Dead man's switch effect should be kept as is.
Would still work with some cooldown of 60sec or something, but it's primary effect should be kept as is.
This is one of few perks that actually encourage killers to not camp/tunnel by applying map pressure, and unlike many of them this is not a hex and is actually strong enough to be used.
Comments
dms is fine as it is lol don't add idiotic cooldown to kill the perk
I don't think it's needed at all, but don't think it gonna kill the perk either.
If people get hooked faster than once every 45 seconds.. the game is lost with DMS or not lol
I mean dead Man swtich is honestly ok bcuz of pain resonance RNG scorge placement and its not very gud if u dont get hooks?
So yeah balanced