (comms) as well as multiplying the strength of their own perks ten-fold because they can coordinate their usage. Groups like this should only go against s10 comments 21 views last activity
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"Moderately increases the Chainsaw's rate of cooling when a flashlight is shining on you. (-5 charges/second)" ... Okay? How many times are we going to try to do the mini lightborn thing, huh? Do you still not get it? The effect it gives is useless too, now that overheat is so inconsequential.2 comments 211 views last activity
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MMR be damned. If you have less than one hundred hours in this game, this system should NEVER match you against people with thousands of hours. There needs to be a gently sloping scale of increasing difficulty and gradually increasing upper limit to what ratings you are matched with depending on your performance. This system seems to just drop you in the ring with Muhammad Ali "to see how well y99 comments 1,602 views last activity
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I heard that they finally encrypted who the killer was in the data stream but we all know bhvr's track record when it comes to fixing things like this... So can anyone confirm if this exploit is dead and gone yet?5 comments 111 views last activity
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With this upcoming change to matchmaking, I'm wondering how this information is going to be conveyed to everyone. Will it show up in-game similar to how ranks work now? Will I be able to see other people's ratings?10 comments 211 views last activity
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The devs have stated in the past that they are not going to do Tomes for already established characters and want to focus on their own characters. However... The Ghostface that resides in-game is technically not licensed and is an original character that only utilizes the costume. Therefore, I think is completely appropriate that he should have his own Tome. I would love to know more about this3 comments 131 views last activity
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And when I say delete, I mean make it do something completely different. SWF is already a huge advantage, but in the hands of a competent SWF group, this single perk literally breaks the game. You will not be able to get the jump on anybody because the Object will always be reporting your location. Many times, the group will even bring 2 or 3 so tunneling the object to death is impossible. This4 comments 51 views last activity
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Remember when Mcote went against that SWF flashlight squad as Hagfor an anniversary event and got completely demolished? You know it was announced several weeks later? Flashlight nerfs. Action speed increases. Later came Hag buffs and add-on reworks. That all turned out mostly fine. Do you think some of the devs ran into some kind of madlad instasaw Billy main recently? I just don't know how els1 comments 21 views last activity
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This is appeal to the devs to please commit more time to work on the overall health of the game instead of focusing on new content to add to the pile of bugs and balance issues we have now. Make no mistake, this anniversary update was embarrassing; the fact that a simple offering was launched so broken and wasn't immediately fixed was embarrassing. The game has been in a sorry state what with a0 comments 21 views last activity
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Can someone from bhvr please explain why this status effect exists? Why do you keep making add-ons for it? Why does Pyramid Head have a purple add-on for it? What is the point when it has zero utility?? Why?? Explain bhvr, EXSPLANE.13 comments 351 views last activity
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With the incoming Billy nerf, it has become abundantly clear that the Devs are approaching the issue of balancing backwards. I think we can all agree that the tierlist of win-rates in this game goes something like this: Solo surv < Killer < SWF With an adept 4-man almost guaranteed to win almost every game, even against the most skilled killers using the most powerful builds. A skilled S1 comments 31 views last activity
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There are usually a few things that aren't documented. For example, I heard that uncaging now gives a noise notification (unconfirmed). Can anyone say if anything else was changed?0 comments 41 views last activity
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How do we have teachables then? Granted, resetting survivors back to day one every time they die certainly makes logistic sense from the Entity's perspective, but it doesn't seem like that's what's happening in-game. How would survivors ever "go hollow" or whatever its called and be sent to the Void when they aren't useful to the Entity anymore? Most of28 comments 2,332 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/hd4mt3/from_latest_qa_stream/ Apparently the person who thinks clown is just underrated and has some secret power that the entirety of the rank 1 and ttv community has not been able to find, is the same person behind the terrible gearhead nerf, the legion nerf last year than made him extremely painfully slow and non-viable, t0 comments 51 views last activity
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Was holding a medkit. Used it up with add-on. Still have the item posture.0 comments 1 views last activity
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Several games in a row now, usually whenever the killer gets close, the game will just straight up dc me or boot me to the title screen. Been having a LOT of connectivity issues in general as both killer in survivor. Games have been consistently laggy with sometimes extreme rubberbanding, i.e. getting randomly downed 2 minutes after escaping the killer and healing up, or seeing survivors yeet the0 comments 21 views last activity
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(I realize this has been brought up before in the past but I'm reviving it again because I want it, sue me.) Right now survivors are basically skins, and that's fine for the most part, but it doesn't really do justice to each person character-wise. BHVR currently seems to be on this trend with the tomes where they are introducing more backstory and expanding each survivor's personality. On top o6 comments 171 views last activity
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This has the potential to be a great perk, but it just suffers from so many conditionals and not just the ones listed in the perk description. You have to be within 32m of a gen. You have to down a survivor. It has to be a basic attack. It doesn't work during the long cooldown. If you're on a giant map where gens are half a mile away from each other, this perk is ineffective. Likewise, on a small1 comments 41 views last activity