samination
samination
About
- Username
- samination
- Joined
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Comments
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/447658#Comment_447658
Except I care nothing about bloodpoints at this point (I use most of them as I gain them) and I care nothing about items and add ons because the only items are use are toolboxes specifically with Sabo add ons. That wouldn't stop me
Easy to say, but I think you'd behave differently if this were the case. Sure you could use up all your bloodpoints before each match, but what about those 500 shards? Many people aren't like you and wouldn't want to lose so much. They'd think twice before quitting.
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Those tweets were from a year ago.
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Easy solution. They don't care about rank, so when someone quits take 15000 blood points, 500 shards, and maybe a few rare add-ons and items? They won't quit anymore, guaranteed.
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You're still here? I thought you were done.
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Why don't they put this as a message next time you start the game?
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If you are trying to learn and don't want to deterred by negative comments, why don't you simply close the in-game chat box using the arrow buttons and keep it closed? Not trying to be rude, but why complain here when you have the ability to stop it already?
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Old Spies was much better. The new one is a waste.
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Most quit because they get angry. Also known as Rage Quit. Pure emotions. They aren't thinking about rank, points, or the other players. Just themselves.
The best way to correct that are hard consequences. I suggest no depip, but removing 5000 blood points and 250 shards. Maybe even show a counter of how many times you've quit!
Believe me, the number of DCs would drop dramatically.
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I know right? When will they remove killers and make this a gen sim? Or better yet make it so the killers can't move and survivors can point at, blind and buttdance them. I mean, c'mon devs!
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Wraith is Preditor.
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You are purposely blowing his harmless comment out of proportion to fit you're own narrative. The devs care about the whole game. Not Killer or Survivor.
With that said, I think they've made great strides improving playing killer by adding many aura perks, Discordance, Rancor, and even reworked DS. The last one alone brought me back to playing killer again.
Plus I'm having tons of fun doing it.
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I changed. Been waiting. All is fine.
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About DC's, you know what the weirdest thing is that I notice? When I'm killer this only seems to happen when the survivors aren't railroading me. Perhaps it's because they are a 4 man SWF?
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Why even give the guy any more time or thought? Just ignore and move on. Some people are just nuts.
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Have you tried restarting your PS4? Honestly I can play killer now because of the update. However, I have PS4 Pro.
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Killer isn't easy, but it's a lot more fun now that the bullcrap that was DS has been reworked. Survivors can't bully with it anymore. This has made them very upset. I love it.
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@MrsPiggyIsSoSneaky said:
This post is just proving my point why the community is breaking the game apart, stupid stuff like this, complaining without actually giving proper suggestions or feedback
Ding. Ding. Ding. Since they didn't give a reason, I get to guess.
A. They actually have to be good to rank up. They all whined last time the devs changed pipping and it turned out to still be easy. Guess what, it's still easy.
B. DS changed so they can't bully the killer anymore. They have to actually have skill instead of running in circles, stab, run in circles. No more get out of jail free card.
Maybe both of A and B. Then again people will always complain because it's easy. The game is in the best shape it's ever been I'm and I play both sides equally.
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@NoShinyPony said:
@samination said:
Maybe just give the killer the option to end the game after the gates are opened for a certain amount of time? And I don't mean quit.@JanTheMan said:
Yeah, a "surrender" they have that in Identity V for both sides.That wouldn't solve the problem, I'm afraid. Survivors could still troll without losing the game if the killer had to surrender.
We need to make it so that the survs are facing a loss if they don't leave.
Well, think about it again. The time limit for a Killer to surrender should be 2-3 minutes. Punishment for the survivors is that they don't get the escape points? Or get less points? That's more than enough time for everyone to leave and the last one to find the hatch. I can tell you with certainty the devs will NEVER go for locking the survivors in with no means of escape based off the fact they won't allow killers to close the hatch.
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Yes, it's the only thing that saved the game in the early days. People were review bombing it until they released a very broken swf mode.
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Maybe just give the killer the option to end the game after the gates are opened for a certain amount of time? And I don't mean quit.
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Alright, I appreciate that. I just wanted to clarify that I don't scower the community for jokes in my videos. I'm an avid player since release and this all originated from my own experiences. And continue to do so. I'm just happy people actually enjoy them.
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@George_Soros and @mintchapstick
I'm okay with constructive criticism and all, but this just feels personal. Also, of course my jokes are going to mirror the community as we are playing the same game. I come up with most of my skits from just playing and then talking scenarios out with friends. I'm very proud of the animations.
If you dislike it that's fine, but I don't see why you must ran on others parade. Just move on?
The series was started as a one-off from my year long (maybe more) experience with the game. I loved it to death and decided to make a little animation about it. Never in my wildest dreams did I expect anyone to watch it yet alone the makers of the game showcase it on their twitch stream. Even with this new one M.Cote tweeted about it. This just blows my mind. They appreciate it and the millions of people that have watched it have also enjoyed it. It's been a lot of fun and for once I'm not bored with making a series like this. I'm in awe of people that want to see more and all the great comments the videos receive. It's a very positive thing in my life and I'm very happy that I can do it.
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I'm pretty sure it's here to stay and doesn't need testing as they've said for a looooooooooong time they were going to add it. So, they should just implement it now.
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Do they really need to player test hiding the killers perks? xD Just do it already and I'll start playing again.
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I thought those people complaining during the PTB simply didn't understand how to play The Legion yet. I decided to wait for the DLC and give The Legion a fair, untainted chance. Man, were those people right! Never have I encountered a Killer that is simply annoying to play, underpowered, and worst of all... confusing. There are killers that I don't like, such as Huntress, but I get her mechanics. With The Legion, his mechanics make no sense even after a couple of days of playing. They really should've waited on this DLC but I feel they were backed into a corner as they have a roadmap, it's the holiday season, and Last Year was finally coming out. I get what they were going for, but it just didn't work out. They are probably aware of this and decided to fix him after the holidays. They probably also know some will defend him regardless. I gave Legion a fair shot and would rank him below Freddy as Broken/Unplayable.
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After tinkering with display/scale and layout (change the size of...) in windows that the more you reduce this the more "HD" the game is, however, it also causes all the text to be super tiny (depending on how small you go). It's unplayable at a certain point as the checkboxes are also tiny, but, the game looks amazing. I think this is due to the fact that the game isn't actually fullscreen on Steam. I had to just find a nice middle ground.
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I have a feeling the next map is going to be snowy.