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ttvbardberd

ttvbardberd

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ttvbardberd
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  • @KiwiCoattails said:

    I personally avoid playing with and against TTV players because I’ve had too many bad experiences with them. I can’t resist the urge to go into peoples streams after the match has ended and I was finding myself becoming really annoyed with how much smack the streamer would talk and how they’d twist and straight up lie about certain things. I know not every TTV is like this and some will be genuinely lovely people but I’m just not risking it anymore. Stream if you want, but don’t expect me to play with you.

    Me and my friend got into a lobby with Morf and she was being chased pretty much all game by a Tier 1 Myers, so she wasn’t getting a lot of chaser points because he didn’t have a terror radius and she wasn’t being able to fix generators. Fast forward to the end of the match, we all had more points than my friend and his chat were calling her useless and saying she did nothing all game because of her BP, even though she literally was being chased all game lol.

    Since that moment, I just decided to stay clear of streamers.

    That's a fair enough point. It is a shame that they have left a bad taste in your mouth. I wouldn't apply this to all streamers though, maybe DBD streamers specifically.

    Literally all of my friends and even other streamers I play with and befriended I've met through twitch though. I'm pretty sure every single on I've encountered has either been funny or friendly enough to befriend. Maybe you just met the wrong streamers, which sucks.

  • @Okaythenn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1963982#Comment_1963982

    here is one of the many times that you have said it's because people 'played badly' and that's one of the first times you've said it.

    honestly quit while your ahead, nobody agrees with you and you have no facts yourself its your theory and you are claiming its facts.

    It's you fighting the community.

    Refer to the post.

  • @TicTac said:

    I want to add to the earlier replies, that TTV is a sign for toxity, too. Some use this in their name without streaming only bc they want to have a toxic username.

    So others who play against them, start to associate ttv with toxic behaviour. I dont know how it started but there are some toxic streamer.

    So most players had atleast one annoying match with a ttv.

    I definitely have, and I can see that for sure. It deffo sucks when it's associated to everyone though, sort of comparable to a group of people in the real world doing something awful, and then having that association apply to others in the group when they might not have the same values.

    But as a self-proclaimed "Nicest streamer on dbd", it's frustrating to not have a decent conversation with other players. We're on here because we all enjoy the game, so it sucks when other are ######### on to what really just amounts to way of promoting themselves and letting other people know they make content on the game that literally other people in the same place enjoy.

  • @Shaped said:

    I only saw people roasting streamers who think they are special because they stream and their opinion is more valid that of those who don't stream.

    I agree to an extent, thank you for actually giving a decent reply too lmao, seems impossible to find one of those when you have ttv in your name lmao.

  • @Mileena_Kahn said:

    I actually find it the other way around personally. A lot of DBD streamers or TTV’s have this sort of ego or rude behavior from what I’ve seen. For example, the ones specifically with TTV in their name are the ones that almost always accuse their losses on stream sniping and tend to show unsportsmanlike behavior. I’ve gone through streamers VODS when I used to be a killer main and they start saying “Trash killer” each time they get outplayed or downed or “Steam Sniping POS” when they lose the match but hey, that’s just me.

    I can agree to a degree, a lot of streamers do have this sort of "god" complex. But I was a player of this game with over 6000+ hours on multiple platforms before I was a streamer, so I think the streamer title just has a sort of bad association with people on the forums specifically, because I stated I don't see this problem on Reddit or Steam discussions, etc.

  • @stargazer9 said:

    Is this because of your other post? It really doesn't matter that you have TTV in your name btw.

    https://forum.deadbydaylight.com/en/discussion/229403/the-pip-system-isnt-actually-broken/p1

    Nope, not really. It's a genuine discussion about it. And I said in the previous comment, that this post hasn't got anything to with that post, but for context, read the previous comment.

  • @SunaIIanu said:

    Have you considered that people might be rude to you because you made a condescending post which is a best a troll and at worst just ignorant and not because you have ttv in your name?

    I don't think the post was condescending at all, it was about how actual toxic/trash players are jumping on the bandwagon of hate towards behaviour just because they're bad at the game, when all evidence shows that the current pip bug is more of a visual bug rather than a mechanical bug.

    Also, as I said in the post, this isn't about me. Please refer to the original post and read it through. If you have, then you'd understand that it doesn't really have anything to do with me. I made this post to have a discussion about this issue that I see come up, and only person has made a valid reply so far, lmao.

  • @CluelessWanderer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964157#Comment_1964157

    So you think losing a Rank through a Killer disconnecting, and remaining at that Rank, which affects who you're matched with in a survivor queue is "just visual" even though it affects game play.

    What is it like to be the center of the universe, that your personal experience is so correct, and so absolute that it becomes truth the world over? I'd like to live that way for just one day. But alas, that cursed objectivity keeps screwing me over.

    Refer to the og post.

  • @CluelessWanderer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964157#Comment_1964157

    So you think losing a Rank through a Killer disconnecting, and remaining at that Rank, which affects who you're matched with in a survivor queue is "just visual" even though it affects game play.

    What is it like to be the center of the universe, that your personal experience is so correct, and so absolute that it becomes truth the world over? I'd like to live that way for just one day. But alas, that cursed objectivity keeps screwing me over.

    Here we go again, completely taking what I said out of context lmao.

    When I'm talking about visualisation, I'm talking about the actual visual aspect where it shows you how many pips you, emblems etc. There are two underlining factors when it comes to this bug.

    There's either the visualisation of the pips/medals that's broken, or the mechanics that broken.

    I can't sit here and say I'd know what it would like if the pip mechanics were broken, I theorise that maybe you'd play and the pips would just never get awarded at all, which is impossible because the Devs wouldn't let that happen.

    I can sit here and say though, that every piece of evidence, to ME indicates that it's a visual bug for the PIPS ONLY and not a mechanical bug.

    It's basically easier to say it's visual rather than it being mechanical.

    Now, what you're implying that I'm saying is that this doesn't affect the game at all, which for 100th time, is not what I said.

    But you keep putting words in my mouth, it doesn't really help your defense I guess? You're supposed to change someone's opinions with facts and knowledge, instead of shutting every discussion down because "it's not what a small minority of players" are experiencing.

  • @Okaythenn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964120#Comment_1964120

    Don't forget he's also telling everyone who has lost a pip to this bug is a bad player and they need to get better.

    That's interesting.. I don't remember saying that? Why don't you link some evide-- ah wait, there is none. Oof.

    Please read the post, you literally have no argument and are providing nothing to the conversation. ¯\_(ツ)_/¯

  • @bm33 said:

    Good to know everyone on this 6 page bug report post are wrong just because you never experience it.

    https://forum.deadbydaylight.com/en/discussion/225048/pc-the-emblem-system-and-pips-are-broken

    There's multiple other posts in bug report section of players with proof they have lost pips when they should've gained them or atleast safety pipped. It's more than visual. I've lost pips from players DC during the loading screen. I've lost 2 pips multiple times even though my entire team escapes and I've completed gens, safe unhooks, and had been chased. You're not supposed to lose 2 pips from completing matches but it's happening. It's not just a visual bug, I have dropped rank from the -1 pips when someone DCs during loading or the -2 pips even though I escaped. But go ahead, tell everyone that is telling you players are losing pips it's not happening just because you personally have not experienced it.

    Good to know you haven't read any of my replies in this thread or the edit I made to the original posts lmao.

    Just because I haven't experienced it, doesn't mean it's not an issue. I feel the same way! Maybe if you read my replies you'd see that? Lmao.

  • @The_Krapper said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964084#Comment_1964084

    Well that's up to one of them to provide that because I'm not experiencing the bug I've just saw screenshots and short clips from my friends with thousands of hours in this game that prove you totally wrong but that's fine I'll see myself out while you sit here and be delusional ignoring a mass of people saying the same exact thing about this bug while trying to draw attention to yourself

    Ah here we go, further proving my point. You said it hasn't happened to you, it also hasn't happened to me. Why is that an argument people use, when I've clearly acknowledged it hasn't happened to me but has happened to other people.

    There is definitely a bug, but a visual one, not a mechanical one.

  • @CluelessWanderer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1963998#Comment_1963998

    What is happening to you personally is not the baseline of truth for the entire game. Just because you haven't experienced it, doesn't mean thousands of players are automatically wrong or mistaken.

    I've lost 2 pips for a Killer disconnecting. It wasn't "just a visualization bug". It was a literal de-rank. This has been happening since the update, and maybe by the time you studied it they've tried to apply some fixes. I've noticed just in the past day or so that I sometimes pip normally, but at the same time, every third game I de-pip when it says I safety pipped. I still de-pip when a Killer d/c's. I lost 3 ranks the first few days after the update. I was trying to grind my way back up so I don't have to play with potatoes who leave team mates to die on their first hook while they crouch in a corner, but I've opted to just play Killer until said issues are fixed.

    We aren't all blind and dumb. We know when we're losing full ranks.

    I haven't said that it's not an issue. It definitely is. But it's a visual one, not a mechanical one. Please read the replies and try again.

  • @stargazer9 said:

    What the hell are you on about?? The system is bugged. It's definitely NOT a visual bug.

    All evidence seems to show otherwise ¯\_(ツ)_/¯

  • @The_Krapper said:

    https://forum.deadbydaylight.com/en/discussion/comment/1963996#Comment_1963996

    I love how you provide the proof and he still wants to pretend like he hasn't seen evidence like a true bot just trying to bait people

    No, I examined the proof. You seem to be manufacturing bs out of thing air I guess? I've replied to the people showing evidence, and it almost certainly looks like a visual bug.

    The video shows the guy with three gold emblems, which resulted in a +1, only the VISUALISATION of that did not match the actual MECHANICS of the game. He got three gold emblems, yet it said he didn't get enough to pip, yet he did??? Seems to indicate that the VISUALISATION is the problem and not the actual pip mechanics, as he still did well and pipped.

    The image of the two gold's and one iridescent should have been a pip, and the VISUALISATION shows that he reached the pip, but the MECHANICS show that he intact did not pip, further proving that it's probably THE VISUALS, saying he got those emblems when he probably didn't.

    Both of these pieces of evidence point towards the visual aspect of the game being bugged and not the mechanics. If someone can actually provide an actual piece of evidence that shows that it's the mechanics of the game and not the visualisation, then I'll happily retract my statement, however, no one has. You need evidence to back up your claims. Did school teach you nothing about references and proof-reading?

  • @The_Krapper said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964050#Comment_1964050

    Yea because I'm supposed to log onto someone else's steam account and provide screenshots? All the posts and comments you see are enough to prove my point , there's no way that many people report having the same bug and I may have been inclined to agree if I didn't know someone with the same bug that I play with everyday , you're the one on here spouting BS to try and draw attention to your lame ass ttv nobody wants to watch

    Ah, what you're saying is that I don't think there is bug, when nowhere in this entire post have I made that case. I said that the bug is mostly certainly a visual one, not a mechanical one. But go off I guess. ¯\_(ツ)_/¯

  • @GodLikeTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/1964031#Comment_1964031

    That's not correct in the slightest. Why do I not get an unbroken emblem now when I don't escape, but I stayed alive the entire match until the very end. You use to get at least a silver most times. Now you get nothing if you don't escape. I derank most of the time now if I don't get iridescent in at least 2 category's along with a silver or gold if I don't escape. The visuals are not busted. They work just fine.

    You probably are getting silvers, but it's just showing up visually, this is the entire point. In order for this code to be bugged, someone would have had to manually go in and change it, it's a completely separate part of code from the matchmaking and determines what emblems you get/pips from the post-game review.

    Again, there is definitely a bug, but it's almost certainly a visual one.

  • @wig said:

    https://forum.deadbydaylight.com/en/discussion/comment/1963998#Comment_1963998

    dude are you trolling? This can’t be for real.

    We’re not trying to exploit anything we just want the game to work properly. Don’t be so ignorant as to think that just because you aren’t experiencing the issue it’s not real.

    I'm not saying that just because I'm not experiencing the issues it's not a real thing, I'm pointing out the people who claim for it to be a thing when actually it's just them being bad and not providing any proof to defend their case.

    Every piece of evidence I've seen seems to indicate it's the visualisation aspect of the pip system that's broken, not the actual game mechanics.

  • @The_Krapper said:

    My friend has to double pip just to regular pip right now , you can spew off all this nonsense to try and get your not so popping ttv some views all you want but that doesn't change the fact that this bug is affecting other players , my friend is at rank 10 right now he's better than me and I'm a rank 1 I literally watched the man get 3 flashlight saves 2 unhooks and heals, escape the match without getting downed after being chased for a gen and then escape only to have a depip on the end screen, tell me mr ttv gamer how you can have a perfect game and depip if you're bad?


    Oh! Sorry I completely got that wrong didn't I! Sigh. Only question, though, please provide proof of this occurrence? It seems like you're just.. spouting bs?

    You can't just make claims. Please provide proof. Every piece of evidence in this thread has almost certainly pointed towards the visualisation being bugged, not the mechanics of the game.

    (Glad you missed the context of the post too.. I guess?) ¯\_(ツ)_/¯

  • @Shirokinukatsukami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1963994#Comment_1963994

    You can't possibly be this braindead.

    https://forum.deadbydaylight.com/en/discussion/comment/1963995#Comment_1963995

    It is not a visual bug. You absolutely depip.

    You're like one of those flat earthers who is shown a picture of earth from outer space and claim that it just a camera trick.

    Ah, the classic "I'm right you're wrong" defense without providing proof that it has happened to you. You realize only a small handful of the entire community has dealt with this problem relative to every player, right?

    If it's happened to you, please provide a screenshot. As it hasn't happened to me, I provided proof with the vods on my stream, and further backed up my point with the visualisation being broken, not the mechanics.

    As I play well, I don't depip, therefore supporting my argument further. There are players who are just good at the game, but I digress.

    You seem to be missing the context of the post in its entirety.

  • @GodLikeTerror said:

    Emblem system is broken for survivor right now. This is an actual fact. Take it or leave it, but it really is a fact. Case closed on this one.

    The fact is the visualisation of the pip system is broken, not the game mechanics. So the game shows you did well when you didn't. (That's a fact!)

  • @TimeOutTimmy said:

    https://forum.deadbydaylight.com/en/discussion/229403/the-pip-system-isnt-actually-broken

    https://us.v-cdn.net/6030815/uploads/TV0MJ3C0ABET/20210218-082223.jpg

    This is what is happening to some of us who do gens, make multiple saves and heals, engage the killer, cleanse totems, and escape.

    The only way I can get a pip is by getting a +2 (and I only get 1 pip). There is no safety pip for me. I am either a hard earned +1, or an undeserved -1.

    If I don't escape the match... I get no emblem, and it is an automatic -1. If the killer disconnects before the game loads... -1. Killer disconnects mid-game... -1.

    But thank-you 12 hour a day streamer for telling me it isn't the game and that I just suck.

    Again, completely missing the context of the entire post, please read the previous comments and replies first. The problem isn't with the game mechanics but the visualisation. If you're depipping, it is because you did badly, but the games visualisation of that show that you did well, which yes, is a bug and needs fixing.

    The post was aimed toward the people who claim that the big is screwing them over when in fact, it's not, and they're just bad.

    And yes, although in the screenshot you provided it looks like you did well enough, it probably is just the visualisation of the pip system telling you you did good, when in fact you didn't. ¯\_(ツ)_/¯

  • @KlapzCheeks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1963982#Comment_1963982

    When you get no unbroken emblem for escaping the system is broke. Ive had people disconnect while loading in and Ive depipped. Youre 1 person in the fog. Your one experience doesnt amount to much, congrats on not having the issues most of us have I guess.

    Again, the actual bug isn't with the mechanics but the visualisation. If you're going to make a claim like that please include a screenshot, otherwise you're just making claims that you can't prove.

    The only reason I even mentioned my stream was because, I have proof of this not being the case, in many VODS, therefore defending my point.

    The mechanics aren't broken, the visualisation is. So if you depipped it's probably because you didn't do well in the match.

    If you depip for someone disconnecting, that's not a pip issue but another issue entirely.

  • @Boss said:

    Aren't people getting a lack of reward for getting out?

    Thought i saw a screenshot floating around here that showed they had escaped, but no Emblem of any kind was rewarded in that category.

    Don't quote me on that btw, i don't remember where the screenshot is and i might just remember wrong.

    the visualisation of the pip system is broken, but not the actual mechanics. If you do well you get pips, if you do badly you lose pips, hence why I made the post about how people are trying to exploit the latest update just to rant about.. nothing? I guess? (Which is what my whole post was about).

  • @IronKnight55 said:

    It's absolutely broken. I can do well in a game, then lose a pip afterwards because I didn't escape. It needs fixed.

    No. This isn't correct. All evidence shows that it's the visualisation of the pip system that's broken, not the actual mechanics. Read the previous reply as I state this in more depth.

  • I wrote a reply but it deleted for some reason.

    As I said in the previous comment, the system itself looks bugged but the reward is still the same. So if you play well, you're rewarded for doing so, if you depip, it's because you played badly.

    The problem is with the visualisation of the pip system, not the mechanics of the pip system. It still works exactly the same.

    For example, in the clip, the guy gets 3 gold medals, which at purple ranks rewards a pip, which he got, but how it was visualised is bugged. Therefore, proving that it's the visualisation and not the game mechanics.

  • as I said in the previous reply, this is just the way of the game communicating to you how many pips you lost/got. The mechanics behind the scenes still work the same, but the visualisation is broken. The pip system still however rewards you for playing well. The only way to derank/depip is if you weren't playing fairly.

    In the video the guy was awarded 3 gold medals, which at purple ranks does award a pip, but the game says it didn't reach that far. The bug is with the visualisation, not the actual mechanics.

  • @Okaythenn said:

    I think you are trying to get some promo for your twitch on here and this post aint going to do it.

    There are plenty of pictures and evidence from the majority of that even when you pip the game can either take a pip off you or do nothing at all and the unbroken emblem is broken too.

    I'd have to disagree. Literally made my account yesterday and have replied to multiple forum threads already because my Android phone always suggests me DBD threads, so I'd thought I'd make an account, lmao.

    Having my username have ttv in it is a simple way of letting people who share the same opinions as me find my content. ¯\_(ツ)_/¯

    Good try tho I guess?

    In response to your other point, the system itself looks bugged for sure, but still awards you the same. So if you depip, it's still because you played badly, not because the game isn't working correctly.

  • People only really suicide when they've played the game to much and it's starting to stress them out, a killer/teammate they don't like, or are playing with a killer/teammates who plays unfairly.

    It sucks yeah, but at the end of the day there's no real way to combat it. They put the DC penalty in the game for a reason, even if it's not your fault or you're trying to have a casual game.

    BHVR have designed this game to be competitive, they've designed the game to focus solely on the competitive nature people have and exploit those feelings, so what you get is an extra salty and a (most of the time) hateful community who just want to ruin the fun for other players.

  • @milwaukee354 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1962868#Comment_1962868

    Well I don't think it's very fun when a survivor goes down in less then twenty seconds and I don't know how rank reset use to work but I'm getting purple and yellow ranks since reset and I'm getting put against red ranks between 3 and 1 so if that's what's consider fun then no thank you, because purple and yellow ranks against a rank 1 or 3 is laughable and always end with me trying for a hatch or exit gate

    Well if you actually read the posts instead of treating everyone in this thread like the enemy, you'll understand that I said the matchmaking is designed to put you with players of your skill level. If you went from Rank 3 to Rank 8, it's because you're at that skill level.

    I'm a rank 1, and on rank reset it will put me between 1-3 depending on how many times I DC'd, lost and won games that month. So if you go from red ranks all the way to purple ranks, that's your problem, not the game.

    Rank reset is fair. Yes you'll be playing with lower rank players, but the killers are also lower ranks, balancing out the game, which is what I said. The rank reset is designed to put the right players with the right teammates/opposition.

    At the end of the day, if you've been deranked to a lower level, that's your skill level. You can't really make an argument against it, all you can do is GIT GUD.

  • @TheeclumsyNinja said:

    There was a perk combo that slowed gens especially early game. Survivors cried bloody murder even though they could take out 2 perks in 2 minutes by doing bones.

    Undying and Ruin didnt need to be nerfed into the ground, just need tweeks. Killer tunneling and camping especially immediately was waaaay down when those perks were around and usable.

    It's not nerfed into the ground. Undying is still a good perk. The people who relied on Ruin+Undying just sucked at gen pressure (And still do tbh even with the nerf). It can take between 2 seconds to 5 minutes to find the totem you're looking for, which makes it a luck based perk essentially. Some matches you'll lose it, some matches it'll carry you to the end. Undying just doubles the length of time it takes to get the totems. Needing your ruin to last on 6 different totems was just overkill, so the nerf was deffo needed.

  • @milwaukee354 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1962568#Comment_1962568

    No I prefer to play with red ranks, in my opinion red ranks tend to be better players and the game is more exciting when I know everybody's rotating and when getting chased they're not going down immediately.

    Yeah obviously the game is more fun when you're playing with people at a higher skill level, but when you're a lower rank you also tend to get killers around the same rank as you, therefore balancing the gameplay. Let's say for example you have purple teammates, you yourself are the better player on that team if you're a red rank, so the matchmaking is designed to partner your team with someone are the same skill level as the rest of the players (or at least, that's how it's supposed to work). Again, the game is a lot more relaxed when you're not focussing on being the very best and just trying to enjoy yourself, which sucks when's it's ruined by awful toxic/selfish players.

    The only way to have fun in DBD is to rely on everyone else making your match a fun one. When one person is being a dick, it ruins the whole game (Which is why I love to play SWF, as it balances out the game and makes it less stressful).

  • You guys realize he's defending DH right? It's a powerful perk and is good in the game. Literally the way to counter it is to just get right up the ass of the person you're chasing lmao.

    I agree, people that complain about DH are the same people that complained about DS even though it's perfectly fine, and even with the 'nerf' it's still going to do exactly what it did before.

    Some people on this forums get so salty about stuff but then agree with your point? Like who's side are you on bro? lmao.

  • In all honesty, rank means nothing in this game. The only thing rank gives you is an achievement, and relatively better players. You'll still find campers, tunnellers etc at red ranks, and you'll still get selfish players who bring keys just so they can get out, or trash players that don't know how to run the killer and die (even if you're all rank 1s). I actually tend to have more fun on this game when I'm not focussed on my rank, I'd suggest trying it too!

  • @PhantomChimera said:

    I don't see a lot of it and when I do it most often by someone using the Cannibal(not sure why they are attracted to this specific killer)

    Anyways the killer already gets a score penalty at the end of the match when they camp. I generally don't do it unless the survivors are blocking the hook when I am carrying a survivor.

    Anyways killers already get a post match penalty for camping plus the other survivors can go about repairing generators while the killer camps. Should be able to get two maybe even three done while the killer is camping.

    As for freezing the timer I can think of several problems with that idea. Most notably the way(s) survivors can exploit something like that.

    It's mainly because his chainsaw can mow down multiple people in quick succession. Like even with borrowed time they can hit them and get the down so quickly.

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