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Callahan9116

Callahan9116

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Callahan9116
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  • The first law ( or one of them) in data is GIGO, garbage in garbage out. Amd dbd stats, which the dev team uses to make decisions, are garbage. 5%? 10% 15%? We dont know, and we can't know in the current state of play. 1. We have no baseline margin of error. How many idling Dr's and blights or throwing players? How many rage quits? How many players trying new builds not really expecting a win
    0 comments 40 views last activity
  • Look at this https://youtube.com/shorts/gwARP-URNqw?si=msooO1Gf6Y9v0-dX How is this happening? I am filing a report, will that even matter? Why are there so many cheaters. This is ridiculous.
    0 comments 60 views last activity
  • It's very annoying that you can get a 4k, and the last survivor always leaves before you mori them. What's the point?!?!
    15 comments 180 views last activity
  • Make the trapper anti pallet perk get the following effect whenever you break a pallet for 25 seconds your pallet destruction speed is increased 50% stacking, disactivated if you are stunned. This forces smarter plays, instead of brain dead hold w drop, repeat. Alsoit still doesn't bring that perk to S tier, maybe a tier or high b.
    1 comments 50 views last activity
  • Make a game mode where the killers get to ban 8 perks, and the survivors get to ban 4. Or 6. Not sure the balance. It would be a really fun way to force different metas!
    4 comments 111 views last activity
  • Wow! Another projectile killer! I hope hes not trash on controllers like every other one... Seriously, Huntress, Wesker, unknown, slinger, AND leap/dash killers -oni, Blight, nurse, twins, and most annoyingly hound master are easily 1 or 2 tiers lower than their PC counterparts. The tech is there. Fix your game for console players. You want us to buy another killer we cant use as well???
    0 comments 11 views last activity
  • NNow that we have dredge-tress, can actually dredge get more teleport lockers? He still is royally screwed by RNG. I love playing dredge, (or as I call him, RNG's little B*/%^) but he really needs some love as far as maps go.
    0 comments 11 views last activity
  • I was playing chaos modifier tandem realized something: I could play low tier killers and still get 2 kills. Why? No sprint burst, no windows, ect. The game is survivor sided, BUT only at high levels. EG if you are a sweat or have pockets deep enough for all the DLC. Thats terrible design. New survivors play, get curb stomped, and give up. New killers play, get curb stomped, amd give up.
    3 comments 91 views last activity
  • Trapper is ok. He doesnt need a "buff", he needs a higher skill ceiling. He is many player's first killer, and he should have more rewarding play at all levels of the game. Suggestions. When he is carrying no traps he gains plus %5 movement speed outside of chase, and +30% pickup speed and setting speed for 10 seconds after picking up a trap. When carrying 2 or more traps he gains "dais
    0 comments 11 views last activity
  • Make trapper traps have skill checks like merciles storm. You shouldnt be able to play with a bear trip willy-nilly and not lose a finger if your careless. Make it so if you fail the trap is dis-armed, but you lose a health state. This will open up a few.options like forcing screams, and make it more dangerous to play with traps mid chase.
    0 comments 11 views last activity
  • As Per title. I dont know if it would significantly make most killers stronger, and it would nerf survivors using it. But thats not the point. The point is it would be really fun, especially playing Ghostface or someone in VR and stalking.
    2 comments 31 views last activity
  • I am a B grade killer main. I know all the maps, looping, ect. I generally only play a few killers and am happy. I tried to step out of the bubble and played Bubba. I never play him, but I have good game knowledge. I got survivors that got stock in corners mid loop, and made every.mistake possible. Easy 4k, but undeserved. I played nurse. I also never play her. I got 4 pros, looping and looking b
    7 comments 61 views last activity
  • I am a killer main, and i have some i play very very well. I shpuld go up against high end survivors. However, when I try to learn a high skill new character like nurse it still spits me against insanely good people that Gen Rush me and I lose with zero kills. But then I swap to a different killer i also barely touch and it gives me people that get stuck in corners? There is no consistency, and i
    4 comments 51 views last activity
  • Make a perk like and call it something like "not this time". Basically it activates when a survivor is within 15 or 20 M of the opened exit gates and also within killer terror radius. If they crouch 3 times within 3 seconds they are exposed, the exit gate is blocked, for 15 seconds. Not a serious perk, just funny.
    3 comments 42 views last activity
  • Add a beacon game mode, where the survivors request one of 3 killers. If the killer answers the beacon they can see the difficulty of the group, and also they recieve shards for answering. Basically it's sometimes fun to go against different killers, and in this game mode the killers MMR should be able to be much higher. Sometimes it's really fun and scary going against an insane but rarely picke
    5 comments 151 views last activity
  • You have to exit the app and restart it 50% of the time on Xbox S. What is this nonsense, it routinely gets stuck in the loading screen.
    0 comments 1 views last activity
  • Make a game mode where it's 2 teams, like 1 killer and 4 survivors per team. The big 2v8 maps, and 4 exits instead of 3. Whenever a team completes a gen whoever is killer swaps
    1 comments 1 views last activity
  • Trapper in 2v8 is really fun give him this in 1v4. He will still be an at best B tier no where near S tier, but a lot more fun to play.
    1 comments 11 views last activity
  • Give shards for playing low pick rate (weaker) killers. Not BP. No one wants more BP. This will make killers actually play someone other than the big 5. Even if you play someone bad, and 4 escape you go in knowing you get shards, AND the survivor experience is better because they can stop playing brights and nurses all day.
    5 comments 51 views last activity
  • I play in Asia. I constantly see the AFK dr using clickers to farm shards. If it was 1 or 2 it's still bad, thats like 15 minutes wasted. But nearly half my games are these people. Devs why has this gone on for years, what is the issue?!?!?
    0 comments 41 views last activity
  • Add Console only crossplay. The current system is a false dichotomy, there is a third way. All the pc players can play on the same field more or less, but the consoles hardware DOES not run dbd well at all. Let me play with other console players only, the pc players have access the better hardware, graphics options, and also exploits and cheats.
    0 comments 31 views last activity
  • Give us kpop_demon_hunters skins. Maybe saja boys as legion. Have then swap out on hook. Rumi survivor skin also.
    0 comments 1 views last activity
  • Make hook time shorter, and progress faster the farther away the killer is. This rewards good gameplay, it makes killers want to go catch new people. Also make hook timer slower the closer a killer is. The entity is supershy and doesn't like being watched. Seriously though, this solves several problems, no more face camping, and also hooks matter, and reduces tunneling.
    1 comments 31 views last activity
  • Do not balance the game around killrates. A lot of players die when they should not. Balance the game around the optimal players. Why? Balancing for the casual players means in high level play it's insanely lopsided. There are times a killer deserves to lose if they are playing poorly. Same goes for survivors. Do not make people the game cater to bad decisions. Add Tutorials, redesign thin
    5 comments 202 views last activity
  • How do you have so many dr using clickers and farming? They all run the same passive slowdown and it is insanely boring. I have reported them, nothing happens. I have used video evidence, nothing. On a previous post a mod said it was not even a bannable offense. This is ruining the game for a lot of us in Asia.
    14 comments 261 views last activity
  • Why does this game take 5 minutes to load? Also there is a huge error with it getting stuck and needing to exit and restart. This happens like 50% of the time. How are you selling this broken nonsense?
    1 comments 21 views last activity
  • Almost all the recent designs and design proposals benefit or at the least barely affect S and A tier killers. Quick overview, proposed anti tunnel. Free BBQ and chili means high mobility killers eat faces off while m1's suffer. New palet density= strong anti loop or high mobility catch people out of position amd eat. M1 killers eat too, but only dust as someone sprint burst/draumaturgies
    9 comments 131 views last activity
  • Its been forever. Until the rework just buff her. A few simple buffs to take her out of F tier.
    4 comments 61 views last activity
  • These changes are huge, and no one knows 100% yet what they will do. I think it's the same as usual. The rich get richer and the poor get poorer. If you give me basekit speed buff on Singularity after hooking ill wreck teams. And that's not because I'm great at him. Sadako might also have a little of that. Same with Dredge, and the S tiers. But all the b tiers are getting nuked to the ground. Gh
    6 comments 131 views last activity
  • I play in Asia, and I am at I think 20-30 win streak with one killer. I play this killer well, but it keeps giving me soloQ and survivors that make unforced errors. Which is fine, they don't have to be amazing, but MMR seems to have failed them.
    0 comments 11 views last activity
  • I have been playing in South Korea where I live. This is ridiculous, why are there so many FARMING DRS. it ruins the game, and behavior is doing NOTHING to protect Asian players.
    0 comments 41 views last activity
  • While this isn't gamebreaking at all, it sort of points to where the game is at now. On XBOX S. Everytime I load into a match I see that, and just go "that's dbd, hope they made a lot off the skins".
    1 comments 81 views last activity
  • I play in Asia and half my games are killers who are Afk farming. DR AND BLIGHT usually, this is ridiculous. It happens back to back, what is the reason BHVR can't stop this? This game is a joke. I recorded and sent in tickets months ago, never got the in game message that action was taken.why don't you stop obvious exploits??? AND DONT GIVE MR THAT NONSENSE "we are looking into it, or we are d
    0 comments 31 views last activity
  • Idling DR players using clickers to farm BP and shards has been a problem for years. I have done everything right, spent the time reporting them WITH VIDEO EVIDENCE and haven't seen a single update that one has been banned. What are you doing behavior? This is toxic, they often run multiple slowdown passives and just waste time. It has been an issue for years and how do you pretend it doesn't exi
    22 comments 361 views last activity
  • Add catch up perks, for example. I play killer usually, and if one survivor is dead and they have only done 2 gens I can usually predict the match. Even more so if someone dies earlier. The matches get boring and frustrating when it snowballs like that. So! Let's Give extra perks when one side falls behind too much. Survivors struggling and lose 1 person at 4 gens? Bam! 2 extra perks. These
    0 comments 1 views last activity
  • 0 comments 1 views last activity
  • Moris are so tame. Can we get them amped up? Somewhere between MK fatalities and where they are now. They would be a lot less lame
    2 comments 21 views last activity
  • There should be a hex perk that changes active totems locations every minute. Also add another effect like Hex: Capricious All active hex totems change location every 60 seconds. They do not change while a survivor is interacting with them. The killer can go to the hex and offer prayers to the entity for 3 seconds and shuffle it's location and receive one of the following at random. All s
    0 comments 21 views last activity
  • The main building on the new map has several insane loops BACK TO BACK, and on top of that double pallets all around it. This map encourages letting main fall, and camping forest. M1 killers especially have to make 50% guesses for many loops, and back to back??? That is entirely ignoring strong runner combos like lithe and the lara croft rushed vault perk. This map is insanely generous to survivo
    0 comments 11 views last activity
  • GiGive the nemesis an Iri add9n called like "Infected rats" When exit gates are powered 8 new zombies spawn in. keycards spawn in Nemesis chests that will reopen the hatch, and instantly open exit gates. I think this would be really fun for both, Nemesis could get back in the game, and survivors would have a really unique experience.
    0 comments 1 views last activity
  • Springtraps entire design is such that he is strong against no comms, weak against any comms. Terrible Design I know that balancing SWF vs SOLO is really hard, but why make a killer who stomps no comms and gets squashed by comms?
    3 comments 82 views last activity
  • TheThere should be a map editor to edit whatever tiles you want and place them for maps. That way tournaments and custom games can use one standard map. Also while we are on that they need map offerings that do stuff like increase window spawns, but decrease pallets, or map offerings that spawn the killer shack with the saloon variety ect ect.
    4 comments 31 views last activity
  • I did everything right. Sent the report. Waited weeks for an answer... all to be told that it wasn't a problem! What is this?!?!?! Stop lying to the players, and fix your game!
    0 comments 21 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM:xbox series S STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Playing multiple maps as ghoul having serious frame rate issues and chugging gameplay VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    4 comments 21 views last activity
  • ItIt's kinda wild to get iri devout you have to kook 9 survivors-- just make it when you mori someone that counts for one? What's the point of giving us moris
    4 comments 41 views last activity
  • WWill Endgame focused builds ever be a viable meta for some killers? With the new springtails perks and remember me, high mobility killers could really jump around the gates. It might never be S tier, but might be B+-A-? Endgame builds have the advantage of almost completely ignoring gen rush, as long as they get the remember me done. This might counter gen rush hard on some killers.
    10 comments 441 views last activity
  • The houndmasters hound has insane sensitivity and zero aim assist. Fine on PC, terrible on console. Since you don't have keyboard mouse support for some reason please for the love of God give her this much needed QOL update.
    2 comments 22 views last activity
  • Trapper needs love but he doesn't need changed much. Something to make him more viable but not change his gameplay loop. I propose the following add-on to his power. INTO THE WILDS While not in chase Trapper picks-up, sets, and resets traps 50% faster. After setting a trap he gains a 10% movement speed buff for 20 seconds. This power deactivates after entering a chase. This power goes
    0 comments 12 views last activity
  • Go look through the posts. This has been an issue for years! Why can't behavior even adress this? They ruin the game and leave you stuck. I don't have time to waste on this.
    3 comments 61 views last activity
  • There should be a perk to counterplay broken, obviously with drawbacks. How about FIELD SURGERY You may remove the broken status from another player by performing a quick and hasty surgery. You may perform a conspicuous action for 15 seconds to remove broken with constant skill checks, if you fail a skill check during this you will trigger a loud notification. While being operated on the
    0 comments 1 views last activity
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