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samination

samination

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samination
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  • Agreed. However, being a content creator myself I get a rainbow of criticism. The problem is that it's always conflicting. For example, "All your voices sound really good!" and "You need to hire new voice actors". What am I supposed to do with that? So, I can only imagine what the DBD team has to put up with.

    I'd wager that over 90% of the criticism they receive is knee jerk angry comments with absolutely no thought. What I'm trying to say is everyone gives them constant conflicting complaints and they have to ultimately decide what's best for their game in the end.

    Don't forget the past. Almost everyone (except killers lol) were against the DS changes and were very angry, but with time they learned it wasn't so bad and that the developers made the right decision. I think the same will happen with Ruin. If not, the devs will definitely take another look. Who knows, this change may be in preparation for the next killer, their perks, and/or overall game changes. I do know for a fact they have big plans for this year.

    I will always give them a benefit of a doubt because I know squat about game programming and the same would go for the majority of people here. If you were somehow hired to go in and balance the game you would probably end up realizing it's not so easy and then hated by the community for some of your decisions.

  • It means I like the game. I've enjoyed it since day one back when they had infinite loops and a million pallets. It's probably my favorite video game of all time, next to Mario Kart and Road Rash. People are just overreacting, more so than ever, mostly because they don't understand what is happening. Also, people have never really handled change very well. I still remember the outcry about Freddy from survivors and then the outcry by Killers when they gimped him a week later. I still remember the HUGE outcry about the DS change only to see every survivor still bringing it today. I can't keep even up with how many "Killer Strikes" (lol) there have been. 5? 6?

    People just take this game way to seriously like it's politics or something, when they should just be having fun. The devs had to destroy self-care to force survivors to bring something else and they are now doing the same to killers with Ruin. Try different killers, new perks, or just go in and enjoy the game for god's sake. Who cares if they "gen rush" and escape? You still got to play and make points. Just move on to the next match, OR if you really, REALLY aren't enjoying the game... find a new game.

    It's not like the game is going to stay in its current state forever, they will bring more changes with each patch. There was a point where killers were getting "special treatment" and now it's survivors. The game is probably a nightmare to balance while keeping new players. They have us. Sure, some of us veterans may stop playing from time to time and/or move on, but if the game is too brutal for new people that haven't got a clue, the game is good as dead.

    I know this first hand as I've tried to get many of my friends to play and they just get trampled by more experienced players and never touch it again. They probably saw a lot of this after the Stranger Things update. The devs have more info than you'll ever know. I'm sure they know some of the changes will be brutal, but good in the long run. Again, think about how much blowback they got from changing DS. Today, almost every survivor that complained uses it. They even abuse it!

    But yeah, it's still my fav game and I think it's only gotten better. It's not perfect, but what game is?

  • Faster than on PS4. Last night I played a few rounds and then a live-stream and we found matches in about 5 minutes of less each time.

  • People that love DBD absolutely hate DBD. ๐Ÿ˜‚

  • Doc was always op, just nobody played him.

  • Sorry, I know we can't have any positive comments in here. My bad!!

  • That's why I only play killer on console. Lol. No wait. On steam it's 15 minutes.

  • Yessum. As killer I always get the one that rats someone out. I always chase the one that unhooked. If someone feels new I make sure they escape. I kill showoff's and don't mind waiting out their deaths. I don't read or engage in post game chat. Lastly, I try to just have fun and not worry about 'winning'.

    As survivor, I don't heal under hooks unless Well Make It. I don't purposely use others while in chase. I don't bring DS or Dead Hard. In fact, I rarely bring any speed perks. I always bring Kindred and don't spaz on the hook. Lastly, I never feel entitled to a win (and I'm ok with NOED.)

  • I honestly think the noed should be built in after the doors are powered on. Shouldn't the game get more dangerous, not less? Every killer should be fast and be able to one-shot. Similar to Jason's rage mode. Survivors should never feel safe. Something just feels very lacking during this time. I'm also saying this as a survivor and killer main.

  • They hate noed with a passion because they feel entitled to a free escape. They have this weird idea the game is over and the killer has lost once the last gen is done. You still gotta get out.

  • Some if you should read what you wrote. It's hilarious. ๐Ÿ˜‚

  • Was huge fan of Freddy being added to the game but he was miserable to play. We waited a long time for his rework and it was worth it.

  • It's their game and they take constructive input but I'm sure their biggest concern is keeping new players. They have all the statistics and know way more than you ever could.

  • How many times has this game been declared dead now? 4? 5 times? ๐Ÿ˜‚

  • If I'm not mistaken, changes were made to how survivors movement in the ptb. I'm not sure if 360 is gone, but walking backwards isn't possible anymore. So maybe?

  • It just stages of denial. Everyone will eventually get to acceptance. Especially after some streamer says it's ok. ๐Ÿ˜‚ I think the devs know they have an issue retaining new players. They probably believe top players will be fine no matter what (or at least should be.) New players are their main focus.

  • Pop has worked for me. I dropped all hex perks a long time ago.

  • Acceptance stage.

  • Report them, keep your chat closed if it bothers you do, and move on. They are getting the exact reaction they wanted.

  • It does work, but fear not... It'll be fixed soon enough probably.

  • Is this even serious? Please tell me this is a bad attempt at humor.

  • I always wait. I do totems, chests. If someone gets hit then I'll start a gen. All it does is postpone the game by 2 minutes.

  • Fake news. Please lock.

  • I usually just down the baby survivor (s) and hook the better ones, then let the new ones escape. As for baby killers, I sometimes sacrarfice myself in the endgame.

  • I had all ruin games. I figured they are using it until it's gone. I don't use it as I quit hex perks long ago.

  • Personally, when I play survivor I'm not looking to spend an hour repairing a gen. Gen speeds should stay as is. Maybe it's time to just add one more gen? The maps are probably too small for that to work.

  • As long as the devs aren't acting like the community I think the game will be just fine.

  • @GaunterODimm said:

    I want to give everyone a fair match, Give survivors three hook each without tunneling or proxy camping but without anything to delay the match I really can't afford to do that with how huge some maps are like Red forest that I can't even do anything to the generator being worked on at the other side of the map if I'm using a killer without any mobility. Or how about God windows still existing in this game and you can't do anything about it? Nice Badham rework. All you did was add variation 1-100 into the game but with God windows in each one.

    Even in chases just one simple mistake like missing a lunge and you can really feel how you probably threw the match right there because of that screw up. It's nuts. Like how the hell am I even gonna stop Four survivor across the map that are just committed to holding M1 with repair tool box even? . Even the emblem system is designed to let survivors go and have their fun. It's all about the Survivor's enjoyment in consideration first.

    How killers without mobility win without ruin is beyond me. Either survivor are as dumb as a rock and inefficient or you got a good map. Probably done playing as a Killer when the patch drops and the developers doesn't change Ruin to be actually usable. Time to play more Survivor I guess, Can't beat them? Join them until there's no more killers in the game.

    By the way. Unbreakable is gonna be an even stronger meta with the new patch, Killer has to slug and slug because it's their only way to delay now.

    I watched Cahlaflour all day yesterday playing various killers with no Hex: Ruin and she always slaughtered. She didn't play sweaty. She didn't camp. She didn't tunnel. No moris. She was even tired, stressed, talking, reading and answering questions. Yet, she had zero issues killing top rank survivors every match. I wouldn't even say she's that great at killer. I think it's just that she plays for fun and doesn't take it so seriously.

    I know this will be important to you: She was Rank 5 Killer that always faced Rank 1-2 Survivors.

    So, you can still win without being sweaty.

  • Destroy the hex. Done.

  • But people like to complain! It's their hobby.

  • So, Cahlaflour is better than Otz? I watched her play all day today different killers with no ruin and she always slaughtered them. She was Rank 5 and always against Ranks 1 and 2's. No camping. No tunneling. No crutch perks. No sweaty plays. She was also tired, stressed, all while reading and answering questions. Zero issues.

    This otz was very dependent on Ruin?

  • I know this may sound crazy, but hear me out. Just because they are game devs doesn't = pro gamers. And yes, that includes their own game. They probably only play it for the fun factor and not as seriously as some of you.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/972138#Comment_972138

    Doesn't make sense to me. They nerfed it because of survivor fun. In fact, look at the post more carefully, literally everything they list has to do with survivor fun. I think they mentioned playing against both Ruin and Doc like, five times. All of these changes are for the benefit of survivors, leaving killers to just suffer the effects despite the role already being crippled with far more problems than the survivor role currently is.

    Nerfing Ruin while not even addressing why Ruin is ran so much in the first place is like ripping off a bandage from a wound that's still profusely bleeding, simply because the bandage was uncomfortable, the consequences of doing so be damned.

    In a world where Huntress Lullaby is never useful or even ran because it's only powerful mid/late game and gets cleansed too quickly, so too will this neutered version of Ruin.

    Most people play survivor. If they want the game to thrive they need it to be more welcoming to survivors. To have every match start with Ruin was... tiresome. It honestly does not slow down good players as they can push through then find and destroy it (if they care). I'm not saying the change is good (perhaps remove the hex aspect?), but as a survivor I'm glad I won't have to see that red circle again. As killer, this doesn't affect me as I gave up on Hex perks loooooong ago.

    Lastly... Need I remind you that the devs changed DS and crushed MOM in its infancy? These changes were done to make the game more fun for killers. So, your narrative doesn't hold as the devs do look at both sides. They said long ago that change will be constant in DBD, so I wouldn't get attached to any style of playing. Learn to adapt and you'll be fine.

  • Why don't you play killer some? Maybe you won't be so boring.

  • He's living in his own narrative where he thinks any of this makes sense.

  • Someone will figure out how to do it.

  • I use Pop for slowing down gens. It's very effective and they can't take it away from me either! I honestly think I will start bringing Hex Ruin after the change. xD I'll give it a try.

  • @FriendlyGuerl said:

    https://forum.deadbydaylight.com/en/discussion/comment/975703#Comment_975703

    Why did ruin get used in 80% of the red rank matches then?

    Why you think? It will still be used.

  • @KrazyAce13 said:

    devs are confused ohtofu wants noed nerfed not ruin....also hope the bhvr pr team is chock full of coffee they are going to have as much fun as a rank 13 killer going agains a red rank swf with this one, thought matthieus civ 5 comment made them sweat the complete blatant bias in this post is going to be fun to watch once the shitshow starts.

    Do you even listen to yourself? It's just a video game. Save that kind of passion for something more meaningful in life. Tofu or whoever doesn't run the game. BHVR can listen to constructive criticism or advice, but that doesn't mean they have to do it. It is there game after all. They have information that you don't, plus they aren't driven by your narrow narrative.

    Everyone was upset over the DS change, but it was the right move. No one can deny that. The game will forever change. They stated that long ago.

    Lastly, it's just Ruin. The perk that is destroyed within minutes. The perk good survivors plow through and bad survivors tap through. There are SO many better perks to bring.

  • @Well_Placed_HexTotem said:

    https://forum.deadbydaylight.com/en/discussion/comment/974997#Comment_974997

    Yeah sure, the reworked DS and Balanced are now so bad, no one uses them. Oh wait theyโ€™re still amazing perks. Meanwhile Ruin is now doodoo tier. Please donโ€™t make dumb comparisons.

    Sorry but everyone and I mean everyone said DS was dead. They mourned it's loss and cursed the devs for being "killer bias". Then guess what happened? They realized was still good and used it again. We'll have to wait and see about Ruin and how it actually plays out now.

  • @JackaloMoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/975343#Comment_975343

    Every killer knows ruin is no good for high ranks... except 80% of high rank killers of course.

    Sorry but if you are using Ruin at high rank you would know that it is destroyed within seconds to a minute. You might as well brought Corrupt Intervention as it at least guarantees you 2. There are soooo many better perks that both. Pop for example. At least this change will free you up to try new things.

  • Lol. I thought everyone agreed... Rank doesn't matter! Apparently the devs agree too. I honestly think it's a good idea. Now let's remove offering animation before match and make ready the default.

  • We've heard this threat before. Every killer knows ruin is no good for high ranks. There are much better options. The game needs to continuously change to stay fresh and alive. Honestly, I'm a bit sick of seeing ruin every match. It's just meh.

  • I think they just want the game to survive and thrive. This is just DS all over again. Complain now and later see it was a good idea.

  • It's great. It's like having a ton of dailies. Also, I'm cool with the ruin changes. This is DS all over again. It'll pass and things will be better.

  • Me! People are just kneejerk angry overreacting as normal. Remember the smart change to DS? This is that just all over again. Watch how in a month or so everyone will be using it again saying it's better. Just watch.

  • I think they are pretty used to it by now lol, but I'm sure a little still gets under their skin because (as you said) they are people. They probably just try to look for constructive criticism and filter out the angry. That's what I would do.