Kaelum
Kaelum
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- Kaelum
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Discussions
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I just looked at the PTB notes, and there is no mention that his chainsaw audio has been fixed. Is it ever going to be fixed? Right now, you hear it as it starts charging, and then it goes completely silent. Do we need to wait an entire year for this to be fixed?1 comments 22 views last activity
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https://youtu.be/A6vZF3UK0Qk30 comments 482 views last activity
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5 comments 272 views last activity
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...who will win? https://youtu.be/xibz6s0nwjk8 comments 372 views last activity
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I have only played about a dozen or so killer games since the rank reset last month, but pretty much every single one has been like what you see below. I didn't take a screen shot of the previous game, but it was even worse, with the rank 1 only getting 5K BP. The lobby was fully loaded in less than 20 seconds, and none of them were in a SWF group (each loaded into the lobby individually). How2 comments 62 views last activity
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To me, it seems that the fountains should not immediately reset once all of them are corrupted. Instead, a timer should start (1 minute?) and if the killer doesn’t use a fountain to get his corrupted purge before the timer ends, then the fountains should reset. I’m on the fence, as to whether or not the full heal should exist, because purging seems to be a little broken at the moment. You can4 comments 132 views last activity
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https://clips.twitch.tv/HeadstrongSparklingWhaleMikeHogu Sorry @not_Queen7 comments 172 views last activity
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Make Blood Party Streamers, Escape Cskes, and Survivor Puddings SECRET. Map offerings should probably be secret too.0 comments 32 views last activity
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If someone doesn’t make it into the match, EVERYONE should be sent back to empty lobbies WITH our offerings. This crap of forcing us to play solo, 2, or 3 man if utter crap! With this new matchmaking system that matches us up with people on the moon, you’d better ensure that we have a full list of players before the match begins! And why the hell are we being matched with people on the moon?16 comments 172 views last activity
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From the information that has been leaked, it looks like this event may even be worse than the Hallowed Blight event. When is BHVR going to realize that survivors need cooperative events; otherwise, greed takes over and no one wins. I’ll definitely be playing Killer only for the entire event, though the gen rushing is not at all going to be fun. UPDATE : After reading the text for the desc24 comments 1,261 views last activity
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Special ritual offerings should be added to the map. They can spawn anywhere, only 1 is available at any time, their aura is visible to survivors within 12m, but they can’t be seen by the killer until completed. When a generator is completed, and the previous ritual was completed, a new ritual will spawn. The spawn locations of rituals should have rules similar to the spawn rules for gens, to e12 comments 52 views last activity
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Freddy Krueger is back asswards, as he should be trying to enter the Corporeal World instead of bringing survivors into the Dream World. Freddy Krueger : Dream Catcher & Flashlight God I propose that Freddy should start out in his Dream World, where he has no interaction with the Corporeal World, and uses a Dream Catching mechanism (similar to the Michael Myers stalking mechanism) to c11 comments 181 views last activity
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0 comments 41 views last activity
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The current bloodweb is not sustainable over time, and forces players to purchase items that they don’t want, and will most likely never use. Instead, keep the rarities, but pay out in tokens of that rarity instead. Then add a mini-store where you can buy the items that are currently on the bloodweb, using said tokens. There should be a conversion system in place that allows higher grade token0 comments 21 views last activity
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BUG FIXES Fixes an issue that could cause random crashes during gameplay Just installed...6 comments 361 views last activity
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The devs have always wanted something else for survivors to do, aside from just doing gens, and I think that this would definitely fit the bill. If every game automatically applies the Exposed effect once the last gen is done, it would make the cleansing of all totems a priority. Rank 20-17 killers have 5 totems, 16-13 have 6 totems, 12-9 have 7 totems, 8-5 have 8 totems, and ranks 4-1 have 9 t7 comments 61 views last activity
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This event is so AWESOME! You actually made an event where the event itself causes players to derank. The busy bees go for all the nectar that they can, ignoring all gens, and doing nothing but sucking up nectar. 4 games and not a single gen was completed in any of the games, but I can surely derank all the way to 15. At this rate, I’ll be able to lose 6 ranks w/o cheating, in about 4 hours.0 comments 31 views last activity
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Jack the Ripper! Just guessing, since they said today that the Chapter 11 killer will be much further in the past than the Nurse, who is from WW I.18 comments 641 views last activity
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Can we get a volume control for the music in the game? The chase music when playing as killer is so loud now, that it is almost impossible to hear anything else, like players running or grunting.7 comments 81 views last activity
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I ask this, as I believe tea bagging is being disrespectful to everyone, not just the one that you are tea bagging. Some of you may be asking, “Hi-Five?” Well, that answers the tea bagging question. A Hi-Five is facing the person while crouching successively, while tea bagging is showing your ass. Let’s have more Hi-Five’s, and you just might be surprised how killers react. P.S. You can’t22 comments 311 views last activity
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Since BHVR is not happy with the hatch changes thus far, here is another idea: When the killer closes the hatch, including from a key opening it, a bright flash of light shines up into the sky as a beacon, to show everyone on the map where the killer (Kindred effect) and hatch are. Once the flash effect ends, all chests reset, containing a rare quality or higher item, with one chest containin11 comments 111 views last activity
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I had this idea after thinking how others equate each member in the SWF group to additional perks, which is somewhat accurate. So, why not allow the killer to have additional perks to offset this? It would work like this: 4 solo players = no additional perks 1 SWF pair and 2 solo players = 1 additional perk 2 SWF pairs = 2 additional perks 1 SWF trio and 1 solo player = 2 additional p7 comments 51 views last activity
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Trying to create balance between SWF and solo players is a lost cause. If you look back at the eveloution of all the previous online games, especially RPGs, it is easy to see that it is absolutely impossible to balance a system for 2+ modes of play. So, I propose that when playing SWF, the emblem system and pipping are taken completely out of the equation and only blood points and experience are45 comments 601 views last activity
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I'm just wondering if anyone at Behaviour bothered to read the rules of the tournament? Specifically the rule(s) around a hatch stand-off? Anyone? I'm sorry, but SpaceEsports is a complete joke. FYI, if you're going to be running a tournament, it might be nice to have 2 systems. 1 that's live, and another where players queue up and are ready to go live at a moments notice. You don't see DJs31 comments 511 views last activity