Idontcareaboutmyname
Idontcareaboutmyname
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- Idontcareaboutmyname
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Discussions
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Probably last time I talk about it because I don't want all this to be for nothing, idk how likely I will be heard by the devs, idk if more or less talking about it will help or not, but it's like always on my mind tho because I used this perk alot for many years of dbd solo q, i truly believe this is the wrong change for this perk and I know Im not the only one. Premonition had its own players1 comments 34 views last activity
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Or is there no point in posting here anymore if we want our feedback to potentially have an impact on the game? Thats the main reason why I came here as I thought this would be the best and most professional place to have a chance at being heard by the people who develop dbd. Will at least the ptb feedback still be taken into account? When this place does end, can anyone recommend the best plac2 comments 55 views last activity
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May be wrong place to ask this but its a ptb affected perk so, yeah just wondering if it's intended to or not or if its bugged that it doesn't right now, currently believe it doesn't in the ptb, but I've heard people and me confused on the wording of the perk, since they got rid of the "clear line of sight" wording. I saw people hope it means at least it works thru walls but now only once every0 comments 21 views last activity
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I see no one really talking about this, so here I go. I posted this on ptb category since I mention ptb affected perks. And I can't post in feedback and suggestion for some reason. Stealth and undetectable killers, add ons and perks etc can stomp solo q due to the lack of comms, much less than swf gets. Especially on indoor maps. The new intent system can help, but there's not many great option7 comments 115 views last activity
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I feel keeping this as short as I can would be best so I'll try I aim to suggest changes that hopefully can be easy to implement, like number changes, that can make it to live build in time. Although idk how game development works so forgive me. The sole survivor changes and buffs: I believe the token requirement is too limiting, there are situations where as a solo q your team can die really2 comments 37 views last activity
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Here's my main thoughts from perks that got affected that I ran before: Premonition: me and people used this as solo q without comms to help with undetectable killer detection, always thought 30 seconds was too long of a cooldown, now its 60 seconds? Would much prefer if the aura is removed and we can have a shorter cooldown than 30 seconds. I used this perk for years but it feels gutted now. I0 comments 21 views last activity
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Here's my main thoughts from perks that got affected that I ran before: Premonition: me and people used this as solo q without comms to help with undetectable killer detection, always thought 30 seconds was too long of a cooldown, now its 60 seconds? Would much prefer if the aura is removed and we can have a shorter cooldown than 30 seconds. I used this perk for years but it feels gutted now. I0 comments 21 views last activity
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Give the whispers perk back to survivors (on spine chill) its not fair that survivors had it removedAlso make survivors able to bleed out faster when in the dying state to prevent holding them hostage.1 comments 11 views last activity