Original new killer idea: The Robotic Entity

The Robotic Entity

Hardware-e1560864361501.jpg


Mechanics
  • There are 4 killer robots randomly distributed on the map
  • The player controls one
  • With a button press you can make them all do an idle animation while they say something creepy and they face the nearest survivor (like hag).
  • If you stand still your robot will do the same animation, but you can also use it while moving to make the others do the animation.
  • Doing it while standing still, you get the undetectable status.
  • After charging the animation for at least 3s standing still you can swap into any robot.
  • After swapping or moving, all robots will have a terror radius, move 40% faster and chase the nearest survivor (straight line) for 3s. After that they turn off with a creepy animation.
  • You can also turn off yourself when stationary which makes you undetectable but decreases FOV to 50% (like a black screen with a little hole in the middle)
  • Survivors can "temper" with turned off robots (takes 15s) completely disabling them for the next 30s


Survivor strategies
  • Survivors can counterplay it by bringing any obstacle between them and any robot near them
  • They can just hide / make distance once the animation starts
  • They can disable the turned off robots
  • The best survivors will have intuition if the killer will switch into their nearest robot and will just ignore it


Killer strategies
  • Killers can fake turn off luring survivors to them who try to turn them off
  • They can fake play the animation to swap
  • Or actually swap bodies and chase someone
  • Or swap bodies, fake chase someone for 3s and turn themselves off so nobody knows who the real one is. (This can be done multiple times to confuse survivors and "patrol" between gens)


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I think this would be the mindgame killer and a lot fun to play and to play against.

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