fulltonon
fulltonon
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- fulltonon
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Discussions
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It seems interesting if you show every data backed up your changes.3 comments 31 views last activity
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They can : ridiculously regress generators by using technician bodyblock BOTH of exit gates with a friends vault windows/palette to block others from vaulting predrop every palettes in game to make it breakable see where every survivor is force others to play 3v1 game break bones and disable boon totems entirely or bless a totem to make it usable for NOED ignore other players in the hook3 comments 111 views last activity
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I think this game is too skill based as a party game, what if we add much more RNG aspect to the game? I don't know what kind of things, something like environmental hazard and randomly generated buffs/debuffs kinda akin to perks which can be tilted toward survivor or killer? It could spice things up a bit.12 comments 61 views last activity
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I mean why not? every other killers gets a nerfs and buffs based on kill rate, she should be no exception.5 comments 91 views last activity
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I don't get it, it's a downside of survivor perks right? But all it does is giving them more BP and reducing chance to get chased by notifying everyone else that he is in chase, shouldn't it encourage them to get chased and give killer advantage?12 comments 61 views last activity
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We know hatch escapes have no effect on MMR, why can't we do same thing for emblems? it's not like survivors can actually counter if killers are determined to 4k, so why don't we stop wasting our times?1 comments 21 views last activity
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It's pretty obvious most M1 killers can be easily looped by just palettes and windows, but since it takes too much skill for most players, average stats shows much lower than actual capability.1 comments 31 views last activity
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Title13 comments 131 views last activity
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I'm feeling like they don't, am I wrong?21 comments 301 views last activity
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31 comments 511 views last activity
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I mean I'm ######### dumb lmao, I've lost a pip opportunity for doing this.0 comments 141 views last activity
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I think that's more satisfying to see.1 comments 11 views last activity
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As a nurse player, I'd gladly take your 1,000,000 BP.11 comments 131 views last activity
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Survivors have some decent perks as basic perks/basic character perks, killers don't have any slowdown or chase perk as a base. Only thing that works rather well is probably NOED, I think we need to fix this by changing something?4 comments 21 views last activity
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I can't count how many times I am FORCED to slug the last survivor till death because there wasn't a hook nearby, it's boring for both survivors and killers. hook count is a problem, and while we are at it scourge hook should be increased for complement it too.5 comments 81 views last activity
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0 comments 21 views last activity
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Would still work with some cooldown of 60sec or something, but it's primary effect should be kept as is. This is one of few perks that actually encourage killers to not camp/tunnel by applying map pressure, and unlike many of them this is not a hex and is actually strong enough to be used.4 comments 61 views last activity
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It serves no purpose beside irritating killer players, it should be removed from the game.4 comments 101 views last activity
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I'm not sure if game would survive at that point, less killers equate to less matches, aka death of the game.0 comments 31 views last activity
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Title says all.1 comments 11 views last activity