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vacaman

vacaman

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vacaman
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  • I agree with tinkerer. I run it on any killer that I want to have a strong build, even including stealth killers and doctor. It has the best tracking hability and the stealth is just a plus.

  • If you play solo then survivor can be tough. If you are playing 4 mans then it is easy mode and you can win every single game if you have decent coms and don't ######### around.

  • When you get used to as killer DH is only a problem when they use it for distance. The iframes end up not mattering when you get used to know when they are going to use DH, just the distance they make to next safe zone. I fear much more things like sprintburst or balance landing when they play efficiently.

    My guess is that if they removed iframes and made DH distance longer it would get better at high level and worse at mid to low. Except against nurse i guess, it is very strong against her.

  • @OniHatesSWF said:

    https://forum.deadbydaylight.com/en/discussion/comment/2372207#Comment_2372207

    Your queue as killer is long...!?

    Which server you're playing at?

    I think I should immigrate and play survivor in there.

    In EUW killer queues are long af

  • He's def A tier now, but he is far from OP unless he uses his wallhacks addon

  • But how is it gonna make people more interested in plaing killer? And why do you want more people to play killers when queues are already long? And btw a 6 hook is pretty much a guarantee +0 already even in red ranks.

  • @DelsKibara said:

    https://forum.deadbydaylight.com/en/discussion/comment/2371511#Comment_2371511

    If nobody gave a #########, then why are threads like these a constant topic in this forum? You may not, but don't project your apathy to other people.

    Again, I reiterate that as someone who did work hard to get all of these achievements. I am part of the example you're putting out. Except it's a game, so realistically it should only matter to the person who plays it.

    People play this game and grind for achievements for a sense of satisfaction, that's something everyone does when playing video games. Also, the achievement realistically isn't "hard". It's just BULLSHIT.

    Previously, 4 kills counted towards getting an adept completed. It doesn't matter if it were through moris, slugging the survivors until they all die one by one, what mattered was 4 kills. Do you think the people who got it with 4 kills felt they needed to do the achievements again when they are now forced to get it by forcing a Merciless Victory? Getting 4 Iridescent Emblems on a broken system?

    That should all it be for an achievement. It's comparable to the Survivor completing their objectives and escaping from the Killer. It's the Killer killing survivors in the most efficient way possible to get a 4k.

    But now Killers are expected to juggle every Survivor and make sure they're alive long enough to farm Emblem points off of them. But be careful, if you lose your gens too quickly, you would miss out on Gatekeeper.

    Oh you wanna use your instadown power? Sorry honey, your Chaser will suffer now.

    Oh a Survivor DCs or suicided on hook? That's going to be rough on your Devout emblem, sweetie.

    Ah, a Survivor uses Decisive Strike? one of the most common perks in the game? DARN! Guess you're not getting that Malicious emblem!

    Imagine if you had to do all of that as Survivor.

    You have to unhook enough teammates to get Iridescent Benevolent.

    You have to do enough generators and totems to get Iridescent Lightbringer.

    You also have to chase the Killer for long enough for Iridescent Evader.

    Not to mention not going down ######### once to get an Iridescent Unbroken.

    You can keep telling me how "It's supposed to be hard!" or "You don't have to do it!" but it's a game, and people are allowed to play it however they want. And when something as simple as an achievement is so ######### that the discrepency between the same type of achievement is so obvious, it gets really frustrating.

    You may have your apathy, but I wanna play this game in a way that is fun to me. And chasing after achievements are one of those things. I just wish it wasn't bullshit or broken.

    Apathy is disregarding everyone who's worked through the achievements and throwing ######### to their face telling them now they aren't worth what they used to. You keep going to the same point on how these achievements are bullshit and i AGREE that's exactly why i don't think it's fair to change the requirements. If you don't want to go through that just don't do those achievements, THE WHOLE POINT of achievements is the sense of achievement and being able to show them off to other people.

  • @DelsKibara said:

    https://forum.deadbydaylight.com/en/discussion/comment/2371472#Comment_2371472

    It's not about it being hard.

    It's about it being fair

    If Survivor adepts are as challenge and bullshit as Killer adepts are, I wouldn't be as annoyed by it. It's just the fact that Killers needs to go through so many hoops with a broken emblem system that makes it bullshit when Survivor just needs to escape.

    But it's the same for everybody. It's not like you are limited to survivor or killer, I don't think you can use "fair" . I'd understand changing how the new adept killers achivements are gotten, but not the ones that people have already worked to get. Imagine studying hard to finally get your university diploma and the next year the director decides that everyone gets one just for attending class, no serious company would hire you, and in the game nobody would give a ######### about the achievement you have.

  • @DelsKibara said:

    https://forum.deadbydaylight.com/en/discussion/comment/2370464#Comment_2370464

    Fun fact:

    So did I. I've gotten every achievement in the game. And I'm of the opposite opinion. It shouldn't be this bullshit. Make it easier or at least more fair compared to getting a Survivor adept.

    But why? Achievements is a thing that has literally 0 value if it's easy to obtain, the whole point is that it's hard to get, it has no other value.

  • If you want a viable one stay away from autodidact. If you want a pure healing build: We'll Make it, WGLF, Botany and I would use a perk to find survivors like Empathy or Kindred or an exhaustion perk.

  • It's the same for everybody. I don't know why complain about achievements. If they were easy they wouldn't really be achievements, that's the whole point. I got almost all killer adepts and it would be incredibly unfair to make them easier when many of us spent so much time trying to get them.

  • Keys were actually buffed because the only counter (franklins) doesn't work against keys anymore. And they said they would rework them after nerfing the moris. Awesome.

  • @Almo said:

    I'll just comment why I'm not using mine. I have all perks on all Killers and the roughly 10 Survivors (haven't counted recently) I play. Until another character releases that I need perks on, using cakes doesn't help me get perks, just more addons and items, which I don't really have a shortage of.

    But believe me, the time will come when I use the cakes. Eventually those bloodpoints will be had. :)

    This is exactly why I'm saving them. I can only save 1M bloodpoints but i can save all the cakes i want.

  • I want ugly scary women as a killer, not a cute catgirl, wouldn't fit.

  • It amazes me that some red players still hide in lockers when 4 survivors are alive fearing that they might be spotted by bbq instead of doing an objective and not waste time.

  • I think spirit is the most unfair but I usually enjoy playing against them because usually Spirit players are very bad for some reason. I hate going against freddy but not because of his kit (specially after being nerfed) but because he is so small and can never predict his range.

  • I agree that it's bullshit but i think there's nothing that can be done without introducing some super intrusive bios anticheat.

  • She is fine, if they touch her i know they will just introduce new bugs and useless addons. She is actually the only killer where almost all addons are useful except the red ones.

  • Trickster is just an m1 110 killer against good survivors. Maybe even worse because you waste time trying to get injures with daggers that you could just m1.

  • Its funny because people were making fun of me when i said exactly that on PTB and they were saying that he was op and Spirit 2.0 and i was a crybaby for calling it to be mega buffed.

  • The punishment for them is getting very few points. Besides that i don't think we should punish survivors for trying to play efficiently, it's their main objective after all. The only thing i would agree is doubling gen regression when kicking them or make a 5 second delay before it starts regressing when they go back to it so you don't need to use pop to make it worth kicking.

  • Let's be honest, if there is at some point a Ranked Mode there needs to be a ban selection of killers or there will be no variety at higher ranks. Survivors should be allowed to ban a killer from a random pool of available killers and killers maybe should be allowed to ban perks or objects from a random pool aswell. But this should be made in the lobby, not before queing IMO.

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2034528#Comment_2034528

    Maybe you should stop caring about the single individual who managed to slip from your grasp, and you should start caring more about the fact that you killed THREE of four players.

    The game needs to do a better job of pushing the idea that it's not just a 4K that's a killer win. Getting a 2K is practically a draw, and getting a 3K is a pretty solid win for the killer. I think that'd help soothe killer frustrations tremendously.

    The game can push whatever it wants, that you will still see a 3K instead of a 4K in your screen if you don't slug last survivor. Slugging for the 4K is boring and if you don't do you get robbed of your 4K in a cheap way.

  • I'm actually against killers that give free hatch and stuff like that because it ######### even more matchmaking that it already is giving them a free pip.

  • People can still edit some settings to make fov much higher. I've seen plenty of streamers playing survivor zoomed out seeing through tall walls that are not supposed to.

  • What i hate about Spirit is that it is so incredibly easy to learn and when you get good with her you are almost unstoppable and not only that, her addons can remove the little counterplay she has. The skillcap "might" be a bit lower than with nurse but you get both your hands held by your parents during the journey compared with nurse wich is just a constant kick in the balls.

  • Trickster is trash in the current state, Twins are not very good and are boring as ######### to play as and games are the longest of any killer maybe behind legion or pig. If you have literally any other killer to unlock besides those 2 i would get it instead.

  • I wish there was a slider to choose between balanced matchmaking and faster matchmaking. Dota 2 has something like this if i remember right.

  • You just have to keep in mind the following: first charge is 4 swipes, the next ones are 3 and this way you don't even have to look at the bar. Purple chili ads 1 and yellow half i think.

  • @valvarez4 said:

    in my opinion killers that slug for the 4k are more selfish than killers that camper or tunnel. If I could I would remove them for the game forever. Not good people

    As a killer you want to kill survivors, if you don't slug the 4th kill it's a gamble wether you will get it or not. As a survivor you want to escape, you never let the killer kill you when 4 survivors are about to escape just because "it's fair". If you don't like getting slugged for the 4k ask devs to remove the hatch so we won't have to get robbed of a 4th kill for no reason.

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/1999442#Comment_1999442

    https://forum.deadbydaylight.com/en/discussion/comment/1999872#Comment_1999872

    The OP is not telling survivors not to crawl away.

    What OP said is "If you want to get hooked to get it over faster, don't go to a corner of the map were there are no hooks available. It's fine if you don't want to but then don't complain at end game that you got slugged to death, of course the killer won't let you wiggle off."

    Breaking that down, he's saying that if you want the game to end quickly, then don't go to a corner. If you don't want to end the game quickly, he doesn't care, but don't complain you got slugged to death after.

    OP does not care if survivors crawl into a corner. He is not saying "stop wasting my time." What he is saying is, "If you crawl to a corner, don't complain about bleeding out." The post is about survivors doing something to themselves but blaming the killer for it.

    Thank god at least somebody understood my point. Sometimes i'm not sure if i can't get points across because my grammar sucks or because people intentionally misinterpret them or maybe both.

  • @jester20k said:

    https://forum.deadbydaylight.com/en/discussion/232858/message-for-last-survivor-slugged

    Slugging for the 4k is petty. Who really cares, you won and you'd get more points for time invested by moving on to the next game, but you want to sweat for the 4k. In this same situation I try to hide as well, because you wasted my time, so I'm going to waste yours and try to deny you some points. Don't be a time waster and then cry that others are wasting your time.

    Did you even read the post?

  • It's almost as if there's different people with different tastes and the "community" is not just a hive mind.

  • Instead of meaningless comments saying "Spirit was told to be weak too in PTB" i'd prefer "actually Trikster is already good because X and Y and Z".

  • @NoOneKnowsNova said:

    I still don't get why people make such harsh judgements during the PTB.

    And before you say something like "Its obvious he's bad" people said the same for Slinger in his PTB and the same for Pyramid Head in his PTB.

    Could he end up weak? Its entirely possible, but atleast give it more time than just a few games.

    The entire point of the PTB is to give feedback of the killer...

  • @DrStone said:

    https://forum.deadbydaylight.com/en/discussion/comment/1991433#Comment_1991433

    So the killer for you should only be ugly? Old? Disfigured? Dark?

    Because you're acting like horror doesn't encompass anything else. Check out The Neon Demon, check out The Purge ... Check out plenty of other media that has different horror variations.

    And since you have a Pig for the profile icon. She's literally a woman who was an addict. She isn't even the main antagonist of the franchise she's from. But yeah, she wears a pig mask so "horror" right?

    Yes.

  • Who said that the Trikster was gay anyway? He just looks like an average Korean teenager.

  • @DragonMasterDarren said:

    the next time i hear someone tell me "Trickster isn't scary because he's too bright and flamboyant" i'm going to just how a picture of any iteration of Joker that isn't Leto or Phoenix and say "Trickster and this guy have the same energy"

    Since when Joker movies where horror movies?

  • Your argument is: "No please don't complain about wanting horror stuff in a horror game because there's examples of non horror stuff already! Just eat it up and concede that this is no longer a horror game.". Yeah, listening to people like you is the reason they don't intend DBD to be horror anymore. And btw justifying the killer just because of funny survivor outfits (the ones supposed to be scared not to scare people, and wich I'm also opposed) with base kit killer is ridiculous. Remove the horror game tag if you want DBD to become Valorant.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1988181#Comment_1988181

    Is this really any worse than Dwelf, Mr. Puddles / Santa Claus Clown, Lost Mascot Legion, or any of the hordes of other gaudy cosmetics in this game? Trickster seems to fit more than a lot of the rest of that stuff and I don't have a problem with any of it. If the rest of that stuff is not fine either in your opinion, that's fair enough, but that battle has been lost for quite a while.

    Of course i'm against stupid cosmetics, but this is even worse because its base kit. "Horror game" btw. I was against legion because they were just edgy teenagers that liked killing for fun and didn't look very "scary" but this is just a pretty twink with blood in his face. And not to talk about his animation while throwing daggers looks like he has a buttplug in his ass.

  • Seems like a worse huntress tbh. And looks goofy as #########, totally out of place.

  • Yeah i have complaints but i still have a lot of fun. I don't get why people would waste time in something unproductive that are not having fun with, this is the saddest thing ever. If you are not having fun doing something that is not helpful in anyway to yourself or others and you still keep doing it you are either a masochist or pretty dumb.

  • I think it's fine because volume of repeated posts tells what people are more concerned with and you can just ignore them.

  • Imagine playing chess and letting the opponent take one of your pieces when you are winning just to be fair. That's what i hear when people complain about using X game mechanic to take an advantage.

  • @LeatherFeather said:

    https://forum.deadbydaylight.com/en/discussion/comment/1984263#Comment_1984263

    It doesnt matter what side im on, I rarely saw keys, However, old moris were frequent and were at the same time basically guaranteed win. But it would be nice if opening the hatched using the key would have some cooldown at least.

    You are still completly ignoring the undying nerf even if i conceeded what you just said about keys.

  • Undying and moris were nerfed while keys and ds was untouched, stop with false equivalencies.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1983509#Comment_1983509

    I mean...that would be a step in the right direction but honestly it would take a bit more than that.

    Someone with a map or OoO literally removes his power from the game almost completely if they have a friend or two in the game with them for example. It pretty much makes him "Machete man".

    Trapper has quite a few weaknesses that hold him back.

    Yeah i agree, but that is better than a rework imo. I really love trapper's kit, he is one of the most satisfying killers to play at times and I don't want it to be fundamentally changed. OoO is getting nerfed soon anyways and you can allways dodge map games (i do). I think it would put him in a "decent" position that little change and then they could see if it needs anything else.

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