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darkcloudlink

darkcloudlink

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darkcloudlink
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  • I know communication abuse is a reportable offense, it says in the game rules: "Insults, intimidation, hateful speech, repeated harassment" can lead to temporary bans, but how seriously is this taken? When I play this game, I unfortunately get a lot of really REALLY mean people in my lobbies. Between my time playing yesterday and today I've had one person say: "I bet you're brown skinned" followe
    16 comments 241 views last activity
  • Platform: Steam Description of issue: When using a syringe while standing next to a downed pallet, the "space" input to use the syringe also forces you to slow vault the pallet at the same time. Steps to reproduce: Stand next to a downed pallet, attempt to heal yourself with a medkit, press space to use the syringe, and then you consume the medkit and slow vault at the same time.; How often
    0 comments 12 views last activity
  • Specifically, it needs a change to make it so that healing a health state of a survivor activates the perk rather than "the equivalent" of a full health state. That way, solo queue players are able to use the perk without being hindered by a teammate who was trying to double stack on a heal. If you heal a survivor to full health (regardless of whether or not another teammate is also helping with
    1 comments 41 views last activity
  • I have seen a lot of people, including myself, who have obscene amounts of the Halloween event's Arcane Dowsing Rods, much more than we could have ever used during the event. With people wasting upwards of 500,000+ bloodpoints on an offering we can no longer use, I wanna know, what do y'all think about it?
    8 comments 271 views last activity
  • Is there a mod/dev that can confirm whether the upcoming killer and survivor will be obtainable with iridescent shards or not? If they’re only obtainable with Auric Cells, then I’ll just spend my shards on something else, but I would like to know whether I need to save shards ahead of time. I keep hearing things about this chapter being a “For Honor” crossover, but nothing has been confirmed as
    8 comments 651 views last activity
  • We're forced to grab all of these Arcane Dowsing Rods for this year's Halloween event, just like we had to grab the Pustula Petals for the Midnight Grove event. What sucks is that you can't even use them past the event. I use the Dowsing Rod in every match because BP offerings are bugged right now, and somehow I still have over 110 of them on just my Cheryl alone. That's over 220,000 BP I was f
    2 comments 301 views last activity
  • Platform: Steam Wesker's Daily Ritual Mors Ambitio does not complete, even after using a Mori to kill a survivor. I used a Cypress Mori to kill a Dwight on the Saloon map with the Mastermind but still did not complete the challenge.
    0 comments 41 views last activity
  • The fact that it gives her free license to tunnel someone to death is extremely unhealthy and unfun for the game. It doesn't matter if the killer only gets 1 or 2 kills because of it, the fact that the Pig can down you, place a trap and then camp/tunnel you while gens get done means the trap is going to be active. By this point the survivor can no longer escape the match. Hatch is the only option
    20 comments 671 views last activity
  • I'm not sure why the devs nerfed a perk that was already never used, but the nerf to cleansing/blessing totem speed doesn't sound justified to me. Even if the cleanse/bless action is silent, if the killer is nearby, they will hear when a boon is set or a hex is finally cleansed and will be able to follow up quickly. It's not like it gives you any real benefit. In the once in a blue moon moment wh
    7 comments 131 views last activity
  • I'm not saying they need to be nerfed or changed in a general sense, but on Doctor, the skill checks have the potential to be backwards and displaced for EACH individual skill check. That is absolutely nuts. I just had the displeasure of going up against one and I got dizzy trying to follow them darting around my screen. They were popping around so quickly, I couldn't tell if they were backward o
    16 comments 651 views last activity
  • I know all the former Stranger Things perks are now general perks, but it feels bad that we don't get anything for getting any of the ST characters to P3. Steve's one of my few mains and he's one of the only characters who's perks aren't on everyone else even after getting P3. The devs should have made an exception for people who own the Stranger Things characters, that is to say, if you get them
    1 comments 51 views last activity
  • Exactly what it says in the title. I kept track of every single match I've played since the new chapter released, and of the 65 matches I've played, 38 of them have been against Wesker. And of the other 27, 15 of them has been against Nurse. In fact, my killer distribution has been: Wesker: 38 Nurse: 15 Blight: 2 Legion: 2 Spirit: 2 Ghostface: 2 Doctor: 2 Pinhead: 1 Twins: 1 I und
    45 comments 651 views last activity
  • Survivors are essentially skins of each other, so there's no real reason beyond personal achievement/personal preference, cosmetic differences, or perhaps pain noises, to actually unlock all perks on all characters. That being the case, there's an INCREASE in grind under certain conditions if you're a player with a lot of hours/progression. Let me explain: I have Cheryl at P3 Lv 50 with every pe
    0 comments 41 views last activity
  • Escape the trial using ONLY No Mither and NO OTHER PERKS? Are you joking?? This challenge exists solely to make people endlessly throw games! This challenge needs to be removed. It's literally worse than going into a match perkless! Especially for solo queue, this challenge is so incredibly unfair to rest of the team, and because it's a tome challenge you run a huge risk of 2+ people in a single
    78 comments 2,243 views last activity
  • I like the idea of rewarding a good player in a match, but it currently does nothing. Why is it there? It’s basically a placebo trying to trick us into thinking that we gave our teammates a hi-five and a job well done. They don’t get it, they don’t know you gave them props, it’s just a waste of time and space. Couldn’t you make it so that a person getting props would get bonus BP or XP? It’s real
    5 comments 141 views last activity
  • I got a code in my email from the DBD marketing thing for getting the trivia questions correct yesterday, but when I tried to redeem it, it said the code was already redeemed. Then my bf tried his as well and got the same problem. Fast forward to today, we both received replies to the same email with ANOTHER BP code, which again, for both of us, did not work. Is anyone having the same issue? Or
    4 comments 111 views last activity
  • It takes a long time for people to grind up the Grade ladder when you have work, family, school and other life activities. A player's time is valuable. Unfortunately, hackers and cheaters (and AI bots that are on the rise) make that process harder by unfairly resetting that progress and dragging it out longer. I just faced 3 AI bot Spirits in a row who instantly tracked survivors, walked throug
    1 comments 21 views last activity
  • Have survivors escape the trial while you're still alive x times Unhook a survivor who unhooked you earlier in the trial x times. Repair 4 generators while using Dark Sense in a single trial. Green Glyphs that other survivors can steal from you. As a solo queue player, I can't force people do anything. I can't make them leave before I do. Hell, getting to a point where ANYONE can leave is a
    12 comments 161 views last activity
  • Honestly, it feels terrible when I fully condemn someone, teleport to the tv they're heading to, hit them, and then they put the tape in the tv before my cooldown is over. I can't prevent them from depositing the tape in my face, and it's such a punch in the teeth when it's already impossible to get people fully condemned unless they completely forget about it or ignore it. I really hope the devs
    0 comments 51 views last activity
  • I just introduced the game to a friend the other day, and we’ve played about 10 matches, all of which my friend was tunneled out of the game every single time. And I don’t mean the kind of strategic tunneling. I mean the kind of tunneling where we have 5 gens left, the killer face camps the hook and completely ignores everyone else. I brought Borrowed Time, I tried body blocking, and by the 9th m
    143 comments 1,941 views last activity
  • I have GeForce Experience preinstalled on my laptop, but it's completely unreliable. Sometimes it turns itself off randomly, other times I'll click "instant replay" and save the last 15 minutes of gameplay, and it does nothing, so I'll save it again, and it will save the last 4 seconds rather than the last 15 minutes. It's incredibly frustrating to not be able to reliably save my matches, as I li
    7 comments 61 views last activity
  • This Sadako is able to stand in a gap in Gideon and trap me indefinitely when I should have been able to pass through. I'm not sure if it's all killers or just her, but if I was the last survivor looking for hatch without exit gates powered, she could've kept me there for as long as she wants because it's a dead end. https://youtu.be/GEg8uCXypEY
    5 comments 91 views last activity
  • I played 4 matches today, all of which two survivors disconnect within the first 3 minutes of the game, usually with 1 or no generators done. Each time, it comes down to me and one random person trying to finish 4/5 generators and open the exit gate because hatch isn't an option. Inevitably, we end up losing, I get killed off first hook, and end the match with like 7,000 bp and I lose rank. How i
    18 comments 371 views last activity
  • I see lots of discouraged killers and survivors say they can't stand constantly going up against the same handful of perks over and over again. That being the case, as a survivor main, I've been running builds that avoid items, exhaustion, gen progression and super healing, all in hopes that killers might have less of a super sweaty match. I was wondering how you guys feel about your opponents ru
    40 comments 381 views last activity
  • I know what you're going to say: no, slugging is not reportable. I get that. But I just went up against a Twins player who never hooked anyone the entire game and spent the entire match slugging and camping us, to the point where all 4 of us were almost dead from slugging, and I died from being slugged the entire match. I could barely do anything at all. I even made her grab me out of a locker tw
    Mod
    48 comments 1,901 views last activity
  • Honestly, this is aggravating. I'm getting a 30 minute ban because the killer DC'd. This is ######### ridiculous!
    1 comments 21 views last activity
  • Does anyone notice how often perks from free and/or characters appear in the shrine? Or just original characters in general? Enduring has appeared over 20 times, Agitation 20 times, Adrenaline 16 times, Sprint Burst 17 times, Shadowborn 16 times etc. Comparatively, there are only about 9 perks (out of 50 perks) from licensed DLC characters that have appeared 10 times or more. They say the shrin
    52 comments 911 views last activity
  • My characters had their loadouts reset on the Steam PC version of the game after completing the Kill and Survive with Bots tutorials after the most recent update that was supposed to fix this problem
    0 comments 1 views last activity
  • Please. I can't take dying on first hook or getting sandbagged anymore. I can talk on comms sometimes, but not always. It's not that important to me anyways. I'm not playing to sweat or win, I just want to have fun and play with someone that won't just hang me out to dry. I play on PC with crossplay on and I play on the NA server (but I don't mind playing on a different server if it comes to that
    10 comments 141 views last activity
  • PC / Steam version I tried looping a survivor in shack, and Nemesis was unable to walk through the door. I haven't been on the map since, but hopefully this isn't an issue that will persist. Video: https://youtu.be/iDuPr3gmZrE
    1 comments 41 views last activity
  • This perk, from what I understand, used to have decent synergy with Object of Obsession prior to 4.7.0 if your teammates were dead, but since they changed Object, it doesn’t have that synergy anymore. Is it really all that useful at all? I’m at a loss why I should consider running this perk over, say, Distortion, which tells me what aura perks or add ons a killer is running?
    11 comments 101 views last activity
  • Okay, so you know how when Trickster came out, everyone started doing all of these Doctor with Starstruck and double calm addons and Distressing and what not to make everyone exposed with a big fat terror radius? Well I've never heard of anyone trying to make their terror radius as SMALL as possible, for a sort of jump scare exposed sort of thing. I was thinking of something like Myers with the V
    16 comments 401 views last activity
  • I get that it's what the devs do with new maps and what not, but it's terrible. We're given map offerings for a reason. I've gone to Gideon 9 times out of my 10 games today, and in 3 of them, people played an offering for it. If I play a sacrificial ward, there's an increased chance to get Gideon. If I play a map offering, I risk the chance of someone else playing a Jigsaw Piece and giving a 50%
    8 comments 211 views last activity
  • Let me preface this by saying I'm a survivor main trying to play killer. I'm trying really hard to get better at this role, but I keep consistently getting matched with survivors who are way above me in rank. I wouldn't complain if it were a mix, like a green, two purples and a red, but it's every one of my matches that look like this. I'm not terrible at
    10 comments 323 views last activity
  • Totems are optional objectives when survivors load into a match. Like the doors, generators and the hatch, these objectives are randomized on the map. Perks like No One Escapes Death or Undying paired with Ruin make for really totem-centric gameplay. With many these hex perks becoming the new meta, I believe it would make sense to have some sort of a totem count to show how many totems are left o
    16 comments 121 views last activity
  • I've been wondering lately about how effective going out of your way to cleanse all 5 totems in a match is. I'm not really trying to start any sort of NOED argument or anything of that nature, but more often than not, especially when I play solo queue, I find that unless I run Detective's Hunch and, given the opportunity, cleanse all 5 totems myself, totems rarely get cleansed outside of hexes. I
    63 comments 971 views last activity
  • Why does Victor chasing you not count as a chase? I sure as hell feel chased when a 2 foot tall baby looking thing is running around the map, relentlessly pursuing me for 4 minutes. I got no chase time and nothing to compensate me for all the time Victor spent chasing me in my match. It's not like I can just ignore him, so I'm not sure why getting chased by him gives survivors no points.
    11 comments 291 views last activity
  • I know I'm not the first person to suggest this, but it would be a great improvement to the game if there was a replay function that allowed you to save or rewatch a video of your match, especially on console where it's not really an option. It would also help with bringing more bugs and hackers to the devs' attention because you have the entire match history automatically at the end of the game.
    8 comments 52 views last activity
  • So I'm a survivor main, and for the past 7 days, I haven't had a single daily ritual for survivors, even after replacing one each day. It's not that big of a deal, but I get a lot of streaks where I get all killer challenges for 4+ days. It'd be nice to have 2 daily rituals per day. One for killer, one for survivor. Or maybe an either/or type of thing where each day two are generated: one for kil
    8 comments 41 views last activity
  • Rotten Fields - Tile: CombineHarvester01 dull totem cannot be cleansed. Bug encountered on steam version of game. Tried crouching/standing in front of totem, but prompt to cleanse totem does not appear. Edit: Just realized this has already been reported, but at least it shows how much of a problem it is.
    0 comments 11 views last activity
  • One of the devs in the Q&A talked about perks being similar but being functionally different like pop and oppression or undying and thrill of the hunt, but spine chill and premonition seem to do the same exact thing, except spine chill makes you faster in basically every action while active, and it has no cooldown. Do you guys think maybe premonition will get a rework or something? Or is ther
    7 comments 101 views last activity
  • I just went against a Myers with a tombstone piece, a fragrant tuft of hair. His perks were distressing, insidious, unrelenting and pop goes the weasel. I’m trying to figure out how he managed to get evil within 3 in less than 2 minutes, ended up being faster than a legion in feral frenzy, and finding all of us without the use of tracking perks. I’m convinced he was cheating or something, and I’m
    Mod
    1 comments 11 views last activity
  • Hey, I’m relatively new to the game, just started in June. I’m having a ton of fun, but every time I go against Leatherface on Midwich, it’s an automatic loss for the entire team. Is there a way to counter him? Or at least any advice in general? There are barely any vaults, and the pallets are really nonexistent compared to other larger maps. He’s just way too fast with his chainsaw and the insta
    3 comments 61 views last activity