StarLost
StarLost
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@Laluzi @Pulsar @OneGoodBoyDemo and all the rest of you fantastic folks - because I'm in a pretty frustrated headspace right now (mostly the ridiculous Eruption nerf and the absolutely incredible gloating from survivor mains on this forum...like, yeah, I get it that you didn't like Eruption but all the 'lol cry moar stay mad so happy you're suffering killer mains' stuff is getting under my27 comments 922 views last activity
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From the patch notes: First, Eruption will now cause the generator to lose 10% of its current progress, not total. This means the effect will be less severe on generators with less progress, but more impactful on generators that are nearly completed. Second, Eruption will no longer apply the Incapacitated effect to Survivors who were repairing the generator when it exploded. Instead, Sur106 comments 4,845 views last activity
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Ugh, so I had a long thread written up on this and our cat attempted to eat my keyboard, and I lost it. So, short version: I see quite a lot of survivors, or people who play both roles like myself talk about win rate and escape rate, as if they were the same thing. I know I often think of it the same way. I get camped, or tunneled hard and get killed - but 2 or 3 others escape. I go 'ugh, wel87 comments 2,471 views last activity
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https://youtu.be/cbvFZnE7j3g TL/DR: Gens can go way faster than they did pre 6.1.0, due to a lot of regression perks getting nerfed and some 'faster gen' perks being insane especially in SWFs. 'Nice guy' killer builds are less viable/useful, due to the nerf to BBQ, Pop etc. Camping is less effective as a 'hail Mary' strategy. It's an interesting take. Not quite sure170 comments 6,456 views last activity
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Thou shalt not follow the killer to the hook and get grabbed in 2 seconds. Thou shalt run at least one aura reading perk so thou doesn't lead the killer to everyone else mid chase. Thou shalt not spend the entire match booning the same damn totem. Thou shalt not suicide in winnable games. Thou shalt not heal me if thou cannot hit skill checks. Thou shalt stay still while I'm healing because12 comments 281 views last activity
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Just ran into this one doing my solo queue shenanigans (although yay on Gold 1 - dammit is it hard to pip on survivor - I got Iri 1 on killer in less than a week, could have done it...probably 3x over in the time it took me to get to Iri IV last time). Distressing + Coulrophobia + Unnerving + Sloppy Addons: Splintered Hull Iri Crest RPD Offering It seems like such a dumb build, and has h10 comments 381 views last activity
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I know they recently got a change, but I was doing fine with them for a bit and now, suddenly, I couldn't even blind at pallets, let alone save. Now, on killer, I'm seeing survivors sometimes manage to blind me but more often just point it at me and then go down. Is...something weird going on?10 comments 862 views last activity
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Yup. It's another one of these sodding spots. Not even sure how you get into this one, but it allows you to be both very difficult to hit (you can only hit them from a very specific angle and if they crouch you miss) but it makes them completely impossible to pick up. This wasn't even an accidently. Her and her buddy did this the second the game went a48 comments 1,692 views last activity
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No, I didn't just misspell 'Blight'. Played quite a few games as him, and while I won't say that I stomped, he feels a lot less clunky (aside from his stupid minimum range thing which...why, BHVR?) and I managed to hold my own. I've also played against him quite a bit now and I'm actually legit struggling to figure out how to run him.30 comments 751 views last activity
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You know, those days that make you go 'okay, I'm done with this game forever'? Yup. It's story time. Finally get back to 4 pips on my Gold tier (really, really hard sometimes). Get queued in and it's a Wraith (yay!) with Sloppy/Fearmonger/Surge/PR (no idea on addons, one was the iri Coxcomb). We start, a survivor gets grabbed off their gen in about 15 seconds and immediately DCs. Ugh. But3 comments 111 views last activity
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I think I've seen a total of 1 game where there were 5. Most of the time, it's either just me or 2 of us. This is...free BP folks. Why aren't people bringing them?42 comments 701 views last activity
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Ugh. Worked hard to get up to gold ranks but woof are these tough to pip on sometimes. Get up to 4 pips yesterday. Got a free afternoon, about to hit the next tier. Let's do this! Game 1: Nurse. Teammate cable pulls the second the match starts, we don't even get a gen done. Depipped. Game 2: Knight. Charming fellow with a 'Hex:' name referencing his testicles. Pops a guard out as I'm doin40 comments 1,051 views last activity
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Either the one you want at P100, or the one you have at P100. For me...Ghostface isn't a bad idea, as he has one great iri, some good purps and is also really fun despite his constantly boiling jank. Sadako is a few tweaks away from being that too. If Hag had more universally good iris, ditto Artist, they'd be shoe-ins. Currently though - Dredge. Him and Wesker are just fantastic killers. Bu67 comments 1,644 views last activity
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Naturally, I'd be happy to be proven wrong. This refers to the recently announced upcoming changes, feel free to read them here: https://forums.bhvr.com/dead-by-daylight/discussion/362444/developer-update-year-7-roadmap-additions/p1 @Seanzu posted a nice summary. 1. Swamp reworked. Peanits confirmed it won't be Badham (dammit) but Swamp is fine. I guess it could be RF, but meh. 2.39 comments 711 views last activity
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Anyone else seeing this? Basically since Monday evening it's never budged from 100%. Before, it was survivor 100% for a few weeks, then it was survivor in the morning and killer at night, now it's all killer all the time. Did those status icons make a bigger difference than I anticipated? EDIT - It's down to 25% tonight. Maybe just an influx of folks for the event?36 comments 721 views last activity
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So, alternating today between killer and survivor, and there are a crapzillion knights clanking around at present. And - yeah - he was pathetic beforehand, but he's actually kind of scary now. Thus, after a good dozen games on each end, here's a couple of tricks regarding messing him up (his power is so insanely complex that I'm more comfortable against him than as him still). If you're getti8 comments 1,711 views last activity
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Last maybe 5 killer games has at least 1, more often 2-3 people with Boil Over, sometimes with BO and No Mither - which, thanks to the wiggle changes is right back to 'it is literally impossible to hook me from these areas of the map and now I'm taking the match hostage unless you slug camp me'. Sigh.19 comments 491 views last activity
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Killer Instinct will not show after the first down. Ugh.0 comments 11 views last activity
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Okay, finally figured out what's going on here. Maybe. I'm in the process of quitting a 26 year smoking habit so my brain is a bit scrambled. So - something felt 'off' about Doggogorgon since 6.1.0, with him going from an okay killer to one of the weakest overnight. But...nothing on the surface was changed on him. Now I had my suspicions, but I was watching an old video from a creator I enj10 comments 162 views last activity
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No idea what's going on. In a nutshell though, it seems that the difficult of 'grading up' on killers has been increased dramatically behind the scenes. For instance, I'm currently working up through Gold. I killed 2 survivors on Nemesis, not horrible chases, a few dropped survivors (so. many. flashlights) but was pretty smooth for the most part. Before the patch this would have earned me a Rut14 comments 341 views last activity
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Dammit, that one is tempting.10 comments 221 views last activity
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Poor Huntress mains. Not a single fun new cosmetics in sight to celebrate her year.5 comments 121 views last activity
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More so than Nurse, more so than Blight, more so than Bubba, even more so than Hag - I don't think a single killer exists that makes people cable pull on first down than Tricky Boi. No idea why. He's...really not a great killer, at all.35 comments 1,782 views last activity
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Not terribly concerned about power - just got a few killers left that I want to learn, and these are the two I've narrowed it down to (PH doesn't appeal because awful boring addons, Billy is just a tough sell, Oni I find one dimensional). Yes, I've played a fair few games on all the above. Huntress: Positives - some fun addons, high skillcap, great cosmetics. Negatives - crazily overplayed.23 comments 826 views last activity
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Trying to get my survivor game up to the next level as...let's just say some folks from my (unrelated) channel really want to SWF. And while I can hit greats and generally know when I need to do what, I'm still not great at looping. Have been browsing a few of the popular ones and - without naming names - a lot of them are just insufferable to listen to. Anyone got any suggestions? Especially16 comments 321 views last activity
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Maybe it's the new Scream movie announcement but wow. He's a fun killer, if a little janky but either someone has figured out something I haven't, or I've had weird luck.8 comments 141 views last activity
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So...I think we'll have another event tome starting on the 24th with the cosmetics. But - are the envelopes and lanterns in as of today? Or is that only coming on the 24th?2 comments 141 views last activity
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My guess is that it won't be tomorrow, as expected. So...next week? Year of the Rabbit, so at least the cosmetics should be fun. Hopefully Rebecca gets something.13 comments 381 views last activity
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You'd think that a 'rare' killer would have a decent kill rate - as the only folks playing best doggo would be pretty experienced on him. But those kill rates...ouch. He's in the lower ranks overall and really struggling at high MMRs. And I'll also admit, when I play Demo post 6.1.0, I'm not doing amazingly either. And that's weird. Because, on paper, Demo has a decent toolkit and some fun addon20 comments 591 views last activity
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Didn't want to spread this around, but after a certain streamer started doing this in a lot of matches, it appears to be spreading. Essentially - picking up and dropping an item clears your crows. You can stake out an area of the map the killer will likely never go to, hide in a locker, then climb out every so often, do this a few times and get back in. Can be used to take matches hostage essen1 comments 51 views last activity
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Hook grabs. These have always been silly, aren't much fun for anyone and far too often turn unhooks into a 'you rolled a 1 and now it's a 4k' frustration chain. Kobes. 99% of the time it's just suicide, and an easy way to bail on a match without getting a penalty. 1% of the time, it's really, really frustrating for the killer. Rework perks and addons as needed. Useless addons and offerings. I119 comments 2,545 views last activity
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Argh. So, it's heading towards bed-time. Got about time for 4 games. Game 1: Nurse...probably a bot. Teleport, teleport, hit hit hit hit teleport teleport. Sigh. At least we got some BP. Game 2: Huntress. AFK...but brought Ruin and Merciless Storm just to be annoying. Game 3: Myers with TSP. Sigh. Game 4: Cenobite. AFK with Insidious, so we can't get chase. Really wish this sort of thing wa4 comments 111 views last activity
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Got about 15 games in (am home sick, ugh) and decided to start on survivor this time. I saw about 12 Pain Resonance, a good few DMS and your usual CoB, Surge etc. But zero Eruptions. Am I just getting lucky?8 comments 161 views last activity
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This was initially 15 points for both killer and survivor, but I'll make that it's own thread as this was already getting wall-of-texty. If you have anything to add, feel free. We know that not every game is against an SWF. And that not every SWF is a sweaty team. But every game has the potential to be one, and so we either need to come prepared or just instalose. And that's not fun either.58 comments 1,811 views last activity
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Title. I've had a few, one in particular over Christmas where I somehow got matched against a comp team where I had Demo, a flan and chill perks for a 'let's give everyone BP' Christmas Eve match and they were butts. But the utter worst is still a match where I played against a Cyrillic 4man who sent me to...I think it was Badham. I was on Wraith and I got destroyed. Not just because they outpl18 comments 262 views last activity
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In about 900 odd hours of killer, I've had 3 survivors give me a kill on a blowout game, including my last game. Curious if other killers have seen similar? It is interesting that the game's etiquette is for the killer to give the last survivor an out, but the opposite doesn't hold.58 comments 981 views last activity
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As we've got the new icons coming in, it'll be interesting to see if it makes much of a difference. Aside from letting people see each other's perks at the lobby phase (this really, really needs to happen so we don't end up with 4x Kindreds and 3x CoH's) - is there anything that can be done to help get solo up closer to SWF levels, which will make balancing the game 100% easier - because I canno40 comments 891 views last activity
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So, HSFP. Hyperfocus, Stakeout, Fogwise, Prove. Starting to see this quite a lot in 3/4man SWFs, but I'm curious if this is getting more common at higher MMRs, or if I'm just unlucky at the moment - as this is by far the scariest build to go against right now. If you've run into this sort of genrush build, post here and how frequently you see it. Genuinely curious. EDIT: To clarify, this isn't36 comments 551 views last activity
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No, this isn't a 'if you don't like it git out' thread (although, yeah, the Eruption threads are getting up my snout right now). I'm curious why you - be it a new or a veteran player, are still playing this game? For me: It's incredibly effective at waking me up in the morning. This game makes me feel...a lot of things, but 'sleepy' isn't one of them. Mrs. Lost refers to my early morning DbD42 comments 791 views last activity
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Trying to get up through Iri at present and wow am I actually having a hard time of it tonight. Not because I'm battling to win - but because *every single game* has a DC, including the world famous 'Jane in a fancy skin gets downed, then challenges me to a chase at a TL, gets downed and then pulls her cable' moment. So I load up Legion, see a...pretty spooky lobby, say 'what the hell?' and l1 comments 41 views last activity
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Not going off power or anything, just in terms of how well they are put together, how much fun they are to play/face etc. I'd say: Dredge. Nightfall can be a little annoying on Midwich, but aside from this, fantastic addons, great mobility and a wonderfully deep toolkit with a lot of unique counterplay. That snowman skin might actually get me maining him. Never sad to see him either. Wesker.40 comments 1,022 views last activity
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For...a good while after 6.1.0, it was 100% on survivor. Over Christmas, it went back and forth between 25% and 100%, occasionally 25% on killer. Today, almost the entire day, it's been 100% on killer. I would love to know why. Are a lot of folks doing what I do - and getting Iri 1 on killer before getting as far as they can on survivor? Are people finishing off survivor archives? Are the17 comments 621 views last activity
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So, you load in, start work on a gen and the killer almost immediately finds you with LP. You do your best, but eventually go down, get hooked - and either soft camped or facecamped. You know that there's no realistic way to unhook you safely, because the killer is bodyblocking the gate on RPD and the long way around is trap central. The right move for your team is to let you dangle and event4 comments 121 views last activity
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So, decide to play some killer this morning - long queues so MMR was a bit borked I'm guessing. Get a trio, all extremely good with their comp stuff in their profiles. Like...hard to even get a single hit on them good, perfectly running loops, not falling for any mindgames, nailing gens out in minutes etc. Now, most of the time I'd be up for it - just to see how I can do. But of course I we31 comments 1,032 views last activity
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Yes, yes, this again. Bear with me. Trying to knock out some survivor archives this afternoon, and also grading up a bit. The handful of folks I usually play with are away for the holidays, so I held my nose and dived into solo queue. Game 1: Wesker. Annoying game, but I got hatch and managed to pip. Game 2: Ghostface. I led him on a pretty lengthy chase right off the bat (Lethal Pursuer) and6 comments 91 views last activity
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On one hand, I'm glad it's finally happening. On the other hand, I'm not convinced it'll really do much. It's not going to give people the ability or willingness to coordinate. It's not going to stop that Nancy from suiciding on her first hook, or that Dwight from going AFK in a locker. It's not going to stop that Meg from running Wesker right to the gen you're doing. At best, it'll help m37 comments 611 views last activity
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Really wish I'd recorded this - strong team, but I was on a roll tonight, rotating through my killers and holy crap should I have hesitated to play Piggy... A Mikaela and a Dwight gave me absolute nightmares. Basically, three windows were open on the bottom floor of the main house. They'd run to one, vault in, vault out the other, all of which had no easy exit for killer, then loop around, in th30 comments 1,113 views last activity
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Essentially - little things that niggle at you but aren't a huge deal at the end of the day. For me: Instadown killers getting penalized heavily when it comes to grade, due to less hit events. Some killers being unreasonably difficult to BP cap on (Plague and Pig immediately come to mind) Hag daily still being bugged. Still weirdly hard to pip as survivor at higher grades and extremely easy19 comments 261 views last activity
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Unless someone has been blisteringly BM, spent the entire match hidden or AFK or otherwise were a deliberate detriment to their team, I'll generally give the last survivor hatch or gate. If there was a quitter, I may even give more survivors gate. However, this can often lead to either frustrating or hilarious situations like: You find hatch. You try to lead that survivor to hatch, but they39 comments 481 views last activity