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TheRealConsent

TheRealConsent

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TheRealConsent
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  • I have seen 3 people go from injured to healthy at the exact same time . Survivors doing an unhook next to you fully heal the survivor that was just inside of the cage. I really am not going for the tunnel, so I'm not complaining about the chase taking longer. But dude, at least healing takes time and buys time by removing 2 Survivors from generators for 8-16 seconds. I'm only talking about the
    0 comments 101 views last activity
  • Unlock Ability: When completing a generator, gain a 5% charge per Survivor nearby. The next time you work on a generator, those charges are immediately applied to the generator. I'm even ASSUMING that "nearby" Survivors are working on the same generator, and aren't just in proxy. If you do a gen with 4 people, (also, you get +3% bonus progress per great skill check), if all 4 of you have
    0 comments 31 views last activity
  • I have played 2 games of the event so far, and I haven't gotten a single prompt to activate my ability. It gets pretty irritating because I automatically have a disadvantage against ninja survivors. I have no colliding bindings.
    5 comments 101 views last activity
  • Yes, the title is correct, a Killer main is roasting other Killers for complaining about genrush, Survivors rejoice! There is no such thing as genrush, guys. Unlike tunneling, which directly tampers with someone else's gameplay quality, genrush is simply just the main objective of Survivors. "But, but, but...! They're ruining my game by making me sweat!" I'd agree, I guess? But it's not like S
    Mod
    22 comments 301 views last activity
  • I was reading another post about how broken Weave Attunement is, and I realized the argument of "Yeah it's easy to counter on paper, to drop the item to the other side of the map, but playing item baby sitter for the rest of your team isn't fun or effective." Is how I will summarize it. But for killer mains (I'm one too, but I've yet to bother trying to use Weave Attunement), it's just so simple
    25 comments 461 views last activity
  • Dead By Daylight had a whopping 50% increase in peak players, and will probably create a new all-time peak for the game. Now, I don't play survivor so I can't comment on that, but 2v8 made me feel like all the stress of playing Killer is gone. Genuinely having someone else to cover little bits of pressure is a massive relief, and overall ridiculously fun
    0 comments 71 views last activity
  • Me and my friend have been queued in Killer for like 5 minutes, and we still haven't entered a lobby. Is there an issue with the servers?
    9 comments 1,085 views last activity
  • Honestly, I think a lot of survivors just deserve to get slugged. Do you genuinely think you can ruin someone else's day and not have him take it out on someone else, maybe multiple times? I just played a game of Singularity on Azarov's, and boy, let me tell you did my chases go well. Every single time I entered chase, the survivors would run to the nearest wall and jump off the map. They wo
    11 comments 141 views last activity
  • 3 comments 301 views last activity
  • MacMillan has horrible, HORRIBLE ghost collision currently. I played a game where I was running into invisible obstacles left and right (playing Singularity, survivors also had collision with these locations). I found a couple throughout the game. One random small hill + pit (somehow simultaneously) under a plant, one straight up pillar of collision on top of a plant, a weird hill around a rock,
    0 comments 22 views last activity
  • Hello, Killer main here. I've been waiting and hoping for a 2v8 mode practically since I started playing Dead By Daylight. I have a trip to Germany that will last about 2.5 months that's starting on the 17th. I'm not going to be bringing my PC as it is a study trip related to university. It's seriously so, so hard to comprehend the unluckiness of this timing. I'm also a Singularity main since re
    9 comments 541 views last activity
  • He is now programmed to harm the crew. When I came back form a 2 week vacation, I was NOT expecting to see an update exactly on the same day I arrived; especially not for Singularity. Just like every other Singularity main, I thought that he was forgotten about and that no one would ever change him, as there simply wasn't enough demand. He was just in a weird place where he's both good, and ve
    3 comments 531 views last activity
  • Who has the time to check 3 generators, all far from each other, that require massive detours? No, I haven't had a bad game just now, but I got it reminded to me by another post and holy #########, Badham is a pain.
    10 comments 141 views last activity
  • As we all know, Chaos Shuffle is currently added in as a modifier to Dead by Daylight. It is always nice to get a bit of fresh air, away from all the meta slaving and tryharding. No more Pop/Pain Res combos, no more offensive OTR/DH/DS forcing with bodyblocks. But, I'd like to pull attention to an issue. Doesn't this modifier prove Killers are in desperate need of slowdown? The point I'm trying
    10 comments 351 views last activity
  • It still hasn't released for me, anyone else?
    1 comments 31 views last activity
  • I believe this is a massively missed opportunity to have a LOT of mixture and different playstyles. There's only so much you can do with the first 5 original killers. Imagine instead mixing up things like Singularity and Unknown instead of just Trapper and Wraith. I understand the concept is new and takes a lot of effort/thought, but I believe we should at least be told that the devs will do the
    17 comments 7,811 views last activity
  • Unless you're playing a Killer with superior mobility and verticality, survivors will win 9/10 IF they are using this strategy that im about to mention. Sprint Burst, yada yada, yada yada, yada yada. The rest of their perks don't quite matter. For the record, this RPD is the one WITHOUT the crashed helicopter, since i dont remember which one is which. But, now to get to the point. On the librar
    4 comments 91 views last activity
  • I've been a massive fan of The Singularity ever since his first PTB appearance. He and a few other killers such as Dredge, Knight, Blight and Nurse, prove that the Developers have massive potential when making each chapter. All of these killers are VERY unique by power design. However, even the best of the best can sometimes lack a few details in balancing. This list will be pretty short, but it
    4 comments 621 views last activity
  • Quite the hardcore Killer main here. Started the game after a friend suggested that i buy it, and duo queued with him. Every now and then when he wasnt on, i played Killer. Eventually he quit the game (And promised to return if the 2v8 is added so that we can "Kill With Friends"), and i have been a pure Killer main since. Like every other Killer main, I have my concerns about balance, and Surviv
    0 comments 21 views last activity
  • This post is about the recent player satisfaction survey, and I think I'm speaking for almost everyone when I say this: We want the 2v8 and the 5v5 gamemodes as soon as possible. I'm sure the results will reflect something similar, but this game has needed a better sense of cooperation for a long time. A killer teaming with survivors in a 5v5? Amazing. Absolutely great chance to reduce toxic
    0 comments 61 views last activity
  • Currently as Singularity, if you go into a Biopod view right after hooking a survivor, coming out of it will render you useless for around 5 seconds. You move very slow, cannot hit or interact with anything. But with the new anti-facecamp feature, there is no longer a need for this. All us Singularity mains want is to be able to quickly check a Biopod after hooking someone. Please just remove t
    3 comments 41 views last activity
  • First of all, Singularity is one of the best Killer designs in the game. Along with Nurse, Wesker, Blight and Doctor, he stands out in his own, very unique way. But alas, that is not the topic for today. I have been practically worshipping Singularity since PTB, and even at the time where i didnt know you could teleport to infected survivors with your pod gun and just by using cameras, i loved
    0 comments 21 views last activity
  • Maybe not the case for survivors, but as a killer player, you need that sense of urgency to kick in as the numbers climb down from 5 to 1, and to eventually 0. Also more importantly, you need to be able to flick your eyes to the bottom right of the screen and see a number, not a fraction. Its much faster and comfortable seeing 1 and understanding you should speed up, than to read a fraction 4/5,
    2 comments 61 views last activity
  • My internet is fine, i have 200mbps, and its running smoothly. In no other game am i experiencing any sort of lag aside from the usual distance related latency. But Dead By Daylight? God forbid if im allowed to play the game. I have red ping in EVERY SINGLE LOBBY i join. Im not downloading anything either, and this issue has existed for over a month now, im just tired. What the he
    18 comments 751 views last activity
  • When i launch Dead By Daylight, my internet speed immediately goes down from 100mbps to around 10-30mbps. This issue occurs no matter what i do, and even when DBD does this (eating my data), sometimes i have red ping when i go into lobbies. This issue quickly resolves itself when DBD is shut down.
    0 comments 41 views last activity
  • I think most of the community would want MMR to visible. If the side effects of this involve a new game mode and rewards based on ranks for the sake of avoiding a rise in tryhards, why not? More rewards for playing good and more often is healthy for the game. Also, this would help people monitor their own improvements, along with making discussing perk/killer/add-on balancing easier. I don't kn
    10 comments 171 views last activity
  • If you pretend you won the game and start teabagging at a gate, you're incentivizing the killer to tunnel people out the next game. Why have no kills on 6 hook stages when you can have 2? At least that's 2 less survivors teabagging, guaranteed. I'm not saying killers tunnel only because of that, some killers are actual #########. As a killer main, I didn't know what all the talk about tunneling
    1 comments 31 views last activity
  • Im a killer main, and yes, the game does become killer sided when a survivor disconnects. But come on dude, i dont want to fight 2 bots and get hit with a DC penalty after the last human survivor remaining kills himself on hook. I dont want the stupid bloodpoints, the EXP or anything. I want to PvP. If i wanted a PvE game, I'd play custom. I think when a survivor becomes a bot, the ki
    15 comments 251 views last activity
  • Two weeks ago, my Dead By Daylight would refuse to connect me to the servers (unless i was connected to a VPN for some reason. No, i didnt mess around with ports, and i live alone. Not really anyone else that can do anything related). So, i would use a VPN to connect to the Netherlands (Because that was the free option), then disconnect the VPN once my DBD was up and running. This went on for ar
    0 comments 81 views last activity
  • I dont know if you all are seeing the new meta, but its pretty damn common now. Dead Hard / Made For This / Hope / Resilience Once the gates open, unless you're Blight or Nurse, good luck downing that guy even as a 4.6m/s Killer. No, this isnt a matter of skill. Holding W with 2 speed perks doesnt make you good at the game. "But you have to make it to endgame1!11!1" So what, lmao. Its not
    1 comments 831 views last activity
  • I had to make this post because i saw some people complaining about how he's D tier, or how he's F tier. I disagree (No hard feelings) I've been playing him since PTB, and he was arguably strong even with the overwhelming EMP presence. Maybe the only problem he has is how disorienting the cameras are, but thats about it. "Lmao you're just low MMR, get good." No one knows their MMR, for all
    14 comments 231 views last activity
  • I've realized that as a Nurse, i have been going to Coldwind, a LOT. It could have been just the fact that i "feel" like it, since i really hate the map, but i decided to count it anyway. Here were my rules: I will only count the games i have as Nurse I will only count the games where there are offerings (Any map, including Coldwind) Very simple. So far? Not good. Not at all. Its horrible
    3 comments 31 views last activity
  • Dear DBD Dev team, if you are reading this, i would very much appreciate knowing the answer to a singular question that I've had for quite a while! Now i know this probably goes against policy, as it would incentivize others to push for more answers outside of the Q&A time, but im still going to take my chances. Do you have any plans on making MMR visible, both for oneself and others? I
    0 comments 31 views last activity
  • I came to DBD to play as a killer against PEOPLE. 1/4 survivors being a bot is fine, i dont really care. But if 2-3 people disconnect, i dont want to stay in that stupid lobby. For survivors, it doesnt hurt you if you get a bot. If you want to leave, you ######### on hook. If i want to leave, i have to wait 5 minutes for generators to be done. Especially, say if 3 people are left, 2 are bots.
    0 comments 101 views last activity
  • When you're chasing Survivors in DBD, currently the chase music is loud enough to cover for footsteps, moans and even generator repair noises. This should not be a thing. The fact that the music in the background is louder than the things that matter is definitely not a balancing decision, and we should have the liberty to adjust the volume. Especially on audio dependant Killers like Nurse, the
    10 comments 1,752 views last activity
  • Hello, dear (hopefully) devs and/or similar BHVR workers. If you do read this, please type something related or unrelated below so i can at least clear my conscience knowing that people actually read these! Now with that aside, i will list hopefully many things. Im hoping people will add their ideas in the comments as well. 1- Survivors can hold the game hostage, and Killers cant prevent it.
    0 comments 41 views last activity