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k3ijus

k3ijus

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k3ijus
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  • 1 comments 21 views last activity
  • if a killer enters chase with a surviviors recently unhooked, bloodlust will be unobtainable until they lose chase with said survivor and begin chase with a different survivor ADDITIONALLY: For any survivor killed off, surviviors get a 35% boost to healing and repairing, this is subtracted by 10% per each hook stage besides the tunneled survivor proxy camping In addition to self-unhooking ,
    0 comments 22 views last activity
  • I main adam francis since hes practically the only free character of my descent and gender and i really like the cosmetics but the hairs are absurdly pricey. For reference almost ALL of adam francis hairstyles are 7200 . And his non-very rares are all listed below -mid-length locs & fade(1) 4500 -Mid-length locks and fade(same variant as 1 but red) -shaded undercut(variant of 1 but with gl
    2 comments 51 views last activity
  • Dont get me wrong it is very VISUALLY appeasing but it has so many bugs -victor cannot go through portals -Sadoka tv spawn is inconsistent -xenomorphs control station spawn is inconsistent - boons inside the castle effects radiate way to much -Anti camping mechanic wont trigger if someone is nearby underground while someone is in basement(separte locations but they appear to be close) T
    0 comments 21 views last activity
  • most events just change game style but I would love if there was some new event where instead of a small variation in gameplay its entirely new, like a new killer or a mix of all killers, possibly the appearance of the entity itself, new win objective, different amount of max players, new items/killer items with a secondary. All item found within the trial(obviously doesn't save for sake of bal
    0 comments 1 views last activity
  • Killer Idea: The Pyrrhic Quick Backstory:known as pyrrhic; a victorious entity led a dying nation during a one sided massacre in medieval times. From the deitys power and fortold prophets with the peoples prayers, a once annihilated nation could once more prosper. But during those times of peace The pyrrhic was forgotten,left to rust and wither once used up. All prayers that came were withered
    0 comments 12 views last activity
  • thank you so much for that escape 🤧 For context weaponmistress1 was a pig and my beartrap timer was halfway done and i thought i was cooked, but then she followed me to stop the timer so i could keep going to boxes, but unfortunately i never found my box. But she carried me up until the end of the game since i was 99- on the active trap then downed all my teammates that tried to pick me up and fo
    3 comments 71 views last activity
  • i feel like luck should be more present in trials, offerings basically decide all things luck related and i feel like small things like -more skillchecks -a little bonus -maybe heal gets full just in time before hit I also feel like a new type of luck should be present in trials,where you need some type of luck from luck or addons to even occur to you Just small things really
    1 comments 21 views last activity
  • 2 comments 51 views last activity
  • instead of making any killer be paired with any survivor, maybe make it where if survivors havent been paired with a specific killer queuing, their request will be pushed to that killer. almost 1k hours in the game, and ive faced wesker twice or maybe 3 times. I have no idea how its so common for yall to run into him. Ur literally living my dream
    0 comments 21 views last activity
  • future wise have bhvr said anything about future invocations? Even tho the current one is kind of weak i would love to see different ones and its effects if they do i hope they add morr animation to the invocation and the basement action
    4 comments 31 views last activity
  • It would be nice if there were secondary items like voodoo dolls that activated upon being in a boons range, not anything specific just thought it would be interesting
    0 comments 11 views last activity
  • devs wanted a way for us to communicate and share our thoughts and ideas and created this, now the only thing that exists is controversial topics and ideas that will never see the light of day, ive seen so many ideas, game features, mechanics and much more that should of been added to the game long ago but anything ever said in these discussions never reach a dev
    3 comments 61 views last activity
  • freddy is basically a m1 killer for the entirely of the game, if ur in the dream state (his whole power) you can continue the game as normal and even if there is pressure- just simply fail a skill check and boom- freddys whole power is null. Heres what i suggest. FIRSTLY ADDONS freddys addons are very mid with his only good one being skill checks no longer wake up survivors. And there are l
    1 comments 11 views last activity
  • the only argument i ever get is “dont cleanse” and i do just that, but tell me; -as a soloq, teammates regardless MAY cleanse and then you are injured and broken, with a killer with arguably strongest m2 ability. -If plague does phase camp and nobody cleanses, a trade can’t happen. And if someone does cleanse; she will automatically get her power since all other pools of devotation are full. E
    1 comments 31 views last activity
  • for ur help id like u to give me ur input on this killer as its a example set for what i am planning. anyways here is the example. Killer: Claymancer Ability: Start the trial with 5 clay dolls. Performing a basic attack onto a survivor will transform one clay doll into a bloodied clay doll. Bloodied clay dolls can be summoned and take on the identity of the survivor they hit. They can perf
    0 comments 11 views last activity
  • this will forever be etched into me, my boyfriend smiled for the first time, or somewhat of a genuine smile, me and my bf usually enjoy dbd together where we both have a great time connecting and having fun. My boyfriend is naturally good-looking; and I'm not just saying that out of kindness- his appearance is genuinely striking. However, due to a past insecurity about his teeth (which have som
    6 comments 201 views last activity
  • Well. This was a VERY humbling experience as is i consider myself a very good player being always a prodigy in every competitive game i play so naturally with 600 hours on this game i challenged myself to being a trapper main. well this singular match taught me just how far i can go with my skill and my skills limit. And just how far survivors can go past that. i did absolutely no flaws in my
    21 comments 501 views last activity
  • To spice stuff up survivors have boon perks and killer have hex perks, both are preventable on both sides. however, what about a perk that changes gameplay but does not count as a perk? For example; what if no mither (that afflicates you with broken but lets you fully recover from the dying state) did not count as a perk slot? It would definitely make it more viable because the downside of bei
    1 comments 31 views last activity
  • Im not asking bout small changes like nerfs but whole ideas 💡. Go off
    4 comments 51 views last activity
  • Im a trapper main but recently all ive been getting is hardcore sweats with my mmr. I have 2 playstyles varying on my traps and quite honestly against sweats like these by default they always dodge my traps or dodge the loop and i get bare minimum value i could resort to tunneling,camping,slugging,exc while im in these high mmrs so i stand a chance,yet then again i also main survivor so ik how i
    15 comments 181 views last activity
  • Trapper is the mascot of dead by daylight. Yet is so outdated its laughable. However its important to note he is the mascot, starter killer and should serve to be fun,simply, and balanced (which of now, he is not) to start, the most complicated change would be making his iri- addon- which makes a random trap reset every 30 seconds, (there could be some reskinned version of the trap to make this
    0 comments 11 views last activity
  • Press the action button while unhooking a survivor to convert their gained hook stage onto yourself,onto a maximum of 2 tomes
    0 comments 11 views last activity
  • As a killer i dont use any of these gamestyle so but curious to see what survivor mains hate the most.
    3 comments 81 views last activity
  • being immune from gaining condemned while holding a cursed tape is to overpowered. ive been playing sadoka and at the start of every match, at least 1 player holds onto a tape and its really hard to get condemned on them now that condemn is global and i cant focus entirely on them. so when i finally do get them, the amount id condemned they could of got heavily outweighs how much they got for h
    13 comments 201 views last activity
  • With the new ptb with ornyo,i found a new build its called die one way or another -get sadoka, addons arent needed but use what u want. perks: Hex:thrill of the hunt hex:devour hope hex:face the darkness hex: undying while this, get a hit and immediately demanifest,only manifest when u want to secure a hit. doing this forces survivors to do impossible totems but wait…it gets better brca
    0 comments 21 views last activity
  • never been financially rich but ive been able to get a but of free time to play this game before going into studies and school starts soon. as is, i buy ps membership and paid for this game so i need help. What should i do as a free to play player? Despite paying for the game,almost all the content is locked, and a quarter of everything locked is stockrd behind a pay wall so so many killers or
    4 comments 61 views last activity
  • this is all hypothetical but i was wondering if custom games could get a rework. All custom matches are lined up below each other for everyone to see/join. First, i want everyone to see in custom the lobby and the survivors/killers, perks are optional secondly,it would be nice if the host could give key-words like gen-rush or fun so players could know the type of custom they will play THIRDLY
    0 comments 11 views last activity
  • let me explain. As a free to play player.getting all the perks is near…impossible to be blunt. Some perks for years havent shown in shrine of secrets and some other perks have yet to ever appear in it… and even if hypothetically all perks did appear in shrine of secrets, the grind to obtain all of these perks would take actual weeks of playing this game not even including matchmaking time.
    4 comments 41 views last activity
  • Fog of the past wont directly do anything to affect gameplay, but will briefly whenever you are in a game with someone or search someone up give you a overview of matches you had with them.You could also leave a personalized note alongside it For example;You are in matchmaking and come across a 3-swf team, you look at prior history for one with matches for you. example; OVERVIEW OF ____ match
    0 comments 11 views last activity
  • yada yada its apparent some killers are more powerful,fun,stronger,more counter-play than others yet some killers dont seem to get buffs… Why is that? well..if you notice a lot of the weaker-side killers are licensed killers and the more oppressive yet unfun ones like nurse are free.. therese free killers serve as a purpose the game isnt p2w. By making licensed killers weak nobody can say the
    0 comments 71 views last activity
  • Ok. Here is my dead by daylight killer idea. The hound The hound is a strategic killer that can traverse the map through stalking, and hinders survivors information with blindening infusion POWER:SHADOWBLOOD. The hound can make black liquid “portals” throughout the map, up to a maximum of 10. Placing these he has the option to either stalk or teleport through them. Teleporting through them w
    5 comments 71 views last activity
  • as time continues, bhvr just keeps adding more op addons that doesnt change gameplay or gamestyles.As of now, 42% of killers have add-ons that inflict exposed with to no or little downside. A example of addons that are perfect are killers like huntress or myers. Huntress can sacrifice all her hatchets to make one exposed hatchet. Which is perfectly fine. While myers add-ons allow him to play 3
    5 comments 102 views last activity
  • Let me cook.Im thinking there becomes a book or something with possible perks that new survivors could bring into game. Basically the sanctum of shrine:veiled knowledge would hold Behavior perk ideas, but nobody could use them(at least in a public match) this makes it where survivors not only be hype about some perks they could be getting when a new survivor/killer comes out, but they could also
    4 comments 32 views last activity
  • instead of 33% progression when killer falls from a height, how about 30% progression if the killer hits a survivor? This way its actually preventable
    7 comments 51 views last activity
  • at most its a annoysnce for survivors that just requires them to pay attention. For comparison;Hex-devour hope allows you to mori,inflict exposed,and speed boost and this only offers no skill sound check and max tokens make it where it isnt a hex or you automatically have all stacks bc its hella a waste of a hex perk
    9 comments 131 views last activity
  • #1 Lifes Reprieve To gain you must sacrifice.This perk disables a perk slot in your arsenal but start the trial with a random iridescent addon for your killer. #2 saviors mercy The moment in rage is where your abilitys hone After a generater is completed, this perk activates for the next 30 seconds. all add-on charge times are increased by 15%. Hex:Dull disguise You stand in with the crowd
    0 comments 1 views last activity
  • Side;killer Name:Stand in perk-ability: Youve always had a backup plan,even if it goes off script. Before the trial begins- Sacrifice this perk slot to (1) (2) 1=Pick a addon for your base killer,(ik this mighy be complicated so i added another version) 2= Have 2 random add-ons equipped when the trial begins Just to spice builds up on killer side,majority of killer perks are stronger than
    0 comments 21 views last activity
  • Similar to the executioner,How about twins is given the option to directly attack a downed survivor effectively taking a hook state from them, downed survivors afterwards crush victor and regain a health state. (Down -> injured) NOTES -there is a 10-second prep charge time where victor charges to take the hook state,during this time survivors can crush and prevent the hook state from a survi
    0 comments 31 views last activity
  • Playing on console with ranged killers is a blatant disadvantage to those who play on pc. And consoles similar to PS also pay a subscription just to be able to play online with others-Yet their still at a disadvantage and not on equal grounds? Killers like huntress and tricksters while having excellent console-players; Pc has exponentially better players (hitting hatches mid mad with exact ai
    0 comments 11 views last activity
  • as is its really a burden to go out od your way to down someone with victor and then proceed to go to the downed survivor and hang them.extremely time consuming which usually leads to boring slugging So how about victor is able to “hook” survivors aka feast on them that takes one hook state? I feel like there should be a 10 second prep so its not completely unavoidable and during this time vic
    2 comments 51 views last activity
  • while in the mending state ur practically on deathbed while still fighting for your life,yet it dont feel like it. -Add the deafening status effect -limit vision (kinda like with dredge in nightfall) -only heartbreak that can be heard is your own
    2 comments 31 views last activity
  • I feel like coup de grace is kinda boring and basic,but i wanna rework it while keeping same concept Coup de grace:After a gen is completed, next lunge attack is increased by 180%(so anytime u swing and lung a tiny bit youll use a token) My rework would be; coup de grace:Start the trial with 5 tokens.Each time a generator is completed, lose a token and all add-on charge speed is increased 15%
    2 comments 42 views last activity
  • i am going to be as honest as i can.At any moment killers can switch tactics and get a 4k with just a little error on survivors side and luck on theirs, and i am okay with this What im not okay with though-is how if a killer gets a really good start ;its nearly impossible to successfully escape with a 2k at most. An example of this is when everyone is slugged(by some turn of events) Survivors c
    5 comments 102 views last activity
  • I remember long ago when i was a p0 when i played against my first dredge.Genuine horror to my heart. There was a locker right next to the generator i was compleing and with night shroud active the amount of jumpscares the dredge got to me was unreal.Dredge was one of the first killers i unlocked aswell. surd,killers like blight and nurse may be much stronger, but it will never complete against
    10 comments 351 views last activity
  • i feel like for me to individually express every flaw of the legion would be to time consuming ,so ill just break it down the issue with legion then show my rework.I strongly suggest you read my bottom paragraph before looking at these issues & fixes though. Issue;Legion while in frenzy is almost promised a injure with deep wound applied,Not only does this take no skill but it also nullifies
    4 comments 101 views last activity
  • For the upcoming patch where survivors will be able to unhook themselves if a killer is proxy camping- these unhooked survivors should indefinitely keep the endurance effect if within killers terror radius. Let me give some examples why. EX:1- a huntress is proxy camping basement,you unhook yourself and are presented 2 options; 1- Try to run out of basement (huntress throw hatchet then m1’s you
    12 comments 241 views last activity
  • playing trapper is extremely strategic and i love how he can quickly turn the games around- but this rarely ever gets me a 2K let alone a 4k with how weak he is. So id like to allow 3 buffs to him. 1-Start with all traps; Its completely annoying having to chase and replace all the traps around the map while im trying to actively play with the survivors, its like i have to sacrifice 2 gens(4 at w
    1 comments 11 views last activity
  • With the implementation of secondary items, i have came up with the idea of voodoo dolls As a killer main- the power of killers is undeniably strong and in some cases have no arguable counter, Which is why ive come up with the grasp of voodoo dolls. Voodoo dolls are secondary items that are only activated once survivors are within range of a boon totem. If a survivor is inside boon totems range
    12 comments 171 views last activity
  • Let’s start off by saying some perks paired with certain killers greatly improve their power, and some add ons combined with other add ons beyond enhance the killer, to the point of no real counter. Its not the perks or add-ons themselves that should be nerfed just because of how in sync they could be with the killer-move over they should just be restricted from being used together. This may be
    4 comments 71 views last activity
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