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TamboRhyyn

TamboRhyyn

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TamboRhyyn
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  • I just encountered an extremely unfun oversight on the 10th anniversary event. I had just faced a legion who's sole playstyle was to frenzy hit one survivor into deep wound, then use the anniversary poison to chase them down over pallets and loops until they were forced to bleed out, if they couldn't be downed sooner. It reminds me of the launch Legion playstyle, of forcing someone's bleed timer
    6 comments 241 views last activity
  • I really enjoy using Moment of Glory. In particular, I love the thrill of being injured in chase, and being rewarded for lasting in that chase. I find fun in the pressure of trying to last the duration of the 60 second timer. However, there was a change some time ago that made Moment of Glory feel a lot less nice to use. Some time ago, Moment of Glory lost its charges when you were injured befor
    3 comments 61 views last activity
  • Changing a character and/or a character's cosmetics does not save when exiting to the lobby. Swapping survivors and killers, as well as their outfits, perk and cosmetic load outs, and additionally their charms is not saved when returning to the main menu of the game after making changes. I am using the Steam version of the game, though this issue has also occurred on Nintendo Switch and Xbox Ser
    0 comments 131 views last activity
  • Tome 22's "Vanquished Destroyer (Deep Rift)" outfit for The Knight no longer has the correct headpiece. The cosmetic icon shows the red tint, but the actual cosmetic has lost the red. I am currently using the Steam version of DbD. Equip the Vanquished Destroyer (Deep Rift) outfit to see the headpiece.
    0 comments 1 views last activity
  • I have a couple of smaller suggestions for the menus and settings of Dead By Daylight! 1). Some of my friends aren't thrilled about about the motion blur being added in the lobby. Personally I like the added motion blur, but it would be nice to add a setting allowing users to toggle motion blur on/off for the pre-game menus. 2). Sometimes the store annoys me when I can't find all of the outfi
    0 comments 11 views last activity
  • I use the Xbox One S version of the game. When using Moment of Glory, sometimes the perk icon stays fully lit up after healing, instead of dulling. The perk seems to still function as normal, but visually doesn't gain progress towards the next heal.
    0 comments 21 views last activity
  • This is a decently long post relative to what I've written before, so thank you in advance for taking the time to read it. I don't like the standard that the new Houndmaster Legendary/Visceral outfit sets for other Legendary and Visceral outfits spoke about during the Doomed Course livestream on November 28. My impression of Ultra-Rare and Legendary outfits is that they were 'transformative' i
    1 comments 454 views last activity
  • SUMMARY OF THE ISSUE: I use the Xbox One S version of the game. When the Lich kills a survivor using the "Recover Artifact" interaction, it does not grant progress towards tome challenges that require you to "Kill the Obsession by any means," such as the Obsessive challenges.
    0 comments 11 views last activity
  • I use the Xbox One X version of the game, previously the Xbox One version back in 2018. Since I started playing Dead by Daylight, the menus outside of a match would decrease in speed and framerate the longer the game was open. After a short while of playing the game, character animations + moving the cursor + navigating menus and other aspects becomes very slow.
    0 comments 12 views last activity
  • I'm using the Xbox One X version of the game, but this issue appears across every platform. Hooks on the Coldwind Farm realm and in every basement of every map has hooks that do not hook in the right place: Coldwind hooks piece the middle of the chest and basement hooks pierce too far off to the side.
    0 comments 2 views last activity
  • I'm not sure if the developers plan to continue updating portraits for survivors, but there's still a few that haven't received some, like Claudette and Laurie's background art. By extension, some of the newer killers have updated models that aren't reflected in their portraits yet. I hope the developers still plan to update them!
    0 comments 11 views last activity
  • I personally think Leverage's time being active is too small, and I think it could be improved in two ways! I think Leverage should work while the survivor is hooked, until they're unhooked When the survivor is unhooked, the effect will linger for a little bit of time I think it would simply allow for a bigger window where survivors would be healing.
    1 comments 42 views last activity
  • The headpiece cosmetic for the new Cyber Assassin outfit still uses her masked breathing SFX; since her mouth is shown in that cosmetic, I think it would make sense to un-filter her breathing and noise SFX while wearing that!
    0 comments 11 views last activity
  • I did the math really quickly - if I'm not wrong, healing speeds being a default of 24 seconds would mean that Self-Care heals you from 0 to 100% healed in 96/80/69 seconds roughly. That seems like an execcisve amount of time to be healing! It's my hope that this perk will have it's healing speed increased with these new balance changes? I noticed it was absent from the patch notes, which is why
    3 comments 61 views last activity
  • I'm using the Xbox One X version of the game. Huntress Lullaby reveals itself as soon as you get a skillcheck, not when a person is hooked and you get a skillcheck.
    0 comments 21 views last activity
  • When the game first came out, most of the perks and offerings text were structured to have no spaces between them. More recent perks and offerings have their text separated with spaces between lines very nicely. If you go through a list of perks and offerings, you'll see a disparity in the way text is displayed: some are all condensed into one paragraph, some have spaces between, and some have bu
    0 comments 21 views last activity
  • I'm using the Xbox One X version of the game. The tier 70 uncommon charm "Mother's Dwelling Portal" seems to show a picture of Blood Lodge. Maybe this is a text error?
    0 comments 1 views last activity
  • I am absolutely not the first person to suggest this ever lol I feel very strongly that Autodidact should give you like, a 1-3% skillcheck chance increase to help its purpose. I think it isn't used as much because of how inconsistent it is
    1 comments 31 views last activity
  • Would increasing Dark Theory's movement speed bonus from 2% to 3% be too much? I don't know how drastically it would affect things, but considering how small the increment is right now, I don't think it's significant enough for a boon, being an area-of-effect bonus. It's not enough of a boost that it's like running Hope or using a Refined Serum on a medkit, but it still feels too small to have an
    8 comments 171 views last activity
  • I'm using the Xbox One X version of the game. I have had several matches where I've smashed 2 or 3 treat pumpkins, yet the challenge provides no progress.
    0 comments 462 views last activity
  • I use the Xbox One X version of the game. Johnathan Byers eyelids look incredibly weird in his lobby animations. They seem to distort whenever he blinks.
    4 comments 61 views last activity
  • I use the Xbox One X version of the game. Navigating the game menus, options and tabs aren't highlighted until you press once, and then you need to press again to select the option. Additionally, you're unable to rotate characters, and some menus like the archives side tab in the lobby cant be opened at all.
    0 comments 31 views last activity
  • I use the Xbox Series X version of the game. When normally leaving a boon's range that has both Shadow Step and Dark Theory, both effects linger for 2/3/4 seconds. However, when the boon is snuffed while in its range, Shadow Step continues to linger for 4 seconds, but Dark Theory is immediately canceled. Is this intentional?
    0 comments 41 views last activity
  • I use the Xbox Series X, Steam/Epic Games, and Switch ports of the game. The hooks on the MacMillian Realm and Coldwind Realm do not hook in the same places as other realm hooks and have been so since at least the initial reworks of the maps.
    0 comments 21 views last activity
  • I'm using the Xbox One X version of the game. Using the cursor to move between the menu is incredibly laggy, as it doesn't shift the UI until I stop moving the cursor. On top of that, Hovering over cosmetics, items, and offerings takes a bit of time before the menu will pop up and switch to that item.
    0 comments 11 views last activity
  • I'm using the Xbox One X version of the game. Escaping while using Yoichi's three perks doesn't give me the achievement.
    1 comments 41 views last activity
  • I play on the Xbox One X, but it still applied when I played on the Xbox One. After playing DbD for an extended period of time on console, the menu screens (clicking between options, perks, offerings, settings, etc) get incredibly laggy and slow. This has been affecting me since I started playing in 2018.
    0 comments 151 views last activity
  • Unnerving Presence I find is very weak in effect, especially among more experienced players who can more easily hit the great zones. The increasing frequency and decreasing the zones isn't enough in my opinion, so I believe that Unnerving Presence should change skill checks to be faster than normal - maybe to the speed of oppression or overcharge, maybe not as speedy, but I think increasing the s
    3 comments 11 views last activity
  • I feel like Ultra Rare cosmetics should be right after Legendary cosmetics if applicable, or before Event cosmetics where applicable. They have the same pricing as a Legendary cosmetic, being tied for the most expensive cosmetics in the game, as well as used to be the same classification as Legendary before they decided to keep that for licensed transformations only. For example, seeing The Huntr
    1 comments 11 views last activity
  • The way that Exposure works on Micheal and Ghostface, their exposure doesn't work as a timer, so being marked will last 45 seconds and Tier 3 will last 60 seconds, which I think is by design so it can't be countered by Vigil. Clown, however, still has a timer applied when in his gas clusters so that when you step out of the gas, Vigil can lower the time which you're hindered from 2.5 to 1.75. Poo
    12 comments 111 views last activity
  • I noticed recently that Streetwise got an update where it has a timer for how long its effect persists after leaving someone's range. I really liked that change! I would love to see it be extended to the two other AoE perks, Leader and Vigil.
    0 comments 11 views last activity
  • I really like the concept of Fire Up. Getting a little more powerful as the match goes on until the end sounds cool, but Fire Up's effect doesn't do enough to warrant it being effective, I think. Getting Brutal Strength when the generators are already done, along with what is essentially bamboozle +, doesn't affect the outcome all too much I find when you can just outright run those perks to get
    1 comments 11 views last activity
  • For the coming pride month in June, I want to express that I and several of my LGBTQ+ friends would love to have more pride charm options this year when the month rolls around! It was nice to see the universal pride flag added last pride month, but having more options to specify with your identity - like the lesbian, bi, trans, nonbinary, asexual, and other such charms - would be a wonderful addi
    9 comments 101 views last activity
  • I'm using the Xbox One X version of the game. Wake Up! Says it opens gates 25% faster, and since the gate takes 20 seconds to open, it should shave off 5 seconds I think. After several matches of testing with my phone's timer, I think it only shaves off 4 seconds or 20%, I believe.
    2 comments 41 views last activity
  • I'm using Xbox One X, Switch, and Steam. Maybe I haven't given it enough time yet, but own and have played Leatherface on every console listed above, especially on the Xbox. I have not yet received the shards after the mid-chapter update.
    18 comments 441 views last activity
  • As a Twins main, I say they desperately need to have more love to put into them. The last balance patch for the Twins that increased Victor's cooldown for downing survivors feels awful to play as against a killer that already takes their time. I propose a different change to better help their worries about snowball downing survivors; Reduced successful down cooldown from Victor from 5 seconds t
    0 comments 11 views last activity
  • I'm using the Xbox One X version of the game. When interacting with generators on the side with the 3 levers, the levers still remain frozen; this has been an issue since the launch of Pinhead or Mikaela, I believe.
    0 comments 2 views last activity
  • I'm using the Xbox One X version of the game. When entering a save room and exiting, the save room music continued to follow me for as long as I was outside of the terror radius of the killer, Ghostface in Night Shroud.
    0 comments 12 views last activity
  • I'm using the Xbox One X version of the game. When using a brown medkit in one of my matches, the Medkit fully depleted, but I was left in an injured state and had to use Circle of Healing to finish healing myself. So far it occurred only once on the Hawkins map. Try using a brown Medkit to heal from injured to healthy.
    1 comments 42 views last activity
  • I think a good implementation for Coup would be to change the way the perk works so that it only consumes a token the moment a standard lunge exceeds the base lunge distance. It feels awful using Coup and getting no value from it from a short or normal lunge, and this would make it feel much better, and way less like you're wasting a perk to do base Killer functions.
    3 comments 42 views last activity
  • I'm using the Xbox One X version of the game. The hooks on MacMillian maps are still offset, hooking outside of the shoulder, and the hooks on Coldwind are also still offset, hooking in the middle of the survivor's neck.
    0 comments 1 views last activity
  • Vigil still needs a HUGE buff, but I think an easy buff in the meantime is to add Oblivious and Incapacitated to Vigil's list of effects.
    4 comments 21 views last activity
  • I'm using the Xbox version of the game. The grades just reset, and for both roles I went from Iridescent 1 to Ash 4, receiving none of the 500K bloodpoints.
    6 comments 91 views last activity
  • I'm using the Xbox One version of Dead by Daylight. In my last match against The Blight, his terror radius theme and chase theme were entirely absent, as well as in a match earlier against him. He can still engage in chase scoring events, but the associated audio is completely missing.
    0 comments 1 views last activity
  • I'm using the Xbox One version of the game. When running along the wall of one of the outer buildings on Dead Dawg, I got stuck on some form of geometry near a bush. https://twitter.com/TamboRhyyn/status/1419742216470339584?s=20
    0 comments 11 views last activity
  • It's a shame that Hex: Blood Favor is almost never used; the concept is really, really neat. The effect doesn't have a ton of merit to it often because the range is so short, and survivors often just keep on running once they see the effect take place. The use is really niche for a hex perk. I am once again bringing up a suggestion of mine to make Blood Favor Hex-Worthy and interesting, I hope.
    1 comments 11 views last activity
  • I'm using the Xbox version. The hooks on Autohaven are now misaligned, like the Coldwind maps. Edit: It also hooks incorrectly on Backwater Swamp as well, it's quite possible all hooks are misalligned. https://twitter.com/SoyOfBimp/status/1410320635759370242
    0 comments 1 views last activity
  • I checked using the Steam version of Dead by Daylight. The Binding of Kin DLC pack is unavailable for purchase and displays the "Coming Soon" tag all of a sudden. I do not own A Binding of Kin on Steam.
    0 comments 12 views last activity
  • There seems to be a lot of prestige talk as of late, no doubt with the help of some streamers and YouTubers, so I thought I would throw out my own two suggestions! My first idea is maybe implementing a feature on your first prestige that allows you to keep all of the perks you've unlocked, albeit reset them back to level 1. For the second prestige, it would only send them back to tier 2, and
    0 comments 1 views last activity
  • My first impressions of using the vaccines with Nemesis, while I feel like it's totally good to remove infection so it's harder for Nemesis to use his power, I think that maybe the vaccines should have a grace period like the new Freddy clocks, where you can't get infected for say, 30 seconds or so? I've already had scenarios where I use the vaccine, turn a corner, and get infected right away by
    1 comments 1 views last activity
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