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seki23

seki23

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seki23
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  • @SloppyKnockout said:

    https://forum.deadbydaylight.com/en/discussion/comment/1493181#Comment_1493181

    It was working since Pyramidhead.

    They literally patched it 2 days ago.

    It doesn't work.

    it wanst the old way by reading the notepad or so was with an exe, is a new form.

    edit: but i can ask i guess, he erased the program but he knows the name and how to get it. so i may ask he may try or not.

  • @SavouryRain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1493138#Comment_1493138

    So you're complaining that it's BHVR's fault that people are cheating?

    Also, supposedly they fixed that in the new update.

    they didnt, is still working. and i know it because i saw it due a friend who used it, i would never said who he is especially when he didnt even send me pictures but somehow he knew wich killer we were going agaisnt 5 times in a row, or he is very good at doing 1/20 (20 killers very lucky) or he was hacking he told me he just wanted to try the program and he erased it because he knew was unfair, so he is no longer using it anymore. IS STILL WORKING after piramid head, and lots of people are using it somehow BHVR doesnt know.

  • this is only gona perjudicate killers im not impressed. why restricting the character i want to play? you dont even allow me to prepare for what i see, now i find myself dodging lobbys becasue i dont want to face that with the killer i have choosen in the pre looby, is dumb is not a good solution, and as usual is hurting the side that suffers the most as if killers didnt have enough already.

  • thats why he is getting reworked.

  • basically it helps people with certain programs to know who they are going against for free now, wich is sad because we cant change killer in the last second anymore.

  • @nameu said:

    So I understand that current DS serve as a tool against filthy campers and tunnelers. Okay. I get and appreciate it. But old DS did it as well and even more. How about the people who get downed very fast at the start of the match? It's not fair at all. Old DS was the last thing that brought a bit of a balance to this game and yet you destroyed it. Now killers dominate and eliminate everything and games as survivor are very frustrating. Good job. Guess why waiting times as the killer are so long?

    My suggestion is to return old DS back. Who agrees?

    the one that punished the killer for winning a chase? oh i post a comment in a very old tread why do people revive these things?.

  • u can always slug for the 4 man OR USE WHISPERS, or start playing doc or ghostface.

  • im agree. but thats why i love doctor

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1489602#Comment_1489602

    Lmao

    If killers didnt try to tunnel one person out of the game within the first 2 minutes then DS wouldnt be needed.

    thats the thing... the killer NEEDS to get rid of 1 person as fast as possible. unless you really think the killer can perform 12 chases per game that wouldnt even calificate to a decent joke.

  • moris are fine because keys and 4 man exists.

  • @DetailedDetriment said:

    I would've liked a Goddess Kate, Zarina, and Meg and a Cerberus skin. This was also the perfect set to give Jeff a Jesus skin.

    Meg and Zarina are getting those on the Rfit (Zarina goddess skin on the rift) and Meg well she will get a beautifull Dress is something i guess lol

  • im agree with you guys! i hope our words get listened and some day she gets that god like outfit she deserves :)

  • the only nerfg that it needs is you can only have 1 hatchet at the time. you want to have the noed all game? well just 1 at the time so survivors get rewarded for actually making a good read and not 3 in a row wich is way too much.

  • @Swiftblade131 said:

    That's what I was thinking

    Clown but no Kate? If we gonna have skins we can't unlink, can we at least link the killer/survivor chapter?

    not every outfit cant be unlinked you can do it with Yui´s (u wont be able with Oni and Jane´s aswell but only those) but still im agree since this was an event and they released something fro clown would have been nice for Kate since Yui/oni happened but at the same time it didnt happen Feng/Doc neither Plague/Jane Etc so it wasnt the case either but is what it is

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476018#Comment_1476018

    Where's you get 33% of a dull key?

    2/7 for a key in general. Possible items you could get with this change:

    • Dull Key
    • Skeleton Key
    • Ranger Medkit
    • Mechanic's Toolbox
    • Alex's Toolbox
    • Rainbow Map
    • Utility Flashlight

    he said very rare so the green medkit is out but i forgot about the toolbox, there are also 2 toolboxes also i forgot about the red items but whatever the chances are very high for a dull key or pink key is terrible for the heatlh of the game especially when going down to bassement means nothing. killer never goes down to bassement because no reason so i think is a high reward 0 risk to get such good and game changer item especially if its a Key. so no reason since the requirement is no requirement to begin with, going down to bassement as i said means nothing. only trapper or hag could do something agaisnt because they can place traps right there to slow them down and still feels cheap and unbalanced, the game is already giving survivor enough chances punishing killers to make it to punish killers way more than already does.

  • they are way too altruistic thats how. try to get someone to bassement and be smart enough to play around it dont camp it so massively proxy camp it be smart, and get 2 there,, if u play hag i suggest agitation to brign someone to bassement and well trap the hell out of bassement and enjoy.

  • there is no reason i just do it. sometiems i wonder why i torture myself.

  • @Guiltron said:

    He literally made a critical mistake the first minute of the match by committing to the dude holding W instead of patrolling.

    this is hilarious to me the killer CANT MAKE NOT EVEN ONE MISTAKE, but survivors damn those survivors can mess up the entire game and still win is kind of stupid dont you think? this needs to be adressed

  • Only if keys are not a possibility, because otherwise it would be a nightmare i will need to go everytime there to prevent them from getting a purple or Red Key is annoying. 33% chances of getting a Dull key is massive.

  • the perk is fine as it is slugging is insanely powerfull and time saving, is a good and balanced perk and is very situational aswell, also tehre are only certain moments when actually it changes teh entire game most cases at most it will save you or prolongue the agony a little bit more...

  • the game has 2 problems, way too safe loops all over and huge maps, gen speed is not the problem map sizes are increible safe set ups are.- i dont usually have problems in smaller maps like lerys, saloon, the game and so on. then need to make maps smaller so are more balanced.

  • just because ayrun made a video about a perk no one uses doesnt mean is a great perk.

  • if u want the 4k then slug for it or use whispers, is gonna help massively with the last survivor standing.

  • @Demonl3y said:

    Who even said this is a casual game?

    Also queue times wont be a big problem when Crossplay come out.

    I also dont think this game can get more toxic.

    I am really hyped for the MMR System. It is really needed.

    everyone, this game is casual, is not competitive, it lacks the balanace that every competitive game needs.

  • if im in solo and you do that in front onf my face and you get it im not healing you, and if u dont get it id rather leave and letting you go second state, i only allow that bullsh* ** from my friends and still annoys me very hard what a waste of time that i could have been using to do gens, maybe 20 or 25/30 seconds wasted also the disespect because i dont even get points for the uhook and clearly you dont deserve to be healed after all you can do all by yourself, i hope you have self care (wich no one uses at red ranks, or most people because is pretty much an useless perk) or medkits, or find someone else.

  • Thats indeed very dumb, that means taht if i see a lobby with Keys im obligated to play that much? thats literally the worst possibel way to fix looby dodging, just punish killers more as if the game wasnt already punishing hard with the unbalance towards SWF.

    also if i get a looby with 100+ ping im also obligated to play that match? sorry but waht is this non sense?

  • perfectly balanced indeed, use D strike to escape after making a mistake.

  • just change her animation if she is phassing survivors can see the animation with her hands (as spirit player can see it) thats all is needed. so we know if she is faking or not that simple, thats a qol change that will balance her a little bit more without actually making her weaker by any mean since the mindgame is still there you can pretend to use it and force a bad play but now survivors can now if she is using it. but now at least you wont get baited so hard and easily. tahts something they can do without much controversy.

  • @SlasherBait said:

    https://forum.deadbydaylight.com/en/discussion/comment/1461172#Comment_1461172

    I don't like reporting people anyway, even if they're being legit trash, I was just wondering if other people were running into this problem. My biggest issue with it is the lack of bp and losing pips because of it, but someone was kind enough to tell me how to safety pip in the situation.

    is not that hard. do gens with other people do bones go to bassement farm some points there and you are set.

  • they are not taking game hostage you can do gens and leave. is what it is, that shouldnt be reportable, u dont know if they had to leave because they had a real life problem, or they had to go to bathroom or whatever by not any mean that should be a reportable offense since you all can do gens in 3 minutes and leave to next game.

  • i never thought i would see the day someone complaining about clown being op.

  • the addon is fien if survivors are doing their job before he gets his stuff the match should be close to finish. the piece of tomstone is the one you should be talking about.

  • i have seen 8 pallets max 10 thats nothing HUGE DEADZONES everywhere thats unfun. i would like to see your perks, killer. etc RNG sometimes helps killer sometimes helps survivors. and i would appreciate some updates with that, with RNG being so detrimental, it shouldnt be such an important factor

  • easiest way is eliminate the QUICKSCOPE SPAM. thats it.

  • you dont have all the perks, those perks are terrible and not good for huntress, first of all she is a 110% seh needs corrupt intervention to have some extra early pressure then you dont have any tracking perk no thrilling no bbq she literally needs tracking perks to find people or at least use whispers... pop is fine and bamboozle is not fine at all why would you use bamboozle on huntress? better use im all ears or something more helpfull

  • it just needs a rework is almsot useless at the moment.

  • if corn maps didnt exist would be a good idea, sadly is not the case.

  • @DwightOP said:

    Just a few days ago majority was agreeing that the only needed change to Billy was nerfing his crack Billy addon combo. That his basekit was fine and should remain untouched.

    And Now, bhvr is "listening" to us and throw a little bone into the round of us hungry players with them little number tweaks and the majority switched tables and defends them now?

    "be happy you got something"

    "be grateful, stop being so entitled"

    Excuse me? I should be grateful that I won't get punched my face anymore but instead they spit on me? Because it's "better" it's enough to be happy?

    No, this is stupid. And ya all who are defending them like hardcore Simps are just feeding bhvr and easy solution: just give them a little bit and it's fine.

    This is stupid. Absolutly stupid. Bhvr THEMSELVES stated Billy was fine. WHY do they go out of their way wasting resources, time and money to make basekit changes and piss off Billy mains when all they had to do was changing 3-4 addons?

    This Community is slowly digging their own hole without noticing it.

    dont get it worng we try but they or dont listen, or they dont care or maybe we get at best something in between, is not like if we are not creating post all the time to actually try to make them realize. but tbh this little changes are not enough to be called something in between is more like on ther side than in between but is the best we can get but they said that they are able to make some changes with hotfixes so, we still can get something in the future.


  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444337#Comment_1444337

    Hmmmm. Well. Youve had the same meta for years. Youve been the power role. For. Years.

    tbh survivors are still the power role if they play with friends, nerfs survivors got were needed nerfs, because they were borderline overpowered. insta heals were overpowered toolboxes cuting the objective to half the time was stupid aswell balance landing infinites were completely broken on certain maps aswell survivors are crying about losing their infinites and that is a problem and shows they are biased. survivor complains mostly have no arguments since those were changes to make the game more balanced and healthy, it was completely unfun for the killer being unable to catch up a survivor bcause certain structures were infinites and sometiems when you catched to them they have an m1 medkit to isnta heal them or give them a free hit and back in the day Decisive Strike wich also made them to be able to escape for free, it seems survivor mains dont understand why thos changes were made, same goes with Exhaustion perks wich recharged during chases and thet on par with vigil was borderline overpower aswell infinite sprint burst or almost, or infinite balance landign to keep the infinte going, or for example the entitiy not blocking stuff aswell

    most survivor "nerfs" werent just nerfs because of killers sake but because of the game itself. killers on the other hand get unnecesary nerfs most the time with some exceptions of course, billy wasnt the case (base billy), nurse (base not addons) wasnt the case neither even if used in a good level she is still the best killer in the game. but there were some necessary nerfs liek Freddy slow down addons for example, 180° oni 180° billy back in the day, there were some good and needed nerfs for killers aswell but i always felt like lots of killers powers get nerfed because no reason and very fast because they sometimes dont even think twice about nerfing a killer but will take years with survivors... and thats something everyone will agree balance landing got nerfed just recently after more than 3 years for example same goes with insta heals.

    so basically yes survivors are still getting way more attention than killers in terms of balancing but that is since 2016, the fact that all survivor perks that are needed to piss off and create unbalance in the game are there since 2017/ early 2018 there is nothing else to be invented means something and the best killer perks can be removed from the game in the first 15/20 seconds or are very high risk high reward or have very strict conditions in order to put them to work unlike survivor perks like borrow time, ds, unbrekable, sprint, dead hard, etc so is what it is.

  • i mean you should never trust leatherfaces (especially), michaels, billys and huntress (iri head potential) and oni most likely.


    he probably just wanted an izi ACHIVEMENT and he got it, i did it the hard mode, i didnt realize about this possibility lol, im dumb, the probably hardest achivement to get in the game and he got like nothing lol.

  • @darwinsbrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1439347#Comment_1439347

    Its what killer mains gave been complaining about. There is an easy way to get past this combo, just eat the DS. If you want to go after that same survivor within 60 seconds you may have to eat the DS and hit the survivor ONE extra time. Its not going to lose you the game. I would like to see Scott's kill percentage and then we would know how bad this combo truly is. I'm guessing he is probably still killing 75% or more of the survivors he faces even with this 'game losing' combo. DS and Unbreakable exist to stop killer's from playing the game a certain toxic way. They are there to discourage that type of game play. See how long the survivor base holds up if games all became tunneling slug fests.

    i had to stop after just eating DS, i just couldnt keep reading, sorry.

  • kind of agree to be honest, maybe not with Borrow time but at least with DS. cage saves time and makes impossible to save that person with a pallet drop or a flashlight already,

  • @Ghoste said:

    Spirit is the only Killer that can get a down by just standing still. It's complete BS.

    that is jsut a part of the problem. if u have a flashlight you can actuall check it and if she is very close you can see the glasses but other than that if she is using some skins and you dont have a flashlight you really cant tell.

  • what scot said is the same everyone is been saying for a long time.

  • @nursewannabe said:

    There's no such thing as "genrush", if you can't down a survivor in a reasonable amount of time you can only blame yourselves for being B A D, not survivors for doing the only thing they can do while the killer is not around.

    well i guess if survivors get tunneled and remove from the game as fast as possible is not actual tunneling and you should never be upset or angry is jsut you being bad at the game right?-

  • @andre70x7 said:

    I'm a legion killer main, I think when legion first came out he was one of the biggest pieces of ######### in the game. And it was toxic and overpowered as hell because of mending. But now mending has been nerfed to the point where it is 100% useless. And so are 90% of legions addons aswell. Legion needs a rework of his addons and mending needs a rework aswell. I think mending should be reworked where you bleed and it slowly goes down, but at a much slower rate than before. And legion can use his addons to speedup the process of the bleeding, this would not only make his addons much more useful than before but actually make him a genuinely more fun and versatile killer. He's still kind of OP if you know how to use him, I consistently get 4ks with him back to back almost every game. I would gladly have legion take a nerf if that means his addons would be actually useful. Right now he's in an extremely repetitive state which needs to be changed. Devs please hear me out, change legion and make him less repetitive.

    so you basically want a nerfed ptb legion when he was able to cut the bar by doing just a couple of hits. right? thats overpowered and forever gone luckily.

  • SO is about this basically.

    perks should never be the only "counter" to a killer, most killers do have a telltale when they are using their ability.

    myers-you can see him stalking

    nurse- you can hear she is using her blinks (even if she actually doesnt have a real counter play, a good nurse is as bad as a good spirit to go against since the only real counter to nurse is line of sight wich a good nurse knows how that works so is not gonna work)

    -plague piking and the big noise when she grabs the corruption

    -hag you can see her using her traps, crouch, etc

    -ghostface you can see him and hear him when is stalking

    -pig roars when she is gonna use her ability

    -huntress needs to hold the hatchet and also makes a sound when is fully charged also slowns down massively

    -freddy go and wake up eachother or miss skillchecks or play safe.

    -doc the shocks mechanic has counterplay by keep running, dropping pallets early, just learn how his shock works. good docs know how to use shocks but you can always drop those pallets earlier or keep running

    -trapper i hate him but he is mostly weak overall 0 map control aswell and pure RNG based

    -wraith makes a big sound when he cloaks and uncloak

    -clown drop pallets earlier when you are done 5 gens will be done if survivors are decent enough

    -legion spread

    -billy no need to explain, he makes soudn when he is about to use his chainsaw... his crack billy and insta saw addons were kind of stupid but base billy is very loopeable and now he is way weaker.

    -leatherface he got buffed quite a lot still he has to play the mouse and cat game with loops wich means he is loopeable, also you can hear him when revs the cahinsaw

    -demo you can see his portals and break them also he needs to cahrge his power slowing himself down and his power can be evaded sicne he can only go in an straight line.

    -piramid head you can see when he is trying to use his ability also you can avoid his range attack by watching at the floor and quick reactions but i do think taht his fake should get nerfed quite a bit is very strong

    -death slinger line of sight, he is strong and very annoying to go against yes, but has 0 map control also can be looped by dropping parlets earlier also line of sight without outpositioning yourself makes sense and is strong, he makes a sound when he is aiming for quite a long the quick scopes should may get adressed eventually but still you can play safe and drop pallets earlier he is loopeable and has telltales.


    so in summary? EVERY KILLER has a real and relatable way to tell if their powers are being used, SPIRIT DOESNT have a real telltale is a guessing game if she is not close to you especially if she is using certain skins.


    she needs tweakign as the rest of the killers this is the truth.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438090#Comment_1438090

    Well considering the devs are trying to make more mind games rather than safe pallets so..I mean consider what you have..1..shes blind, 2, scratches are delayed..knowing this can allow you to use them misleadingly..especially since you'll know when stridor is in game as you'll be louder as a whole than normal, she cant phase forever so she will usually choose a point to come out..usually early to try and counter survivor jukes..now..using these , you can cause her to lose distance and meter..prolonging the chase

    that may work... against an extremely unexperienced spirit.

  • the only people who are defending her are the spirit mains who wants to win without 0 effort over and over again no stop. thats the problem, she needs major tweaks because she is extremely unfun to go against and has 0 real counterplay, the other killers have counters, she doesnt except if she is unexperienced, but eventually the player is gonna learn the gimmicks and probably just getting a decent pair of headphones and will be easy mode in every trial, survivors need telltales, she is almost or even more unfun than going against an sluging nurse.


    no counterplay (no real counterplay at least)

    0 tellatales (unless using default skins, but there are ones where you cant see the glasses and still most people dont even know and they shouldnt know either, there should be a very reasonable telltale that you can see all the time even if u are far as every other killer)

    and probably something more, because even if the survivor knows she is using the power that doesnt mean anything she is still overpowered when using her ability, maybe a nerf to her base is needed aswell, she shouldnt have existed to begin with same with nurse since both of them removes the entire skill part for survivors, when is about the killer being bad and not about survivors winning chases because of their skill we have a problem, thats why i dont play both killers i hate to go agaisnt them, and when i played her back in the day she was for real, easy mode, she doesnt even require real skill to use it at a decent level, is not as bad as freddy but is close in terms of skill.

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