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Thypari

Thypari

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Thypari
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  • Why isn't there a possibility ingame to show me what these symbols actually mean? Do I have to open a wiki every time I get a new debuff/buff?! How is this not resolved in a game that's how old? 4 years?
    2 comments 31 views last activity
  • Killer? Kill people? No. Gather arbitrary points. But there is no statistic to show how much points I have in each category while I am in a match. Survivor? Survive? No. Gather arbitrary points. But there is no statistic to show how much points I have in each category while I am in a match. This game is so confusing without any reason for it.
    3 comments 61 views last activity
  • This is the first time I play a rank reset. And it's one of the worst multiplayer experiences I've ever had (I play computer games since '94). I did 4 matches so far and in every single match the first survivor that gets downed is disconnecting. I started at rank 5. I blame the devs for not having a stricter more punishing disconnect penalty.
    13 comments 401 views last activity
  • The whole Totem mechanic should be reworked. It's an enormous risk versus reward system right now and depending on when your hex totems are cleansed the game changes tremendously - to the point that now killers are just dcing if their hex totem is cleansed early Dull Totems don't make any sense. As a survivor it's better to not cleanse dull Totems and only Hex Totems. If you have cleansed 4 To
    1 comments 51 views last activity
  • Red Rank Survivors who get downed in the 1. minute always DC. Red Rank Killers whose Totem is destroyed in the 1. minute always DC. What kind of kindergarden is this? Why aren't they punished harder?
    4 comments 51 views last activity
  • I mean it's my obsession. Why would I need to start someone chasing and then go "Oh I forgot you are my obsession, sorry dude!" because the only indicator is the symbol on the bottom left wiggling when you chase your obsession. This doesn't make any sense. I, as a killer, should instantly know when I spot someone if he/she is my obsession. I shouldn't even have to think about names and character
    30 comments 1,923 views last activity
  • I think the changes to Franklin's demise go into the right direction. But items should be changed in general: On dying state: Drop current item Lose X% of item charges per second while its on the floor Franklin's demise: Drop item on hit, Losing item charges for grounded items is increased by X% This would make a lot more sense. And would put the game into the right direction. It forces mo
    7 comments 81 views last activity
  • The devs [BAD WORD] up the camera on everyone that is bigger. Instead of adjusting it upwards (hey, I am bigger I should maybe see 2-3cm farther), they keep the cam where it is. This results in bigger characters blocking 80% of the screen instead of 50% for smaller ones.
    0 comments 31 views last activity
  • EDIT: I can't read. You need to be away from the hooked person not in range. So no bug, just makes the perk useless. I have it equipped as The Pig since level 1. I am now level 16 pig and it has NEVER triggered. Last game I tried it in the basement: Hooked a survivor, crouched down behind a wall 2m away from him. Unhooker did not scream and when I hit him he was NOT put into the dying state
    0 comments 11 views last activity
  • The Robotic Entity Hardware-e1560864361501.jpg Mechanics There are 4 killer robots randomly distributed on the map The player controls one With a button press you can make them all do an idle animation while they say something creepy and they face the nearest survivor (like hag). If you stand still your robot will do the same animation, but you can also use it whi
    0 comments 21 views last activity
  • So I am a new player who started playing 1.5 months ago, I have maxed 3 survivors and have 2 killers on lvl 40. And I thought I post my feedback because it may be different as to what the veterans think. Maybe some of these things are wrong because I lack the experience but here it is: Positive : * Core gameplay loop is great - no, it's godlike. That's why the game is so much fun! * Pla
    1 comments 61 views last activity
  • I guess the devs wanted to have a feeling of "struggle" but instead they created this unfun mechanic. There is no sense of urgency, no struggle, just repeatedly press space... It's no fun at all. You can't even alt-tab out if you are bored waiting to get rescued, because then you die. I am really considering to use a keyboard macro that will just send space presses repeatedly to the DBD window.
    1 comments 31 views last activity
  • Lots of people want to see it happen. Even if it is only for April fools. I think the easiest solution to technical issues and balancing would be for killers to just share 2 perks with each other. You can't use duplicates. Survivors can just use whatever. Just try it. Maybe it's great. Maybe it sucks. Maybe a 2vs5 is even better balanced. It would definitely spice things up and make lots of kil
    3 comments 41 views last activity
  • https://i.imgur.com/skZ7d9H.png
    11 comments 161 views last activity
  • 3 comments 91 views last activity
  • So I am a new player who started playing 1 month ago, I have maxed 2 survivors and have 1 killer on lvl 30. And I thought I post my feedback because it may be different as to what the veterans think. Maybe some of these things are wrong because I lack the experience but here it is: Positive: * Core gameplay loop is great - no, it's godlike. That's why the game is so much fun! * Playing di
    0 comments 21 views last activity
  • Feral Frenzy: When Legion hits a survivor the Deep Wound effect is applied. All survivors who already have the deep wound effect, scream in agony resetting their mend progress to 0%. Another idea is to give Legion more power the better his feral frenzy runs are: The number of different survivors hit during a single feral frenzy run gives Legion more power. Hitting 2 survivors during fera
    3 comments 31 views last activity
  • I am playing at 1440p and since the update my hud is at least twice as large as before. I can't even see to the bottom right and left because it takes up all space. Also the resolution and/or fov is now all ######### up. My character takes up more than 1/3 of the screen. I can't even see where I am walking when I want to walk straight. Right now the game is unplayable for me as a survivor be
    49 comments 5,232 views last activity