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Deadeye

Deadeye

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Deadeye
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  • Hi. When can we expect more info on the prestige update? It is mentioned that the patch will go live in summer, so most likely one of the quickest bigger updates mentioned in the stream. Meaning that we don't have a lot of time to decide what to do with prestiging our chars. For me the two most important questions are: what do we get as unique prestige rewards? is it correct that P1 and P2 wi
    43 comments 2,791 views last activity
  • I guess everyone experiences strange vault hits and I guess most blame it on latency. On fandom I now read that medium vaults apparently happen "with more of their body exposed" compared to fast vaults. This sounds like you have a different hitbox when running, and slow/medium/fast vaulting. Or how is that to understand? Anyone knows something about this or has sample screenshots? Was that ever
    10 comments 461 views last activity
  • • Platform: Steam • Description of the issue: Gens blocked with • Steps to reproduce (if possible): Do a gen to 1-14% progress, then finish another gen. The 14% gen will get blocked. Then down a survivor and hook him on the scourge hook before the Deadlock timer runs out. The blocked gen should explode and go down to 0% but there will be no notification and the gen also keeps its progress •
    7 comments 221 views last activity
  • I beg for a killswitch weekend experiment. This perk is totally busted And I want you to recognize by the stats how OP this perk is. Im not talking about the open field DH attempts that can easily be countered, Im not talking about the average survivor that is allowed a second chance, nor the survivors that use it to get 4 more seconds in a chase by getting an additional looop around the same pa
    44 comments 721 views last activity
  • Would like to get information about how to report players that are crossplay. Just to make sure, the default (with steam account) is like this, right? You report the player ingame, then go to the BHVR ticket page and create a ticket for reporting a player, pick reasons like cheating etc, submit your cloud ID so they can find the ingame report and submit videos/youtube as video proof. Now with
    1 comments 71 views last activity
  • I know Cashel did that but I havent seen it yet, and as I do that on my own everytime... here you go. Double checked with my brother, so a pretty high chance to be the actual perfect path :D Saving 7 master challenges and 6 normal challenges, yellow circle is saveable, and red stars need to be collected
    2 comments 21 views last activity
  • I was always wondering how Blight can hit you when you actually are standing beneath him, not on front of him, and was joking with "it is a 'desk-hitbox' or like a 200° cone" and expecting it to be a latency issue. But now this happens: https://clips.twitch.tv/PowerfulThirstyAntNomNom-QGcB3ApqYuyom_eK If you play it at slow motion (x0.25) you can see that there is literally no situation where
    53 comments 1,171 views last activity
  • Wondering if there are arguments against it or others that think like me: I want a perk that does exactly the same like Clairvoyance did when it was bugged -> push survivors and killers around Nothing more. I would love such a perk so much
    11 comments 91 views last activity
  • Just an idea. Is there any drawback if you give every player on the PTB snapshot 3 million BP by default? I mean, they are not transfererd to live anyway and you could test the new characters better, as for builds and synergies etc. also often bugs are reported or stuff tested on old killers with the new perks, so I think a good BP boost to support playing around with builds would be good.
    3 comments 61 views last activity
  • Just wanted to ask if anyone else has this and needs to be reported. I think it was already last midchapter patch, that there was an issue with steam family sharing. I have a friend who now again has no access to all DLCs she should have by family share. Does anyone else experience that?
    4 comments 51 views last activity
  • Step 1 : Boot the game Step 2 : Play as survivor in a public match and equip Distorion Step 3 : In-game, stand in a Shadowstep boon totem area and hope to get your aura revealed (had it with BBQ) Step 4 : You lose a stack although Shadowstep should hide your aura anyway happens on every map with every survivor vs every aura perk/addon (as far as I can confirm, had it happen with Nurses Calli
    0 comments 31 views last activity
  • I guess this is a bug, right? You don't get struggle points anymore for being in second stage On PC in every game
    0 comments 11 views last activity
  • They said in the patch notes it is fixed. Can't confirm that https://youtu.be/JS_oKecUKIU On the other hand, they said "under certain circumstances". But what about the above circumstances?
    0 comments 31 views last activity
  • Selfcare or healing yourself with a medkit should definitely NOT disable DS. This is a huge thing that totally counters its intended anti tunneling purpose. I would like to hear an official statement if that is actually intended and if yes, why. Probably add that being fully healed deactivates it instead. Some sidenote I would like to hear opinions on: as it is really just helping in the case o
    37 comments 461 views last activity
  • I know devs said there is no intent to put on an option to enable chat filter. But REALLY please think about it or just remove it again. It is more annoying than reading the flaming in chat. Pls all, put in your examples of where it fails to get a huge list of how bad this filter is. I will also return everytime to update when I found something new or something I forgot. my friend is called cam
    6 comments 111 views last activity
  • (I'll add a screenshot of the changes later on, stream still running :P) Coming with next full chapter, they added the deactivation of DS when doing an objective related action. Also they did not add the "remove on entering a locker" thing. unhooking sabotaging healing doing totems doing gens What are your opinions on that? My thoughts target two things. One is on the unhooking action.
    1 comments 101 views last activity
  • Hi. There was recently already a shrine containing a "new" teachable for 2700 shards giving 250.000 BP if you already owned it. At least it was announced with price 2700 on twitter. But in game it was still on 2000 shards granting 150.000 BP. I reported that as bug but did not see any message, confirmation or change about it. Now again the same with both perks, they should be 2700 as they are re
    0 comments 11 views last activity
  • On PC Balanced Landing did not trigger when jumping out of the broken hole in the long truck in Autohaven map (on Blood Lodge in this case) Just had it once now, as I played that map only once with BL. I assume it will never trigger but will update this thread when I get multiple results BL.gif
    1 comments 21 views last activity
  • I just noticed that I really hated the crows for quite some time now and would love if they get a graphical update next :D I never really paid attention to bad textures, or how misplaced the 3D bricks on the 2D background are and I never cared about it when I finally noticed it. (I don't even remember that I ever noticed a survivor had equipped charms
    7 comments 81 views last activity
  • The current shrine says on twitch that Deathbound costs 2700 BP for 250.000 BP but in game it is actually a cheap shrine. Is this a bug or a mistake on twitch?
    0 comments 11 views last activity
  • I got 3 clips of really strange pallet behaviour regarding the space bar prompt. Pretty sure that this is a bug. Especially the first clip is strange because I don't move, the space bar just disappears after the killer starts moving. And it cannot be body blocking, because when I have the prompt, I should be body blocking the killer. Still the space bar just disappears. https://
    1 comments 31 views last activity
  • I just stumbled across this screenshot And thought about an Agent Aika chapter 🤣 Is that weird? 🤔
    0 comments 212 views last activity
  • This might be an overhaul and change the game in a major way, but I think my idea would address tunneling perfectly without having perks to be changed to counter, what do you think about it? Also of course subject to adjustments, if the general idea works out anyway. General idea in short: Dont have every survivor have 3 personal hooks, but make it a trialwide hook count. Meaning, starting wit
    5 comments 61 views last activity
  • EDIT: you might have seen it already as it is linked on the right, but just to make sure, here the reference to the announcements: https://forum.deadbydaylight.com/en/discussion/194208 Just picking out two, as I don't want to rush over all of them before testing them. Also these are the only ones I am a bit concerned about (the others are either fine or probably don't change the pickrate /
    5 comments 121 views last activity
  • Just to note down here :) Had an idea about a new pig addon and went through the addons to see what can be exchanged and also got more ideas for a change. First crap addon: Razor wires (Increases skillcheck chance by 2%) I think I heard that the base chance is at 80% so 2% would make no noticable change. Also, by default you face like 3-4 skillchecks already. Skillchecks are not really a prob
    0 comments 11 views last activity
  • PC When the angle is too acute, the chainsaw sweep cancels but the breakable wall is not destroyed. Use the chainsaw to try to break breakable walls. When running against it frontal, it breaks, when the angle is small enough, the bug happens. Happens always when the angle is small enough I hope the video is ok, I checked too late and noticed that the upload is uch darker than the original vid
    1 comments 21 views last activity
  • At first: search function times out, so sorry if it is a duplicate. Pls link me if so, so that I can upvote on it. --------------------------- PC Occassionally the killer instinct does not trigger after Frenzy Hits No idea how to reproduce, it does not happen always But noticeably multiple times per match (can't say how often, because sometimes you just don't know if there were no survivors
    0 comments 71 views last activity
  • EDIT: Sorry for duplicate, "Save" button did apparently not respond and give no feedback Ignore this one
    0 comments 1 views last activity
  • I was just wondering if I got a virus or something. The last 2 days I could not log in to the forums and now I see this. Some issues around?
    Mod
    10 comments 231 views last activity
  • I think this is really a necessary QOL change. I mean, he seems smaller than Hag. Probably like crouching GF or Pig. When facing a survivor, they seem taller than the killer from his POV. I just had a match on Swamp and I could not look above one of the boats on a pallet loop, I could not see the survivor behind it! Also tall grass is horrible, on the one side because you can't see **** as it co
    0 comments 52 views last activity
  • You don't have time to recover from a shock and unhook, the next shock will be within a quarter second after being able to unhook again. So he can force people to death. Equally stupid to old revving Bubba. Or am I missing something?
    60 comments 1,142 views last activity
  • How probable is it that BHVR will be on a gamescom in the next, let's say, 3 years? @Peanits @not_Queen @Almo
    6 comments 51 views last activity
  • Hey y'all. Level 3 looks pretty nice regarding BP savings. I think it might get a bit close to get all challenges before the next chapter is released for several people, so everyone needs to decide how to go through. I think I will finish all the master challenges to keep them and proceed when there are no further challenges. I just marked the one master challenge blue, this will be the last one
    0 comments 131 views last activity
  • Just as a slice of hope: When you get closer to the area to get up on the hill, there seems to be a tiny gap you can use. I let the clip in total, so you can see all the tiny little jumps that might give an idea how to escape. at ca 25 sec there is a slight movement the whole time nurse is near, I was holding shift (about until 43 seconds), after that I tried crouching and walking normally, a
    0 comments 61 views last activity
  • Just as feedback to the comments like "remove DC penalty, it just hurts X and doesn't work and blah" Had a doc DCing with the reason "I wasted too much time on one guy"... So if anyone thinks about legit reason to DC, here is one for your list of "never could imagine". This one actually sounds like "I got a hole in my bottom line in Tetris, so I restart". Summary: People DC for the most ridicul
    19 comments 161 views last activity
  • Not sure if this is intended and if it was a thing before. But Bubba can insta return to the basement and then BT isn't working anymore. He can rev the chainsaw, catch you at the stairs and bodyblock until the chainsaw is ready, hit you with the first swing. While walking backwards after the first swing, you have to run through him, and with the second swing, his chainsaw movement speed is fast e
    38 comments 691 views last activity
  • The BP saving pros out there for a quick boost to level up the next chapter as soon as possible are asked again ^^ I thought about which path is optimal to save as many challenges / BP as possible and I think this one seems clear, but I might have missed something, so I just post it here. Red stars to collect, yellow circles to save. The challenges themselves seem all pretty easy and no hard bl
    1 comments 201 views last activity
  • @Peanits Regarding the "can't change the killer" requirement. I think many people do stuff while waiting for a match like spending bloodpoints or preparing other killers with builds for the next daily or something like this. I guess it would not be an easy thing to change, but just in case: would it be possible to lock the character that you are searching the match for in the background? So j
    8 comments 81 views last activity
  • One probably easy fix to get control of the grind: When a character has a teachable unlocked, the icon on the overview changes from the lock symbol to a checked box symbol. Make it a real checbox you can uncheck, so it stops from appearing on others' bloodwebs. As soon as you check it again, the perk can appear again. Wouldn't force anyone to have a perk slot blocked in the web for not wanting
    0 comments 11 views last activity
  • Had several discussions on the forum now about things that were raised by the community instead of the devs. One of them was that it is just the shack, and nowhere was mentioned something about the killer shack. I also didn't find something about a "killer" shack in the patch notes, but finally I found a proof that it is officially the Killer Shack!
    13 comments 691 views last activity
  • PC Both bugs happen regularly (rough guess every third game) and currently I would say randomly (at least I did not recognize any pattern yet). The 4th anniversary cake (not tested with other offerings yet) is selected, but not shown while burning and after the game the count is still the same. I.e. as I had simply not taken the offering. First screenshot shows that I selected the offering, but
    0 comments 81 views last activity
  • You extended the anniversary event to 14th July. Guess you don't want to delay the PTB for that. But I can't play PTB while I get tons of BP and offerings during the event. Can you extend the anniversary event for another week as compensation for participating in the PTB? 🤑 😘
    1 comments 21 views last activity
  • 1 comments 31 views last activity
  • Did I win in the lottery or is it a bug?
    7 comments 72 views last activity
  • Anyone knows something? I have not heard anything yet, will there be party crackers and 104% cakes in the webs? A bloodhunt? Just wanna make sure that I don't spam 2 million BP into the new chapter and then get "surprise, 1.5 days later we start the event" like last year
    9 comments 241 views last activity
  • Just finished the challenges on third level and want to summarize again. I would love to see some of your experiences to see if you have more or less problems with the challenges. Also when you can't remember the details entirely, only when you think parts of what I list reflect your experiences or are massively different. I'm a bit astonished that it is already done, because it felt more grindy
    7 comments 101 views last activity
  • I just visited https://dbd.onteh.net.au/#leaderboard and thought, "wow the first one reached a billion BP". Looking a bit into the stats and was wondering about one billion gens done and one billion survivors healed. Can that be broken? Or is that some proov of cheat?
    5 comments 6,552 views last activity
  • EDIT (needed to adjust some numbers ^_^') I just finished level 2 of the current tome and wanted to share my experiences and some detailed data, which I did not do for level 1 (I just have the overall data in mind). And of course see how you are performing with these, see where you have problems and if anyone needs help with certain challenges, feel free to ask, to get the remaining stuff done w
    1 comments 61 views last activity
  • • Platform PC • Description of the issue When the killer vaults a window using Bamboozle, the sound can be heard, the window is blocked but the entity is not visible. • Steps to reproduce (if possible) Use a killer with Bamboozle and watch it as survivor (don't know if the killer also doesn't see the entity) • How often does this occur Just had one game so far, but it happened both tim
    21 comments 361 views last activity
  • FINALLY they did something to Bubba 🤣
    0 comments 31 views last activity
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