versacefeng
versacefeng
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I don’t think bloodlust should be a thing in the first place.
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@mustdogen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3397524#Comment_3397524
Uhh sorry for break your imagination.
Nobody can win 600+ in a row as a killer or even 100+, Jesus.
Where is this information coming from?
There is many people who’ve won over 100 matches as killer.
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@WeakestNurseMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3391730#Comment_3391730
If that's the case, then it's likely a memory issue, which in that case I don't blame Behavior for being reluctant to fix it.
They can either reduce the amount of clutter on the map, giving consoles an advantage, or make the game look like Roblox-
https://us.v-cdn.net/6030815/uploads/OAPJF6GLVQPI/maxresdefault-283-29.jpg
Ok I take it back, make the game look worse than Roblox.
Don’t underestimate Roblox. There is a select few games on there that have insane graphics that and would also manage to keep my PlayStation from sounding like a jet.
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It’s busted, but I prefer it over alch ring or blighted crow.
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As long as they don’t ruin it with an ugly color palette and horribly dark lighting I see it working.
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@Viktor1853 said:
Bubba is still fun to facecamp as
And then the devs made Hillbilly good again.
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@TigerSnake said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3383954#Comment_3383954
They can grant two, which is enough to hamper killer’s ability to “slow down” the game by hitting and running.
IIRC the patch notes said its impossible for med-kits to heal more than once in a trial.
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@TigerSnake said:
Hit and run gameplay probably won’t even take off when medkits are still plenty effective.
The medkits that are sure-fired to grant only one heal per game?
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Furtive Chase: Every token gained makes it harder for the survivor to hear the chase music.
Why would you wanna get rid of the chase music? Other than being for atmospheric purposes, it's also so that it's not ridiculously easy to hear a survivor or killer while in chase, this a nerf if anything.
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I know you're not telling me that the strategy involved in dbd is on par with games like Overwatch and Fortnite, please.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3381916#Comment_3381916
Because healing is an integral part of the game? Along with running around and doing generators, but I don't see you complaining about picking perks for those.
Exactly, healing is integral. So why should I have to run perks so it isn’t a ######### chore to heal someone and don’t even get me started on healing myself or someone else through sloppy butcher.
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@irnbru said:
They demand refunds, they demand reverts but they keep wanting more and more killer nerfs. You got exactly what you wanted and this is how you return the favor to bhvr? You got what you wanted, stop crying.
And then you woke up…
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@stonedcandle said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3370761#Comment_3370761
Everything they say is valid and accurate. Trying to dismiss their entire point based on one statement that's not even relevant to the point is childish.
You don't even need the tactics in the OP to beat a 3gen.
What tactics do you suggest then that’ll help solo queue players beat a 3gen against the merchant or the knight?
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@Bartlaus said:
You're absolutely right my friend, but you're fighting windmills here. People tell you it's impossible to beat 3gens because they don't have the skills. People refuse to adapt because they wanna play with their fun perks but expect an ez win at the same time. And if they have a match that lasts longer than 10 minutes, they're mad because they want to get back into the lobby simulator asap. People act like they're playing every match against a hardcore 3gen enjoyer. Then they should have learned by now how to counter it, right?
By the way, you forgot about Blast Mine and Prove Thyself. A 3gen can also be broken very well with this. BNP isn't even necessary, I never play with it.
I'm a Solo Q veteran and strangely enough I don't have any issues with 3gens either. The only thing that kills me is incompetent mates, but I've gotten used to that now.
When people say it's impossible to beat an SM or a Knight, I can't take them seriously. The truth is that a lot of people don't like the gameplay of these killers per se, and that's a point. If you don't like 3gen tactics, that's ok, complain. But don't pretend these tactics are op and not beatable.
Do you expect anyone to believe you and take you seriously when you proclaim yourself as a ‘solo q veteran’.
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@Reinami said:
Plague has a terrible design, because you can basically deny her power by simply not cleansing and then she is a mouse 1 killer.
The best designed killers in this game are wesker, pinhead, and unironically skull merchant. I'm planning a post on her soon. Her problems in design are with 3 genning in general, not with her kit.
Survivors being one hit all the time and easier to locate at the cost of being an M1 killer? That sounds good to me.
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@foods said:
you gotta love survivors
months of whining about big bad eruption until it got gutted and then just an immediate shift to whining about the next thing
People have been complaining about 3gens before eruption and rightfully so. I don’t get how people keep making these bizarre statements that have already been proven wrong.
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Wait till you play for just a little bit longer and you come across people on both sides who just don’t wanna have fun.
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@Xendritch said:
Probably what Blight should have been.
Blight is fine the way he is.
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I really hope the movie captures other killers rather than the first three. While the wraith, trapper, and hillbilly are pretty much the faces of dbd, it be a missed opportunity to have some of the later killers to debut in the movie like Blight, Twins, and Dredge as I think they’d be more interesting and complex in almost every way.
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I think its incredibly wild how we’re getting a ######### movie before cross progression.
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Yes I have 5 years ago. I still frequently play and talk to them outside of dbd today.
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Sounds weird and its another thing thats getting changes for no reason. Should be reverted.
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@legacycolt said:
^ And somehow this person missed the point ^
They have a clown pfp its expected.
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@Adjatha said:
You lose bloodlust any time you use your power (any power), lose line of sight for a couple of seconds, kick a pallet, get stunned, or any number of other things.
It's not communicated very well how you lose it, but then that's pretty obvious form the fact that some folks think Bloodlust is some end-all-be-all that will assure a killer will eventually win every chase their in, instead of a band-aid that good survivors can easily negate.
Please inform me on how I can negate bloodlust when gaining and losing it is entirely dependent on the player receiving it.
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@Chocolate_Cosmos said:
It's powerfull perk that can punish Killer who doesn't want to tunnel someone when they are on their second hook. That's not great at all. If this becomes new meta or even being slightly popular the tunneling will be even more common.
Tunneling is already very prevalent.
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She needs mobility. Even something like an increased movement speed when she’s inside her drones radius would be good.
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Wraith’s counter is using your eyes and ears…
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@illNicola said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349743#Comment_3349743
And probably because I'm right, because if I wasn't right you would prove to me that you play killer in high MMR and that you know the game well, but already from your first statements on the two problematic perks of the new survs it is clear that you know little about how it works at the top. Have a good day/evening ;)
Great. Don't care didn't read.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349728#Comment_3349728
Actually true, I was searching for thr vidro that overlaps their face models but it seems tricksters model was used to made hers but not a straight up copy paste, in that regard you are right.
The only similarity they have is their eye shape, and even that is a little off as SM’s eyes are angled differently. It makes no sense to use the facial structure of a male to model a female character unless they’re siblings. We know behavior can be lazy, but claiming they look alike comes off as nit-picky and makes it seem like you’re itching for things to complain about.
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@illNicola said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349724#Comment_3349724
Ok, from your name I understand that probably you don't play killer as much as I do, and you're not at top mmr.
The perks alone are #########, I agree, the problem are the synergies that can be born from them. The sister perks is strong with prove, as I said after one gen the next one will be at least 25% faster (2 surv) if is repaired before 70 seconds (I don't remember precisely the timer, correct me if I'm wrong). The brother's perk is broken because allow you to use more exhaustion perks at a time. You can sprint burst into dh, or sprint burst into another sprint burst, so giving back the old dh. The fact that can be used only one time is to balance it, but will be more balanced if it doesn't heal you. 20 seconds of chase are nothing, so being completely healed after 20 seconds is too much.
I stopped caring when you made a judgement based off my username.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349733#Comment_3349733
I dont care about the complaints, she isnt viable at all, the only thing that can make her viable if she can apply slowdown.
Otherwise who cares about m1 killer getting info without mobility, without chase power, without anything really, a gimmicky stealth wouldnt save her
A lot of people care because not everyone wants mobility or chase power in a killer. She isn’t even meant to do that anyway. It’s sad how many of you are so used to having insane amounts of power in chase, that when a new killer is released that is finally something other than chase or mobility you guys have a meltdown.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349550#Comment_3349550
Exactly this what I want a proper area denial killer, her ability can be easily ignored by survivors, there is no consequences for it.
Give them a big penalty to gen speeds and on healing
Please, slapping on a gen/healing penalty will make people complain more.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349008#Comment_3349008
Even tho he is awfully wrong about her lore, her backstory is awfull, its as bland as it gets, tricker looks goffy as hell but his lore shows his psycopathic nature and his development as a seria killer, her lore has her development in one line of text which says she enjoyed killing one man with the claw(they don't even explain where the tech cane from or if she made it or anything), also they could have taked such a good approach describing hiw she enjoyed taking thr skulls of her victims and using them in their drones but they didn't, its a very lazy lore from a lot of perspectives.
Also even her model is mediocre, its literally trickster.
Her model looks nothing like Trickster’s? People on here really just say whatever.
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Thalita’s perks are all weak and niche, nothing to really complain about truthfully unless you’re hot garbage at pressuring gens.
Blood Rush truthfully isn’t anything to complain about either. It’s a one time use that only works when very specific conditions are met and will only get the most value in just a few scenarios. You’re complaining about nothing.
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@EvilSerje said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349011#Comment_3349011
She does need. Otherwise anyone would just punch her in a face. And when survivors do not, it ruins atmosphere and shows artificial game condition. In a roster with demons, mutants, spirits and monsters, yes, she does need to be something menacing. Otherwise it's laughable (like Legion)
Horror isn't just large men with deformities wielding a machete.
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@Mr_K said:
It's not a scam if you know exactly what it is.
People are just saying stuff to say stuff right now.
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@Snowflake_Syndrome said:
Chase killer good. Area denial bad.
Not everyone cares for the viability of a Killer.
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@Carth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3348063#Comment_3348063
Yeah nevermind the well explained paragraphs in the OP detailing their issues with the killer, it has to be they hate women.
They’re talking about in general. They never specified the OP.
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@Dbdfan398 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3348244#Comment_3348244
Thats exactly the problem, she would be much cooler is she were.
Comprehension is hard though I get it.
Their comprehension isn’t the problem. You just implied that she was a cyborg even though it’s clear she isn’t. If you’re upset you didn’t get what you want just say so.
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@BlueRose said:
I don't know why so many are so fixed on her looks tbh. I think she looks fine and I personally like her a lot. If anyone thought we were getting a terminator like killer based on the teaser then that's on you, not bhrv for getting your hopes up. Nothing in those teasers said she was going to be a cyborg or anything, it was just a skull with tech in it and that was referring to her drones. Plus if it bc she's not scary well DbD honestly has no "scary" killers. The game itself isn't scary at all lol.
Anyway the complaints about her power, on the other hand, are justified and I completely understand where ppl are coming from. It's really weak and does the thing everyone in the community hates and that is area control/denial. People only really want chase killers anymore and I just feel like those take a lot longer to make and balance, that's why we usually don't get that many killers like blight or Wesker. Maybe it's time for the devs to give up on the whole new killer every 3 months and force on a few killers a year. Personally, I'm still getting her because I like her looks and aesthetics, and I'm sure they find some ways to buff her in some ways. Even if the buffs are small I can find fun in any killer in the game. I even enjoy playing sakoko and knight :P
People are probably fixed on her design because they were expecting something that wasn’t promised. You’d think that the community knows that the devs don’t like to think inside the box when it comes down to the types of characters they add to the game.
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@miniwengsel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347103#Comment_3347103
I dont know. The visual designs of the new Cherakters is very great most of the time. The problematic part is the balancing and what I have seen in the community in terms of killer idears, most of them are unfair/to weak or straigth up wish thinking (flying killer).
Yup I’ve seen some community ideas. There either so weak that they’re boring or they try so hard to be unique that it sucks.
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Only for the survivors.
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I dont think her ability is entirely garbage. It definitely needs buffs and quality of life changes to make it on par with other killers so that her play rate isn’t reaching the negatives.
Though people instantly jumping to “The new killer is worse than trapper.” because her ability isn’t solely based around chase is unfair. Having abilities based around the same aspects ruins the fun and we can see that with the way devs have been on a spree with releasing anti-loop killers for the past 1-2 years.
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Is this Upset Eruption User #5,082?
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Do you not see the way people swoon over Huntress and Spirit? Sometimes Susie and Artist too.
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@HamsterEnjoyer said:
Something realistic. I'm so tired of all these unrealistic environments and unimmersively huge houses like in lampkin but Lampkin is still the map that is the best to me aesthetic wise. I just wish the houses and such weren't the size of a truck and full of holes in the wall lol
The houses on Lampkin are realistically sized? Would you rather have them be the way they are before with janky layouts?
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It's very boring, but I blame the devs for making most of the killer roster's only counter w-keying.
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Truthfully I don’t care but I’d also wanna move on to the next game. So I kill everyone as fast as I can.
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Are M1 killers really gone, or do you just rely on eruption too much?
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@Moxie said:
Just another perk you will have to assume everyone has and break every pallet.
Yeah not a big deal on shack or god pallets you break anyways but just annoying in general.
No one is gonna be running it.