HexPectoPatronum
HexPectoPatronum
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- HexPectoPatronum
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Discussions
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I don't know what you guys did but nothing changed except this "wild wild west" MMR reset you did recently. Now you get matched with everybody and I mean EVERYBODY. People with 8k hours (myself) get matched with people who bought Dead by Daylight tomorrow. How much longer will it take for the MMR to "settle in"? We're waiting for weeks now. I play against / with survivors who run into you, who d2 comments 60 views last activity
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You now have to wait up to 45-50 minutes for a lobby as killer and playing 2-3 survivor matches in between no longer shortens that time the way it used to …1 comments 40 views last activity
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Quests / achievements such the new achievement called "Sacrosanct" depend on your opponents doing something specific ("taunting you") that is beyond your control. Such things shouldn't exist in DbD and are pure gambling. And in this particular case you are even encouraging your players to be toxic (teabagging / taunting the killer), which makes it even w0 comments 20 views last activity
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Celestial Witness: Every 30 seconds, if the Obsession is 40 metres away from you, you see their aura for 2/2.5/3 seconds. Otherwise, the farthest Survivor becomes the Obsession. Nemesis: Whenever a Survivor becomes the Obsession: - The gain Oblivious for 60s. - You see their Aura for 8s. If you combine both perks at least one survivor will be Oblivious for nearly the whole match (60 secon16 comments 636 views last activity
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If you unhook a survivor and this survivor uses Plot Twist (has been part of DbD for 3 years now btw…) within the next 10 seconds, it counts as a down and not as a safe unhook (for the Benevolent Emblem). Why (still) though? That shouldn't be a thing.2 comments 51 views last activity
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Hyperfocus and Stake Out (with or without toolbox) had recently been the most broken perk combo in the game. Adding the buffed Fast Track to it made things worse. These 3 perks combined decrease the repair time of a gen drastically. It hasn't been such a big problem so far because of the survivors' inexperience and mercy and because "gen rushing" is a boring gameplay. But if 4 survivors decide t41 comments 1,635 views last activity
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First: I play both sides nearly equally (2 survivor matches between 2 killer matches), play 2v8 since the beginning and have 8k hours in DbD. 1.) 10 generators instead of 8 You doubled everything in 2v8 except the gens and I don't understand why. I had a few matches where 5 gens were done in like 3-4 minutes while the killers only gained 2-3 hookstages meanwhile. I usually escape as survivor in12 comments 332 views last activity
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"To make a bug report please head over to: https://app.betahub.io/projects/pr-5642738318 Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you." So, you're forcing us to go to another website of a third-party provider and sign in if we want to report a bug from now on? You must be joki33 comments 543 views last activity
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Unlike the last Milestone, the current one (which ends today) was almost impossible to complete without playing daily. I only finished one category completely and I didn't play less than last time. I didn't even make it to step 5 in 2 killer categories, even though I play both sides almost equally (let's say 60 % survivor to 40 % killer). In the last Milestone, I was able to finish all categories6 comments 102 views last activity
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Hey, I enjoy the ingame community surveys you regularly publish. But they usually take me at least 20-30 minutes and it would be awesome if we were rewarded with something for our time and feedback. Maybe that would motivate even more people to take (and complete) these surveys. Rewards for example: 500,000+ BPs or 5,000+ Shards4 comments 161 views last activity
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When are you guys going to fix the fog bug on Greenville or at least killswitch the map? You can hardly see. I've put this under "Feedback and suggestions" because it's a general bug.3 comments 31 views last activity
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SUMMARY OF THE ISSUE: For example: Yesterday, I changed all survivor outfits (of every single survivor). Today, I did the same for every single killer. Suddenly, they're all reset to the previous one (no error message occurred). PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: This has been happening with outfits and perk builds for a while now. Going back to the main menu to sa0 comments 161 views last activity
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Is this a bug, or did you guys really think it would be a good idea to give survivors a Sprint Burst by click??? It's like Dead Hard, but with 150 % movement speed. Survivors are literally unkillable in 2v8 right now, if they're playing Escapist or if an Escapist is nearby, unless you're a Nurse, Blight, Hillbilly etc. The description says: Press the Active Ability Button 2 to activate Silent14 comments 586 views last activity
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I liked the actual Milestone quests pretty much, except for one that requires to "Sacrifice or kill 165 survivor(s)", because it takes much longer than the others. That Milestone ends next week and I completed that final quest weeks after the others and with only 6,5 days left, even though we had 2v8 at one point. If it returns in the next Milestone, I hope you decrease the amount of sacrifices /0 comments 51 views last activity
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Huntress' wind-up time is 0,9 seconds. With Babushka she even has an addon that reduces the wind-up time to 0,8 seconds. Meanwhile Springtrap has a full second. Some might think 0,1 seconds is a joke, but it's a huge difference. The time it takes to wind up your Axe, a survivor can be gone around a corner or move away after vaulting a pallet. It would be nice if Springtrap can have 0,9 seconds as17 comments 383 views last activity
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We need back the ability to "suicide" on hook when only two survivors are left alive, so the last survivor standing can get the hatch. Before patch 9.0.0, this only required failing two skill checks while struggling on hook. Now, you have to fail multiple skill checks and that takes too long.1 comments 112 views last activity
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That new sound it makes when you level up in the bloodweb is disgustingly loud. Where do you always get these ideas from nobody asked for? Please remove it … thank you very much …9 comments 91 views last activity
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A few patches ago, you changed the hook spawns on indoor maps like The Game or RPD so they spawn parallel to the wall instead of a 45 degree angle. I'm wondering why. Because now it's harder to unhook someone if the killer decides to block the hook from an angle - like in the old days. What was the reason? Apart from that hook spawns on The Game are pretty rare sometimes. So, it happens that y1 comments 21 views last activity
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With Springtrap as new killer you added an achievement called "Jump Scared": "Playing as The Animatronic, interrupt a Survivor moving through the Security Office 15 times in public matches." In my opinion you overestimate how often survivors really would use the Security Office for traveling. I played a few matches today against Springtrap (like 6 or 7) and it doesn't happen once that a survivo12 comments 1,881 views last activity
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In patch 8.1.0 the cooldown of Trail of Torment has been buffed from 60 seconds down to 30 seconds. In my opinion this new cooldown kinda gives the killer the ability to be undetectable all the time what makes it a bit OP. For example a survivor stops the regression of the "tormented" gen, the cooldown begins, the killer comes back to that gen and chases the survivor off it. The time window of co3 comments 62 views last activity
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The daily survivor ritual "The Initiation" needs a "nerf" or a change imo: "Perform cooperative actions for a total of 180 seconds." Cooperative actions are usually pretty ineffective because you usually should do solo gens and two survivors healing another one don't happen pretty often. It takes me like 5-6 matches on average everytime to finish this quest because 180 seconds (3 minutes) are a2 comments 41 views last activity
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SUMMARY OF THE ISSUE: It sometimes occurs that perk builds (perks, add-ons and offerings) reset to the previous build, even after you played a match with it. And it can happen that it resets even on another day you log in into DbD. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: For example: I equipped a survivor perk build yesterday with Balanced Landing, Blood Rush0 comments 281 views last activity
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When you as Wraith stand in front of a window or a dropped pallet with a part or your full body and start to uncloak, the survivors seem to can go through you without collision. I noticed it today in 2v8 more than one time, another player told me the same and I witnessed it in a stream as well.0 comments 32 views last activity
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I start to think that the amount of gens you need to finish in 2v8 should be 10 instead of 8. I mean, we doubled the survivors, we doubled the killers, we doubled the map size, we doubled the pallets. Why not the gens? Before someone complains: I played 2v8 pretty much and that equally on both sides. I usually escape with at least 4 or 5 mates / in 7-8 out of 10 matches. That's a much higher es3 comments 221 views last activity