radiantHero23
radiantHero23
About
- Username
- radiantHero23
- Joined
- Visits
- 4,891
- Last Active
Comments
-
@jonifire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635972#Comment_3635972
They had literally only give her original version with original addons and it would be far better than this.
Or just use the Ptb feedback and make improvements to the Ptb version. It was not hard to avoid this.
-
@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635991#Comment_3635991
They have said that multiple times on the forum, You are not the first to ask if they are really read.
https://us.v-cdn.net/6030815/uploads/9WZBLH5AJR7L/image.png
https://us.v-cdn.net/6030815/uploads/82I5TZW1HPFA/image.png
https://us.v-cdn.net/6030815/uploads/5I5PFVFFLNU4/image.png
https://us.v-cdn.net/6030815/uploads/QGZKEHB7ZF17/image.png
Does this settle your uncertainty on this issue @radiantHero23 ?
Yes it does. A bit.
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635970#Comment_3635970
As well as the basekit buffs to Killer, yes, the gen kick meta was the strongest Killer has ever been, ergo, we should've seen less tunneling.
The basekit buffs where not enough to discourage tunneling.
Not everyone used this specific build although a lot of people did. I didn't. As I said before. I play surge as my main and only slowdown perk for almost 4 years now.
There will always be people that tunnel. May that be out of necessity or out of bad sportsmanship. If you just punish it, people will do it the same or maybe even more in some instances. You can't change peoples minds, as much as I would like it as well. I don't like tunneling.
The only 100% solution is giving survivor god mode or making the killer a bot.
We both know that's not an option.
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635960#Comment_3635960
I did never say that I dislike survivors shutting off TVs. If you can find where I said that, show it to me and I'll explain. This is counterplay that is absolutely necessary.
you said enjoyed "guessing" what generator to teleport on to ambush survivors on gens and corralling survivors into televisions. global condemn mechanic obstructed your ability to do that because of the TV's being turned off from survivors acquiring tapes. either way, the feedback that you give is difficult to understand. I want to avoid any disagreements. my post is an attempted summary to understand your point of view on the killer.
I already summarized all my points in the Ptb feedback. I wrote 3 hours. Don't make me repeat all that please. I pointed out what was awesome about the rework and what had to be changed.
I encourage you to please read what I wrote there. It took a long time and was well thought out.
The global condemned mechanic made me chasing survivors into TVs irrelevant because they got condemned no matter what. Not because they where turned off. There is no difference between chasing someone into a TV and teleport owing to the other side of the map. The survivor would get condemned nonetheless. That eliminated a lot of gameplay from both sides. This was my point about global condemned.
-
@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635963#Comment_3635963
Think about it, if bHVR had to respond to every idea suggested here, they would have to employ an army of community managers.
There is good reason why they cant respond to everything, but your suggestion are collected and taken into consideration.
That little quote but from a community manager would calm my mind so much, you can't imagine.
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635723#Comment_3635723
she is worse then her original release form.
Finally we can agree on something.
-
@Shroompy said:
Her condemned no longer spreads map wide, but instead within 16m of any powered TV.
Her TP cooldown is gone, but she has a timer of 10 seconds where if she teleports inside of that timer she doesnt spread condemned.
On PTB, Condemned would lock in place after a hook, and now it only locks in 2 stacks per hook
She'll be better than her original version when she released, but shes still going to be quite weak
Im some cases she's even worse than the original version. Addons overall are worse now, fast tp to spread condemned in chase is severely limited now, tapes don't give passive condemned and tapes can not be interrupted anymore.
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635935#Comment_3635935
That was my entire point with 5. It's a vicious cycle.
I think Survivor skill is less straightforward than Killer, especially considering pre-requisites of having three other good Survivors around.
The game would be much better without tunneling I agree.
Really thought we had something going there for a second until you started the us vs them again. Neither side cares, at large, about the other. The idea that it's only Survivors or only Killers who are out to get the other side as a whole community is laughable.
That is correct because it has been proven that the more tools you give people, the more they tunnel. See the Eruption, CoB, Overcharge meta. Supremely OP, free value and the strongest Killer has ever been. DS and DH nerfed, gens take longer, pallets break faster, Killers recover faster and Survivors make less distance on hit. And yet, tunneling was through the roof.
Incentives alone don't work. You have to make it harder to tunnel if you want to see any significant reduction.
So the incentive was perk changes alone?
-
@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635767#Comment_3635767
The worst theory I've heard makes it make too much sense with that:
Sadako got x amount of moris in PTB compared to live, it was too similar so condemned got nerfed (despite it being a stress test and people adjusting to the changes, which I noticed near the end of PTB with them taking tapes ASAP.)
While Blight's addon changes maybe shifted him slightly down in power, despite the obvious flaws and clear power they still have so just adjust those slightly and call it a day. I mean, a killer who is doing slightly worse and considered a strong killer it MUST mean the data will trend correctly!
Meanwhile Billy is Billy but with a cooler chainsaw, which we should all love and support. Seriously, Billy deserved his buffs, no jokes or sarcasm.
But the Ptb doesn't mean much. Peoe DC or kill themselves on hook just because it's a certain map or killer on the Ptb. Most killers that actually try to win will win.
They must know that.
-
@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635436#Comment_3635436
There’s still hope my friend. We are in this together. I promise it’s all gonna be okay. 💕🙏🏼🥲
Hope!
-
@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635434#Comment_3635434
We are not entitled to the community managers time, thats not a given. Surely you know this.
I know this. I would just love to know what was wrong with our suggestions. This is just depressing and feels like we wasted our time.
-
@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634330#Comment_3634330
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634501#Comment_3634501
What you said is right, both side have the same skill level (lets say the skill is 5), but who brings better loadout win the match. Of course you can tunneling to even it out (or even win over it). In the end, after winning the match, MMR would give you better opponents (skill of 6) with good loadout. What are you gonna do? Use meta perks and strong addon to win? Then MMR put you with a team skill of 7. Again, what are you gonna do? Change to high tier killer?
You can always try to win, there is nothing wrong with it, and MMR is there to make you win half the time, no matter what your loadout is.
Thing is, killers can always pull tunneling,camping,slugging if survivors' loadout is better than killers. But if survivors' loadout isnt better than killers'. The only way for survivors to win is they're better than killers.
Question is, what does "being better" mean? Be better at what exactly?
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635840#Comment_3635840
I am not sure who this rework is for because even @radiantHero23 does not like rework. I don't think dev understand what he was asking for his request and I can only interrupt his posts from discussions i have had with him.
He had 3 major complaints about Current Sadako which boils down to singular global complaint. His global complaint is that Sadako is too focused on macro play[Condemn] and does not reward killer for micro play. What are these micro plays that I am referencing?
1) He does not like that Sadako has no good chase power. Part of his request was that he wanted Sadako to have a better chasing ability(He was upset that Rekiro watch got nerfed). He wanted her micro chase play to be buffed. So he is complained that her chase micro play is not good.
2) His second complaint was that all of Sadako's good add-on revolved around Condemn build-up. He wanted add-on rework on some of her worse add-on. In particular, he wanted Sadako to be a better stealth killer. He doesn't like lullaby. He is complaining about her micro stealth gameplay.
3) His 3rd final complaint is a bit complicated. It was difficult for me to understand it but his essential complaint is that survivor at live take tapes out of televisions which turn TV off. He doesn't like that survivors are taking takes out of televisions which limit her mobility. As secondary, he dislike teleportation cooldown. This complaint is regarding Micro TV gameplay.
Did the dev deliver his requests?
The answer is they delivered two minor requests. They increased base invis from 1.0 to 1.2 and they removed TV cooldown. for delivering these two buffs, they nerfed everything else. So now killer is extremely weak like freddy tier-weak where killer is complete m1 with TV teleport instead of gen teleport.
Now you just need wait for mid-chapter changes. I made post here: https://forums.bhvr.com/dead-by-daylight/discussion/403099/sadako-suggested-changes-my-version-of-onryo#latest talking about what I would change to merge New Sadako with Old Sadako. The post got buried. the number in the post was experimental with possible subject to change.
Of course I know what I thought of the rework. What are you talking about? I adored her original version, despised the original rework and this was very close to her original self. Of course I liked it.
1) I wanted her chase to be buffed. How? LONGER INVISIBILITY DURATION. Nothing more. That's it.
2) I want her addons to be useful. Most of them do absolutely nothing. That had nothing in particular to do with stealth. I find her stealth to be ok. The change, that she can start chase while demanifested was more than enough for me personally.
3) I did never say that I dislike survivors shutting off TVs. If you can find where I said that, show it to me and I'll explain. This is counterplay that is absolutely necessary. YES. I dislike a cooldown on teleporting. This hampers her ability and maker her extremely clunky. Both the application of condemned and teleporting. I'm 100% against that.
My other requests in the Ptb feedback all got ignored. Pls look it up if you don't believe me.
-
It is. If you ignore the ability, you get punished.
Its not hard. Tapes have almost no risk to them. If the survivor gets downed with 5 or more stacks by a m1 killer, im sorry but its their fault. The killer is not to blame for everything and should not be punished by endless nerfs. This version is partially worse than her original version.
-
@Alice_pbg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634659#Comment_3634659
no. just can see how locking someone at 5 or 6 condemn isn't particularly fun.
buff the rest if necessary.
If that happens, isn't it the fault of the survivor though?
-
@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635345#Comment_3635345
I love how you told me tapes had some risk to them in the ptb, only for the devs to literally made a change that shows how utterly easy it is to use tapes without any drawback.
They had. Not anymore though. I suggested what would make them more threatening. We see how far that got us.
All I can do I suggest changes. When the worst case scenario happens, I'm not to blame.
-
@Seraphor said:
They confirmed that often, any changes for the patch launch are already decided before the PTB, but that feedback from the PTB will influence their decisions for changes in the next update.
Many of the recent chapters have had additional updates a few weeks after they go live, which are based on PTB feedback. Look at Xenomorph for example and their tail attack cooldown.
Basically, they lag a few weeks behind. After all, major changes have to be implemented, tested, and then submitted to Sony/Microsoft/Nintendo before they can go live for all platforms.
Thanks that actually clears things up a bit.
-
@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635325#Comment_3635325
Nothing got implemented. Not even considered.
How do you know it was not considered? Are you psychic?
I asked. Never got an answer.
-
@appleas said:
I’m beginning to wonder if the dev team even used the PTB feedback when making a decision about the two nerfs.
The liner about noticing some Killer players teleporting to the “wrong” tv to stack up more Condemned stacks on a Survivor gives the vibe of the devs watching a few content creator videos which utilized this strategy or saw a few Survivors get hooked while fully condemned, panicked and started working on the nerfs.
Assuming that the Live release changes had to be pushed early due to console certification and tweaking teleports to not Condemn if the power button is on cooldown would take more effort than changing a few numbers which was the majority of the PTB feedback, devs wouls have had to start working on the nerfs fairly early.
They didnt. I was very active in the Sadako feedback. These changes are something nobody wanted.
-
@CammyChameleon said:
I don't like the Condemn Spread Cooldown, because like you guys even said in the post, it was Clever and we had to be smart about how we used it.
I feel like just revert her state back to what she was on the PTB, but please PLEASE make the tape insertion 2 seconds again.
All part of the feedback. They know about these problems.
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635197#Comment_3635197
taking a tape is basic counter-play but rework dumb down the tapes the gameplay so much so that the gameplay for survivor is too easy for experienced survivors. The weaker survivor player won't use tapes effectively thus still dying to condemn mechanic. Having a noob-stomp mechanic that does nothing for high-level but obliterates the casual beginner survivor team is unhealthy.
Sadako is an M1 killer
it is not about being an m1 killer. it is about how applying condemn is skill-less mechanic now that is automated. Being good as Condemn Sadako is same as being Day 1 Sadako. The gameplay depth of the character is gone.
Please just stop at this point. Your just putting salt in the open wound at this point.
If someones down, dont kick them.
-
@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634902#Comment_3634902
Issue I see is, these are 'follow up adjustments' to things that truly aren't an issue in the first place if survivors just grab tapes? You know, her easy to accomplish counterplay with no current downside?
At this rate I just very well might main Nurse instead.
Until i see these adjustments, im not getting my hopes up. Im tired of getting disappointed.
-
@Mooks said:
There is probably more players than those that you consider the dedicated players or that share only your opinion.
also they confirmed that Onryo will get further changes down the line
The thread was almost 300 post long. Most where on the same side.
Nothing got implemented. Not even considered.
This did not have to happen.
-
At this point?
To make a lot of dedicated people sad. They had enough feedback. I don't understand why this happened at all.
-
@Vanishlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635090#Comment_3635090
Do not even joke about that (though i do find it funny given that they would do that) the devs might actually go through with another unjustified change about that if I still find Sadoko to be boring when I am able to play her. I need Pig as my main. Its a shame if the devs had not changed Sadoko in the first place she wouldn't be where she is now and her two rework slots could have gone to someone who needed them. I have no idea why the gave her the first rework nobody asked for and then on the second rework they had it pretty much bang on and then screwed it up for the live version. I actually think we should make a union for Sadoko she has been done dirty.
If i lose Pig too, im quitting.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635072#Comment_3635072
If memory serves me right, Pig's most severe nerfs were the ones aimed at her end game potential, around the time EGC was added to the game.
Her tweaks later this year will probably be something like "screaming no longer interrupts your progress on Jigsaw Boxes".
I hope that they try to improve the stealth and anbush.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3635068#Comment_3635068
I don't think they will nerf Pig, not again.
I sincerely hope so. I put around 2200h into her and enjoyed every second of that time over the last several years. It would truly be a shame if anything bad happened her.
This together with Sadako right now would make me quit the game.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634992#Comment_3634992
Unfortunately, it is a possibility. It is good that they realized that no one wanted those changes, but now there is the matter of actually fixing her.
Wait and see i guess. There is nothing left for us to do now. Its up to them to do the right thing. We cant do much more than suggest and make our voices heard loud and clear.
-
@jonifire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634866#Comment_3634866
Soon piggy will be hanged like Sadako and Fredy!
Then im gonna quit playing. Simple as that. The game will hold no interest for me anymore and i will go to the next piece of media that deserves my attention. It would truly be a shame though.
-
Gnome Chompsky
-
@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634927#Comment_3634927
Same. I’m accepting the news with a very, very large pinch of salt.
Im looking forward to that specific update. My anticipation of the patch is gone however.
I really hope that thinks will turn out for the better but seeing how everything we said got ignored and stuff got added that nobody asked for makes me frightened.
Its good to see though that they finally recognize the importance of the matter. Guess we screamed loud enough.
-
@supersonic853 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634878#Comment_3634878
Thank you! @radiantHero23 theres hope! Hope billy and onryo can eventually both run off together in the future for the better of both of them!
Until i see the "adjustments" im staying sceptical. I have no reason to get my hopes up. Sorry to say. Its a step forward though. Small steps....
-
I hope they are friend. I hope they are...
Until i havent seen the "adjustments" im not getting my hopes up. Im super sorry.
-
@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634878#Comment_3634878
This is welcome news but this shouldn’t have been necessary in the first place.
Now we’re going to have to wait potentially weeks just for Onryō to be playable because the PTB feedback was, for some reason, discounted.
Unnecessary and unwanted changes like this just add pointless work to an already long backlog…
100% agree!
-
@Peanits said:
Hey y’all, thanks for taking the time to share your thoughts. It’s clear that the changes we’re making to The Onryo didn’t live up to expectations, so we’re preparing a series of follow-up adjustments to address the feedback we’ve received. These adjustments are planned to release as part of the minor updates in the weeks following the Mid-Chapter. We’ll be sure to share more details once we have a plan locked in.
Thank you for being open about it. Please REALLY FINALLY look at the feedback, we worked so hard on. I assure you guys, its well though out.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634845#Comment_3634845
I sincerely hope this post helps a bit. This is a matter that means a lot to us.
I feel so bad right now friend. I think ill play a bit stbfl only Piggy to calm my nerves and distract myself. If this doesnt help, im gonna go to bed early today.
-
@ChaosWam said:
Honestly I straight up can't understand the condemned cooldown with PTB Sadako at all. It would make more sense with live Sadako.
If it were just limiting how many stacks are locked on after hook, a nerf but fine, whatever. But adding the cooldown alongside it? Condemned will no longer be a threat because of how easy it is to counter it since tapes have no real downside to taking now.
At this point I'd rather them leave her the way she was in PTB, monitor it over a few weeks and adjust from there. Or just apply the condemned cooldown to current live Sadako. It's honestly a slap to the face for dedicated Sadako mains.
Meanwhile Blight still has infinite rushes. Truly the stats don't lie.
The only saving grace is Billy this patch.
To add insult to injury, i have a badge that tells me: "we have read your feedback post".
-
@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634552#Comment_3634552
I’m hoping in the next week or two they will revert some changes, ideally, I’d love to see some things reverted before it goes live, but we shall see.
My heart is just in a sad place right now I’ve waited a while for these changes, for me personally, respectfully, I never wanted the current Sadako.
I wanted old Sadako with some buffs to condemn.
I feel you so hard. I fought so much and thought i actually took part in making a change happen. This hurts so much.
-
@NickMilian said:
Anyone know who owns Sadako’s license and if they have socials? it might be an idea to let them know how unhappy we are with BHVR butchering her, maybe some pressure from them would help actually get our points across since they clearly don’t listen to us.
As i said before, im seriously thinking about a petition at this point.
-
@Beatricks said:
So, one of the most obnoxious and unhealthiest killers is getting nerfed? I would say rare BHVR double you, but after all the salt they are going to buff her condemned back to the point that people will DC against her more often than SM, so that's a wash.
And I see STBFL is getting buffed to its tunneling potential.
Niiiice.
Did you even take a short look in the feedback section on Sadako?
-
@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634762#Comment_3634762
I'm legitimately just not playing.
Off to Outlast Trials I go.
I have a new PC. I built it myself and got it to work just 3 weeks ago. Im currently using all its power on DBD (runs smooth as butter on highest settings) and Elden Ring. If this goes live, i see myself playing Elden Ring 90% and DBD 10% at most.
-
@supersonic853 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634694#Comment_3634694
Yeah ive read a lot of your posts and i felt you were very inspiring as well as other onryo players for bringing back the old but great sadako that could have been justice. Its very sad to see how this ended up. I hope they go back on this with what they said in the update and the immedate backlash. But all i can say is my hopes and strength is on your side. As well as others ive seen. Wish we had more like you when other killers fell. I hope you win this in the end.
Thank you friend. This warms my heart.
-
@BlackRose89 said:
The nerfs to Sadoko just really saddens me so much. To start off when I saw the rework I was one of those who thought she was going to be to weak and really hard to play for a average player but I slowly changed my mind after having a really nice conversation with @radiantHero23 and reading the other Sadoko mains feedback. After all that I got really excited to play her again in this upcoming update since I do find current version of her way to easy and boring.l and don't play her. Now after reading this update my excitement is almost completely gone and now I'm feeling the way I was before I had my conversations with RadiantHero. Like why did you nerf a killer who, said by most of her mains, was balance and was in a good place in the PTB. I feel these changes was just unwarranted and unnecessary. Who was spamming thier TP to spread condemn in the PTB? From what I seen any Sadoko who used this method was punished more than rewarded because it would turn off all your TVs. I just don't understand any of this.
Finally I just wanted to say I feel bad for Sadoko mains who was excited for this rework. RadiantHero especially since it seems they was so happy for this rework and now sadden by these nerfs. Please devs reconsider these changes before next week's update.
Im so sorry for you. I tried.
-
@TheArbiter said:
Annnnnnnnd Onryo is gutted again, yay
Im so sad.
-
@Skitten56 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634618#Comment_3634618
I think they just lack critical thinking or just have a horrible balancing philosophy.
Anyone who thought about her rework critically in any detail would realize that a survivor with any understanding of her power would just immediately grab a tape from a TV before working a gen (which were highlighted by auras to make it even easier). The counterplay was incredibly easy and on release survivors would have figured it out pretty quick as a result.
Survivors would always just take a tape from a TV before working on a gen or if the TV becomes powered. There is no reason not to, no downsides; survivors can only benefit from this simple action and as a result, on release it would become common place counter.
She was already going to be weak with the PTB version due to how easy the counterplay was, and this is why a lot of the feedback was related to making it less punishing for Onryo when good survivors performed this easy counterplay. At least with the PTB version Onryo could lock in their hard earned condemn though.
These nerfs just completely destroy the balance of power. It is far too easy for survivors to avoid condemn, and far too easy for survivors to remove when they feel like it. At the same time this disproportionately punishes Onryo as they not only don't have any condemn pressure, but they also lose their mobility in key areas as TVs will be turned off.
Furthermore some of the nerfs like the one to address teleport spam are not even needed, as survivors doing the proper counterplay could easily avoid any benefit gained from Onryo with their spam. In fact teleport spam in games against average or skilled survivors would likely only hurt her since survivors would never work gens next to a powered TV, thus teleport spam would reduce her mobility and ability to spread condemn in chase by having more TVs turned off.
Simply put, the game should NOT be balanced for low MMR or new survivors. If survivors can't figure out how to turn off a TV next to a gen with a highlighted aura, so be it. They will have to learn. If we balance the game around the worse survivors, the result is killers being incredibly weak against average and skilled survivors where a lot of the playerbase is. These new additional nerfs were absolutely not needed for the average survivor due to the easy counterplay.
I strongly suggest BHVR go back and reread the Onryo Feedback on the PTB forums. There was a lot of in depth discussion about how these changes would function in standard gameplay and why certain changes needed to be made as a result. To just ignore all that and nerf her even more, especially on a knee jerk reaction to a streamer, is just ridiculous.
Whos reaction???
-
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634506#Comment_3634506
No cooldown teleportation promoted spamming teleport mindlessly with no decision making or thought process. The lock condemn stack promoted tunneling survivor off-hook and slugging people next to TV's to finish the 7 stacks of condemn on the "Locked Condemn" survivor.
These were grossly problematic designs in PTB Sadako. All the change are justified.
And all the things we talked about that where not ok?
Where are the changes that we needed???
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634648#Comment_3634648
Not in his case. Not after four years of a dull, boring and uninteresting power.
The right thing can be done for Freddy, I know it can.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634658#Comment_3634658
The mere thought makes me happy, my friend. It is what we need, what I've been hoping for since July of 2019.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634664#Comment_3634664
I think these changes are eerily similar to Overheat being introduced to the game or Freddy getting a full rework: all things that shouldn't have happened.
I am trying to make my thoughts clear on this matter, my friend, but I am not sure how effective it will be. There was a lot of feedback for Sadako on the PTB, but it didn't seem to matter.
It didnt matter AGAIN.
This time it feels especially insulting because i have a badge on my profile, that specificly states, that they read the feedback.
-
@Alice_pbg said:
tbf, I get the locking of the condemned meter getting nerfed.
knife fingers crossed for freddy.
So we just want slugging back?
- Tapes are at their weakest state ever.
- Projection has a heavy nerf.
- All her very strong addons are not there anymore.
The lock on needed to stay strong as an incetive to hook at all.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634559#Comment_3634559
It is a rework to fix his awful rework. We can call it a dework.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634565#Comment_3634565
I sincerely don't understand why Onryo was nerfed. This is as unnecessary as Freddy being nerfed a week after his release or Overheat's existence.
There was a lot of feedback regarding Sadako, there was even a pinned post about it. This nerf shouldn't have happened.
Taking the words out of my mouth here.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634594#Comment_3634594
I already made a post for Freddy, but I'm not sure how effective it will be.
But I'm making my thoughts on the matter clear. This is a terrible situation.
Thank you friend. Much appreciated.